<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title>Why I always try to develop systems that give a single pick.</title>
		<link>/blogentry/180103</link>
		<atom:link href="https://www.lotterypost.com/rss/blogcomments/180103" rel="self" type="application/rss+xml" />
		<description>hypersoniq's Blog: Why I always try to develop systems that give a single pick.</description>
		<dc:language>en-us</dc:language>
		<generator>Lottery Post RSS Generator</generator>
		<item>
			<title>Comment #1</title>
			<link>/blogentry/180103#c252519</link>
			<guid isPermaLink="true">/blogentry/180103#c252519</guid>
			<pubDate>Sat, 19 Aug 2023 21:34:09 GMT</pubDate>
			<dc:creator>eddessaknight</dc:creator>
			<description><![CDATA[<p>Makes good $$$$$ Sence.!</p>]]></description>
			<category>eddessaknight</category>
		</item>
		<item>
			<title>Original Blog Entry: Why I always try to develop systems that give a single pick.</title>
			<link>/blogentry/180103</link>
			<guid isPermaLink="true">/blogentry/180103</guid>
			<pubDate>Sat, 19 Aug 2023 16:50:00 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>If you play the pick 3, and you play one number a day using whatever system, you need to win once every 16.43 months to break even. I have yet to find a single pick system that can back test to this level.<br /><br />If you play both the mid day and evening games, you need a win on either within 250 days to break even.<br /><br />Profitability requires an even higher win rate.<br /><br />This is why I stick to 1 pick per game. Regardless of the game.</p>]]></description>
			<category>Blog Entry</category>
			<category>hypersoniq</category>
			<wfw:comment>https://www.lotterypost.com/blogentry/180103</wfw:comment>
		</item>
	</channel>
</rss>

