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		<title>In the end, EVERY system outputs a best guess.</title>
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		<description>hypersoniq's Blog: In the end, EVERY system outputs a best guess.</description>
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			<title>Original Blog Entry: In the end, EVERY system outputs a best guess.</title>
			<link>/blogentry/191102</link>
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			<pubDate>Sun, 11 May 2025 13:40:54 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>It does not matter HOW the numbers are selected... math, dreams, RNG. the environment (PA license plates are good pick 4 sources...)... when you make a selection, you are rejecting the rest of the combos in the hope that your guess is best.<br /><br />This system I am working on seems to hold around 90% for being able to reduce the combos (NOT 100%), which kind of allows me to accept the original starting hypothesis that numbers tend to fill in from the middle of their frequency distribution. The problem is in figuring out which combo to pick. Once one is chosen, all others are rejected.<br /><br />For that goal, I am studying the distribution percents that fill in most frequently... but this ends up being the same guessing game because I already have seen how the first step is NOT based on the most frequent digits, but rather how random systems tend to fill from the middle. Still hoping to find some correlation to the median and which side of the expectancy to pick from, but nothing holds with enough consistency.<br /><br />Anything is possible though.<br /><br />Would be fun if it occasionally gets a hit, particularly on the pick 5!... &#x5b;&#xa0;<a href="/blogentry/191102">More</a>&#xa0;&#x5d;</p>]]></description>
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