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		<title>Goose Egg System</title>
		<link>https://www.lotterypost.com/thread/281937</link>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/281937/3830884</link>
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			<pubDate>Fri, 24 Oct 2014 15:33:36 GMT</pubDate>
			<dc:creator>SkyLine69</dc:creator>
			<description><![CDATA[<p>I appreciate it folks, have some reading to do.... Thanks</p>]]></description>
			<category>SkyLine69</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/281937/3830619</link>
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			<pubDate>Fri, 24 Oct 2014 11:38:49 GMT</pubDate>
			<dc:creator>Alex998</dc:creator>
			<description><![CDATA[<p>Thank you very much guys</p>]]></description>
			<category>Alex998</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/281937/3830511</link>
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			<pubDate>Fri, 24 Oct 2014 06:49:54 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>Thanks Jim! Be dared to mention anything you got, positive or negative. This was something I told Skyline I would look into.<br /><br />Still not sure I will or not. And not going to pressure myself. If it happens I&#x27;ll slip into it. Never felt the need to have a front panel on anything. Got to hand it to the guys who do. They write, correct, update, distribute and answer all the tech questions. Whew! Not sure I cold do that. Or want too.<br /><br />As it is, I can come in here, read a post and knock out a respo... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/281937/3830511">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/281937/3829802</link>
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			<pubDate>Thu, 23 Oct 2014 18:29:51 GMT</pubDate>
			<dc:creator>jimjwright</dc:creator>
			<description><![CDATA[<p>Should I dare mention this might be better suited to Ion Saliu&#x27;s Lie Strategy?<br /><br />I would start smaller and see what can be done at the Pick 3 level.<br /><br />Optimally when I design a system I want the following two types of filters:<br /><br />1) 1 Filter that excludes numbers from consideration.<br /><br />2) 1 Filter that includes numbers for consideration.<br /><br />Preferably where 1) eliminates a lot of numbers and 2) includes a small number of numbers.<br /><br />You can think of this as solving the problem from both ends s... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/281937/3829802">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>jimjwright</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/281937/3829659</link>
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			<pubDate>Thu, 23 Oct 2014 16:29:29 GMT</pubDate>
			<dc:creator>Igamble</dc:creator>
			<description><![CDATA[<p>Allrighty.Thank you.<br /><br />As far as the program you developing with the filtering isn&#x27;t it more duable and within reach to hit the JP,if only 2-3filters are used ?For ex. If i use eeeoo down to eeoe in this order that is 3.6% chances in this filter,and then filter some more using h/l that wil reduce the combos but also percentage ratio of possible good winning combos.I do know even using h/l filter would leave many combos and still give good plays but in how many months they will show i wonder..an... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/281937/3829659">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Igamble</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/281937/3829188</link>
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			<pubDate>Thu, 23 Oct 2014 04:21:37 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>My Bad. Didn&#x27;t change the decimals to percentages in Excel before doing the copy.<br /><br />.03 would be 3%.<br /><br />.3 would be 30%.<br /><br />Sorry for the confusion.<br /><br />G</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/281937/3829187</link>
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			<pubDate>Thu, 23 Oct 2014 04:19:01 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>Remember when I said if I felt like this program had any merit, I&#x27;d start writing a screen for it?<br /><br />Well, I pulled out Visual Studio and started writing. Very little is set in stone at the moment.......<br /><br />One major realization is the more interactive you make it, the more confusing it will be.<br /><br />First, the Three Numbers choice is probably not a good idea. Any three numbers in a 5/37 game will return 32 combinations throughout the entire matrix. Searching a state game might return 1 or 3... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/281937/3829187">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/281937/3829148</link>
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			<pubDate>Thu, 23 Oct 2014 03:20:43 GMT</pubDate>
			<dc:creator>Igamble</dc:creator>
			<description><![CDATA[<p>Nice ! It looks more precise like this.Thank you.You are so great with the programing and input/output of data.Precise and fast !<br /><br />Q-I total the 3e2o percentages and i get 0.324 .is 6 0.036 and 4 0.027.Why is it 0.32 and not 32% ,or maybe i should have asked why the breakdown is in 0.percenatge and not 3.6% and 2.7% respectively-that will add to 32%then Of total possible combinations.</p>]]></description>
			<category>Igamble</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/281937/3828560</link>
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			<pubDate>Wed, 22 Oct 2014 19:57:49 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>Not sure I have it in the same form she was using. I have it in the basic breakdown of E/O numbers like this...<br /><br />And in the basic breakdown of E/O numbers in each set like this....<br /><br />Second half....<br /><br />Think tntea was a teacher. She gave a concept and added another concept. Unless a person accepted the first concept they would never understand where she was going. She was/is an excellent teacher.<br /><br />May have to go back and read that thread again and rethink it myself.</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/281937/3828481</link>
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			<pubDate>Wed, 22 Oct 2014 19:14:17 GMT</pubDate>
			<dc:creator>Igamble</dc:creator>
			<description><![CDATA[<p>Hello ,<br /><br />I am also reading this and i have read her 5/37 schooling.I hope she has hit a JP by now ,what a treasure she was and is,so much info on her past posts.<br /><br />If it&#x27;s possible can you get from the program you are using the percentage for e/o subsets and for each one of them how much it represents in percentages from the total e/o combinations in the 212matrix ?<br /><br />I don&#x27;t have a pen and paper handy otherwise i would have get to work and write down the total possible e/o permutations for... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/281937/3828481">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Igamble</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/281937/3828301</link>
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			<pubDate>Wed, 22 Oct 2014 17:15:08 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>Basically it is a system designed to assign and track low/medium/high patterns by numeral values.<br /><br />tntea set her values as 1-12 being low, 13-26 being medium, and 27 to 39 being high. For the moment forget all the colors and get that part down. You might want to change your values to reflect the smaller matrix.<br /><br />1 to 12 being low, 13 to 24 being medium, and 25 to 35/37 being high.<br /><br />Then count the number of low/medium/high you have in each hit. The first number is how many between 1 and 12</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/281937/3828133</link>
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			<pubDate>Wed, 22 Oct 2014 15:24:16 GMT</pubDate>
			<dc:creator>winsumloosesum</dc:creator>
			<description><![CDATA[<p>Golden Goose Egg System<br /><br />tntea<br /><br />https://www.lotterypost.com/thread/154840<br /><br />Start one.. I will help you...<br /><br />copy / paste the last 10 to 12 draws..<br /><br />All numbers 1-12 will be coded RED... that is the first group<br /><br />All numbers 13-26 will be coded WHITE.. that is the second Group<br /><br />All numbers 27-36 will be coded BLUE . that is the third Group.<br /><br />Then we will look at the past patterns to determine the next...</p>]]></description>
			<category>winsumloosesum</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/281937/3828113</link>
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			<pubDate>Wed, 22 Oct 2014 15:08:32 GMT</pubDate>
			<dc:creator>Tialuvslotto</dc:creator>
			<description><![CDATA[<p>Never heard of it before, but this post by tntea seems to suggest that it uses vtracs for the powerball numbers. Just reviewing a few posts there seem to be many who share your questions, but few answers ever given.<br /><br />Hopefully someone else remembers more...</p>]]></description>
			<category>Tialuvslotto</category>
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			<title>Goose Egg System</title>
			<link>https://www.lotterypost.com/thread/281937</link>
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			<pubDate>Wed, 22 Oct 2014 12:47:44 GMT</pubDate>
			<dc:creator>SkyLine69</dc:creator>
			<description><![CDATA[<p>Can someone explain to me with examples what the Goise a Egg theory or system is? I&#x27;ve done back reading with tons of info but nothing that explains How to build the chart? What info goes in the charts etc....<br /><br />Thanks LP friends</p>]]></description>
			<category>SkyLine69</category>
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