<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title>Lottery Systems Question??</title>
		<link>https://www.lotterypost.com/thread/171459</link>
		<atom:link href="https://www.lotterypost.com/rss/topic/171459" rel="self" type="application/rss+xml" />
		<description>Lottery Post Forum Topic: Lottery Systems Question??</description>
		<dc:language>en-us</dc:language>
		<generator>Lottery Post RSS Generator</generator>
		<item>
			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/171459/990669</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/990669</guid>
			<pubDate>Thu, 06 Mar 2008 07:24:11 GMT</pubDate>
			<dc:creator>LANTERN</dc:creator>
			<description><![CDATA[<p>WIN D<br /><br />I am just getting back to LP and seen all these new posts, also I just went to the Pick 4 forum as directed to by you, that is very interesting, I have wanted to study the pick 4 for a long while, but been busy enough with the pick 3 to do so.<br /><br />Perhaps now that Tx has a pick 4 game I will get to it sometime within a year or two.<br /><br />Now, I will again go to your pick 4 post.<br /><br />Thanks a lot for telling me about it</p>]]></description>
			<category>LANTERN</category>
		</item>
		<item>
			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/171459/990654</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/990654</guid>
			<pubDate>Thu, 06 Mar 2008 06:31:34 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>BobP&#x27;s suggestion applies to online betting where you get 900 to 1 and it requires 5 hits a month to make a small profit. Most state lotteries pay 500 to 1 on a straight hit so you can only make 250 equal amount wagers in a month to get even money with only 1 straight hit. That averages out to be 8 straight combos a day and you could use a variation of Jap&#x27;s H/L - E/O strategy.<br /><br />There are 2 odd and low digits (1,3) and 2 even and high digits (6,8). Those 4 digits represent 64 straight combos b... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/171459/990654">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
		</item>
		<item>
			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/171459/990643</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/990643</guid>
			<pubDate>Thu, 06 Mar 2008 06:04:37 GMT</pubDate>
			<dc:creator>BobP</dc:creator>
			<description><![CDATA[<p>Exactly right! I&#x27;ve tried this twice. Once I made three individual ten number one ball lottery games in GH using 1,000 past draws and found the top five numbers predicted by the D chart worked well enough to use for each column of the positional wheel. Treat each column as a Pick-1 game, combine positionally. The other time I used simple frequency after finding 22 past draws seemed to be the sweet spot. Both times I felt lucky to escape with my money back after sweating out a cold spell. BobP... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/171459/990643">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>BobP</category>
		</item>
		<item>
			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/171459/990622</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/990622</guid>
			<pubDate>Thu, 06 Mar 2008 04:35:34 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>If a system consistently wins then the amount of numbers that have to be played shouldn&#x27;t matter as long as it wins more than it cost to play.</p>]]></description>
			<category>RJOh</category>
		</item>
		<item>
			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/171459/990615</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/990615</guid>
			<pubDate>Thu, 06 Mar 2008 04:11:31 GMT</pubDate>
			<dc:creator>JAP69</dc:creator>
			<description><![CDATA[<p>They did not come exact order but as you see the can come box play too. But we are looking for str8s here.<br /><br />Past Lottery Results for Oklahoma Daily Numbers Games<br /><br />This page displays past lottery results for Pick 3 and Pick 4 drawings in Oklahoma. Use the breadcrumb links above to go back to the previous view.<br /><br />Drawing Date Pick 3 Pick 4<br /><br />Midday Evening Midday Evening<br /><br />Wed, Mar 5, 2008 1-6-2</p>]]></description>
			<category>JAP69</category>
		</item>
		<item>
			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/171459/990597</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/990597</guid>
			<pubDate>Thu, 06 Mar 2008 03:28:00 GMT</pubDate>
			<dc:creator>gsc5</dc:creator>
			<description><![CDATA[<p>What make&#x27;s you think, you wouldn&#x27;t make a profit playing 100#s str? If you can&#x27;t afford 100 #s at $1. try playing str for .50 cents , thats just $50. a day. I&#x27;ll bet you&#x27;ll find it hard not making a profit.<br /><br />Quit playing on the Cheap, you have to spend money to make the dough.</p>]]></description>
			<category>gsc5</category>
		</item>
		<item>
			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/171459/990595</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/990595</guid>
			<pubDate>Thu, 06 Mar 2008 03:15:58 GMT</pubDate>
			<dc:creator>JAP69</dc:creator>
			<description><![CDATA[<p>This is 2 filters in one for lottery numbers [ Even-odd high-lows ]<br /><br />Track by position and figure what may come next by position. You can place as many or as few lottery numbers by position with your desire on how many numbers you wish to play.<br /><br />This is gambling pure and simple.<br /><br />your most out by position [Oklahoma]<br /><br />position 1 [024]<br /><br />position 2 [68]<br /><br />position 3 [13]<br /><br />If they all come at the same time by position will give you 12 exact order plays<br /><br />061 063 081 083<br /><br />261 263 281</p>]]></description>
			<category>JAP69</category>
		</item>
		<item>
			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/171459/990440</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/990440</guid>
			<pubDate>Wed, 05 Mar 2008 21:02:12 GMT</pubDate>
			<dc:creator>WIN  D</dc:creator>
			<description><![CDATA[<p>Thank you Lantern. Good explanation .....<br /><br />Say Lantern....check out pick 4 post today. The ... No digit returns post.</p>]]></description>
			<category>WIN  D</category>
		</item>
		<item>
			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/171459/990409</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/990409</guid>
			<pubDate>Wed, 05 Mar 2008 19:53:04 GMT</pubDate>
			<dc:creator>LANTERN</dc:creator>
			<description><![CDATA[<p>For the basic portion you would be dealing with a 3 x 10 Frequency-Hot-Cold Matrix .<br /><br />Previously on the above post I showed a 3x5 Hot-Cold Frequency Matrix, but that is not complete.<br /><br />Anyhow such Hot-Cold matrix technique would be just the start basis, in other words it does not take into account other filter factors of which there are so many such as pairs, whole pick 3 numbers, High-Low, Even-Odd, Sums, Roots, LDRs and some many other filters.<br /><br />-<br /><br />I think that old CalifDude did some ki... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/171459/990409">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>LANTERN</category>
		</item>
		<item>
			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/171459/990405</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/990405</guid>
			<pubDate>Wed, 05 Mar 2008 19:35:32 GMT</pubDate>
			<dc:creator>LANTERN</dc:creator>
			<description><![CDATA[<p>Looks like using a digits frequency counter by position for the last 22 past draws and you pick the 5 digits by position that are the most hot or came out the most often.<br /><br />Then you wheel them as 5x5x5=125 straight combos.<br /><br />I think that he means to say that the whole workout has to be repeated each time that you play a draw, that is every-day.<br /><br />But you can experiment on past draws and see if a particular prediction-workout might not be good for a given number of fututre draws or not.<br /><br />1,... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/171459/990405">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>LANTERN</category>
		</item>
		<item>
			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/171459/990166</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/990166</guid>
			<pubDate>Wed, 05 Mar 2008 13:12:16 GMT</pubDate>
			<dc:creator>eazy4now</dc:creator>
			<description><![CDATA[<p>Hi Bobp.<br /><br />I have the same request.<br /><br />Could you show us in breakdown, about this 125 numbers nightly.<br /><br />Thanks Eazy4now</p>]]></description>
			<category>eazy4now</category>
		</item>
		<item>
			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/171459/990136</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/990136</guid>
			<pubDate>Wed, 05 Mar 2008 11:22:19 GMT</pubDate>
			<dc:creator>WIN  D</dc:creator>
			<description><![CDATA[<p>Hello Bobp<br /><br />Do you think you might demo a little of this...... or is it on your site somewhere already? Uses both doubles and Singles in what proportions....?<br /><br />A great site by the way..... has been for a long time and just gets better.</p>]]></description>
			<category>WIN  D</category>
		</item>
		<item>
			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/171459/990098</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/990098</guid>
			<pubDate>Wed, 05 Mar 2008 07:54:39 GMT</pubDate>
			<dc:creator>BobP</dc:creator>
			<description><![CDATA[<p>Actually it takes 125 numbers nightly. A positional wheel based on frequency by position looking at 22 past draws needs to go at least five deep into the three columns sorted by frequency from most to least hits. 5x5x5=125 kinda do-able if playing online starting with 25 cent plays straight only, but risky for a small profit. I tried this for a while, then quit and got out when I got even again.<br /><br />BobP</p>]]></description>
			<category>BobP</category>
		</item>
		<item>
			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/171459/989916</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459/989916</guid>
			<pubDate>Tue, 04 Mar 2008 23:39:53 GMT</pubDate>
			<dc:creator>tntea</dc:creator>
			<description><![CDATA[<p>Everyone has posted a system like this.<br /><br />Just read around.</p>]]></description>
			<category>tntea</category>
		</item>
		<item>
			<title>Lottery Systems Question??</title>
			<link>https://www.lotterypost.com/thread/171459</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171459</guid>
			<pubDate>Tue, 04 Mar 2008 23:33:35 GMT</pubDate>
			<dc:creator>Shawn67</dc:creator>
			<description><![CDATA[<p>Anyone here yet who has found a system that they consistently can win at least  1  straight per month? (preferably without playing 100 numbers nightly? In other words...... for a profit )? Just curious, no real point here? If you feel like sharing, please do...</p>]]></description>
			<category>Shawn67</category>
		</item>
	</channel>
</rss>

