Jimmy
Don't give up on me, please. I just read the post and can't find where that I use one day results
to make my predictions. I don't use numbers and just used this for an example for you to calculate
what the odds would be of selecting 1 correct number from a group of 39 as this coud also be used
to predict what the odds would be of getting one incorrect. The only time I used one day that I can
remember was to say that with a system that needs to be adjusted for each drawing, it would need
to be backtested each day using the settings used by each user.
I think that most understood what I was saying but sorry to anyone who did not. There is also no
beta testing going on as there is nothing to test you don't seem to be able to get this in your head.
The system is complete and functions 100% as designed. If one inputs the correct data then the
winning set is produced. I do add a few more tools from time and make a few changes as members
make suggestions. What does the Redtoad's post have to do with me, I see nothing there that
has any thing to do with my software. As I have stated my software that has been given away is
nothing more than a numerical filtered set generator that has many different options the user can
use to filter down sets. Anyone with average programming skills could build the system on their
own. I don't need you to calculate any odds for me I just wanted you to see that if one wanted
to improve the odds for any one play that removing one number will do this without much worrie
about removing a number that will hit. I am just stating that somethings can be done that will
give one a better chance of winning then a random QP. If this very simple process of removing
one number can decrease the sets by 73,815 then what else might be done. My claims are true
and I stick by them. My system will never be for sale and the only thing keeping me from releasing it
for anyone is that I can't give the time needed for support. Many are using this along with other
software. I don't look at the numbers but if I remove one digit that I think will not hit then
as many as 13 numbers will be removed. I very often can remove or block 3 digits from hitting on
any one day, Somethimes I miss all three and don't win anything. But on the days I do I have
removed many numbers from the drawing and all this without looking at a single number. The
whole system is based on digits and what I call lexicons. The bayesian part of my system does
not look at the numbers and is used to predict the best range for each setting, It has not been
released but is really not needed as one can do this without it. It is just a Lazy button so to speak.
My whole reason for Posting here is to give real world examples of how sets can be reduced so
that one has a better chance of winning. I don't claim that mistakes and wrong choices will not
be made. And I sure hope that most of the LP members understand this.
RL