<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title>A &#x22;Forecast Game&#x22; a &#x22;Lottery Games Simulator&#x22; (Universal).</title>
		<link>https://www.lotterypost.com/thread/185016</link>
		<atom:link href="https://www.lotterypost.com/rss/topic/185016" rel="self" type="application/rss+xml" />
		<description>Lottery Post Forum Topic: A &#x22;Forecast Game&#x22; a &#x22;Lottery Games Simulator&#x22; (Universal).</description>
		<dc:language>en-us</dc:language>
		<generator>Lottery Post RSS Generator</generator>
		<item>
			<title>Reply #20</title>
			<link>https://www.lotterypost.com/thread/185016/1167621</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1167621</guid>
			<pubDate>Thu, 04 Dec 2008 15:13:51 GMT</pubDate>
			<dc:creator>mymonthlypicks</dc:creator>
			<description><![CDATA[<p>Great, Thanks</p>]]></description>
			<category>mymonthlypicks</category>
		</item>
		<item>
			<title>Reply #19</title>
			<link>https://www.lotterypost.com/thread/185016/1167488</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1167488</guid>
			<pubDate>Thu, 04 Dec 2008 05:08:03 GMT</pubDate>
			<dc:creator>Stew12</dc:creator>
			<description><![CDATA[<p>Thanks mymonthlypicks, I will keep everyone posted! Got a little more coding to do before it&#x27;s ready for the public, but it shouldn&#x27;t be too long.</p>]]></description>
			<category>Stew12</category>
		</item>
		<item>
			<title>Reply #18</title>
			<link>https://www.lotterypost.com/thread/185016/1167405</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1167405</guid>
			<pubDate>Thu, 04 Dec 2008 02:26:38 GMT</pubDate>
			<dc:creator>mymonthlypicks</dc:creator>
			<description><![CDATA[<p>Stew12 I would also be very interested into your program when release, Let me know.<br /><br />I guess maybe your going to have to add everyone to your favorite thats interested in you program to keep track of everyone. Thanks and Good luck</p>]]></description>
			<category>mymonthlypicks</category>
		</item>
		<item>
			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/185016/1164928</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1164928</guid>
			<pubDate>Sun, 30 Nov 2008 18:08:48 GMT</pubDate>
			<dc:creator>pick4hawk</dc:creator>
			<description><![CDATA[<p>the type of rng they use is binary. they use the xor gate. and use radiation count to began there routine.<br /><br />some might use thermal noise to began their routine.<br /><br />do you believe its possible to emulate or simulate their sequence</p>]]></description>
			<category>pick4hawk</category>
		</item>
		<item>
			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/185016/1163311</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1163311</guid>
			<pubDate>Thu, 27 Nov 2008 20:33:26 GMT</pubDate>
			<dc:creator>Stew12</dc:creator>
			<description><![CDATA[<p>Thanks Shawn, will do</p>]]></description>
			<category>Stew12</category>
		</item>
		<item>
			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/185016/1163293</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1163293</guid>
			<pubDate>Thu, 27 Nov 2008 19:59:24 GMT</pubDate>
			<dc:creator>Shawn67</dc:creator>
			<description><![CDATA[<p>The software is looking pretty good Stew12!! Let us know when you decide to release it, as this is one I might want to add to my arsenal.</p>]]></description>
			<category>Shawn67</category>
		</item>
		<item>
			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/185016/1163291</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1163291</guid>
			<pubDate>Thu, 27 Nov 2008 19:51:27 GMT</pubDate>
			<dc:creator>Stew12</dc:creator>
			<description><![CDATA[<p>So it is a RNG, Does it wheel the chosen numbers and makes lines around the filters?<br /><br />It has a RNG feature, but right now RNG-ing and filtering are broken into 2 sections. I&#x27;m going to move RNG to its own tab and encorporate filtering into a one-stop-shop, but for now the sections look like so:<br /><br />This tab currently has a few tools I use, that may or may not get encorporated into a final product. The pattern creator uses an algoritm I&#x27;ve been testing out for developing even distributions f... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/185016/1163291">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stew12</category>
		</item>
		<item>
			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/185016/1163282</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1163282</guid>
			<pubDate>Thu, 27 Nov 2008 19:13:27 GMT</pubDate>
			<dc:creator>LANTERN</dc:creator>
			<description><![CDATA[<p>So it is a RNG, Does it wheel the chosen numbers and makes lines around the filters?<br /><br />I see now that it wheels them, so it must also filter the possible lines according to whatever filters you set.<br /><br />Can you set your own games and or What games is it good for?<br /><br />How well have you done with it?<br /><br />A person must learn a good enough technique for picking a most likely group of numbers.</p>]]></description>
			<category>LANTERN</category>
		</item>
		<item>
			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/185016/1163265</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1163265</guid>
			<pubDate>Thu, 27 Nov 2008 18:50:39 GMT</pubDate>
			<dc:creator>Stew12</dc:creator>
			<description><![CDATA[<p>My software (that I have been working on for a while now) does something similar. When you choose your algorithm and number of balls to pick, it presents you with the next balls to play as well as a back check of the entire draw history had you used that algorithm for each draw. It also display&#x27;s statistics about how well that algorithm does for the particular draw.<br /><br />Below is how it looks when I pick numbers for Maddog&#x27;s PB Challenge.<br /><br />Picking WB&#x27;s:<br /><br />Picking PB&#x27;s:<br /><br />I&#x27;ve been thin... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/185016/1163265">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stew12</category>
		</item>
		<item>
			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/185016/1163221</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1163221</guid>
			<pubDate>Thu, 27 Nov 2008 17:31:49 GMT</pubDate>
			<dc:creator>LANTERN</dc:creator>
			<description><![CDATA[<p>It could be a program by itself or it could be included into a filters and stats program, then everything would be in just one program.</p>]]></description>
			<category>LANTERN</category>
		</item>
		<item>
			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/185016/1163212</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1163212</guid>
			<pubDate>Thu, 27 Nov 2008 17:20:14 GMT</pubDate>
			<dc:creator>LANTERN</dc:creator>
			<description><![CDATA[<p>It would be nice, but I was not exactly talking about a program that could do that.<br /><br />For that you would need a program such as LottoSync (LottoSyncronizer) and or maybe Simulotto (If it worked in that way(?)).<br /><br />While LottoSync seems to use the numbers of past draws for its syncronization, if I was the programer I would try to see if syncronization could also be done by also using the filters patterns made by the numbers of the past draws.<br /><br />------------<br /><br />In reality to try to beat a system... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/185016/1163212">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>LANTERN</category>
		</item>
		<item>
			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/185016/1163079</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1163079</guid>
			<pubDate>Thu, 27 Nov 2008 14:01:36 GMT</pubDate>
			<dc:creator>Badger</dc:creator>
			<description><![CDATA[<p>My only question is this...isn&#x27;t the most important thing about drawings in a state that uses RNG what algorithm they are using on a given day?<br /><br />My understanding is that they have a number of different algorithms and one is picked at random before the drawing. I&#x27;m not sure about this however. But if so, then the program would have to get lucky in picking the correct one before it generates the predictions, assuming that the correct one is one of the many alogrithms that would have to be includ... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/185016/1163079">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Badger</category>
		</item>
		<item>
			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/185016/1162936</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1162936</guid>
			<pubDate>Thu, 27 Nov 2008 04:02:44 GMT</pubDate>
			<dc:creator>Stew12</dc:creator>
			<description><![CDATA[<p>I do like the idea, but in the mean time anyone can test their prediction methods with past draw results for any particular lottery. For jackpot games, start back with Powerball in 2005 and work up from there. Make your prediction, check the result, repeat.</p>]]></description>
			<category>Stew12</category>
		</item>
		<item>
			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/185016/1162933</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1162933</guid>
			<pubDate>Thu, 27 Nov 2008 03:49:30 GMT</pubDate>
			<dc:creator>LANTERN</dc:creator>
			<description><![CDATA[<p>That is the idea-reason for making and using such a program, to very fast test prediction ideas, either using real past draws from any lottery games imported into the program (Copy and Paste) and or by using the program&#x27;s built in RNG, also with a copy and paste export option for use into the stats portion of lottery programs.</p>]]></description>
			<category>LANTERN</category>
		</item>
		<item>
			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/185016/1162931</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1162931</guid>
			<pubDate>Thu, 27 Nov 2008 03:44:45 GMT</pubDate>
			<dc:creator>LANTERN</dc:creator>
			<description><![CDATA[<p>Maybe the programer should try to learn some about the RNGs that are used by the lotteries, so as to try to make one as similar as possible to them, otherwise just make as good an RNG as He or She can possible make, that would have to be close enough, there is RNG info on the Web at several places or at least there used to be years ago when I looked for it.<br /><br />For the lottery games simulation, there is no real need for graphics no need for any graphics at all, that should make the program much e... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/185016/1162931">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>LANTERN</category>
		</item>
		<item>
			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/185016/1162925</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1162925</guid>
			<pubDate>Thu, 27 Nov 2008 03:35:44 GMT</pubDate>
			<dc:creator>LANTERN</dc:creator>
			<description><![CDATA[<p>Years ago I started to practice pick 3 prediction using the Tx Lottery pick 3, once I more or less knew what I was doing I started to try to predict other states&#x27; pick 3 games, some of which were RNG drawn unlike the Tx pick 3, Yes, some of those games had not patterns the same as those of the Tx pick 3, but they were pick 3 games and in general they can be only so much different from each other (From other games) so I was still able to win more often than I would had by random chance (Quick Pic... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/185016/1162925">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>LANTERN</category>
		</item>
		<item>
			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/185016/1162790</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1162790</guid>
			<pubDate>Thu, 27 Nov 2008 00:13:37 GMT</pubDate>
			<dc:creator>sfilippo</dc:creator>
			<description><![CDATA[<p>I like this idea because it would give you the opportunity to perform drawings as fast as you can click your mouse. That would speed up the testing process for sure. I&#x27;m pretty burned out with programming at the moment, but I like the idea. A</p>]]></description>
			<category>sfilippo</category>
		</item>
		<item>
			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/185016/1162498</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1162498</guid>
			<pubDate>Wed, 26 Nov 2008 15:08:22 GMT</pubDate>
			<dc:creator>MillionsWanted</dc:creator>
			<description><![CDATA[<p>Sounds like an idea worth testing out. I would leave this work to advanced programmers. I am not one of them.<br /><br />The software must be able to weigh the randomness of the numbers according to the number frequency of the earlier 50 or 100 draws.</p>]]></description>
			<category>MillionsWanted</category>
		</item>
		<item>
			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/185016/1162495</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1162495</guid>
			<pubDate>Wed, 26 Nov 2008 15:00:35 GMT</pubDate>
			<dc:creator>Stew12</dc:creator>
			<description><![CDATA[<p>My only criticism would be that users would then be working to beat a computer generated drawing, and it may not much help those who work at mechanical ball drawings. Even with similar styles of drawings you will notice completely different patterns and different strategies may work well with some, and terrible with others.<br /><br />I would suggest practicing on a daily drawing (like a Pick 5) for practice, and you will have real data with and plenty of draws. It would be hard to tell how good the pro... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/185016/1162495">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stew12</category>
		</item>
		<item>
			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/185016/1162267</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016/1162267</guid>
			<pubDate>Wed, 26 Nov 2008 03:16:48 GMT</pubDate>
			<dc:creator>LANTERN</dc:creator>
			<description><![CDATA[<p>There already are some versions of something like that, but maybe not so universal in use and besides I am probably not allowed to post about them here.</p>]]></description>
			<category>LANTERN</category>
		</item>
		<item>
			<title>A &#x22;Forecast Game&#x22; a &#x22;Lottery Games Simulator&#x22; (Universal).</title>
			<link>https://www.lotterypost.com/thread/185016</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/185016</guid>
			<pubDate>Wed, 26 Nov 2008 03:06:11 GMT</pubDate>
			<dc:creator>LANTERN</dc:creator>
			<description><![CDATA[<p>It just came to me that one of the programers here could makea Forecast Game a Lottery Games Simulator , into which you paste yourlottery game&#x27;s predictions and also make your bet(s), then Using a RNGand Moving Graphics or Pictures (GIF or whatever) the program simulatesa lotto drawing.<br /><br />Theprogram would keep records of the draws for each game (Past Draws) so aperson can try to use them for their forecasting (Predictions), theprogram would let a person make his or her own games, according tokn... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/185016">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>LANTERN</category>
		</item>
	</channel>
</rss>

