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		<title>50/50 filters</title>
		<link>https://www.lotterypost.com/thread/171942</link>
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		<description>Lottery Post Forum Topic: 50/50 filters</description>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/171942/1003018</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171942/1003018</guid>
			<pubDate>Thu, 27 Mar 2008 08:30:24 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>When people find their system doesn&#x27;t work, I will tease them and say they have a filter . I sometimes interchange the words system filter . So I should explain that first... the other part about % filters will depend on your states number history. I haven&#x27;t done much of anything with TN&#x27;s.<br /><br />If you have a means of breaking the (in your case 575,757) number field into two or more groups (they don&#x27;t have to be equal sized) and you can predict which group the winning combo will appear in with an... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/171942/1003018">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>time*treat</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/171942/1002935</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171942/1002935</guid>
			<pubDate>Thu, 27 Mar 2008 02:00:12 GMT</pubDate>
			<dc:creator>GASMETERGUY</dc:creator>
			<description><![CDATA[<p>I would love to know of a 90% filter. Right now, the best filter I use has a 58% success rate. My worst, has a 32% success rate.<br /><br />Please give me an example of a 90% filter.<br /><br />And let me comment on a previous post to this thread. The way I am reading the post may not be what the author meant. If I am mistaken, he can correct me.<br /><br />Filters, by their very nature, will eliminate the winning combination most of the time, if not all the time. Hence, the odds of winning that night will be reduced t... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/171942/1002935">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>GASMETERGUY</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/171942/1002597</link>
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			<pubDate>Wed, 26 Mar 2008 14:23:22 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>Moving up from 50/50&#x27;s, this is what happens with 90% filters. There are a plenty of these in p5 games, which is the level you need to cut down to a playable amount of numbers:<br /><br />filter count 5<br /><br />pass rate 90%<br /><br />passing failing turns ~ odds<br /><br />5 0 1   59.049%<br /><br />4 1 5   32.805%<br /><br />3 2 10   7.290%<br /><br />2 3 10   0.810%<br /><br />1 4 5   0.045%<br /><br />0 5 1   0.001%<br /><br />Even with each filter containing the winner 90% or more of the t... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/171942/1002597">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>time*treat</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/171942/999645</link>
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			<pubDate>Fri, 21 Mar 2008 04:58:05 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>O.k. I follow that. Some of my filters are Must Pass , whereas others I&#x27;m being more flexible with. Your system will work fine with what I&#x27;ll be putting up later.</p>]]></description>
			<category>time*treat</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/171942/998433</link>
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			<pubDate>Wed, 19 Mar 2008 04:05:35 GMT</pubDate>
			<dc:creator>GASMETERGUY</dc:creator>
			<description><![CDATA[<p>The patterns are yes and no questions. Right now, you look at what came before and make a decision. Take repeat numbers as a pattern. Will there be a repeat number in the next draw? If yes, then set your parameter to one (1). If you think not, then set that parameter to zero (0)<br /><br />My program then looks at each of the 575,757 combinations and records only those that contain a repeating number.<br /><br />Now I have 12 of these yes/no questions. Set each one to 1 or 0 and run the program. Sometimes my 12... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/171942/998433">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>GASMETERGUY</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/171942/998388</link>
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			<pubDate>Wed, 19 Mar 2008 02:36:31 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>I want to make sure I get this right.<br /><br />Are you saying your 12 patterns cut 575,757 combos down to between 5 and 429 combos, which contained the winner? Or are you saying one of the 12 patterns generated the winning combo and the other 11 didn&#x27;t have the winner, and at the low end, that winning pattern had only 4 other combos in it? (In which case, the question would be which of the 12 patterns to use for any given drawing</p>]]></description>
			<category>time*treat</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/171942/998360</link>
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			<pubDate>Wed, 19 Mar 2008 01:36:13 GMT</pubDate>
			<dc:creator>GASMETERGUY</dc:creator>
			<description><![CDATA[<p>Right now I am working with 12 filters. I like to think using filters is on a higher plane than dealing with 39 numbers. Here is my reasoning.<br /><br />Using 39 numbers there are 575,757 possible combinations. Using 12 filters ( I prefer calling them patterns) and setting each filter to either yes or no, there are 4,096 possible combinations. Which is the better path? One out of 575,757 or one out of 4,096?<br /><br />The one drawback to doing things like I am are the number of possible number sets that one</p>]]></description>
			<category>GASMETERGUY</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/171942/997922</link>
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			<pubDate>Tue, 18 Mar 2008 07:34:55 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>(The examples I linked to focus on p3. That was just to illustrate the concept. My focus is on p5, where this method really shows it&#x27;s worth and where I developed it.)<br /><br />The next step is to drop down to 5 filters. This makes it easier to show details without getting lost in them. Really you can use however many you can keep track of.<br /><br />filter count 5<br /><br />pass rate 50%<br /><br />passing failing turns ~ odds<br /><br />5 0 1   3.125%<br /><br />4 1 5   15.625</p>]]></description>
			<category>time*treat</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/171942/997833</link>
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			<pubDate>Tue, 18 Mar 2008 02:29:16 GMT</pubDate>
			<dc:creator>benmas</dc:creator>
			<description><![CDATA[<p>say if a choose a 50/50 filter first time i apply one the odds are 50% if i choose another 50/50 now overall odds become 0.5*0.5=0.25..if i apply a third one the odds become 0.5*0.5*0.5=0.125..(a fourth one gives 6.25% and so on by dividing in half each time)...basically its like guessing three coin flips in a row...its very risky since in P3 you&#x27;re gambling $125 bucks to win $375 a profit ratio of 3:1 with a win ratio of 1:12.5...most people will not make bets like these..the limiting factor in... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/171942/997833">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>benmas</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/171942/997824</link>
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			<pubDate>Tue, 18 Mar 2008 02:07:04 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>There are 10 digits in each position in pick-3 games so we can only apply one 50/50 filter per position; we can&#x27;t equally split 5 odd or 5 even digits by applying a high/low filter or any other 50/50 filter. Using one 50/50 filter per position, there are 6 possible outcomes so the odds against are 5 to 1. Since most state lottery pick-3 games only pay $500 to $1, we can only get a 3 to 1 return playing the 125 combinations; it&#x27;s not a good bet. If you get $900 to $1 playing online, the odds will... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/171942/997824">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/171942/996237</link>
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			<pubDate>Sat, 15 Mar 2008 07:29:36 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>@LANTERN: No worries. I&#x27;m just presenting some ideas on filters in general, not a specific game. I&#x27;m using 50/50 because it is the easiest ratio for most people to understand. The calculations are also easier for people to grasp. The thing you immediately noticed, that if one filter fails you lose, is what I&#x27;ll be focusing on.<br /><br />-----------------------------------------------------<br /><br />@benmas: This applies to any game where you can define characteristics that allow you to divide the numbers in... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/171942/996237">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>time*treat</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/171942/996213</link>
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			<pubDate>Sat, 15 Mar 2008 04:42:29 GMT</pubDate>
			<dc:creator>benmas</dc:creator>
			<description><![CDATA[<p>can you please explain excatly what games this applies to and give some examples of these filters if you can</p>]]></description>
			<category>benmas</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/171942/996212</link>
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			<pubDate>Sat, 15 Mar 2008 04:35:42 GMT</pubDate>
			<dc:creator>LANTERN</dc:creator>
			<description><![CDATA[<p>Filters are risky and 50/50 filters are even more, either way it takes only one filter failure to ruin the prediction.<br /><br />The only good thing that I see about them is that if you guess right with one of them you cut the complete source of combos in half, that is a lot of filtration.<br /><br />As I said, it is safer to cut off 1 or 2 out of 8 or 10 than 1 out of 2.<br /><br />That is why it is so important to have so many filters that hold or have 5 or more patterns each.<br /><br />We will not be using all those many</p>]]></description>
			<category>LANTERN</category>
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			<title>50/50 filters</title>
			<link>https://www.lotterypost.com/thread/171942</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/171942</guid>
			<pubDate>Fri, 14 Mar 2008 23:30:18 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>I see some of you like those 50/50 filters so ... here are the odds with the 1,024 possible outcomes using 10 of them.<br /><br />filter count: 10<br /><br />pass rate: 50%<br /><br />passing failing arrangements   ~ odds<br /><br />10 0   1   0.098%<br /><br />9 1   10   0.977%<br /><br />8 2   45   4.395%<br /><br />7 3   120   11.719%<br /><br />6 4   210   20.508%<br /><br />5 5   252   24.609%<br /><br />4 6   210   20.508%<br /><br />3 7   120   11.719%<br /><br />2 8   45   4.395%<br /><br />1 9   10   0.977%<br /><br />0 10   1... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/171942">More</a>&#xa0;&#x5d;</p>]]></description>
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