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		<title>Gap Strategy - Review, Part 3</title>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/185062/1164652</link>
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			<pubDate>Sun, 30 Nov 2008 02:02:26 GMT</pubDate>
			<dc:creator>scrooge</dc:creator>
			<description><![CDATA[<p>OK, I&#x27;m willing to have faith in you.<br /><br />Show us how you arrived at the digits to play, or the digits this system provided for you in a few recent daily games. How many digits are used for your plays ?<br /><br />And the winning numbers to prove it works.<br /><br />There must be somebody else besides me, interested in what you have presented here.<br /><br />Scrooge</p>]]></description>
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			<title>Gap Strategy - Review, Part 3</title>
			<link>https://www.lotterypost.com/thread/185062</link>
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			<pubDate>Thu, 27 Nov 2008 02:34:17 GMT</pubDate>
			<dc:creator>bobby623</dc:creator>
			<description><![CDATA[<p>Gap Strategy - Review, Part 3<br /><br />Using the variations in several interrelated data streams to aid the generation of numbers to play are the primary features in Gap Strategy.<br /><br />The lottery number and gap streams have already been reviewed.<br /><br />Two additional streams are called Position Identifier (PID) and Alpha Identifier (AID). These have two components - fixed and in order of occurrence, which is also known as Hot.<br /><br />Fixed Position Identifier (FPID): The Fixed PID configurations are balanced</p>]]></description>
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