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		<title>Looking for a format sytem for jackpot games</title>
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			<title>Reply #53</title>
			<link>https://www.lotterypost.com/thread/244739/2516439</link>
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			<pubDate>Thu, 03 May 2012 17:59:01 GMT</pubDate>
			<dc:creator>SergeM</dc:creator>
			<description><![CDATA[<p>If you can predict 5/5 last digits (finals), what is holding you from playing them?<br /><br />5/10*39<br /><br />4/10*39<br /><br />3/10*39<br /><br />Those are the most common mixes. For the last case you need a 12 number wheel which is even affordable as full wheel, then with the guarantee to win.<br /><br />I think that you have nothing.</p>]]></description>
			<category>SergeM</category>
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			<title>Reply #52</title>
			<link>https://www.lotterypost.com/thread/244739/2513785</link>
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			<pubDate>Tue, 01 May 2012 19:54:20 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, laberben, what can you do fazercom trios is 12 lines of numbers example A lottery 49/6 = 3,3,3,3 = 12. yes I know you play 6 numbers, but as it is not known which of the four groups has three numbers, you see in the four groups are then line 12 to choose six numbers, aliases can be done in any lottery, do a little brought with it the largest declines, too, of course then you have 6 numbers out of 12 numbers, one thing that puzzles me is that in DNA, there is a entrelamento, and a protein,... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/244739/2513785">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #51</title>
			<link>https://www.lotterypost.com/thread/244739/2513749</link>
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			<pubDate>Tue, 01 May 2012 19:13:57 GMT</pubDate>
			<dc:creator>lakerben</dc:creator>
			<description><![CDATA[<p>I kind of see where you are going with this. Perhaps too deeply into the DNA thing. I agree with the trio&#x27;s etc. But, finding the right trios, etc is where the wins are. A person could spend a lifetime trying to over complicate the lottery.</p>]]></description>
			<category>lakerben</category>
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			<title>Reply #50</title>
			<link>https://www.lotterypost.com/thread/244739/2513688</link>
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			<pubDate>Tue, 01 May 2012 18:37:52 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>FD<br /><br />screen door on a submarine.<br /><br />RL</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>Reply #49</title>
			<link>https://www.lotterypost.com/thread/244739/2511499</link>
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			<pubDate>Mon, 30 Apr 2012 01:24:17 GMT</pubDate>
			<dc:creator>flossdog</dc:creator>
			<description><![CDATA[<p>Well put your honorable Dr.San. I stand corrected. May I add... My total misgivings upon your redemption of the DNA manuscript which suffices the lotteries in total tandem with the groupings which shall appear at no less than 100%. Perhaps one should confiscate data among the code which can then reverse itself to see the true nature of the bilhores simulation thereabouts when considering computations of millions of outcomes that are justly inaccurate when simulated with prejudice and therefore a... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/244739/2511499">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>flossdog</category>
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			<title>Reply #48</title>
			<link>https://www.lotterypost.com/thread/244739/2511373</link>
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			<pubDate>Sun, 29 Apr 2012 23:55:28 GMT</pubDate>
			<dc:creator>Scott311</dc:creator>
			<description><![CDATA[<p>Ohhhhh SNAP! He done told you flossdog! You just got served</p>]]></description>
			<category>Scott311</category>
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			<title>Reply #47</title>
			<link>https://www.lotterypost.com/thread/244739/2511283</link>
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			<pubDate>Sun, 29 Apr 2012 22:51:37 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, ahh! Floss, it happens that you is not interando in the study, since this pattern exists in 100% of the sweepstakes, and bilhores simulations, of course you do not understand this because analyzing this pattern, an example of a lottery of 49/6, has divide into 4 parts, floss, when you see a group that always has a zero or 100% in number of draws, and the other group has two or more in 100% of the sweepstakes, then floss because going against the tide! Combinations of DNA, is to see if it</p>]]></description>
			<category>dr san</category>
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			<title>Reply #46</title>
			<link>https://www.lotterypost.com/thread/244739/2511266</link>
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			<pubDate>Sun, 29 Apr 2012 22:12:00 GMT</pubDate>
			<dc:creator>flossdog</dc:creator>
			<description><![CDATA[<p>The great challenge and find a rotation system, it is known that there is this pattern of output of the sweepstakes, as we do not know which groups have to invent or create a rotating system, to take the standard because he is always (default) 100% of the draws.<br /><br />then combine the genetic code (DNA) .........this whole thing is nuts.What the hell are you talking about????You make about as much sense as a screen door on a submarine.</p>]]></description>
			<category>flossdog</category>
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			<title>Reply #45</title>
			<link>https://www.lotterypost.com/thread/244739/2510340</link>
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			<pubDate>Sun, 29 Apr 2012 00:29:46 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>Ok thank you dr san. I will give it a look.</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #44</title>
			<link>https://www.lotterypost.com/thread/244739/2509774</link>
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			<pubDate>Sat, 28 Apr 2012 14:50:20 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello splinter is just a lottery to share or divide four sectors or four groups, ie does not change much, your idea. only decreases the division by four groups example if a lottery 39/5 = Three groups of 10 numbers and a group of nine numbers, other lottery 50/5 we have In group 4 = 12 groups of three numbers and a group of 14 numbers, or your state lottery, what matters is the division by four shares after the registration is to take the draw is to see 100% of that in a sweepstakes or an indust... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/244739/2509774">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #43</title>
			<link>https://www.lotterypost.com/thread/244739/2509706</link>
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			<pubDate>Sat, 28 Apr 2012 13:54:07 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>Thank you dr san, can you provide a sample of numbers to detail your inquiry so I can make sure I understand what you are presenting.</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #42</title>
			<link>https://www.lotterypost.com/thread/244739/2509566</link>
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			<pubDate>Sat, 28 Apr 2012 11:15:12 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello, my suggestion splinter after splitting the lottery into 4 groups or sectors, see the unity of each group (number) pairs and trios, and then combine the genetic code (DNA) when leaving out a group, sometimes entering a number , the group that was outside, Then a trio of one group, with a couple of the other group, such as a rotating system, meeting the standard output of the sweepstakes lottery, with a recovery of 80% is good.</p>]]></description>
			<category>dr san</category>
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			<title>Reply #41</title>
			<link>https://www.lotterypost.com/thread/244739/2509557</link>
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			<pubDate>Sat, 28 Apr 2012 11:03:13 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, splinter, because the lottery does not divide into 4 parts, but because whenever one party or group when it is divided into four shares, one share of a number is zero or 100% of the draws, And another group has at least two or more numbers in 100% of the sweepstakes, you&#x27;ll always find a group loaded, and another empty group, in billions of simulations, splinter, I wanted to see if your formula works when it is adapted divided into four 4 parts or sectors, You can try</p>]]></description>
			<category>dr san</category>
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			<title>Reply #40</title>
			<link>https://www.lotterypost.com/thread/244739/2509475</link>
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			<pubDate>Sat, 28 Apr 2012 06:56:35 GMT</pubDate>
			<dc:creator>nickbrownsfan</dc:creator>
			<description><![CDATA[<p>changed a few things and was puttinging together a MM set up today. Again work has keep my away from doing as much as I would like with this but getting almost consistant 3 of 5&#x27;s and some 4 of 5&#x27;s. Ill take what Ive gathered from the MM and try to apply it to the powerball agian should have something up for you come sunday with the new additions.</p>]]></description>
			<category>nickbrownsfan</category>
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			<title>Reply #39</title>
			<link>https://www.lotterypost.com/thread/244739/2502991</link>
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			<pubDate>Mon, 23 Apr 2012 01:42:04 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>Thanks for your hard work nickbrownsfan. I certainly know what you mean about being swamped with real world work. Until a jackpot is hit..its all a work in progress. We will give it a go after I work up the numbers.</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #38</title>
			<link>https://www.lotterypost.com/thread/244739/2502654</link>
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			<pubDate>Sun, 22 Apr 2012 20:09:15 GMT</pubDate>
			<dc:creator>nickbrownsfan</dc:creator>
			<description><![CDATA[<p>Ok havent forgotten about his its just work has been busy and havent had time to really wrap my head around how to attack it. So Ive been working on it and figure Ill test it going forward.<br /><br />I acutally set this up with Power the powerball game and messed up adding in the 50&#x27;s instead of as requested just 40&#x27;s up. I could rework it if it shows promise. For now lets just see if the darn thing is even close.<br /><br />Here is what Im coming up with for the next PB draw<br /><br />There will be hits in the... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/244739/2502654">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>nickbrownsfan</category>
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			<title>Reply #37</title>
			<link>https://www.lotterypost.com/thread/244739/2490848</link>
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			<pubDate>Thu, 12 Apr 2012 21:47:57 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>A calculator.</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #36</title>
			<link>https://www.lotterypost.com/thread/244739/2490840</link>
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			<pubDate>Thu, 12 Apr 2012 21:40:11 GMT</pubDate>
			<dc:creator>texx26</dc:creator>
			<description><![CDATA[<p>Hello splinter I have a question, where are your result numbers coming from? thanks in advance</p>]]></description>
			<category>texx26</category>
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			<title>Reply #35</title>
			<link>https://www.lotterypost.com/thread/244739/2490062</link>
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			<pubDate>Thu, 12 Apr 2012 04:26:15 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>Thanks nickbrownsfan. I KNOW what I have is solid and unlimited jackpot wins are in the very near future.</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #34</title>
			<link>https://www.lotterypost.com/thread/244739/2490047</link>
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			<pubDate>Thu, 12 Apr 2012 04:05:09 GMT</pubDate>
			<dc:creator>nickbrownsfan</dc:creator>
			<description><![CDATA[<p>dont sweat it man everyone looks at lotterys in differnt ways sometimes thinking outside the box although not the norm is effective non the less. Some will follow and add to create, some will doubt. To each their own.</p>]]></description>
			<category>nickbrownsfan</category>
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			<title>Reply #33</title>
			<link>https://www.lotterypost.com/thread/244739/2489943</link>
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			<pubDate>Thu, 12 Apr 2012 02:30:04 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>Yes I am aware of that and the only reason I posted the results and the pool was to demonstrate that I can generate 5of5 100% of the time. The only thing I need to work on now is reducing the clutter in my pool and I am just about there. My formula broke down exactly as I explained it way back when I first started this thread and obviously before I posted my result for the 4/10 MM draw. The formula generated 5of5 just like I said it does. If you think my formula does not work then explain to me</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #32</title>
			<link>https://www.lotterypost.com/thread/244739/2489896</link>
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			<pubDate>Thu, 12 Apr 2012 01:43:44 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>No one could realistically expect you to come up with the 5 winning numbers every time even with 20 numbers. Besides, if you did your odds of picking the combination with all 5 would be 1:15,504 so you would need a lot of luck or a lot lines to match 4.</p>]]></description>
			<category>RJOh</category>
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			<title>Reply #31</title>
			<link>https://www.lotterypost.com/thread/244739/2489844</link>
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			<pubDate>Thu, 12 Apr 2012 01:00:17 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>Ok, take a crack at it and let me know what you come up with. What ever you come up with I can test it on some of my past results to see how effective it is. Thanks.</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #30</title>
			<link>https://www.lotterypost.com/thread/244739/2489495</link>
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			<pubDate>Wed, 11 Apr 2012 19:23:05 GMT</pubDate>
			<dc:creator>nickbrownsfan</dc:creator>
			<description><![CDATA[<p>oK im going to work on something for this if it works it would be great if we could work together on narrowing this down. I will see if I can engineer a system to do what you want.</p>]]></description>
			<category>nickbrownsfan</category>
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			<title>Reply #29</title>
			<link>https://www.lotterypost.com/thread/244739/2488918</link>
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			<pubDate>Wed, 11 Apr 2012 09:17:03 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>Ok, I know a lot of people on here are saying only 3of5..what happened to the 5of5...well the formula did generate the 5of5 that I said it would. I have no one to blame but myself for that due to the number of people sending me IM&#x27;s to run my formula on various other games. My system is paper and pencil and it takes a lot of time to run thru especially with using on a game I had no history with but I try to do it so they could see that I am 100% legit. I am human and when I get tired I make mist... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/244739/2488918">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #28</title>
			<link>https://www.lotterypost.com/thread/244739/2488544</link>
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			<pubDate>Wed, 11 Apr 2012 01:11:03 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>MM#&#x27;s for 4/10/12<br /><br />Result part 1 734451666202895790714<br /><br />Result part 2 115116083790928003658<br /><br />Pool 1,2,4,5,6,7,8,9,17,20,22,28,29,31,34,35,36,39,42,45,47,50,56</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #27</title>
			<link>https://www.lotterypost.com/thread/244739/2488276</link>
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			<pubDate>Tue, 10 Apr 2012 21:36:25 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>I have been asked by some members to post my pool of numbers so it could be verified that my formula is actually doing what I say it does. I have an email I sent to my work address with the results my formula generated for the 3/30 MM drawing but I can&#x27;t seem to get it to show in the post..It is part 1 and part 2 and 3 results (prior to me tweaking my formula to only have part 1 and part 2) and part of my BN result calculation prior to me tweaking it since then. This result was for the record br... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/244739/2488276">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #26</title>
			<link>https://www.lotterypost.com/thread/244739/2485856</link>
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			<pubDate>Mon, 09 Apr 2012 02:29:58 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>Thanks for your thoughts.</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #25</title>
			<link>https://www.lotterypost.com/thread/244739/2485846</link>
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			<pubDate>Mon, 09 Apr 2012 02:21:56 GMT</pubDate>
			<dc:creator>nickbrownsfan</dc:creator>
			<description><![CDATA[<p>mostly ive only tracked the decades not how they shift. Its the patterens I look for mostly.</p>]]></description>
			<category>nickbrownsfan</category>
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			<title>Reply #24</title>
			<link>https://www.lotterypost.com/thread/244739/2485843</link>
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			<pubDate>Mon, 09 Apr 2012 02:19:05 GMT</pubDate>
			<dc:creator>nickbrownsfan</dc:creator>
			<description><![CDATA[<p>Yes I agree I have done so as wells athough not in the MM or PB but is the smaller games. Mostly becuase I like to work within what I know but i do understand what they are looking for and how they get the results.<br /><br />Happy Easter all Ill be back to this later.</p>]]></description>
			<category>nickbrownsfan</category>
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			<title>Reply #23</title>
			<link>https://www.lotterypost.com/thread/244739/2485511</link>
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			<pubDate>Sun, 08 Apr 2012 20:22:17 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>Yes that is exactly what I am saying. That is the reason I am not posting my formula.</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #22</title>
			<link>https://www.lotterypost.com/thread/244739/2485506</link>
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			<pubDate>Sun, 08 Apr 2012 20:15:52 GMT</pubDate>
			<dc:creator>SergeM</dc:creator>
			<description><![CDATA[<p>Are you saying that you can predict 5/5 last digits</p>]]></description>
			<category>SergeM</category>
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			<title>Reply #21</title>
			<link>https://www.lotterypost.com/thread/244739/2485419</link>
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			<pubDate>Sun, 08 Apr 2012 18:52:09 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>BlueDuck, I have 2 different formulas. One formula specific to the BN# and one formula for the WB. The last drawing I had the time to run was on 4/4/12&#x27;s PB. I had 21# in my pool for the WB and 3# in my pool for the PB#. As I have been working on my formula I have been able to reduce the number from when I first had a Matrix moment and came up with this formula. I used to have a pool of between 50-53#&#x27;s. But the more I studied the result of my formula I was able to find that the number following... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/244739/2485419">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #20</title>
			<link>https://www.lotterypost.com/thread/244739/2485406</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2485406</guid>
			<pubDate>Sun, 08 Apr 2012 18:34:53 GMT</pubDate>
			<dc:creator>BlueDuck</dc:creator>
			<description><![CDATA[<p>Nickbrownsfan:<br /><br />Do you keep track of how many hits happen in each decade column (1-9, 10-19, etc.)? If so, it maybe possible to detect when hits drift (L-R or R-L). At one time had good luck doing this with Badger5 RNG, not such good luck with MM.</p>]]></description>
			<category>BlueDuck</category>
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			<title>Reply #19</title>
			<link>https://www.lotterypost.com/thread/244739/2485351</link>
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			<pubDate>Sun, 08 Apr 2012 17:54:03 GMT</pubDate>
			<dc:creator>flossdog</dc:creator>
			<description><![CDATA[<p>Jerry,<br /><br />I have both and in terms of ease of use I found Lotwin to be much more user friendly. Having owned just about every lotto program out there, I find a big learning curve with Expert. they are both very different. While Expert does some very good things it can be overkill with their filters. Just my opinion.</p>]]></description>
			<category>flossdog</category>
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			<title>Reply #18</title>
			<link>https://www.lotterypost.com/thread/244739/2485332</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2485332</guid>
			<pubDate>Sun, 08 Apr 2012 17:44:27 GMT</pubDate>
			<dc:creator>BlueDuck</dc:creator>
			<description><![CDATA[<p>Hello Splinter-Cell,<br /><br />Your formula predicts the 6 winning PB or MM numbers from a pool of 29(?) Can your formula predict just the 5 white MM balls in a smaller pool, and if so what&#x27;s the size of that pool?<br /><br />Thanks,<br /><br />BlueDuck<br /><br />Here&#x27;s something that may help for 4-10-2012 MM drawing (MegaBall not included):<br /><br />No more than one hit from: 12 13 55 56</p>]]></description>
			<category>BlueDuck</category>
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			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/244739/2485304</link>
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			<pubDate>Sun, 08 Apr 2012 17:30:44 GMT</pubDate>
			<dc:creator>jbgmarker</dc:creator>
			<description><![CDATA[<p>splinter-cell ,<br /><br />Try ExpertLotto 5. It has a Lot of filters including several for positions and will let you make groups with your numbers and specify how many numbers to use from each group, how many groups to use, etc.<br /><br />Odd even, High low, number ranges, first last digits, number movements, digit movement, sum ranges, all in positions.<br /><br />Those and a Lot more for overall numbers. Stats for Winning numbers, or numbers in your package.<br /><br />It has been my main lot program for 3 years now.</p>]]></description>
			<category>jbgmarker</category>
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			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/244739/2484968</link>
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			<pubDate>Sun, 08 Apr 2012 13:10:56 GMT</pubDate>
			<dc:creator>flossdog</dc:creator>
			<description><![CDATA[<p>The software Lotwin would help you accomplish that. You can suggest how many, the least and the most amount of digits you want in any position plus it will tell what is due according to the decades.</p>]]></description>
			<category>flossdog</category>
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			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/244739/2484747</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2484747</guid>
			<pubDate>Sun, 08 Apr 2012 05:48:46 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>Yes, that is exactly what I am looking for. I am looking at the Vtrac program that JadeLotto created for tntea and it has info that may help close the order gap with the o/e part. Say my pool has the numbers 2,5,8 for the numbers 1-10 and the Vtrac is showing an odd# for the 1st ball, bingo the 5 fills that spot if the format is (single) (xx) (xx) (xx) (xx)..and so on thru the rest of the remaining 4 numbers to create the winning ticket. This has been very frustrating because draw after draw I h... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/244739/2484747">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/244739/2484744</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2484744</guid>
			<pubDate>Sun, 08 Apr 2012 05:44:23 GMT</pubDate>
			<dc:creator>nickbrownsfan</dc:creator>
			<description><![CDATA[<p>just wanted to add your looking at<br /><br />5 -20 -20-30-30-16 and 1 combo for each group so you cant exactly wheel them. Its again a problem Ive been looking at myself for awhile.</p>]]></description>
			<category>nickbrownsfan</category>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/244739/2484733</link>
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			<pubDate>Sun, 08 Apr 2012 05:20:18 GMT</pubDate>
			<dc:creator>nickbrownsfan</dc:creator>
			<description><![CDATA[<p>I look at JP games much the same as you do. Here is what I would do is apply your formula to the decades.<br /><br />I know this really creates a huge amount of numbers its a main problem Ive always had. In essance your creating a pick 5 program (to use before you plug in your digits) with only 5 being the highest possible number instead of 10 and the sum must = 5<br /><br />your decades in a 5-59 game are going to follow this fomat no matter what<br /><br />00005<br /><br />00014<br /><br />00023<br /><br />00113<br /><br />00122<br /><br />01112<br /><br />11111</p>]]></description>
			<category>nickbrownsfan</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/244739/2484706</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2484706</guid>
			<pubDate>Sun, 08 Apr 2012 04:18:25 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>No. I am not looking for a wheeling system. I have plenty of those. I usually have the 5 winning numbers in my pool and what the format system I am looking for would tell me there is 1 number in the range of 1-10 for ball 1, 1 number in range 20-30 for ball 2..etc. With my formula that gives me the pool, I know there will be say a 1,2,3 or whatever the single digit is in the 1-9 range. If I know there is only 1 single number in the format then I know what number to plug in and so on. I am now lo... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/244739/2484706">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/244739/2484574</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2484574</guid>
			<pubDate>Sun, 08 Apr 2012 02:13:20 GMT</pubDate>
			<dc:creator>lottobrain</dc:creator>
			<description><![CDATA[<p>Are you asking for a lottery system in which to arrange your selected numbers for playing that would cover the 5 group breakdown? A system that would guarantee a certain prize level such as 3 out of 5, 4 out of 5, or 5 out of 5</p>]]></description>
			<category>lottobrain</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/244739/2484494</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2484494</guid>
			<pubDate>Sun, 08 Apr 2012 00:54:21 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>I was doing something similar in JADELottery&#x27;s thread https://www.lotterypost.com/thread/243921<br /><br />I didn&#x27;t use a fomula, just the graph he displayed.</p>]]></description>
			<category>RJOh</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/244739/2484265</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2484265</guid>
			<pubDate>Sat, 07 Apr 2012 22:13:53 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>I thank you tntea for taking the time to look at this for me. I am not that familiar with V-trac. I will have to search for that info. But thanks again.</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/244739/2484259</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2484259</guid>
			<pubDate>Sat, 07 Apr 2012 22:09:53 GMT</pubDate>
			<dc:creator>tntea</dc:creator>
			<description><![CDATA[<p>I would considering using it with the program JadeLottery made and posted using the vtrac method I refer to when seeing what is falling and the Codes with even/odd.<br /><br />As for not knowing the formula, it is like asking me to tell you what is wrong with a cake you have baked without telling me what ingredients you put in it. I don&#x27;t think I can help.</p>]]></description>
			<category>tntea</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/244739/2484246</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2484246</guid>
			<pubDate>Sat, 07 Apr 2012 22:00:27 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>The formula in essence is unimportant. The problem I am looking to resolving is finding a system that will say 1 number possible to show between 1 and 10, 1 number possible to appear between 20 and 30, and so on, or 2 numbers possble between 1 and 10, 1 number possible between 30 and 40, 2 numbers possible between 41 and 56. That is what I am looking for. So you see that is why it is not important to know the formula that created the pool.</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/244739/2484240</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2484240</guid>
			<pubDate>Sat, 07 Apr 2012 21:54:57 GMT</pubDate>
			<dc:creator>tntea</dc:creator>
			<description><![CDATA[<p>It is hard to understand what you are doing without knowing the formula.</p>]]></description>
			<category>tntea</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/244739/2484234</link>
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			<pubDate>Sat, 07 Apr 2012 21:50:46 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>In order to show what I mean I would have to show the formula and for obvious reasons I do not want to post that.</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/244739/2484233</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2484233</guid>
			<pubDate>Sat, 07 Apr 2012 21:48:33 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>The 5713 is part of the result from my formula...it just happens that the result from my formula gave a 5 lead digit....the rest of the numbers are just the total result...the #&#x27;s in between the sets are not selected by me...they are the result of a calculation.</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/244739/2484228</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2484228</guid>
			<pubDate>Sat, 07 Apr 2012 21:43:37 GMT</pubDate>
			<dc:creator>tntea</dc:creator>
			<description><![CDATA[<p>Looks interesting.. But truthfully I am lost right now. Can you show me where you got the 5713... line of #s in part one</p>]]></description>
			<category>tntea</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/244739/2484089</link>
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			<pubDate>Sat, 07 Apr 2012 19:49:45 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>Correction.. the MM Bonus # was 39 not 49. my typo.</p>]]></description>
			<category>splinter-cell</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/244739/2484086</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739/2484086</guid>
			<pubDate>Sat, 07 Apr 2012 19:48:01 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>I have put together a formula that has been giving me 90% of the time the numbers that are drawn. My formula works on the MM, PB, my states DE Hot Lotto. The problem I have is in figuring out what the format will look like in the draw. I will show the end result of my formula on the MM draw from 4/6/12. The result looks like this for part 1. 571379075488094551417 and for part 2. 801155785089028373284<br /><br />The MM draw was 2-19-20-24-33 39<br /><br />With the result of my formula, I take the first# and at e... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/244739/2484086">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>splinter-cell</category>
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			<title>Looking for a format sytem for jackpot games</title>
			<link>https://www.lotterypost.com/thread/244739</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/244739</guid>
			<pubDate>Sat, 07 Apr 2012 18:28:29 GMT</pubDate>
			<dc:creator>splinter-cell</dc:creator>
			<description><![CDATA[<p>Hello LP members, I am new at this so I apologize in advance if this is not correct. I am looking for a system that can tell if the format of the winning numbers would show as (1-10) (11-20) (21-30) (31-40) (41-X)X= max. number of the particular jackpot game your playing.</p>]]></description>
			<category>splinter-cell</category>
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