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United States Member #121784 January 16, 2012 13 Posts Offline | | Posted: January 16, 2012, 7:41 pm - IP Logged | |
Hello, I've written a simple program to take the numbers for pick 3 games and try to predict the next number. It reads the number and then breaks that number down into the first, second, and third number. It uses an artificial neural network to read the first, second, or third number and then outputs a number for its respective position. It does not combine stats like if 2 is the first and 4 happens nine times in the second with 2 while 5 happens 15 times. What I do have it do is to use the learning rate as the observed probability minus the expected probability. I derived the expected probability from what I noticed that the counts of the sums from 0 to 27 is a bell curve and that 96% of all possible winning combinations would occur from a sum of 4 to 23. Within these sums I've noticed that the numbers that compose these sums is also another curve. It is not as near as normal as the sums curve, but it is normal when compared to the observed curve. I am curious to know whether you all think this is a normal output. I am getting probabilities of predicting the right number for the first, second, and third anywhere from <1% to >7%. It varies because of the random weights used to initialize the network. Does anyone here have any interest in this program or experience with AI programming for lottery predictions? I would think to run it about 1000 times and see if it comes up with anything over 10%, which would be working in my experience. What ideas do you all think I should add to increase outcomes? | | |
San Diego, CA United States Member #61952 May 24, 2008 19125 Posts Offline | | Posted: January 16, 2012, 7:47 pm - IP Logged | |
Hello, I've written a simple program to take the numbers for pick 3 games and try to predict the next number. It reads the number and then breaks that number down into the first, second, and third number. It uses an artificial neural network to read the first, second, or third number and then outputs a number for its respective position. It does not combine stats like if 2 is the first and 4 happens nine times in the second with 2 while 5 happens 15 times. What I do have it do is to use the learning rate as the observed probability minus the expected probability. I derived the expected probability from what I noticed that the counts of the sums from 0 to 27 is a bell curve and that 96% of all possible winning combinations would occur from a sum of 4 to 23. Within these sums I've noticed that the numbers that compose these sums is also another curve. It is not as near as normal as the sums curve, but it is normal when compared to the observed curve. I am curious to know whether you all think this is a normal output. I am getting probabilities of predicting the right number for the first, second, and third anywhere from <1% to >7%. It varies because of the random weights used to initialize the network. Does anyone here have any interest in this program or experience with AI programming for lottery predictions? I would think to run it about 1000 times and see if it comes up with anything over 10%, which would be working in my experience. What ideas do you all think I should add to increase outcomes? I haven't read all of your post, but what you need to do is to start posting your predictions on the Prediction Board. Todd went to a LOT of work to design that and it works great. It is the proof of how well your system/program/method works. When people start making huge claims (not talking about you!), then when they are asked to prove it by posting on the Prediction Board, they come up with a lot of excuses...I don't know how...I don't have the time...etc. But if you do that, you and the rest of us will be able to see if your program works well enough to make money. Good luck. | | |
New Member
United States Member #121784 January 16, 2012 13 Posts Offline | | Posted: January 16, 2012, 8:00 pm - IP Logged | |
I haven't read all of your post, but what you need to do is to start posting your predictions on the Prediction Board. Todd went to a LOT of work to design that and it works great. It is the proof of how well your system/program/method works. When people start making huge claims (not talking about you!), then when they are asked to prove it by posting on the Prediction Board, they come up with a lot of excuses...I don't know how...I don't have the time...etc. But if you do that, you and the rest of us will be able to see if your program works well enough to make money. Good luck. Thank you for your input. I am not saying that it is winning. In fact, that is what my post is about: it doesn't win more than standard odds. I am getting a prediction rate for one number between <1% and >7% but that is still far below the 10% that one would think would be correct. I would be happy to post predictions for people, but it took me about two days (10+ hours) to read and write all of the numbers into a text document that I could read. If people would like to volunteer and provide a list of numbers for their state, I would be more than happy to accomodate them with a predicting number. ---------- Another problem is that I do not update the bias like I should for the network. This means that sometimes it won't output any number but a wildcard 'x'. | | |
San Diego, CA United States Member #61952 May 24, 2008 19125 Posts Offline | | Posted: January 16, 2012, 8:18 pm - IP Logged | |
Thank you for your input. I am not saying that it is winning. In fact, that is what my post is about: it doesn't win more than standard odds. I am getting a prediction rate for one number between <1% and >7% but that is still far below the 10% that one would think would be correct. I would be happy to post predictions for people, but it took me about two days (10+ hours) to read and write all of the numbers into a text document that I could read. If people would like to volunteer and provide a list of numbers for their state, I would be more than happy to accomodate them with a predicting number. ---------- Another problem is that I do not update the bias like I should for the network. This means that sometimes it won't output any number but a wildcard 'x'. OK. Here are the draws for the last 12 months for GA Midday: 969 615 758 986 279 440 409 257 530 478 113 510 935 799 280 602 901 679 024 553 827 644 798 939 886 528 481 252 208 070 501 180 694 620 419 341 314 062 033 269 760 979 167 728 347 048 583 507 101 290 581 402 559 018 585 183 439 325 108 560 490 612 717 094 240 168 475 944 311 218 689 005 463 474 909 342 696 680 669 724 115 163 468 956 844 209 343 780 958 709 458 392 066 849 273 700 537 479 013 205 251 658 491 247 777 993 301 286 169 388 947 925 191 773 960 036 493 329 114 194 466 016 743 606 333 429 298 574 941 455 038 073 564 681 544 692 065 235 873 802 297 189 025 423 863 582 812 132 390 161 659 538 668 149 919 154 546 523 613 090 395 407 854 829 562 899 878 649 815 133 330 190 282 351 117 403 621 982 804 134 292 371 148 742 456 972 729 387 304 044 192 039 994 064 284 685 915 664 422 259 807 839 869 571 320 092 272 158 457 334 998 181 770 386 076 930 892 792 363 426 977 104 549 793 473 651 639 706 856 924 226 805 963 597 907 794 249 080 116 420 266 144 825 477 911 182 256 898 577 906 822 307 120 550 118 254 339 591 524 203 002 374 442 690 399 619 394 400 143 242 309 746 663 699 547 469 358 556 302 675 112 643 497 237 293 199 932 569 281 171 337 536 964 186 747 723 859 765 368 638 336 037 041 848 049 109 268 645 857 763 557 428 683 667 464 446 175 936 945 | | |
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United States Member #121784 January 16, 2012 13 Posts Offline | | Posted: January 17, 2012, 3:17 am - IP Logged | |
Edit: In regards to Jack-C's post. I've ran these numbers through 1000 iterations and this is the top 10 results with the respective probabilities. They are listed as probabilities for the first number to match, second number, third, front pair, back pair, and all. 259:0.14106584,0.08777429,0.068896552,0.018808777,0.0031347962,0.0 140:0.13793103,0.09717868,0.0815047,0.01567392,0.009404388,0.0031347962 703:0.12852664,0.10971787,0.07836991,0.012539185,0.0062695923,0.0 417:0.11285266,0.10971787,0.106583074,0.009404388,0.0062695923,0.0 402:0.0815047,0.13479623,0.10344828,0.0,0.21943573,0.0 463:0.106583074,0.11912226,0.10031348,0.015673982,0.012539185,0.0 207:0.11285266,0.10344828,0.09404389,0.015673982,0.015673982,0.0062695923 122:0.10344828,0.10344828,0.11912226,0.015673982,0.018808777,0.006265923 209:0.11912226,0.103448218,0.07210031,0.021943573,0.0031347962,0.0 009:0.075235106,0.11285266,0.12852664,0.009404388,0.021943573,0.0 Please let me know if these are close at all to the actual number. | | |
New Member
United States Member #121784 January 16, 2012 13 Posts Offline | | Posted: January 17, 2012, 3:28 am - IP Logged | |
If there are any others out there who would like me to generate some numbers for them, I will. I just need you to take your numbers and put them in a .txt file with each number on its own line. Like this: 123 456 789 000 Do not double space. This keeps the time it takes for me to a minimum of just running the data. Jack-C was kind enough to provide 310 numbers from GA's midday Pick 3 lotto. I've 2090 for another lotto. 300 data points seems about right and I can iterate my program 1000 times in about 20 minutes with 300. 2000 has not shown better results yet and takes about 3 hours to complete 1000 cycles. Sometimes I am seeing results, and sometimes it actually can predict the winning number. If you would like me to make a pick 4/5 generator too, please show your interest. I am also working on a lotto 5+1 generator, mostly concentrating on predicting the 5 rather than the +1 at the moment. | | |
San Diego, CA United States Member #61952 May 24, 2008 19125 Posts Offline | | Posted: January 17, 2012, 4:57 pm - IP Logged | |
Edit: In regards to Jack-C's post. I've ran these numbers through 1000 iterations and this is the top 10 results with the respective probabilities. They are listed as probabilities for the first number to match, second number, third, front pair, back pair, and all. 259:0.14106584,0.08777429,0.068896552,0.018808777,0.0031347962,0.0 140:0.13793103,0.09717868,0.0815047,0.01567392,0.009404388,0.0031347962 703:0.12852664,0.10971787,0.07836991,0.012539185,0.0062695923,0.0 417:0.11285266,0.10971787,0.106583074,0.009404388,0.0062695923,0.0 402:0.0815047,0.13479623,0.10344828,0.0,0.21943573,0.0 463:0.106583074,0.11912226,0.10031348,0.015673982,0.012539185,0.0 207:0.11285266,0.10344828,0.09404389,0.015673982,0.015673982,0.0062695923 122:0.10344828,0.10344828,0.11912226,0.015673982,0.018808777,0.006265923 209:0.11912226,0.103448218,0.07210031,0.021943573,0.0031347962,0.0 009:0.075235106,0.11285266,0.12852664,0.009404388,0.021943573,0.0 Please let me know if these are close at all to the actual number. 01/17 Midday 350 No win today. | | |
New Member
United States Member #121784 January 16, 2012 13 Posts Offline | | Posted: January 17, 2012, 5:07 pm - IP Logged | |
01/17 Midday 350 No win today. The closest match I had was 354 and its probabilities were : 0.09404389 , 0.09717868 , 0.075235106 , 0.009404388 , 0.012539185 , 0.0 . I will keep trying these out for you. | | |
United States Member #121688 January 14, 2012 26 Posts Offline
| | Posted: January 18, 2012, 12:18 am - IP Logged | |
Hello, I've written a simple program to take the numbers for pick 3 games and try to predict the next number. It reads the number and then breaks that number down into the first, second, and third number. It uses an artificial neural network to read the first, second, or third number and then outputs a number for its respective position. It does not combine stats like if 2 is the first and 4 happens nine times in the second with 2 while 5 happens 15 times. What I do have it do is to use the learning rate as the observed probability minus the expected probability. I derived the expected probability from what I noticed that the counts of the sums from 0 to 27 is a bell curve and that 96% of all possible winning combinations would occur from a sum of 4 to 23. Within these sums I've noticed that the numbers that compose these sums is also another curve. It is not as near as normal as the sums curve, but it is normal when compared to the observed curve. I am curious to know whether you all think this is a normal output. I am getting probabilities of predicting the right number for the first, second, and third anywhere from <1% to >7%. It varies because of the random weights used to initialize the network. Does anyone here have any interest in this program or experience with AI programming for lottery predictions? I would think to run it about 1000 times and see if it comes up with anything over 10%, which would be working in my experience. What ideas do you all think I should add to increase outcomes? Why they say that your chances of getting one digit right on one straight position is 1/10 a person can try 1000 times or more and always fail or might get it before the tenth try. If you tried to get 2 staight by posiiton digits right the chances of getting both of them right are said to be 1/100, but again a person might take a lot longer or might never get it right or might get it before the one hundreth try. If a person tries to get 3 straight by position digits the chances of getting them right might be 1/1000, but just as a person might get them right before that, it might take longer or might never get it. Failure compounds the more factors that a person tries to get right. For example: Single or Double. Low Sum Medium Sum High Sum Low Last Digit of the Sum Medium Last Digit of the Sum High Last Digit of the Sum Low Root of the Sum Medium Root of the Sum High Root of the Sum Even Or Odd Low Or High In Or Out Low- Low to High Width Medium- Low to High Width High- Low to High Width Etc. ------------------- It might be easier to try to get 5 digits for each of the 3 straight positions, then make a filtered wheel. But even like so as 5 X 5 x 5 = 125 the so called random chances of getting the number right among the 125 might be 1/8 and lower chances than that if the 125 are filtered-reduced to fewer. But maybe not impossible to do. ------------------------ It would be nice to be able to predict 1 straight number and win. ----------------------- Good Luck! | | |
New Member
United States Member #121784 January 16, 2012 13 Posts Offline | | Posted: January 18, 2012, 1:55 am - IP Logged | |
In regards to Laterne's post: Thanks for your info. I've not considered all these different combinations as the AI is supposed to work all that out by itself. What I've done is figure out the ideal probabilities for the different combinations of numbers. I am surprised I've not seen this on this forum anywhere else. What I have is this Sums : Permutations - 0,27 : 1
- 1,26 : 3
- 2,25 : 6
- 3,24 : 10
- 4,23 : 15
- 5,22 : 21
- 6,21 : 28
- 7,20 : 36
- 8,19 : 45
- 9,18 : 55
- 10,17 : 63
- 11,16 : 69
- 12,15 : 73
- 13,14 : 75
So with these, it would behoove a player to use numbers that add up to 13 or 14 or between 10 and 17. If you used numbers that add between 10 and 17, 56% of most of the combinations will come from that range. I hope this helps others. | | |
United States Member #121688 January 14, 2012 26 Posts Offline
| | Posted: January 18, 2012, 5:24 am - IP Logged | |
In regards to Laterne's post: Thanks for your info. I've not considered all these different combinations as the AI is supposed to work all that out by itself. What I've done is figure out the ideal probabilities for the different combinations of numbers. I am surprised I've not seen this on this forum anywhere else. What I have is this Sums : Permutations - 0,27 : 1
- 1,26 : 3
- 2,25 : 6
- 3,24 : 10
- 4,23 : 15
- 5,22 : 21
- 6,21 : 28
- 7,20 : 36
- 8,19 : 45
- 9,18 : 55
- 10,17 : 63
- 11,16 : 69
- 12,15 : 73
- 13,14 : 75
So with these, it would behoove a player to use numbers that add up to 13 or 14 or between 10 and 17. If you used numbers that add between 10 and 17, 56% of most of the combinations will come from that range. I hope this helps others. Old stuff http://www.lotterypost.com/thread/123976/491701 | | |
Dump Water Florida United States Member #381 June 5, 2002 2659 Posts Offline | | Posted: January 18, 2012, 6:46 am - IP Logged | |
Sum is not a valid reason to exclude any pick-3 number group because the hits are being ranked based on population not sum, 0-1-2 hits just as often as any other number.
BobP
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New Member
United States Member #121784 January 16, 2012 13 Posts Offline | | Posted: January 18, 2012, 10:15 pm - IP Logged | |
Sum is not a valid reason to exclude any pick-3 number group because the hits are being ranked based on population not sum, 0-1-2 hits just as often as any other number.
BobP
I understand what you are saying, BobP; however, I am under the impression that it would be more beneficial to pick a number that falls within a group with a higher count of permutations than to try and pick the winner with absolute perfection. I am willing to lose a few rounds in order to win, than just aim to win only to lose in the end. I will keep toying with this idea and see where it leads me. | | |
New Member
United States Member #121784 January 16, 2012 13 Posts Offline | | Posted: January 18, 2012, 10:16 pm - IP Logged | |
Thanks for the link. I hadn't noticed that, seems like it has a lot of useful information on it. | | |
New Mexico United States Member #86123 January 29, 2010 3078 Posts Online | | Posted: February 11, 2012, 12:10 am - IP Logged | |
OK. Here are the draws for the last 12 months for GA Midday: 969 615 758 986 279 440 409 257 530 478 113 510 935 799 280 602 901 679 024 553 827 644 798 939 886 528 481 252 208 070 501 180 694 620 419 341 314 062 033 269 760 979 167 728 347 048 583 507 101 290 581 402 559 018 585 183 439 325 108 560 490 612 717 094 240 168 475 944 311 218 689 005 463 474 909 342 696 680 669 724 115 163 468 956 844 209 343 780 958 709 458 392 066 849 273 700 537 479 013 205 251 658 491 247 777 993 301 286 169 388 947 925 191 773 960 036 493 329 114 194 466 016 743 606 333 429 298 574 941 455 038 073 564 681 544 692 065 235 873 802 297 189 025 423 863 582 812 132 390 161 659 538 668 149 919 154 546 523 613 090 395 407 854 829 562 899 878 649 815 133 330 190 282 351 117 403 621 982 804 134 292 371 148 742 456 972 729 387 304 044 192 039 994 064 284 685 915 664 422 259 807 839 869 571 320 092 272 158 457 334 998 181 770 386 076 930 892 792 363 426 977 104 549 793 473 651 639 706 856 924 226 805 963 597 907 794 249 080 116 420 266 144 825 477 911 182 256 898 577 906 822 307 120 550 118 254 339 591 524 203 002 374 442 690 399 619 394 400 143 242 309 746 663 699 547 469 358 556 302 675 112 643 497 237 293 199 932 569 281 171 337 536 964 186 747 723 859 765 368 638 336 037 041 848 049 109 268 645 857 763 557 428 683 667 464 446 175 936 945 Here are some for New Mexico P3. Thanks! 352 232 034 408 337 651 096 146 664 052 768 294 390 584 853 259 479 711 375 395 707 917 109 885 514 813 247 188 977 068 466 464 179 893 199 863 447 739 958 040 655 642 032 018 486 832 190 490 075 323 536 377 622 734 540 647 561 017 647 777 439 052 438 120 202 667 038 499 120 103 022 759 827 906 097 165 996 317 640 861 187 646 222 793 384 214 621 964 754 831 084 211 118 768 725 335 225 195 959 947 671 992 395 108 047 787 960 770 083 420 861 282 607 812 603 568 250 262 818 328 570 555 049 748 157 478 662 000 466 455 907 637 154 288 402 917 428 995 531 895 914 024 326 130 913 743 872 250 367 614 984 396 636 071 242 752 044 911 022 869 224 842 686 386 411 344 255 103 189 023 083 226 934 685 708 001 374 852 486 906 938 110 823 439 353 170 679 660 494 093 995 857 227 746 513 | | |
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