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		<title>Continuing with a Python QP generator</title>
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		<description>hypersoniq's Blog: Continuing with a Python QP generator</description>
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			<title>Comment #1</title>
			<link>/blogentry/193591#c279403</link>
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			<pubDate>Mon, 28 Jul 2025 14:25:27 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>The trick here will be to use the output from the compare script, where all else is equal but the first 7 draws of the script are eliminated. It is the only part of the future we know...</p>]]></description>
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			<title>Original Blog Entry: Continuing with a Python QP generator</title>
			<link>/blogentry/193591</link>
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			<pubDate>Mon, 28 Jul 2025 14:07:57 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>The code is simple enough. The goal is to make a guess on the neutral sets without introducing bias on my part. I am no further along on interpreting the output, so, since it is a guess anyway, why not let Python do it?<br /><br />As I have seen in the past, when treating a non replacement jackpot game as isolated columns, it will look at what is available for each column, and the final pick may be out of sorted order, which is an easy fix for play... That was any system applied to the Match 6.<br /><br />I will make it a stand alone script that I will need to input the neutrals from. One for each game. (Recycling the P3 and P5 versions for day and night). The interesting one will be the Cash 4 Life.<br /><br />Overall it will be less of a definite pick based on the frequency statistics and more of an educated guess... at least until I can find a better way to interpret the results.... &#x5b;&#xa0;<a href="/blogentry/193591">More</a>&#xa0;&#x5d;</p>]]></description>
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