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PICK 4,5,6 Cracked - New System

Topic closed. 249 replies. Last post 1 year ago by lottoburg.

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time*treat's avatar - radar

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Posted: November 21, 2011, 5:48 am - IP Logged

 It's strange, I finally cracked the algorithm I have been working on for so long and the only person excited about the possibilities this opens up is myself.

My current software LSA won't be having this upgrade, it's far too big to implement into LSA.

I will proberbly release it as a entirely new app if I ever complete the user interface.

It's strange, I finally cracked the algorithm I have been working on for so long and the only person excited about the possibilities this opens up is myself.


It's probably nothing against you. Algorithms are a lot like baby pictures; no one other than their "parents" really get excited about them, until they are proven to be "winners".

Many of the coders have come to points where they thought their system was ready for the big time Hurray!, only to discover, after more testing ... that it needed more testing.

In some cases, what looked like a real whiz-bang winner method turned out to be a short-term trend line. Bang Head

Experience that a couple times Dead, and it'll make you real careful about announcing new systems and take a wait-and-see on others' announcements. Yes Nod

In neo-conned Amerika, bank robs you.
Alcohol, Tobacco, and Firearms should be the name of a convenience store, not a govnoment agency.

    JKING's avatar - Kaleidoscope 3.gif

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    Posted: November 21, 2011, 9:07 am - IP Logged

    I agree!!!

    A talk without the walk. Is this anything more than hype to sell software?

    Using possibilities to determine probabilities is an extremely weak premise to base any system on.

    You are a slave to the choices you have made.  jk

      Coin Toss's avatar - shape barbed.jpg
      Zeta Reticuli Star System
      United States
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      Posted: November 21, 2011, 10:15 am - IP Logged

      Developer,

      Nothing convinces people like consistent winners.

      No matter the approach or 'amazing' discovery, one "I did" beats millions of 'you couldas'.

      Until consistent winners are actually produced by any method it's just yet another "sell the sizzle, not the steak" pitch.

      If you ever win a jackpot are you going to remain anonymous (if possible) or wish that you did?

        RJOh's avatar - chipmunk
        mid-Ohio
        United States
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        March 24, 2001
        15918 Posts
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        Posted: November 21, 2011, 11:29 am - IP Logged

         It's strange, I finally cracked the algorithm I have been working on for so long and the only person excited about the possibilities this opens up is myself.

        My current software LSA won't be having this upgrade, it's far too big to implement into LSA.

        I will proberbly release it as a entirely new app if I ever complete the user interface.

        It's strange, I finally cracked the algorithm I have been working on for so long and the only person excited about the possibilities this opens up is myself.

        You're not the first LP member to have such a thought only to discover you're no closer to winning a lottery than you ever were.  Once you've experienced several such moments, you'll learn not to count your chickens until after they hatch as some of your critics have learned.

        * The fundamentals of winning a lottery jackpot * 
        * play a lottery you can win *
        Roll Eyes 

          garyo1954's avatar - garyo
          Dallas, Texas
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          Posted: November 21, 2011, 1:37 pm - IP Logged

          Got sidetracked this weekend, but planned on building a baseline of the number couplings to test against the Texas Cash5 draws. Computer fisnished the two digit sets this morning. Still working on the 3 and 4 digit sets.

          Hopefully this evening I'll have some data to post.

          Developer, no one here is bashing your research. Certainly not the people who have done a great deal of coding. All of us appreciate the involved process it requires.

          Perhaps you have found something. If so, GOOD WORK!

          Naturally, the next question is, how do we apply it?

            Scott311's avatar - 311 logo01.jpg
            N.C.
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            Posted: November 21, 2011, 3:24 pm - IP Logged

            After years of research, analysing and testing I have finally produced a perfect mathematical algorithm for any pick 4,5,6 game.

            It does not use past draw data but the entire pool to calculate the best numbers and positioning on tickets to maximize win ratios.

            Please read my blog, it explains the sytem in more detail. http://blogs.lotterypost.com/developer/

            Please post back your thoughts.

            If you would like me to run your numbers through my new system it I will be happy too.

            Just post them here and I will post them back optimized with statistics.

            Jamie

            Hello Developer, Congrats on cracking the pick 4,5,& 6! Please post photos of your winning tickets and then I will gladly purchase your software. Lurking

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              Atchafalaya Basin
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              April 24, 2010
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              Posted: November 21, 2011, 3:49 pm - IP Logged

              Developer ,

                              Here is the sets my own system produced for NY Take 5 :

                                                               3-6-17-19-37

                                                               3-15-17-19-37

                                                               3-15-17-19-37

                                                               3-6-15-17-37

               I would like to see how your system works with my sets .

                When America tolerates corruption in government, she dishonors the price veterans paid! I am in fact honoring the office of the president when I point out that which corrupts the office he holds. I will never honor any man or woman in office who disrespects the sacrifice of those who put him or her there. Never. And neither will anyone who is a true American patriot.

                garyo1954's avatar - garyo
                Dallas, Texas
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                Posted: November 21, 2011, 4:00 pm - IP Logged

                Here is the finished global two number pairing chart. I'll use the term global since it applies to all 5/37 games. As you can see in column A, the DR column, the program cycles through all 435897 combinations searching for the numbers in columns B and C, what I named 1st and 2nd. Columns D through M are the positions the numbers fall in and show the number of times it occurs. Column P through the end show the percentage of hits per position.

                It is a global probability table dependent on certain events. In other words, if two numbers fall, it shows the likelihood of where they could fall. 

                After looking it over, there are a couple of applications in which this information would be useful.

                Playing favorite numbers. If the numbers were 1 and 28 the chart suggests the 1st and 4th or 1st and 5th positions have a combined 84% chance of hit in these positions. You would play 1, X, X, 28, X or 1, X, X, X, 28.

                Childrens ages and/or birth dates, or any numbers,  could be positioned in a similar manner using a chart such as this. 

                I understand there is no guarantee that either number will fall, or both together. And as you can see for yourself, they may not fall in the most likely position. But every little bit helps and I hope this helps someone. 

                Wink

                  Developer's avatar - logo2 small.jpg
                  Somerset
                  United Kingdom
                  Member #9889
                  December 17, 2004
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                  Posted: November 21, 2011, 6:03 pm - IP Logged

                  Here is the finished global two number pairing chart. I'll use the term global since it applies to all 5/37 games. As you can see in column A, the DR column, the program cycles through all 435897 combinations searching for the numbers in columns B and C, what I named 1st and 2nd. Columns D through M are the positions the numbers fall in and show the number of times it occurs. Column P through the end show the percentage of hits per position.

                  It is a global probability table dependent on certain events. In other words, if two numbers fall, it shows the likelihood of where they could fall. 

                  After looking it over, there are a couple of applications in which this information would be useful.

                  Playing favorite numbers. If the numbers were 1 and 28 the chart suggests the 1st and 4th or 1st and 5th positions have a combined 84% chance of hit in these positions. You would play 1, X, X, 28, X or 1, X, X, X, 28.

                  Childrens ages and/or birth dates, or any numbers,  could be positioned in a similar manner using a chart such as this. 

                  I understand there is no guarantee that either number will fall, or both together. And as you can see for yourself, they may not fall in the most likely position. But every little bit helps and I hope this helps someone. 

                  Wink

                  Hi gary01954, by looking at the comments in this thread I think you're the first to see what I am trying to explain.

                  I am not claiming this will pick winning numbers, it does not pick any numbers, I am saying it will position your selected numbers on tickets.

                  The goal of making this algorithm was to make wheels using the logic.

                   

                  So every 3ball , 4ball , 5ball combination in each line of that wheel are positioned in order of highest hit probability so if say 3 numbers are drawn the highest probably positions still remain for the next numbers.

                  So to make this clear to everyone

                   

                  • It does not pick your lotto numbers, the player has to do that.
                  • It positions numbers on the ticket to maximize hit probabilities as Gary points out (better than I have) in the graph
                  • What I mean by cracked is I can now mathematical best positions numbers on a ticket taking into account all sub combinations of the set of numbers choosen
                  • It is a mathematical accurate lottery reference of any statistic in any combination within the draw.
                  • I don't do systems, I make tools to give statistics, I can't predict the lottery and I don't claim too, the odds found on the official sites are fact and no matter how hard you play you will be bound to those odds and any lottery player playing a lotto game should expect to win according to the sites stats.
                  • I made this as I love maths and this was a massive challenge I have now proved and conquered
                  • I am not aware of anyone else being able to do this (Gary can do 1 and 2 balls), or to have done this ever.
                  • I only have the algorithm, no software for this so as you can see I am not selling anything, this is research I am doing I thought people on this forum might be interested in.

                   

                  Jamie

                  It has been said every software has a bug in it, it has also been said that every program can be reduced by one line of code.

                  There for any program can be reduced to 1 line that dont work.

                    Developer's avatar - logo2 small.jpg
                    Somerset
                    United Kingdom
                    Member #9889
                    December 17, 2004
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                    Posted: November 21, 2011, 6:21 pm - IP Logged

                    Got sidetracked this weekend, but planned on building a baseline of the number couplings to test against the Texas Cash5 draws. Computer fisnished the two digit sets this morning. Still working on the 3 and 4 digit sets.

                    Hopefully this evening I'll have some data to post.

                    Developer, no one here is bashing your research. Certainly not the people who have done a great deal of coding. All of us appreciate the involved process it requires.

                    Perhaps you have found something. If so, GOOD WORK!

                    Naturally, the next question is, how do we apply it?

                    "Naturally, the next question is, how do we apply it?"

                    We make mathmatically perfect wheels

                    So for a pick 6 draws we use

                    • The best hit ratio 5 ball combos found using this tool (Call this group A)
                      • Then using all results from group A get the best ratio 4 ball combinations elimination all other combinations (Call the ramaing group B)
                        • Then using all results from group B get the best ratio 3 ball combinations elimination all other combinations (Call the ramaing group C)

                    Using Group C anaylise the results and make static wheels (I.E wheels that the user can't change), just print and go.

                    There would be hundreds or possibly thousands of wheels the player could choose from knowing they are covering the best hit positions if one or more of their numbers gets drawn.

                    Thats my long term goal, for now I will play alone

                    It has been said every software has a bug in it, it has also been said that every program can be reduced by one line of code.

                    There for any program can be reduced to 1 line that dont work.

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                      bgonçalves
                      Brasil
                      Member #92592
                      June 9, 2010
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                      Posted: November 21, 2011, 6:56 pm - IP Logged
                      Hello, Gary, you can see the Texas Lottery, 37 / 5, using the table columns,
                      And establish the range of most likely lottery at each position (Texas are 5 positions). And pass the results to see how many lottery numbers within the range of
                        Of greater odds, example being the number 01 =
                      02,03 are more likely the No. 1 spot, and so with the other four positions, in order to see how many results with all five numbers the results are within the range of each position, and can create a filter in the last result of the number 1 position given to the highest probability (preset) number in the next result will fall within the stated range, you get this statistic?
                        B$Rizzle's avatar - a4leds
                        The Ville, FL
                        United States
                        Member #95908
                        August 19, 2010
                        1708 Posts
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                        Posted: November 21, 2011, 8:09 pm - IP Logged

                        Here we go again......

                          RJOh's avatar - chipmunk
                          mid-Ohio
                          United States
                          Member #9
                          March 24, 2001
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                          Posted: November 21, 2011, 10:09 pm - IP Logged

                          Hi gary01954, by looking at the comments in this thread I think you're the first to see what I am trying to explain.

                          I am not claiming this will pick winning numbers, it does not pick any numbers, I am saying it will position your selected numbers on tickets.

                          The goal of making this algorithm was to make wheels using the logic.

                           

                          So every 3ball , 4ball , 5ball combination in each line of that wheel are positioned in order of highest hit probability so if say 3 numbers are drawn the highest probably positions still remain for the next numbers.

                          So to make this clear to everyone

                           

                          • It does not pick your lotto numbers, the player has to do that.
                          • It positions numbers on the ticket to maximize hit probabilities as Gary points out (better than I have) in the graph
                          • What I mean by cracked is I can now mathematical best positions numbers on a ticket taking into account all sub combinations of the set of numbers choosen
                          • It is a mathematical accurate lottery reference of any statistic in any combination within the draw.
                          • I don't do systems, I make tools to give statistics, I can't predict the lottery and I don't claim too, the odds found on the official sites are fact and no matter how hard you play you will be bound to those odds and any lottery player playing a lotto game should expect to win according to the sites stats.
                          • I made this as I love maths and this was a massive challenge I have now proved and conquered
                          • I am not aware of anyone else being able to do this (Gary can do 1 and 2 balls), or to have done this ever.
                          • I only have the algorithm, no software for this so as you can see I am not selling anything, this is research I am doing I thought people on this forum might be interested in.

                           

                          Jamie

                          I am not claiming this will pick winning numbers, it does not pick any numbers, I am saying it will position your selected numbers on tickets.

                          Aren't numbers automatically sorted by position when the terminal print the tickets?  In fact most software print combinations that way too.

                          * The fundamentals of winning a lottery jackpot * 
                          * play a lottery you can win *
                          Roll Eyes 

                            RL-RANDOMLOGIC's avatar - DiscoBallGlowing

                            United States
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                            March 13, 2008
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                            Posted: November 21, 2011, 10:26 pm - IP Logged

                            Developer

                             

                            Gary just emailed me about this post and for what it's worth I give you 5-stars.  I would like to see your algorithm

                            if possible but understand if you don't want to share it.  I see the value in what your doing and think most of the

                            replys you have gotten are from misunderstanding what you are saying.   I think maybe the topics title could be part

                            of the problem.  I use something similar but more of a brute force method and it is a little time comsuming to run.

                            If you have worked this out as you say then thumbs way, way UP.

                             

                            RL

                            Working on my Ph.D.  "University of hard Knocks"

                            US Flag

                              RL-RANDOMLOGIC's avatar - DiscoBallGlowing

                              United States
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                              Posted: November 21, 2011, 10:30 pm - IP Logged

                              I hate the star rating system, I clicked a 5 star and it somehow rated as a 2.  This is/was a mistake.

                              ayone know how to change this.

                              RLThumbs Up

                              Working on my Ph.D.  "University of hard Knocks"

                              US Flag

                                 
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