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		<title>11_31_2018</title>
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		<description>AllenB's Blog: 11_31_2018</description>
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			<title>Original Blog Entry: 11_31_2018</title>
			<link>/blogentry/138453</link>
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			<pubDate>Wed, 31 Oct 2018 18:12:19 GMT</pubDate>
			<dc:creator>AllenB</dc:creator>
			<description><![CDATA[<p>Looking at the Roll/Bounce<br /><br />Following the Roll Bounce history of the 7 Filter and the Values options for each.<br /><br />Filter<br /><br />Value Options<br /><br />Str8 Blk (1000)<br /><br />1,2,3<br /><br />T<br /><br />1,2,3<br /><br />R<br /><br />0,1,2,3<br /><br />O<br /><br />0,1,2,3<br /><br />H<br /><br />0,1,2,3<br /><br />B1 Blk (10)<br /><br />1,2,3<br /><br />I have been following the Values for Each of the above Filters. The Pick 3 Ionizer File (Excel) Provides the Historical Data and Graphs along with a Story of the Draw . This Story is told in words using a set of Phrases. These Phrases Evolved from the Questions and Observations that developed by playing the Game for a while in a Filter Towne (Think of the Chart above as Filter = Street Name and Value Options = House Numbers 0,1,2,3). Every Draw must fall in one of the House Numbers on Each of the 7 Streets. Between Draws the Streets are filled with Combinations moving (Bouncing) from house to house. Viewing the Migration from above, you get the correct Sense that it is All that Matters (at least I DO!).<br /><br />Historically We know Every move made by every combination and why it moved or did not move. We also know where it was (Which House) on Every Street for every draw and if that house got a Visit from the Golden Combination. We also know a Lot about Each House. After all We designed them by Definition.<br /><br />Sorry to make you go through another symbolic description of the Same Old Thing. I just wanted it fresh that you might better understand what is coming next. It just occurred to me that I have a serious Symbolic Conflict going on in my previous ramblings. The Ionizer started it. Therein, a Run is defined as the Number of times there is a Repeat of the Same Value. Observing Filter Towne, it looks like the Running is between houses which is the exact opposite. Hence Roll / Bounce. Some Combinations Roll around in the House between Draws. Most, go bouncing between houses on the Street (Bunnies again?) Enough!<br /><br />It s all linear. By that I mean there is always the opportunity for any one of the Values to Repeat. I say that because that is what Random Says and Maybe What Random Does. My First Question is always Will the Same Thing Happen Again? . Random Only Says, Maybe, Maybe Not. I Think of or calculate Reasons that I hope yield the answer, Random Accepts the Reasons or Sends me to the Lions.<br /><br />I said Enough!<br /><br />Let s just say that I do not Feel much Improvement in my Ability to Predict All 7 Addresses for the Next Draw. Nor have I been able to Get the Migration Down after Deciding the Roll/Bounce Question. I am still hoping for an improvement in my Informed Guess attempts to pick the Winner. Practice will NOT make me Perfect, YET. I may be fooling myself, but I can t see it because in keep fiddling around with my Tool hoping to Build Better Houses. Sorry again, I just can t help it. I get a vision of Tom Cruise finding himself in the Barracks in the Movie Edge of Tomorrow. I am Him, Tweaking My Tool before the Battle. He (Tom Cruise) had it Easy. There was only One Path to Stay Alive and it as always, the Same. What if He had to go a Different Way every Time. Anyway, Into the Daily Battle.<br /><br />I have been writing about the Story of the Draw . My Plate of Reasons that I Offer up to the Great Random. I have not Pleased Him much. My life was prolonged a few times with a Bronze Medal but No Gold. The Story is Written in Phrases from 6 Considerations.<br /><br />Considerations<br /><br />0<br /><br />None<br /><br />1<br /><br />Ranked First<br /><br />2<br /><br />Most Starts<br /><br />3<br /><br />Most Runs<br /><br />4<br /><br />Advances<br /><br />5<br /><br />Long Skip<br /><br />6<br /><br />Near Skip<br /><br />Each of the Houses on a Street is constructed from one or more of the Considerations in the List. A Consideration Can only apply to 1 House on the Street. In other Words, Each Filter Value is made up of one or more of the Considerations for Every Draw. There is a migration of Considerations Between Draws as the Make up of Each House Changes.<br /><br />Real Keys<br /><br />Filter<br /><br />0<br /><br />1<br /><br />2<br /><br />3<br /><br />Last Key<br /><br />34<br /><br />Str8 Blk (1000)<br /><br />34<br /><br />26<br /><br />15<br /><br />36<br /><br />1234<br /><br />T<br /><br />1234<br /><br />26<br /><br />5<br /><br />1236<br /><br />5<br /><br />R<br /><br />34<br /><br />12<br /><br />5<br /><br />6<br /><br />13<br /><br />24<br /><br />O<br /><br />0<br /><br />1236<br /><br />24<br /><br />5<br /><br />16<br /><br />26<br /><br />H<br /><br />5<br /><br />13<br /><br />26<br /><br />4<br /><br />5<br /><br />4<br /><br />B1 Blk (10)<br /><br />4<br /><br />136<br /><br />25<br /><br />16<br /><br />In the Table above, the Streets are Light Green and the Houses are Brown. This is a depiction of the 10/27/2018 California Pick 3 combined Data Set. Consideration are shown in the Houses for the Draw. The Real Key in the Left Column is the Draw. The Last Key in the Last House is shown. Only the Key 5 on H Street in House #3 had a Roll Option. All of the Others had to Bounce. I am Back Testing this Looking for Key Connections and Patterns.<br /><br />There appears to be No End to this Rabbit Hole. I keep shinning my Ionizer on the Walls looking for Cracks or Hidden Pathways. They seam to appear with Every Tweak and Beg Exploration. I think that my imagination is creating the Tunnels. Tunnels are Phony. Their Entrances Glow when they Lead to the Gold. But, they only do so in the History Book. They are all Dark before a New Draw. I am hoping that I can Find the Right Keys. They move on their Own. I just have to find the Series that keeps me out of the Lions Den.<br /><br />... &#x5b;&#xa0;<a href="/blogentry/138453">More</a>&#xa0;&#x5d;</p>]]></description>
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