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		<title>What exactly are we missing in prediction?</title>
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		<description>hypersoniq's Blog: What exactly are we missing in prediction?</description>
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			<title>Comment #1</title>
			<link>/blogentry/184933#c262695</link>
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			<pubDate>Tue, 28 May 2024 14:49:59 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>That could be interpreted to be a need to play 1,000 games to get the columns to align... hardly seems worth the cost and time.</p>]]></description>
			<category>hypersoniq</category>
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			<title>Original Blog Entry: What exactly are we missing in prediction?</title>
			<link>/blogentry/184933</link>
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			<pubDate>Fri, 17 May 2024 20:54:49 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>We have experimented with frequency, highest/ hot and lowest/ cold . Yet somehow most of the results come from the numbers between them on a distribution chart.<br /><br />Computing can only take us so far if we are not asking the right questions... but what are those questions?<br /><br />For maybe 10 draws I have tried bot the most frequent AND least frequent numbers on the PA pick 2 with no wins. (Least frequent were paper play, but still...) One number here and there.<br /><br />Still at the flowchart stage of developing a program to look at draw to draw vectors... there is a free program called Dia that is like a CAD program for flowcharts, decision trees and entity relationship (ER) diagrams that has helped with planning a project before coding.<br /><br />It is currently beyond me to sort out the reason why a near normal distribution like a pick n lottery picks from the middle (and not always the middle) on a daily basis... but I am trying to figure that piece of the puzzle out.<br /><br />System play stays at the pick 2 until a win, which seems like it will never get to the next level.<br /><br />1:100 should not be this difficult, right?... &#x5b;&#xa0;<a href="/blogentry/184933">More</a>&#xa0;&#x5d;</p>]]></description>
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