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		<title>Viable, or not?</title>
		<link>https://www.lotterypost.com/thread/138423</link>
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		<description>Lottery Post Forum Topic: Viable, or not?</description>
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			<title>Reply #21</title>
			<link>https://www.lotterypost.com/thread/138423/652705</link>
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			<pubDate>Tue, 25 Jul 2006 01:32:07 GMT</pubDate>
			<dc:creator>GASMETERGUY</dc:creator>
			<description><![CDATA[<p>LP has over 43,000 members.  That means we have over 43,000 computers ready to roll.  Talk about having a super, super computer!  What we need now is a coordinator and a computer program.<br /><br />Any volunteers for the job of  Co-ordinator ?  Any volunteers for the job of  Computer Programmer</p>]]></description>
			<category>GASMETERGUY</category>
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			<title>Reply #20</title>
			<link>https://www.lotterypost.com/thread/138423/650879</link>
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			<pubDate>Fri, 21 Jul 2006 19:27:10 GMT</pubDate>
			<dc:creator>Rip Snorter</dc:creator>
			<description><![CDATA[<p>Great thread.  Thanks</p>]]></description>
			<category>Rip Snorter</category>
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			<title>Reply #19</title>
			<link>https://www.lotterypost.com/thread/138423/648402</link>
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			<pubDate>Mon, 17 Jul 2006 22:01:18 GMT</pubDate>
			<dc:creator>calabs</dc:creator>
			<description><![CDATA[<p>Thanks Rick!  Based on the numbers provided by Coin Toss, it looks like you go eve/eve or mid/mid.  IN this system, is it best to change the number every day (delete the 12th draw and include most recent), or wait until the number hits</p>]]></description>
			<category>calabs</category>
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			<title>Reply #18</title>
			<link>https://www.lotterypost.com/thread/138423/648386</link>
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			<pubDate>Mon, 17 Jul 2006 21:28:34 GMT</pubDate>
			<dc:creator>Rick G</dc:creator>
			<description><![CDATA[<p>Calabs...others and I have noticed a strong correllation beteen GA and IL numbers drawn.  Don&#x27;t ask me why.  But if you pick one of the two states drawings, do the above workout and play the first 4 numbers in the other states drawing for a couple days and vice verse you will see what I mean.</p>]]></description>
			<category>Rick G</category>
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			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/138423/648383</link>
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			<pubDate>Mon, 17 Jul 2006 21:19:16 GMT</pubDate>
			<dc:creator>calabs</dc:creator>
			<description><![CDATA[<p>Hey Rick - Have you even done any testing where you chose a state for your workout, then see if the number has a tendency to travel?  Since it is only one number, it would be interesting to see if this happens.....just curious!  thanks</p>]]></description>
			<category>calabs</category>
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			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/138423/648346</link>
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			<pubDate>Mon, 17 Jul 2006 20:39:38 GMT</pubDate>
			<dc:creator>cps10</dc:creator>
			<description><![CDATA[<p>Thank you Rick</p>]]></description>
			<category>cps10</category>
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			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/138423/648341</link>
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			<pubDate>Mon, 17 Jul 2006 20:34:29 GMT</pubDate>
			<dc:creator>Rick G</dc:creator>
			<description><![CDATA[<p>LOL guys!<br /><br />PS...This approach is an adaptation of Bob P.&#x27;s Power Trails as found on lotto-logix.com.  Very good site for newbies just getting into the game and I wanted to make sure Bob gets his due.<br /><br />Thanks, Bob!<br /><br />Also Happy Birthday Cps</p>]]></description>
			<category>Rick G</category>
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			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/138423/648320</link>
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			<pubDate>Mon, 17 Jul 2006 20:14:15 GMT</pubDate>
			<dc:creator>cps10</dc:creator>
			<description><![CDATA[<p>Or Leave It To Beaver or some comedy from that era :) My Three Sons...</p>]]></description>
			<category>cps10</category>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/138423/648316</link>
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			<pubDate>Mon, 17 Jul 2006 20:08:20 GMT</pubDate>
			<dc:creator>pacattack05</dc:creator>
			<description><![CDATA[<p>Rick, your avatar always reminds me of the Dick Van Dyke show...LOL</p>]]></description>
			<category>pacattack05</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/138423/648313</link>
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			<pubDate>Mon, 17 Jul 2006 20:06:20 GMT</pubDate>
			<dc:creator>pacattack05</dc:creator>
			<description><![CDATA[<p>Thanx for the heads up Rick. I see my mistake, I was looking at this column below, not the one above, which is the actual drawings.<br /><br />Hit frequency:<br /><br />0 - 2<br /><br />1 - 8<br /><br />2 - 3<br /><br />3 - 4<br /><br />4 - 3<br /><br />5 - 2<br /><br />6 - 4<br /><br />7 - 2<br /><br />8 - 3<br /><br />9 - 5</p>]]></description>
			<category>pacattack05</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/138423/648312</link>
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			<pubDate>Mon, 17 Jul 2006 20:04:16 GMT</pubDate>
			<dc:creator>Rick G</dc:creator>
			<description><![CDATA[<p>Also to Coin Toss, thanks for resurrecting this post.  I played around with this a lot to study where in the sequence the winning numbers were coming from.  Time well spent.<br /><br />Pick 4 is a different animal.  When you do the sequence the same way for the last pick 4 draws, you see the winning numbers coming from different areas of the sequence.  2 hottest 2 coldest did pretty well.</p>]]></description>
			<category>Rick G</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/138423/648307</link>
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			<pubDate>Mon, 17 Jul 2006 19:57:39 GMT</pubDate>
			<dc:creator>Rick G</dc:creator>
			<description><![CDATA[<p>Pac,<br /><br />Just saw this thread.  No the sequence is correct.  The 8 is least recent the 2 is second least recent and the 4 is most recent.</p>]]></description>
			<category>Rick G</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/138423/648294</link>
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			<pubDate>Mon, 17 Jul 2006 19:46:45 GMT</pubDate>
			<dc:creator>pacattack05</dc:creator>
			<description><![CDATA[<p>Cool......</p>]]></description>
			<category>pacattack05</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/138423/648290</link>
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			<pubDate>Mon, 17 Jul 2006 19:43:22 GMT</pubDate>
			<dc:creator>cps10</dc:creator>
			<description><![CDATA[<p>Well, there is some software that could help, but I think we would need a super super computer. but in the meantime, I could test a few states and see what happens.</p>]]></description>
			<category>cps10</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/138423/648284</link>
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			<pubDate>Mon, 17 Jul 2006 19:38:02 GMT</pubDate>
			<dc:creator>pacattack05</dc:creator>
			<description><![CDATA[<p>It was all positions then, boy, too many systems to remember...LOL<br /><br />It would be interesting, I agree.<br /><br />Just think....All we need is a super computer to look at individual state&#x27;s history and see what permutations have the most profitable line-up, and use it to make moola....<br /><br />If we only knew what numbers to put in there.....There has to be a way of finding that, but then again, that goes back to cracking the code of chaos, and if we could do that, we wouldn&#x27;t be playing the lottery. We wou... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/138423/648284">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>pacattack05</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/138423/648282</link>
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			<pubDate>Mon, 17 Jul 2006 19:31:32 GMT</pubDate>
			<dc:creator>cps10</dc:creator>
			<description><![CDATA[<p>I was doing it with all positions highest frequency and then wheeling those numbers in straight form. Although it would be interesting to see if that 3rd-4th-and-5th position hits a lot.</p>]]></description>
			<category>cps10</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/138423/648280</link>
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			<pubDate>Mon, 17 Jul 2006 19:27:48 GMT</pubDate>
			<dc:creator>pacattack05</dc:creator>
			<description><![CDATA[<p>I think we did this with positions, instead of all position&#x27;s highest frequency. I&#x27;m not sure. But pretty sure.....</p>]]></description>
			<category>pacattack05</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/138423/648278</link>
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			<pubDate>Mon, 17 Jul 2006 19:25:46 GMT</pubDate>
			<dc:creator>pacattack05</dc:creator>
			<description><![CDATA[<p>You know.....I think you&#x27;re right....LOL<br /><br />Talk about going full circle.....</p>]]></description>
			<category>pacattack05</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/138423/648269</link>
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			<pubDate>Mon, 17 Jul 2006 19:11:10 GMT</pubDate>
			<dc:creator>cps10</dc:creator>
			<description><![CDATA[<p>Pac<br /><br />Didn&#x27;t we do this with your Vertical String System? I can&#x27;t remember.</p>]]></description>
			<category>cps10</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/138423/648258</link>
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			<pubDate>Mon, 17 Jul 2006 18:58:45 GMT</pubDate>
			<dc:creator>pacattack05</dc:creator>
			<description><![CDATA[<p>I wonder if anyone can do a back test using all ten numbers straight.<br /><br />1-9-6-3-8-4-2-7-5-0<br /><br />How much would it cost to wheel all ten straight from left to right?<br /><br />I know wheeling 7 numbers from left to right would cost $35.00, what would another 3 numbers cost?<br /><br />And I would then like to back test to see whether there&#x27;s any profit. HMMMMM</p>]]></description>
			<category>pacattack05</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/138423/648255</link>
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			<pubDate>Mon, 17 Jul 2006 18:54:09 GMT</pubDate>
			<dc:creator>pacattack05</dc:creator>
			<description><![CDATA[<p>According to the tie breaker rule, shoudn&#x27;t it be: 1-9-6-3-8-4-2-7-5-0?<br /><br />The 8 being the oldest, followed by the 4 which the second oldest, and the 2 being the third oldest for the frquency number of 3.<br /><br />It doesen&#x27;t change the prediction of 638, but I just thought I&#x27;d mention it.</p>]]></description>
			<category>pacattack05</category>
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			<title>Viable, or not?</title>
			<link>https://www.lotterypost.com/thread/138423</link>
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			<pubDate>Mon, 17 Jul 2006 17:06:54 GMT</pubDate>
			<dc:creator>Coin Toss</dc:creator>
			<description><![CDATA[<p>(Putting this in Lottery Discussions for more exposure)<br /><br />In this thread:<br /><br />https://www.lotterypost.com/threads.asp?tp=136306 sq=Coin+Toss tab=us rp=Search#i626497<br /><br />Rick G from Chicago taught a way of picking Pick 3&#x27;s:<br /><br />Coin Toss,<br /><br />Here&#x27;s one that gets some straight/box hits with one pick.<br /><br />Use the last 12 draws and note the amt. of times a digit has appeared. You are interested in the top five digits. When you have a tie, put the digit that has come in LEAST recently first.<br /><br />Exampl... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/138423">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Coin Toss</category>
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