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		<title>Wheeling</title>
		<link>https://www.lotterypost.com/thread/183415</link>
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		<description>Lottery Post Forum Topic: Wheeling</description>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/183415/1143923</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/183415/1143923</guid>
			<pubDate>Tue, 28 Oct 2008 15:53:14 GMT</pubDate>
			<dc:creator>Stew12</dc:creator>
			<description><![CDATA[<p>Below is my first crude attemp at writing a wheeling program. It is written in Liberty Basic. Is there another approach?<br /><br />It looks like you have a good start, but it depends on which wheel guarantee you are trying to create. Each guarantee will have a different distribution. I have been trying to figure out a good algorithm for creating 2if2 wheels (since I like the distribution best) and it is not as easy as it seems. The problem (create certain guarantees for dynamic number inputs) seems to</p>]]></description>
			<category>Stew12</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/183415/1143601</link>
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			<pubDate>Tue, 28 Oct 2008 00:53:42 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>1 2 3 14 20<br /><br />1 3 4 12 20<br /><br />1 4 5 10 20<br /><br />1 5 6 8 20<br /><br />1 6 7 9 17<br /><br />1 7 8 10 14<br /><br />2 4 6 9 19<br /><br />2 5 7 11 15<br /><br />2 6 10 11 12<br /><br />2 7 10 12 13<br /><br />2 8 9 11 13<br /><br />2 9 10 13 15<br /><br />3 5 8 11 16<br /><br />3 6 11 17 18<br /><br />3 7 12 15 16<br /><br />3 8 12 16 17<br /><br />3 9 13 16 18<br /><br />4 7 13 14 17<br /><br />4 8 14 15 18<br /><br />5 9 12 14 18<br /><br />T if M Tested Covered % Uncovered %<br /><br />-----------------------------------------------------------------<br /><br />2 On 2 : 190 143 75.26316 47 24.73684<br /><br />2 On 3 : 1,140 1,115 97.80702 25 2.19298</p>]]></description>
			<category>RJOh</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/183415/1143580</link>
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			<pubDate>Tue, 28 Oct 2008 00:38:10 GMT</pubDate>
			<dc:creator>psykomo</dc:creator>
			<description><![CDATA[<p>WHEEL&#x27;g is the KEY !!!<br /><br />2 cut&#x27;n the Odd&#x27;s 2 winn&#x27;g lottery<br /><br />butt U must BOIL-D-STRING !<br /><br />THIS is not a SMALL TASK!!!!!!!!!!<br /><br />butt U must know it&#x27;s nece$$ary!<br /><br />lol<br /><br />psykomo</p>]]></description>
			<category>psykomo</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/183415/1140921</link>
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			<pubDate>Thu, 23 Oct 2008 19:03:03 GMT</pubDate>
			<dc:creator>JKING</dc:creator>
			<description><![CDATA[<p>Here is a sample output for 20 numbers.<br /><br />G2=30:G3=0:G4=5<br /><br />1 2 3 14 20<br /><br />1 3 4 12 20<br /><br />1 4 5 10 20<br /><br />1 5 6 8 20<br /><br />1 6 7 9 17<br /><br />1 7 8 10 14<br /><br />2 4 6 9 19<br /><br />2 5 7 11 15<br /><br />2 6 10 11 12<br /><br />2 7 10 12 13<br /><br />2 8 9 11 13<br /><br />2 9 10 13 15<br /><br />3 5 8 11 16<br /><br />3 6 11 17 18<br /><br />3 7 12 15 16<br /><br />3 8 12 16 17<br /><br />3 9 13 16 18<br /><br />4 7 13 14 17<br /><br />4 8 14 15 18<br /><br />5 9 12 14 18<br /><br />20<br /><br />INPUT 1 TO SEE SUMMARY PAGE AND 2 TO END</p>]]></description>
			<category>JKING</category>
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			<title>Wheeling</title>
			<link>https://www.lotterypost.com/thread/183415</link>
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			<pubDate>Thu, 23 Oct 2008 18:21:00 GMT</pubDate>
			<dc:creator>JKING</dc:creator>
			<description><![CDATA[<p>Hi,<br /><br />Below is my first crude attemp at writing a wheeling program. It is written in Liberty Basic. Is there another approach?<br /><br />REM WHEELING DEVELOPEMENT PROGRAM<br /><br />RESTORE<br /><br />CLS<br /><br />REM SPECIFY HOW MANY NUMBERS TO BE WHEELED<br /><br />WAMT=20<br /><br />REM VARY G2,G3, AND G4 TO CONFIGURE WHEEL OUTPUT<br /><br />REM DIM STATEMENTS<br /><br />DIM CNTA(60)<br /><br />DIM CNTB(60)<br /><br />DIM CNTC(60)<br /><br />DIM CNTD(60)<br /><br />DIM CNTE(60)<br /><br />DIM CNTS(60)<br /><br />DIM CNTP(60,60)<br /><br />REM PRINT OUT SHIFTS<br /><br />DL1=5:DL2=10:DL3=15:DL4=20:DL5=25<br /><br />DL6=30... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/183415">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>JKING</category>
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