<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title>The Perfect Pick 3 Wrapdown and the Phase Method for Hits</title>
		<link>https://www.lotterypost.com/thread/139148</link>
		<atom:link href="https://www.lotterypost.com/rss/topic/139148" rel="self" type="application/rss+xml" />
		<description>Lottery Post Forum Topic: The Perfect Pick 3 Wrapdown and the Phase Method for Hits</description>
		<dc:language>en-us</dc:language>
		<generator>Lottery Post RSS Generator</generator>
		<item>
			<title>Reply #36</title>
			<link>https://www.lotterypost.com/thread/139148/656298</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/656298</guid>
			<pubDate>Mon, 31 Jul 2006 16:52:41 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>214? Maybe. Who knows</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #35</title>
			<link>https://www.lotterypost.com/thread/139148/656281</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/656281</guid>
			<pubDate>Mon, 31 Jul 2006 16:32:42 GMT</pubDate>
			<dc:creator>geminii</dc:creator>
			<description><![CDATA[<p>So *KOLA what wil be the winning number for NY&#x27;s eve draw ?  214</p>]]></description>
			<category>geminii</category>
		</item>
		<item>
			<title>Reply #34</title>
			<link>https://www.lotterypost.com/thread/139148/656272</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/656272</guid>
			<pubDate>Mon, 31 Jul 2006 16:24:10 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Hi retxx.<br /><br />What I mean is that I cannot use 3 numbers from a Pick 4 game. It has to come from a real pick 3 game. Again, if I were to use 3 numbers from a Pick 4, instead of  from an exclusively Pick 3 game, the results would be inconsistent. Fundamentally, the games  are the same, but the application of the methods will be a little different. I would not want to mix the two.<br /><br />Sorry to get a little  esoteric on you, but what I understand is that an extra number performs a different kind of</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #33</title>
			<link>https://www.lotterypost.com/thread/139148/656213</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/656213</guid>
			<pubDate>Mon, 31 Jul 2006 15:06:28 GMT</pubDate>
			<dc:creator>retxx</dc:creator>
			<description><![CDATA[<p>kola those are the authentic first 3 numbers unless you want the entire pick 4 they came from. If so here it is.<br /><br />1646 last<br /><br />6768 next last<br /><br />0341 winning #<br /><br />Hope this is what you mean.</p>]]></description>
			<category>retxx</category>
		</item>
		<item>
			<title>Reply #32</title>
			<link>https://www.lotterypost.com/thread/139148/656212</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/656212</guid>
			<pubDate>Mon, 31 Jul 2006 15:06:24 GMT</pubDate>
			<dc:creator>retxx</dc:creator>
			<description><![CDATA[<p>kola those are the authentic first 3 numbers unless you want the entire pick 4 they came from. If so here it is.<br /><br />1646 last<br /><br />6768 next last<br /><br />0341 winning #<br /><br />Hope this is what you mean.</p>]]></description>
			<category>retxx</category>
		</item>
		<item>
			<title>Reply #31</title>
			<link>https://www.lotterypost.com/thread/139148/656120</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/656120</guid>
			<pubDate>Mon, 31 Jul 2006 07:22:03 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Hi retxx.<br /><br />Give me authentic Pick 3 numbers. Believe me, from my research of this method, the results will be too inconsistent if we use Pick 4 numbers. The mechanics of the Pick 3 and Pick 4 are the same in principle, but the application is different.</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #30</title>
			<link>https://www.lotterypost.com/thread/139148/656061</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/656061</guid>
			<pubDate>Mon, 31 Jul 2006 02:27:43 GMT</pubDate>
			<dc:creator>retxx</dc:creator>
			<description><![CDATA[<p>great really appreciate your help. here are the #&#x27;s<br /><br />last one was 164 next to last was 676 and the winning # was 034<br /><br />To answer your inquiry before remember in Mass. we payoff on the first 3 so you can still call that a pick 3 game. We also payoff on the last 3.<br /><br />Looking forward to reading your example as I really am trying to apply it here.</p>]]></description>
			<category>retxx</category>
		</item>
		<item>
			<title>Reply #29</title>
			<link>https://www.lotterypost.com/thread/139148/655839</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655839</guid>
			<pubDate>Sun, 30 Jul 2006 19:00:38 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Hi retxx.<br /><br />I don&#x27;t mind helping you out, but can not do it using those draws, because they are in reality 2/3 of the pick 4 draws<br /><br />Massachusets currently has no Pick 3.<br /><br />I haven&#x27;t explored using the Pick 3 method on the Pick 4. Also, I did say that I have a Pick 4 version thats in development, but that is going s-l-o-w-l-y, because I&#x27;m focused on the Pick 3 right now. Once that is done using some of what I posted, the Pick 4 won&#x27;t be too difficult. Even though the Pick 4 method will fun... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/139148/655839">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #28</title>
			<link>https://www.lotterypost.com/thread/139148/655740</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655740</guid>
			<pubDate>Sun, 30 Jul 2006 15:47:52 GMT</pubDate>
			<dc:creator>lottolaughs</dc:creator>
			<description><![CDATA[<p>Gotcha! Thanks for clearing that up!!<br /><br />PS: I figured you&#x27;d heard that one before. It was just too irresitable</p>]]></description>
			<category>lottolaughs</category>
		</item>
		<item>
			<title>Reply #27</title>
			<link>https://www.lotterypost.com/thread/139148/655731</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655731</guid>
			<pubDate>Sun, 30 Jul 2006 15:32:32 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Thanks cps10.</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #26</title>
			<link>https://www.lotterypost.com/thread/139148/655730</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655730</guid>
			<pubDate>Sun, 30 Jul 2006 15:31:31 GMT</pubDate>
			<dc:creator>retxx</dc:creator>
			<description><![CDATA[<p>HI what i need is an example of your 3 steps to use using my last 2 draws here in Mass. if you do not mind helping me out. It may also help others watching this post so here is the last draw(164) and second last draw was (676). Thanks for your help.</p>]]></description>
			<category>retxx</category>
		</item>
		<item>
			<title>Reply #25</title>
			<link>https://www.lotterypost.com/thread/139148/655728</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655728</guid>
			<pubDate>Sun, 30 Jul 2006 15:30:21 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Ha, I got called that all through my growing up!<br /><br />Lottery math is when you don&#x27;t carry over in your addition.<br /><br />Example:<br /><br />In regular math - 297 + 294 = 591<br /><br />In lottery math - 297 + 294 = 481. There was no carry over.<br /><br />-<br /><br />With the methods I posted, the only place you would use lottery math is when you add up the two last draws to produce the number for the wrapdown or Spawn wrap as I call it. Sorry for the cheesy names, but it helps to codify and organize my workouts.</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #24</title>
			<link>https://www.lotterypost.com/thread/139148/655694</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655694</guid>
			<pubDate>Sun, 30 Jul 2006 14:17:34 GMT</pubDate>
			<dc:creator>cps10</dc:creator>
			<description><![CDATA[<p>Ohhhhh...my head is spinning!! Math math math!<br /><br />Great ideas Kola.</p>]]></description>
			<category>cps10</category>
		</item>
		<item>
			<title>Reply #23</title>
			<link>https://www.lotterypost.com/thread/139148/655673</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655673</guid>
			<pubDate>Sun, 30 Jul 2006 13:39:55 GMT</pubDate>
			<dc:creator>lottolaughs</dc:creator>
			<description><![CDATA[<p>Hi,Coke-A-Kola!!<br /><br />Just one question. When you talk about adding the 2 drawings together using  lottery math , I just need to know what that means. I must&#x27;ve missed something somewhere.<br /><br />Thanks in advance</p>]]></description>
			<category>lottolaughs</category>
		</item>
		<item>
			<title>Reply #22</title>
			<link>https://www.lotterypost.com/thread/139148/655601</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655601</guid>
			<pubDate>Sun, 30 Jul 2006 06:13:23 GMT</pubDate>
			<dc:creator>PIOWER</dc:creator>
			<description><![CDATA[<p>hey kola what is mirror numbers and equal of a number. pm me. thanks.</p>]]></description>
			<category>PIOWER</category>
		</item>
		<item>
			<title>Reply #21</title>
			<link>https://www.lotterypost.com/thread/139148/655496</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655496</guid>
			<pubDate>Sun, 30 Jul 2006 00:18:37 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Hi Frisky, thanks for your compliments.<br /><br />I hope that you are referring to a backtest. Take your time, and carefully re-read my posts to get a good grasp on it. Please don&#x27;t begin to play what I posted until you have tested and tweaked it to see how it works<br /><br />I don&#x27;t really understand your question. Please ask again and be as detailed as you can.  What draws are you using, and which method out of the couple I posted are you referring</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #20</title>
			<link>https://www.lotterypost.com/thread/139148/655419</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655419</guid>
			<pubDate>Sat, 29 Jul 2006 21:12:05 GMT</pubDate>
			<dc:creator>frisky</dc:creator>
			<description><![CDATA[<p>HI KOLA<br /><br />THANK YOU FOR THE WONDERFUL SYSTEM THE SYSTEM SEEMS TO VERY INTERESTING ON THE WRAP DOWN METHOD TO HELP ONE FIND THE CLUSTER. I AM TRYING TO GIVE IT A TRY FOR ILLINOIS WHAT NUMBER ARE YOU ADDIND TO WHAT BECAUSE WHEN I  ADDED THE<br /><br />74+ 185+296+407+518+629+740+851+962=4662 THIS IS THE FIGURE I COME UP WITH. AFTER DIVDING 750/12=625 +861/15=574+972/18+54<br /><br />WHAT STEP IS NEXT? HOW DID YOU THE 173.9</p>]]></description>
			<category>frisky</category>
		</item>
		<item>
			<title>Reply #19</title>
			<link>https://www.lotterypost.com/thread/139148/655408</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655408</guid>
			<pubDate>Sat, 29 Jul 2006 20:50:27 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Thanks BA.</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #18</title>
			<link>https://www.lotterypost.com/thread/139148/655402</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655402</guid>
			<pubDate>Sat, 29 Jul 2006 20:34:42 GMT</pubDate>
			<dc:creator>Blackapple</dc:creator>
			<description><![CDATA[<p>I see that you may leave things out<br /><br />by mistake, I do that,signs of a quick mind,blazing<br /><br />insights.</p>]]></description>
			<category>Blackapple</category>
		</item>
		<item>
			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/139148/655395</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655395</guid>
			<pubDate>Sat, 29 Jul 2006 20:25:43 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Thanks Blackapple. The Sum and Root Sum portion of this method is the key. I thank you for posting on one of my earlier threads to pay attention to the sums and roots. It has paid off.</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/139148/655384</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655384</guid>
			<pubDate>Sat, 29 Jul 2006 20:14:39 GMT</pubDate>
			<dc:creator>Blackapple</dc:creator>
			<description><![CDATA[<p>Have&#x27;nt read/examined this post yet, but I love your<br /><br />tenacity.And we know its<br /><br />the ingredient for a breakthrough.</p>]]></description>
			<category>Blackapple</category>
		</item>
		<item>
			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/139148/655368</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655368</guid>
			<pubDate>Sat, 29 Jul 2006 19:34:21 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Hmm... Quite disconcerting. Thanks Ricky.</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/139148/655286</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655286</guid>
			<pubDate>Sat, 29 Jul 2006 17:30:49 GMT</pubDate>
			<dc:creator>paurths</dc:creator>
			<description><![CDATA[<p>Not M. K. ,<br /><br />he just waits until it gets written, then his side kick (or side show?) picks it up, then copy it and sells it<br /><br />cheers<br /><br />Ricky</p>]]></description>
			<category>paurths</category>
		</item>
		<item>
			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/139148/655258</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655258</guid>
			<pubDate>Sat, 29 Jul 2006 16:57:36 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Your welcome.</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/139148/655253</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655253</guid>
			<pubDate>Sat, 29 Jul 2006 16:54:38 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Hey Tntea.<br /><br />Program? Well, I don&#x27;t know. I think its not ready yet. I was reluctant to post it, because it is still in the research stage, but I felt that the brilliant minds on this forum could take it and shake it up. Its very imporatnt that you tweak what I posted. There is more refinement to be made for super-consistency before automation. I just have to do some more tests to deal with those testy nuances.</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/139148/655250</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655250</guid>
			<pubDate>Sat, 29 Jul 2006 16:53:30 GMT</pubDate>
			<dc:creator>rhow</dc:creator>
			<description><![CDATA[<p>DA, THANKS FOR THIS INFO</p>]]></description>
			<category>rhow</category>
		</item>
		<item>
			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/139148/655244</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655244</guid>
			<pubDate>Sat, 29 Jul 2006 16:45:24 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>HA , HA!!! Believe me, be Very grateful I was never your math teacher. Shucks, If I knew just a wee more, it would help to elucidate the labyrinth of conceptual data streamin&#x27; through me&#x27; noggin&#x27;!<br /><br />Thanks for the shout out,and I look forward to you PM.</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/139148/655242</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655242</guid>
			<pubDate>Sat, 29 Jul 2006 16:43:36 GMT</pubDate>
			<dc:creator>tntea</dc:creator>
			<description><![CDATA[<p>Can someone write a program for this</p>]]></description>
			<category>tntea</category>
		</item>
		<item>
			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/139148/655237</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655237</guid>
			<pubDate>Sat, 29 Jul 2006 16:22:44 GMT</pubDate>
			<dc:creator>lottolaughs</dc:creator>
			<description><![CDATA[<p>Kola, I&#x27;m glad you were never my math teacher in school because just when I think I&#x27;ve got my homework finished, here comes some more!!    No, seriously, great stuff you&#x27;ve got going on here!Going to PM you with a little something you might find useful. Sounds like you don&#x27;t need any help but you never know! Keep up your fantastic work</p>]]></description>
			<category>lottolaughs</category>
		</item>
		<item>
			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/139148/655234</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655234</guid>
			<pubDate>Sat, 29 Jul 2006 16:13:56 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Hmm...Good question.  The possible scenario you listed above is great I think for holding numbers for a few days. My goal always been to hit from draw to draw.<br /><br />There is a Pick 4 version of methods listed above that would be more direct. I haven&#x27;t explored it fully, so I&#x27;ll post it much, much later. My reasoning is that the same principles will apply to the Pick 4 if I can really master the Pick 3. And by extension - to a large degree - the Pick 5/6 as well. They are fundamentally all the same... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/139148/655234">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/139148/655219</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655219</guid>
			<pubDate>Sat, 29 Jul 2006 15:35:07 GMT</pubDate>
			<dc:creator>retxx</dc:creator>
			<description><![CDATA[<p>Thanks,wonder how it would work on a state with a pick 4 to use on the front and back 3. Has anyone tried using it that way. Can anyone report back as a new idea win or lose situation</p>]]></description>
			<category>retxx</category>
		</item>
		<item>
			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/139148/655144</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655144</guid>
			<pubDate>Sat, 29 Jul 2006 13:39:53 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Concerning the sum and root sum technique aboves, then can be further applied to the Spawn wrap on the left and not the Spawn37 wrap on the left.<br /><br />SPAWN ---------------SPAWN37<br /><br />083 = 11   becomes 37*11 = 407<br /><br />194 = 14                 37*14 = 518<br /><br />205 = 7                   37*7  = 259<br /><br />316 = 10                 37*10 = 370<br /><br />427 = 13                 37*13 = 481<br /><br />538 = 16                 37*16 = 592<br /><br />649 = 19                 37*19 = 703<br /><br />750 = 12 =3            37*12 = 444<br /><br />861</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/139148/655068</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655068</guid>
			<pubDate>Sat, 29 Jul 2006 06:57:39 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>My Pleasure - paint1.</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/139148/655052</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655052</guid>
			<pubDate>Sat, 29 Jul 2006 05:37:19 GMT</pubDate>
			<dc:creator>paint1</dc:creator>
			<description><![CDATA[<p>Thanks Kola - certainly interesting.</p>]]></description>
			<category>paint1</category>
		</item>
		<item>
			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/139148/655029</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655029</guid>
			<pubDate>Sat, 29 Jul 2006 04:39:33 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Yes it is. Very interesting. You will be surprised. When you backtest for Georgia, remember to even tweak the workouts  much differently than how I laid out. Explore.</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/139148/655024</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148/655024</guid>
			<pubDate>Sat, 29 Jul 2006 04:34:45 GMT</pubDate>
			<dc:creator>emilyg</dc:creator>
			<description><![CDATA[<p>kola - interesting.  willtry in ga.</p>]]></description>
			<category>emilyg</category>
		</item>
		<item>
			<title>The Perfect Pick 3 Wrapdown and the Phase Method for Hits</title>
			<link>https://www.lotterypost.com/thread/139148</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/139148</guid>
			<pubDate>Sat, 29 Jul 2006 04:15:40 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>I recently asked myself the question,  what would the pefect Pick 3 wrapdown look like?  The rational was that it would give me clues into how the pick 3 works, and ultimately generate more hits. So in my head the The  Perfect Pick 3 Wrapdown would look like this:<br /><br />111<br /><br />222<br /><br />333<br /><br />444<br /><br />555<br /><br />666<br /><br />777<br /><br />888<br /><br />999<br /><br />000<br /><br />-------<br /><br />THE PHASE METHOD<br /><br />One profound thing I noticed in the  perfect wrap  is the phase value between numbers that will generate hits in a week. If you loo... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/139148">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Kola</category>
		</item>
	</channel>
</rss>

