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		<title>Not done with followers just yet</title>
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		<description>hypersoniq's Blog: Not done with followers just yet</description>
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			<title>Comment #2</title>
			<link>/blogentry/182480#c255759</link>
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			<pubDate>Tue, 14 Nov 2023 09:04:35 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>And yes, one modular function to do it all, no more editing 18 modules when a change is implemented... now to see if it works...</p>]]></description>
			<category>hypersoniq</category>
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			<title>Comment #1</title>
			<link>/blogentry/182480#c255758</link>
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			<pubDate>Tue, 14 Nov 2023 09:02:57 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>One pass shows you ALL of the followers based on the history...&#x3c;br /&#x3e;Two runs shows you the followers among the followers and so on. Then you pick from the distribution list on the last pass... no machine learning needed</p>]]></description>
			<category>hypersoniq</category>
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			<title>Original Blog Entry: Not done with followers just yet</title>
			<link>/blogentry/182480</link>
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			<pubDate>Mon, 13 Nov 2023 17:17:36 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>Viewing from different vantage points yielded no particular benefit.<br /><br />Creating a recent list for weighting was not statistically significant because the data does NOT exhibit seasonality.<br /><br />Enter recursion... I never tried to reprocess the resultant list for a follower among followers...<br /><br />Recursively reducing this follower list by running it through the same function might just be what I was missing... a better indicator of what is next than just the most frequent number in the follower list.<br /><br />It is sometimes difficult to get a proper base case (when recursion should stop) without running experiments, so that is the focus for now, with parallel development on the time series classification angle.<br /><br />Pick 3 and pick 5 are still the targets. And this time I am writing the functions to auto detect the number of columns so I do not need a different function for each game type... a one size fits all approach!<br /><br />I walked away from the laptop for a few days to try and re-imagine the next steps and this was my a ha moment...<br /><br />Ready to get back in the ring!... &#x5b;&#xa0;<a href="/blogentry/182480">More</a>&#xa0;&#x5d;</p>]]></description>
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			<category>hypersoniq</category>
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