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		<title>An easily fixable bug found in the cash 4 life script</title>
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		<description>hypersoniq's Blog: An easily fixable bug found in the cash 4 life script</description>
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			<title>Original Blog Entry: An easily fixable bug found in the cash 4 life script</title>
			<link>/blogentry/191839</link>
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			<pubDate>Sun, 22 Jun 2025 17:36:52 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>The distribution percents were not adding up. A number drawn 10 times should have had a percentage matching the expectancy, but instead it was slightly lower.<br /><br />The issue, using 600 draws in the model, which would have worked if the expectancy was 1/60, but I am using an expectancy of 1/56... easiest fix ever... I just have to change the number of draws in the distribution model from 600 to 560!<br /><br />Now if a number is drawn exactly 10 times, the percentage matches the expectancy. I eventually catch my own oversights.<br /><br />While waiting for a pick 3 hit, may as well begin experimenting with a GUI for the output...... &#x5b;&#xa0;<a href="/blogentry/191839">More</a>&#xa0;&#x5d;</p>]]></description>
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