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		<title>Rhode Island</title>
		<link>https://www.lotterypost.com/thread/138958</link>
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		<description>Lottery Post Forum Topic: Rhode Island</description>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/138958/654053</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/138958/654053</guid>
			<pubDate>Thu, 27 Jul 2006 14:04:44 GMT</pubDate>
			<dc:creator>cps10</dc:creator>
			<description><![CDATA[<p>Even better results just wheeling 6 numbers. Infrequent hits, but it works well!<br /><br />DrawSGL BetUnitDBL BetUnitDBLDBL BetUnitTPL BetUnitQUAD BetUnitIf LossIf SGL WinIf DBL WinIf DBLDBL WinIf TPL WinIf QUAD Win<br /><br />1$15 1$60 1$15 1$30.00 1$6 1($126)$249 $624 $1,374 $2,124 $8,874<br /><br />2$15 1$60 1$15 1$30.00 1$6 1($252)$123 $498 $1,248 $1,998 $8,748<br /><br />3$30 2$60 1$15 1$30.00 1$6 1($393)$357 $357 $1,107 $1,857 $8,607<br /><br />4$30 2$60 1$15 1$30.00 1$6 1($534)$216 $216 $966 $1,716 $8,466<br /><br />5$30 2$60... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/138958/654053">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>cps10</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/138958/654050</link>
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			<pubDate>Thu, 27 Jul 2006 13:58:12 GMT</pubDate>
			<dc:creator>cps10</dc:creator>
			<description><![CDATA[<p>Tested SC Evening and whenever a zero or five came up, I would wheel the remaining 8 numbers and come up with:<br /><br />DrawSGL BetUnitDBL BetUnitDBLDBL BetUnitTPL BetUnitQUAD BetUnitIf LossIf SGL WinIf DBL WinIf DBLDBL WinIf TPL WinIf QUAD Win<br /><br />1$70 1$168 1$28 1$56.00 1$8 1($330)$45 $420 $1,170 $1,920 $8,670<br /><br />2$140 2$168 1$28 1$56.00 1$8 1($730)$20 $20 $770 $1,520 $8,270<br /><br />3$280 4$336 2$28 1$56.00 1$8 1($1,438)$62 $62 $62 $812 $7,562<br /><br />4$560 8$672 4$56 2$112.00 2$8 1($2,846)$154 $154 $1... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/138958/654050">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>cps10</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/138958/654019</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/138958/654019</guid>
			<pubDate>Thu, 27 Jul 2006 13:06:43 GMT</pubDate>
			<dc:creator>cps10</dc:creator>
			<description><![CDATA[<p>Bump...I need to utilize this strategy with the software to see what I can get.</p>]]></description>
			<category>cps10</category>
		</item>
		<item>
			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/138958/654015</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/138958/654015</guid>
			<pubDate>Thu, 27 Jul 2006 12:56:17 GMT</pubDate>
			<dc:creator>calabs</dc:creator>
			<description><![CDATA[<p>Thank you Amazing Grace - I catch on now!!  :-))  Did a search of numbers that contained both 0 and 5, and wheeled the rest of the numbers (9 numbers in all), and got 35 hits in the last 30 days.  That&#x27;s not too shabby!  Now to just figure when they will fall, like what is the trigger for these numbers</p>]]></description>
			<category>calabs</category>
		</item>
		<item>
			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/138958/653957</link>
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			<pubDate>Thu, 27 Jul 2006 05:59:17 GMT</pubDate>
			<dc:creator>Amazing Grace</dc:creator>
			<description><![CDATA[<p>There is a proliferation of 9 s which keep cropping up in the 360 degree circle -- as well as 3 s and 6 s, the natural components of 9.  This is particularly true when we apply the tool of reduction from Numerology.  For example, 666 can be reduced to 6+6+6=18, and 1+8=9.  Any number can be similarly reduced (although, repeated numbers such as 22 or 55 are often referred to as  Master Numbers  and are not always automatically reduced by numerologists).   fo reduce in the manner of: 360=9; 180=9</p>]]></description>
			<category>Amazing Grace</category>
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		<item>
			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/138958/653956</link>
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			<pubDate>Thu, 27 Jul 2006 05:52:14 GMT</pubDate>
			<dc:creator>Amazing Grace</dc:creator>
			<description><![CDATA[<p>In the base 10 system, where all numbers are represented by ten distinct forms (0, 1, 2, 3, 4, 5, 6, 7, 8, and 9), nine is the final number.  As such, it becomes a limit, a bound, or the ultimate attainment.  The Greeks called  nine  the horizon, where the Ennead, or the nothing/void lay beyond.  Expressions such as  a cat has nine lives , a  cat-o -nine-tails ,  the whole nine yards ,  cloud nine ,  dressed to the nines ,   a stitch in time saves nine , and  possession is nine point (or nine-te... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/138958/653956">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Amazing Grace</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/138958/653864</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/138958/653864</guid>
			<pubDate>Thu, 27 Jul 2006 02:02:34 GMT</pubDate>
			<dc:creator>Amazing Grace</dc:creator>
			<description><![CDATA[<p>When you see a zero watch for 3,6,9 SO<br /><br />When you see a 5 watch for 8,1,4,<br /><br />Why it happens is unexplained does it happen much yes check all states.<br /><br />I knew it worked with 0= 3,6 but also noticed that 9 came along also, so if 5 is the mirror if 0 then 3,6,9 mirrors are 8,1,4 low and behold works there also.<br /><br />check your pick 6 lottery works there also<br /><br />10,20,30,40<br /><br />look for 3,6,9,13,23,33,43,16,26,36,46,19,29,39,49<br /><br />5,15,25,35,45<br /><br />look for<br /><br />1,4,8,11,14,24,34,44,18,28,38,48,<br /><br />if... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/138958/653864">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Amazing Grace</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/138958/653483</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/138958/653483</guid>
			<pubDate>Wed, 26 Jul 2006 16:56:10 GMT</pubDate>
			<dc:creator>calabs</dc:creator>
			<description><![CDATA[<p>Thank you Amazing Grace - Can you please explain how you derived the 3,6,9 and 8,4,1 for the 0 and 5 respectively?  And then what do you do with the numbers after you get them  (wheel?)?  Thanks,</p>]]></description>
			<category>calabs</category>
		</item>
		<item>
			<title>Rhode Island</title>
			<link>https://www.lotterypost.com/thread/138958</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/138958</guid>
			<pubDate>Wed, 26 Jul 2006 04:51:49 GMT</pubDate>
			<dc:creator>Amazing Grace</dc:creator>
			<description><![CDATA[<p>Tue, Jul 25, 20068-1-6-4<br /><br />Mon, Jul 24, 20068-2-4-1<br /><br />Sun, Jul 23, 20063-0-5-1....5 and zero<br /><br />Sat, Jul 22, 20063-4-9-1<br /><br />Fri, Jul 21, 20066-3-5-0,,,,,5 and zero<br /><br />Thu, Jul 20, 20065-0-0-3,,,, 5 and zero<br /><br />0=3,6,9<br /><br />5=8,4,1<br /><br />Back test any state.</p>]]></description>
			<category>Amazing Grace</category>
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