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		<title>Some basic math formulas applied to pick3/pick4</title>
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		<description>Lottery Post Forum Topic: Some basic math formulas applied to pick3/pick4</description>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/260534/3156281</link>
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			<pubDate>Thu, 11 Jul 2013 14:11:08 GMT</pubDate>
			<dc:creator>lottologix</dc:creator>
			<description><![CDATA[<p>In a way I agree but in a way I also disagree. The problem I see is that you are using individual numbers. I have noticed that I tend to get more accurate numbers if I use boxed. Whole numbers. Picking digits tends to be allover the place. I am just. Not sure how I would make boxed mirrors to test it. I am just not that familiar with using mirror numbers because until this post I have seen no value in it. Ya lear<br /><br />n something new every day</p>]]></description>
			<category>lottologix</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/260534/3147731</link>
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			<pubDate>Fri, 05 Jul 2013 17:27:13 GMT</pubDate>
			<dc:creator>chasb123</dc:creator>
			<description><![CDATA[<p>Thanks for the insight, you brought me right back where I first started. .. WOW</p>]]></description>
			<category>chasb123</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/260534/3106296</link>
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			<pubDate>Sun, 09 Jun 2013 15:02:46 GMT</pubDate>
			<dc:creator>olplugger</dc:creator>
			<description><![CDATA[<p>Thanks so much for sharing</p>]]></description>
			<category>olplugger</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/260534/3104867</link>
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			<pubDate>Sat, 08 Jun 2013 16:24:54 GMT</pubDate>
			<dc:creator>debron</dc:creator>
			<description><![CDATA[<p>Thanks for the idea. I don&#x27;t see the reason for using the mirror instead of just using Xn and Xc, its just a static exchange to me. Perhaps you can clarify.<br /><br />Anyway, FYI a quick check of CA pick 3 in over 1500 draws (just using Xc-Xn etc seems to produce k1=k2=k3 delta only 0.63% of the time.<br /><br />The other thing is if we average k1,k2,k3 for these, they are all =0, meaning that the +/- k&#x27;s all average out for those draws.<br /><br />Indicating that it&#x27;s almost perfectly random.</p>]]></description>
			<category>debron</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/260534/3089894</link>
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			<pubDate>Thu, 30 May 2013 03:40:29 GMT</pubDate>
			<dc:creator>pavizlo$</dc:creator>
			<description><![CDATA[<p>Great positive analysis Guru i like your idea,this can be used to redefine the above theory.<br /><br />Thank you.</p>]]></description>
			<category>pavizlo$</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/260534/3088353</link>
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			<pubDate>Wed, 29 May 2013 10:42:24 GMT</pubDate>
			<dc:creator>AlgorithmGuru</dc:creator>
			<description><![CDATA[<p>I understand the idea behind this and if the trend you said later about the k digit being USUALLY 0-4 could be beneficial. However I&#x27;m curious if you have tried this theory by moving the mirror so to speak. Technically a mirror is assigned arbitrarily. Perhaps there is a universal idea of what a mirror is and how its constituted, in reality a mirror is just a form of a cypher and moving the digits from one place to another since the numbers still run consecutively. In which case you could move t... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/260534/3088353">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>AlgorithmGuru</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/260534/3050329</link>
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			<pubDate>Sun, 05 May 2013 02:30:07 GMT</pubDate>
			<dc:creator>pavizlo$</dc:creator>
			<description><![CDATA[<p>Thanks Stack47. By studying some drawing history, i noticed that most of the K values were in the range of 0 to 4. Once again this range will depend for each state.</p>]]></description>
			<category>pavizlo$</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/260534/3050315</link>
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			<pubDate>Sun, 05 May 2013 02:12:23 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>the main problem is the choice of our variable digits K1, K2, and K3.<br /><br />And you said K1, K2, and K3 are a variable digit that can be any of these 0,1,2,3,4,5,6,7,8,9. It looks like you&#x27;re asking for help choosing one of ten digits in all three digit positions.<br /><br />I&#x27;m not trying to destroy your idea and many of us want to help, but the odds of finding the variable digit are the same as matching any three (or four) digit number.</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/260534/3050309</link>
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			<pubDate>Sun, 05 May 2013 01:59:48 GMT</pubDate>
			<dc:creator>pavizlo$</dc:creator>
			<description><![CDATA[<p>Thanks, Gasmeterguy, at least you said something positive on discarding the xn, yn, zn and just pick the correct k.</p>]]></description>
			<category>pavizlo$</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/260534/3050231</link>
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			<pubDate>Sun, 05 May 2013 00:37:37 GMT</pubDate>
			<dc:creator>GASMETERGUY</dc:creator>
			<description><![CDATA[<p>Would using your equations work equally as well if we were to discard the Xn, Yc, and so on and just go with the K1, K2, K3 numbers?<br /><br />Just pick the correct K number and make your wager.</p>]]></description>
			<category>GASMETERGUY</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/260534/3049652</link>
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			<pubDate>Sat, 04 May 2013 16:42:37 GMT</pubDate>
			<dc:creator>onlymoney</dc:creator>
			<description><![CDATA[<p>Sorry, I accidentally gave you one star. I meant to give you 5.</p>]]></description>
			<category>onlymoney</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/260534/3049263</link>
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			<pubDate>Sat, 04 May 2013 12:21:11 GMT</pubDate>
			<dc:creator>blessings0424</dc:creator>
			<description><![CDATA[<p>Thank you for sharing! May you have a blessed and prospers day.</p>]]></description>
			<category>blessings0424</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/260534/3049250</link>
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			<pubDate>Sat, 04 May 2013 12:13:23 GMT</pubDate>
			<dc:creator>helpmewin</dc:creator>
			<description><![CDATA[<p>Thanks for sharing</p>]]></description>
			<category>helpmewin</category>
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		<item>
			<title>Some basic math formulas applied to pick3/pick4</title>
			<link>https://www.lotterypost.com/thread/260534</link>
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			<pubDate>Sat, 04 May 2013 06:50:35 GMT</pubDate>
			<dc:creator>pavizlo$</dc:creator>
			<description><![CDATA[<p>Some basics math formulas applied to Pick3/Pick4<br /><br />First, let use some abbreviations:<br /><br />Let call the 3 digits of the current (today s) drawing as Xc, Yc, Zc ( the index c means current). Xc is the first digit, Yc the second digit, and Zc the third digit.<br /><br />Let call the 3 digits that will be drawn next (tomorrow s) as Xn, Yn, Zn (the index n means next). Xn is the first digit, Yn the second digit, and Zn the third digit<br /><br />Let call M the mirror.<br /><br />M(Xc) means mirror of the first digit of the</p>]]></description>
			<category>pavizlo$</category>
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