<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title>Need help with straight pick 4 wheel</title>
		<link>https://www.lotterypost.com/thread/126479</link>
		<atom:link href="https://www.lotterypost.com/rss/topic/126479" rel="self" type="application/rss+xml" />
		<description>Lottery Post Forum Topic: Need help with straight pick 4 wheel</description>
		<dc:language>en-us</dc:language>
		<generator>Lottery Post RSS Generator</generator>
		<item>
			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/126479/519371</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479/519371</guid>
			<pubDate>Fri, 13 Jan 2006 18:55:12 GMT</pubDate>
			<dc:creator>powerplayer</dc:creator>
			<description><![CDATA[<p>I thought this might be usefull for everyone:Singles,(ABCD)December,05Key,Digit,(0):,3086,3052,2890,2406,5609,9508,3940,4201,9042,4350,3950,4091,4701,1820,1702,0678,4103,4270,1062,0753,9803,4069,9130,1905,2670,0937,2034,0896,7908,7640,2506,8250,3650,0841,0832,8074,6901,1086,3015,6805,0485,7310,0846,4028,0189,0718,0932,3740,2405,2690,9205,1750,0176,2031,2807,6034,5830,0794,4160,0971,1920,0936,2015,3870,9540,2750,0489,8340,8130,5740,0362,0679,5607,0637,6820,0581,2370Key,Digit,(1):,,1928,8491,4201,... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/126479/519371">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>powerplayer</category>
		</item>
		<item>
			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/126479/519359</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479/519359</guid>
			<pubDate>Fri, 13 Jan 2006 18:41:38 GMT</pubDate>
			<dc:creator>truecritic</dc:creator>
			<description><![CDATA[<p>If you box a 4 digit number for the Pick4, that will produce 24 possible combinations (as long as each digit is unique i.e. 1,2,3,4 not 1,2,2,3 or 1,2,2,2 or 1,1,1,1).  If you were to lay those out separately, you would have 24 tickets.  Boxing is simply a convenient way of making those bets.  If your digits are the correct ones that are drawn, by boxing (or playing each individually), you will have a straight hit.  The reason the payoff is smaller for a boxed $1 ticket is because you are dividi... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/126479/519359">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>truecritic</category>
		</item>
		<item>
			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/126479/519337</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479/519337</guid>
			<pubDate>Fri, 13 Jan 2006 18:11:36 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>in this case r=40! = 1 and 1! = 1 so 4!/1 = 245!/1! = 5!/ (5-4)! = 5p4 = 1206!/ (6-4)! = 6!/2! = 6p4 = 360 7p4 = 8408p4 = 16809p4 = 302410p4 = 5040 &#x3c;-- that one should look familiar</p>]]></description>
			<category>time*treat</category>
		</item>
		<item>
			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/126479/519202</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479/519202</guid>
			<pubDate>Fri, 13 Jan 2006 14:30:10 GMT</pubDate>
			<dc:creator>cps10</dc:creator>
			<description><![CDATA[<p>LOL</p>]]></description>
			<category>cps10</category>
		</item>
		<item>
			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/126479/519200</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479/519200</guid>
			<pubDate>Fri, 13 Jan 2006 14:26:32 GMT</pubDate>
			<dc:creator>retxx</dc:creator>
			<description><![CDATA[<p>now if someone can write it to a spreadsheet for us laymen maybe it might be the key to a winning system for the pick 4. Anyone want to give it a try</p>]]></description>
			<category>retxx</category>
		</item>
		<item>
			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/126479/519193</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479/519193</guid>
			<pubDate>Fri, 13 Jan 2006 14:20:03 GMT</pubDate>
			<dc:creator>calabs</dc:creator>
			<description><![CDATA[<p>Thanks time*treat - Forgive my ignorance, but what is represented by r</p>]]></description>
			<category>calabs</category>
		</item>
		<item>
			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/126479/518938</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479/518938</guid>
			<pubDate>Fri, 13 Jan 2006 02:01:42 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>If you want to know the number of permutations the formula is: n!/(n-r</p>]]></description>
			<category>time*treat</category>
		</item>
		<item>
			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/126479/518654</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479/518654</guid>
			<pubDate>Thu, 12 Jan 2006 19:22:55 GMT</pubDate>
			<dc:creator>calabs</dc:creator>
			<description><![CDATA[<p>Quote: Originally posted by Raven62 on January 12, 2006 I&#x27;m not sure why you would want to unbox the pick4 numbers to their 24-way, 12-way, 6-way, 4-way combinations. A wealth of information exits in the forums and some of it can be found with the search function:<br /><br />https://www.lotterypost.com/thread/108382<br /><br />Inquiring minds want to know!!!<br /><br />I do a search. Thanks.</p>]]></description>
			<category>calabs</category>
		</item>
		<item>
			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/126479/518647</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479/518647</guid>
			<pubDate>Thu, 12 Jan 2006 19:14:22 GMT</pubDate>
			<dc:creator>Raven62</dc:creator>
			<description><![CDATA[<p>I&#x27;m not sure why you would want to unbox the pick4 numbers to their 24-way, 12-way, 6-way, 4-way combinations. A wealth of information exits in the forums and some of it can be found with the search function:<br /><br />https://www.lotterypost.com/thread/108382</p>]]></description>
			<category>Raven62</category>
		</item>
		<item>
			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/126479/518518</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479/518518</guid>
			<pubDate>Thu, 12 Jan 2006 16:41:40 GMT</pubDate>
			<dc:creator>calabs</dc:creator>
			<description><![CDATA[<p>thanks Lottaloot - WOW, that&#x27;s way over my Excel head!  I was hoping for something a little less  intimidating ! Like 4 numbers = 24 combosLike 5 numbers = XX combosLike 6 numbers  = XXX combos Is something like this easy to crunch?  My guess is it would be way to staggering of a number to actually play all combos past 4 numbers, but would like to know.  Thanks again.</p>]]></description>
			<category>calabs</category>
		</item>
		<item>
			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/126479/518517</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479/518517</guid>
			<pubDate>Thu, 12 Jan 2006 16:41:19 GMT</pubDate>
			<dc:creator>lottaloot</dc:creator>
			<description><![CDATA[<p>Here&#x27;s what you do. Place C in A1        4 in A2And the numbers that you want in A3: down to whateverRun the code in order to see that wheels...There will be another sheet added to your workbook. Doesn&#x27;t give you straights but I am sure someone could tweak the system a bit to make it do straights.</p>]]></description>
			<category>lottaloot</category>
		</item>
		<item>
			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/126479/518515</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479/518515</guid>
			<pubDate>Thu, 12 Jan 2006 16:39:47 GMT</pubDate>
			<dc:creator>lottaloot</dc:creator>
			<description><![CDATA[<p>Option Explicit   &#x27;Written by Myrna Larson - Microsoft Excel MVPDim vAllItems As VariantDim Buffer() As StringDim BufferPtr As LongDim Results As Worksheet    Sub ListPermutations()    Dim Rng As Range    Dim PopSize As Integer    Dim SetSize As Integer    Dim Which As String    Dim N As Double    Const BufferSize As Long = 4096            Set Rng = Range(Range( A1 ), Cells(Rows.Count,  A ).End(xlUp))        PopSize = Rng.Cells.Count - 2    If PopSize &#x3c; 2 Then GoTo DataError        SetSize = Rng... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/126479/518515">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>lottaloot</category>
		</item>
		<item>
			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/126479/518506</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479/518506</guid>
			<pubDate>Thu, 12 Jan 2006 16:29:08 GMT</pubDate>
			<dc:creator>cps10</dc:creator>
			<description><![CDATA[<p>calabs - I think that is something  I am trying to get to as well. I was working with pairs though.</p>]]></description>
			<category>cps10</category>
		</item>
		<item>
			<title>Need help with straight pick 4 wheel</title>
			<link>https://www.lotterypost.com/thread/126479</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/126479</guid>
			<pubDate>Thu, 12 Jan 2006 16:21:01 GMT</pubDate>
			<dc:creator>calabs</dc:creator>
			<description><![CDATA[<p>For a pick 4 wheel which has 4 numbers, the required lines to get every combo straight would be 24 (I believe this is right).  This assumes no doubles or triples, etc.  What would be the minimum combination for a 5 number wheel?  What about a 6 number wheel?  Is there a formula anyone is willing to share?  Thanks</p>]]></description>
			<category>calabs</category>
		</item>
	</channel>
</rss>

