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Roulette and the Law of the thirds.

Topic closed. 2 replies. Last post 1 month ago by WIN D.

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WIN  D's avatar - e255740
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Posted: October 15, 2009, 4:52 pm - IP Logged

Law of the Third!!


This is 999963 samples of 37 spins.

1 PMZen pro Rotation: 0
2 PMZen pro Rotation: 0
3 PMZen pro Rotation: 0
4 PMZen pro Rotation: 0
5 PMZen pro Rotation: 0
6 PMZen pro Rotation: 0
7 PMZen pro Rotation: 0
8 PMZen pro Rotation: 0
9 PMZen pro Rotation: 0
10 PMZen pro Rotation: 0
11 PMZen pro Rotation: 0
12 PMZen pro Rotation: 0
13 PMZen pro Rotation: 0
14 PMZen pro Rotation: 0
15 PMZen pro Rotation: 3
16 PMZen pro Rotation: 33
17 PMZen pro Rotation: 329
18 PMZen pro Rotation: 1866
19 PMZen pro Rotation: 7755
20 PMZen pro Rotation: 25768
21 PMZen pro Rotation: 64143
22 PMZen pro Rotation: 124890
23 PMZen pro Rotation: 183836
24 PMZen pro Rotation: 207486
25 PMZen pro Rotation: 179348
26 PMZen pro Rotation: 117390
27 PMZen pro Rotation: 58398
28 PMZen pro Rotation: 21564
29 PMZen pro Rotation: 5911
30 PMZen pro Rotation: 1094
31 PMZen pro Rotation: 129
32 PMZen pro Rotation: 20
33 PMZen pro Rotation: 0
34 PMZen pro Rotation: 0
35 PMZen pro Rotation: 0
36 PMZen pro Rotation: 0
37 PMZen pro Rotation: 0

You see that you have the peak point at 24 numbers. Meaning, that the average amount of numbers showing up within 37 spins is 24 different numbers.
 
That is not something special for 37 spins, it also applys to dice or anything else and is all a matter of probabilities.

  Koplow Translucent d30 Dice, Blue with White

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Posted: October 16, 2009, 2:02 pm - IP Logged

First of all there is no 'law' as in universal las like gravity that governs or compels outcomes besides there sheriff around to enforce your outcome when you need it most Wink

This is a mathematical attempt at achiveing equilibrium and expected balance-

The big problem is that number outcomes often do not comply with statistical average expectaion.

Check out the crtical factor called: VARIANCE demon.

Appreciate this offering but it's been tested to death and loses according to the neagative odds on any game lomg term - sorry but not the much desired GOLDEN FLEECE and usually the ones who buy mechanical systems that falsely make this claim are the one who get fleeced themselves.Wink

Conventional math will just not overcome the neagtive odds (longterm) search will have to take an uncharted path.

 

No Easy Money but Good Luck Wishes All-

EddessaKnight Sun Smiley

WIN  D's avatar - e255740
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Posted: October 16, 2009, 5:06 pm - IP Logged

 LOL.....   Those stats up there aren't from the editorial section of the paper.  Those are statistical results based on a very large data run. This isn't something new it's just a varification.     

  (+ or -)  big deal .....big variance demon.   LOL       

  What ? 

 so what .....give me normal expectation plus or minus 10 or even 20%..... and I'll  beat their brains out.   LOL 

  NO LAWS ...??     How about the "Law of Large Numbers" ......." Law of Averages"  ... on and on etc.

 example 

According to the"law of large numbers", .......if a large number of dice are rolled, the average of their values (sometimes called the sample mean) is likely to be close to 3.5, with the accuracy increasing as more dice are rolled.

  Koplow Translucent d30 Dice, Blue with White

 
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