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		<title>Do you Think Math will Eventually solve the lottery...</title>
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		<description>Lottery Post Forum Topic: Do you Think Math will Eventually solve the lottery...</description>
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			<title>Reply #18</title>
			<link>https://www.lotterypost.com/thread/216020/1689186</link>
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			<pubDate>Thu, 24 Jun 2010 22:53:58 GMT</pubDate>
			<dc:creator>edge</dc:creator>
			<description><![CDATA[<p>this made me laugh, the post was written many times before albeit in different style and form (but contextually the same), main thing is to have some fun.<br /><br />LP offers many people ability to run numbers without actually playing them, LP is responsible for wrestling away o, i dont know maybe 100,000$ from the official gov lotteries yearly by simply offering prediction boards on which many run countless of number series daily for the heck of it:) its fun, believe this is one of the most unique web... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/216020/1689186">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>edge</category>
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			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/216020/1689071</link>
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			<pubDate>Thu, 24 Jun 2010 20:45:57 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>The necessary complex math was done when the lottery games were designed, Pumpi. If you look at the statistic of any state pick-3 game, you&#x27;ll see the payoffs over time have averaged around 50% so if the lottery sells $200 million tickets a year, they should expect to keep $100 million as profit. To get more volume of play, the lotteries offer other bets on same outcome that still retains the about 50% profit margin.<br /><br />To insure there is no mathematical way to predict the outcome and to make it... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/216020/1689071">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/216020/1685652</link>
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			<pubDate>Mon, 21 Jun 2010 02:23:16 GMT</pubDate>
			<dc:creator>pumpi76</dc:creator>
			<description><![CDATA[<p>and dont forget that you only need to win the lotto or lottery once or 2 or 3 times not everyday...ramdonlogic dont send it because i am not good at math, i am horrible...</p>]]></description>
			<category>pumpi76</category>
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			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/216020/1685504</link>
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			<pubDate>Sun, 20 Jun 2010 23:35:05 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>pumpi76<br /><br />This was many years ago, If I can find the data I will send it to you. I think I had it on zip disk but may<br /><br />have copied it to a cd in which case it should still be good. If not I don&#x27;t know if the zip disk would still<br /><br />be good. I think the disk have a 10 year life but not sure, they are packed away in a stroage unit.<br /><br />RL</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/216020/1685449</link>
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			<pubDate>Sun, 20 Jun 2010 21:55:25 GMT</pubDate>
			<dc:creator>pumpi76</dc:creator>
			<description><![CDATA[<p>that just PROVES that you can win the lotto with a math equation algorithm...<br /><br />can even use the decades as your sniffer dog...<br /><br />if 03-14-36-40-48-59 is a combination then it will be: 0-1-3-4-4-5 [those are the decades]....<br /><br />how will you feel if you knew the decade of every drawing that will ever play...then the rest is not that hard...</p>]]></description>
			<category>pumpi76</category>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/216020/1685441</link>
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			<pubDate>Sun, 20 Jun 2010 21:43:05 GMT</pubDate>
			<dc:creator>pumpi76</dc:creator>
			<description><![CDATA[<p>what if you use: spread in the seed output....if a seed produces: 3-14-36-40-48-59 you place spread per each number and it will be: 2,3,4 then 13,14,15, then 35,36,37 then 39,40,41, then 47,48,49, then 58,59,60....that way when you are writing the equation for the seed it produces spreads and you take spreads into account on the equation and this way it will be easier to follow and crack....you could even use the decades as your sniffer dog...<br /><br />i mean you dont want to win the lottery with 1 ti... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/216020/1685441">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>pumpi76</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/216020/1685392</link>
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			<pubDate>Sun, 20 Jun 2010 20:26:47 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>pumpi76<br /><br />I chased the seed , with much effort and agree If one could know it&#x27;s method of selection you would<br /><br />be well on your way. I at one time had 4 realy fast striped down computers set up for number crunching.<br /><br />Each one had a different RNG with a random seed . I set each to generate around 10,000 sets of numbers<br /><br />at a time and then check the results against a actual draw database. Each time one of the 10,000 sets<br /><br />would match a drawing from the database I would record the seed used... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/216020/1685392">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/216020/1684916</link>
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			<pubDate>Sun, 20 Jun 2010 05:23:26 GMT</pubDate>
			<dc:creator>Lucky Loser</dc:creator>
			<description><![CDATA[<p></p>]]></description>
			<category>Lucky Loser</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/216020/1684914</link>
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			<pubDate>Sun, 20 Jun 2010 05:21:26 GMT</pubDate>
			<dc:creator>Lucky Loser</dc:creator>
			<description><![CDATA[<p>Pumpi, all the lotto games are based on mathematics, okay. This is how they came up with the odds of winning the prize which is paid out for a given hit. People that hit boxed or straight with only $5 or so is pure luck and the states can afford this because it doesn&#x27;t happen very often.<br /><br />Even the boxed hits are limited with the dollar amount people are willing to spend. This is what the states count on in terms of averages. They know people will lose by not spending their money the right way.... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/216020/1684914">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Lucky Loser</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/216020/1684775</link>
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			<pubDate>Sun, 20 Jun 2010 01:59:33 GMT</pubDate>
			<dc:creator>pumpi76</dc:creator>
			<description><![CDATA[<p>But is math [mathematical equations] that is used to make the seed of the RNG s to produce a random sequence/combinations....</p>]]></description>
			<category>pumpi76</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/216020/1684257</link>
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			<pubDate>Sat, 19 Jun 2010 16:45:13 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>Lotteries aren&#x27;t problems to be solved, they are contrived random events. Math can tell us the number of possible outcomes and the odds of a player predicting or coming close to predicting the outcome of that event. Fact are lotteries creators use math to design lotteries to fit a particular group of players and to make sure they will make a profit.</p>]]></description>
			<category>RJOh</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/216020/1683569</link>
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			<pubDate>Fri, 18 Jun 2010 20:33:46 GMT</pubDate>
			<dc:creator>GASMETERGUY</dc:creator>
			<description><![CDATA[<p>Math is too rigid a science to be applied to random events. One will never be able to use math to make one successful prediction after another.<br /><br />However, math can give you headaches, stomach cramps, leg twitches, and eye strain; just like the lottery. There has to be a connection somewhere.</p>]]></description>
			<category>GASMETERGUY</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/216020/1683539</link>
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			<pubDate>Fri, 18 Jun 2010 19:37:10 GMT</pubDate>
			<dc:creator>Lazyscholar</dc:creator>
			<description><![CDATA[<p>While it couldn&#x27;t tell you whats going to happen at a given time the Annual EA Sports Simulation started in 2004 has only been wrong once. It may not give the correct score outcome,but it has only missed one game.</p>]]></description>
			<category>Lazyscholar</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/216020/1683195</link>
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			<pubDate>Fri, 18 Jun 2010 12:26:57 GMT</pubDate>
			<dc:creator>edge</dc:creator>
			<description><![CDATA[<p>apples and oranges ma friend</p>]]></description>
			<category>edge</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/216020/1683052</link>
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			<pubDate>Fri, 18 Jun 2010 04:39:55 GMT</pubDate>
			<dc:creator>pumpi76</dc:creator>
			<description><![CDATA[<p>the mathematician was studying:<br /><br />Algorithmic Information theory....</p>]]></description>
			<category>pumpi76</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/216020/1683001</link>
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			<pubDate>Fri, 18 Jun 2010 03:21:13 GMT</pubDate>
			<dc:creator>pumpi76</dc:creator>
			<description><![CDATA[<p>i believe math can do it, and if we are technical math has already done it [what do you think a wheel is, a wheel is a mathematical problem]....i just wanted to know your opinion and let you know what has been the history in math solving...</p>]]></description>
			<category>pumpi76</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/216020/1682934</link>
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			<pubDate>Fri, 18 Jun 2010 02:04:52 GMT</pubDate>
			<dc:creator>lasko222</dc:creator>
			<description><![CDATA[<p>No... the numbers on the balls do not represent anything, they are meaningless. They are just a way to keep track of which ball popped up the chute. If the balls were color coded you would not use a box of crayons to determine the next draw would you? Using math to determine lottery numbers is like using math to determine exactly what is going to happen 3 minutes 26 seconds into the super bowl in 2013. They just simply have nothing to do with one another. In my opinion RNG&#x27;s are the only thing t... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/216020/1682934">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>lasko222</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/216020/1682879</link>
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			<pubDate>Fri, 18 Jun 2010 00:19:14 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>pumpi76<br /><br />No single solution will ever work, RNG&#x27;s are only software, software that can be changed with the click of a<br /><br />mouse taking all past patterns with it. Ball drops as well, each lottery still using ball drops has more than<br /><br />one set of balls. And no game, software or set of balls will last long enough for this to be done. Maybe if<br /><br />we are lucky enough, we might get in a couple of good shots.<br /><br />RL</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>Do you Think Math will Eventually solve the lottery...</title>
			<link>https://www.lotterypost.com/thread/216020</link>
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			<pubDate>Thu, 17 Jun 2010 23:45:00 GMT</pubDate>
			<dc:creator>pumpi76</dc:creator>
			<description><![CDATA[<p>Many complex problems in math when math just began were not solve (time of the greeks for example), it took several centuries or 1 or 2 mileniun for them to be solved...Other math problems took: 100 years or 200 years to be solved....I remember hearing that in the last 20 years there have been: 3 problems from the: 1500 s that were solved....One of the mathematicians that solved it, turn down: a $1 Million reward prize...Some think he has mental problems...I read it on the internet...Modern lott... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/216020">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>pumpi76</category>
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