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		<title>Reducing</title>
		<link>https://www.lotterypost.com/thread/284027</link>
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			<title>Reply #27</title>
			<link>https://www.lotterypost.com/thread/284027/3912855</link>
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			<pubDate>Fri, 26 Dec 2014 03:53:30 GMT</pubDate>
			<dc:creator>manual</dc:creator>
			<description><![CDATA[<p>Nice catch on the adjacent thing, I hadn&#x27;t noticed that. Might be worth looking into more.<br /><br />Still, it&#x27;s silly how it hits often enough even though the numbers don&#x27;t change, right? I thought it was weird so I wanted to get more opinions/testing on it. Thanks for the info</p>]]></description>
			<category>manual</category>
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			<title>Reply #26</title>
			<link>https://www.lotterypost.com/thread/284027/3908799</link>
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			<pubDate>Mon, 22 Dec 2014 20:54:48 GMT</pubDate>
			<dc:creator>onlymoney</dc:creator>
			<description><![CDATA[<p>This is an update for Florida. I&#x27;m still waiting for the numbers in the 6 line to show.<br /><br />Since my last post, there have been a couple of more hits.<br /><br />I also noticed something else. A lot of the new hits are showing on the chart adjacent to an existing winner. As an example, look at the recent winner 457. It is located right next to the 417. So the next time there&#x27;s a double 00, I may play the adjacent numbers to 097, like 099. Another example is, if a double 11 shows, I may play the adja... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/284027/3908799">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>onlymoney</category>
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			<title>Reply #25</title>
			<link>https://www.lotterypost.com/thread/284027/3903770</link>
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			<pubDate>Thu, 18 Dec 2014 20:40:48 GMT</pubDate>
			<dc:creator>manual</dc:creator>
			<description><![CDATA[<p>heh, believe it or not, I&#x27;m doing that right now. I&#x27;ve got to where it inserts the 120 combinations into a table. From there, I&#x27;ll play with that data to see which of each set of 120 combinations hit. Then try to figure out why or at the least, a common denominator that hits the most... As always, it&#x27;s a work in progress.</p>]]></description>
			<category>manual</category>
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			<title>Reply #24</title>
			<link>https://www.lotterypost.com/thread/284027/3903759</link>
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			<pubDate>Thu, 18 Dec 2014 20:32:47 GMT</pubDate>
			<dc:creator>jimjwright</dc:creator>
			<description><![CDATA[<p>As a test when a double hits instead of using whatever formula you currently are using to generate your 20 combinations what if you instead took the last 6 unique digits that have hit and box them into their 20 combinations. Those will equate to 120 straight combinations. If your formula outperforms that algorithm for all states over a statistically significant number of years then you have indeed found a killer formula.<br /><br />Jimmy</p>]]></description>
			<category>jimjwright</category>
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			<title>Reply #23</title>
			<link>https://www.lotterypost.com/thread/284027/3903749</link>
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			<pubDate>Thu, 18 Dec 2014 20:27:03 GMT</pubDate>
			<dc:creator>manual</dc:creator>
			<description><![CDATA[<p>Honestly don&#x27;t know. Didn&#x27;t look into that at the time because the numbers weren&#x27;t high... Wish I had kept that version of the script...</p>]]></description>
			<category>manual</category>
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			<title>Reply #22</title>
			<link>https://www.lotterypost.com/thread/284027/3903737</link>
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			<pubDate>Thu, 18 Dec 2014 20:21:37 GMT</pubDate>
			<dc:creator>jimjwright</dc:creator>
			<description><![CDATA[<p>For those horrible hit percentages how many straight combinations do those 20 box combinations equate to? If its less than 120 then I would expect them to perform worse than every 19.75 draws.<br /><br />Jimmy</p>]]></description>
			<category>jimjwright</category>
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			<title>Reply #21</title>
			<link>https://www.lotterypost.com/thread/284027/3903729</link>
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			<pubDate>Thu, 18 Dec 2014 20:15:55 GMT</pubDate>
			<dc:creator>manual</dc:creator>
			<description><![CDATA[<p>I can show you combinations that have a horrible hit percentage. I&#x27;ve run a lot of tests but I think one was in the teens.</p>]]></description>
			<category>manual</category>
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			<title>Reply #20</title>
			<link>https://www.lotterypost.com/thread/284027/3903713</link>
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			<pubDate>Thu, 18 Dec 2014 20:05:53 GMT</pubDate>
			<dc:creator>jimjwright</dc:creator>
			<description><![CDATA[<p>The math says that any randomly selected 20 single box combinations that equate to 120 straight combinations should hit within 19.75 draws 92% of the time. Shouldn&#x27;t matter if a double hit or not as a trigger.<br /><br />Jimmy</p>]]></description>
			<category>jimjwright</category>
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			<title>Reply #19</title>
			<link>https://www.lotterypost.com/thread/284027/3903593</link>
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			<pubDate>Thu, 18 Dec 2014 18:40:30 GMT</pubDate>
			<dc:creator>manual</dc:creator>
			<description><![CDATA[<p>This is the other example, using 20 sets. Not sure why this works so well but it does. Again, it relies on doubles. Once a double hits, you do a workout that gives you twenty sets. One of those numbers will hit, typically boxed, within 10 days (or twenty draws) 91% of the time. I&#x27;ve tested twenty years worth of lottery results for FL and varying amount of time for a few other states (GA, NY, NC, MI, TX) with similar results. Except for CA, that state had a massive hike in # of doubles, need to l... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/284027/3903593">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>manual</category>
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			<title>Reply #18</title>
			<link>https://www.lotterypost.com/thread/284027/3902226</link>
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			<pubDate>Wed, 17 Dec 2014 19:32:47 GMT</pubDate>
			<dc:creator>Igamble</dc:creator>
			<description><![CDATA[<p>I think if you want to b informative with your method we can find it under your posts...why i have to waste a few seconds becouse of your degree of certainty belief which is worthless..i actually know the guy a little more who invented this 85% BS(it works in 15% of cases and thats not gopd enough !!!) and he is trying to hard but he is good in certain aspects of the game...and i can defineyly tell you ...it is crap.<br /><br />the DOC misleading parameter can stay in maybe 15-35% of cases at 99.999999... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/284027/3902226">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Igamble</category>
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			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/284027/3902142</link>
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			<pubDate>Wed, 17 Dec 2014 18:23:26 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>Lets use this chart to illustrate &#x27;next position 1 +10P2&#x27; ideal<br /><br />digit prediction points<br /><br />0 7,8<br /><br />1 0,6<br /><br />3 7,6<br /><br />2 9,3<br /><br />4 8,9<br /><br />5 2,1<br /><br />6 3,9<br /><br />7 5,4<br /><br />8 9,2<br /><br />9 6,1<br /><br />FL<br /><br />Drawing Date Pick 3 Pick 4<br /><br />Midday Evening Midday Evening<br /><br />Tue, Dec 16, 2014 4-6-0 6-6-2 5-5-3-0 8-5-8-4<br /><br />Mon, Dec 15, 2014 2-8-6 7-4-2 9-3-5-5 9-6-2-6<br /><br />Sun, Dec 14, 2014 2-4-4 9-7-3 5-8-0-8 2-1-7-6<br /><br />Sat, Dec 13, 2014 5-9-8 6-2-1 9-4-2-5 2-7-5-0<br /><br />Fri, Dec 12, 2014 3-1-3 0-1-9 9-0-2-0... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/284027/3902142">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/284027/3902119</link>
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			<pubDate>Wed, 17 Dec 2014 18:02:13 GMT</pubDate>
			<dc:creator>onlymoney</dc:creator>
			<description><![CDATA[<p>The question marks show up when I copy and pasta.</p>]]></description>
			<category>onlymoney</category>
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			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/284027/3902105</link>
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			<pubDate>Wed, 17 Dec 2014 17:51:01 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>NB For strategic wager with ROI in mind, setting N=10 is not big deal so far as &#x27; degree of certainty&#x27; is above 50%, ponder on this if you have time.<br /><br />I recalled your &#x27; deviation&#x27; system a while ago with 27 picks, which was pretty much for Straight betting, so I presumed analysing digits for position 1 and 2 wouldn&#x27;t be an issue.Imagine having a code that can predict the &#x27; next exact pairs&#x27; in range of 10 draws, this will indicate a reduction to just 20 picks for straight bet.<br /><br />I started thi... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/284027/3902105">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/284027/3901999</link>
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			<pubDate>Wed, 17 Dec 2014 16:34:30 GMT</pubDate>
			<dc:creator>manual</dc:creator>
			<description><![CDATA[<p>Depend on how you interpret the hit ratio, &#x27;15 doubles for 11 hits&#x27; is just observation not a playable scenario.If the patterns has time frame from one to twenty draws for a hit, how do you correlate the 11 hits? I may pick a pattern and wage for 10 draws and miss most of 11 hits or may change a pattern each double trigger and still lose money.<br /><br />Keep in mind, I&#x27;m saying this method is a system. It&#x27;s just a method to reduce numbers. I&#x27;m working on my &#x27;system&#x27; in a programming approach called Ag... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/284027/3901999">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>manual</category>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/284027/3901510</link>
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			<pubDate>Wed, 17 Dec 2014 04:38:00 GMT</pubDate>
			<dc:creator>grwurston</dc:creator>
			<description><![CDATA[<p>Unless you intend on playing in other states, I wouldn&#x27;t worry about that. What works in your state, may not work in mine and vice versa. Just try to perfect it for where you are going to play most often. Cool system</p>]]></description>
			<category>grwurston</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/284027/3901431</link>
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			<pubDate>Wed, 17 Dec 2014 03:22:42 GMT</pubDate>
			<dc:creator>onlymoney</dc:creator>
			<description><![CDATA[<p>Tue, Dec 16, 2014 4-6-0 6-6-2<br /><br />Double six evening draw in Florida.<br /><br />Next few days,<br /><br />6: 684, 634, 614, 638, 654, 624, 618, 613, 644, 698</p>]]></description>
			<category>onlymoney</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/284027/3901209</link>
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			<pubDate>Wed, 17 Dec 2014 00:40:57 GMT</pubDate>
			<dc:creator>mmx1</dc:creator>
			<description><![CDATA[<p>I am not talking about your 1st post, but next one I replied to.<br /><br />First one is completely fine, but 2nd one has nothing to do with his strategy and testing his strategy in other states, he is looking for.</p>]]></description>
			<category>mmx1</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/284027/3901206</link>
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			<pubDate>Wed, 17 Dec 2014 00:39:55 GMT</pubDate>
			<dc:creator>SergeM</dc:creator>
			<description><![CDATA[<p>WB Manual<br /><br />Have you tried to program differently? The regular way is not to follow if you run out of memory. I don&#x27;t really do pick 3, but found that several ways of programming just fail in cases. In one case Excel beats regular OOP. For pick 3 I never considered boxed, I&#x27;d rather play couples as alternative. Can you score on front or rear couples, not boxed</p>]]></description>
			<category>SergeM</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/284027/3901159</link>
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			<pubDate>Wed, 17 Dec 2014 00:14:50 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>I don&#x27;t understand your post, the addressee of my post, Manual ,has not complained or deemed it abusive, so why this comment from you?<br /><br />NB I want you to consider this when convenient, If you can predict 2 digits for position 1 for next 5 draws with NP2, you&#x27;ll hit straight most of the time, the only variable for reduction is N, P is your permutation for a repeat digit. Everybody approaches prediction different, some by stats and tracking, my approach is conceptual and assumptions, I think we c... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/284027/3901159">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/284027/3901139</link>
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			<pubDate>Tue, 16 Dec 2014 23:58:18 GMT</pubDate>
			<dc:creator>onlymoney</dc:creator>
			<description><![CDATA[<p>Florida,<br /><br />Sun, Dec 14, 2014 2-4-4<br /><br />Tue, Dec 16, 2014 4-6-0<br /><br />4: 460, 450, 436, 430, 466, 456, 457, 417, 492, 432</p>]]></description>
			<category>onlymoney</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/284027/3901090</link>
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			<pubDate>Tue, 16 Dec 2014 23:19:33 GMT</pubDate>
			<dc:creator>mmx1</dc:creator>
			<description><![CDATA[<p>adobea78<br /><br />What is the reason for posting your strategy in Manual&#x27;s thread as well?<br /><br />Is there any connection (anything common) between his method and yours?<br /><br />This is what he wants:<br /><br />The reason I&#x27;m posting is I&#x27;m curious if the same set works for other states. I just don&#x27;t have time to test a bunch of states myself. If anyone feels like testing their state, please post the results here. I don&#x27;t need exact percentages but if you could give me a general idea of how good/bad it worked for you... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/284027/3901090">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>mmx1</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/284027/3900940</link>
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			<pubDate>Tue, 16 Dec 2014 21:12:54 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>FL<br /><br />Drawing Date Pick 3 Pick 4<br /><br />Midday Evening Midday Evening<br /><br />Tue, Dec 16, 2014 4-6-0 5-5-3-0<br /><br />Mon, Dec 15, 2014 2-8-6 7-4-2 9-3-5-5 9-6-2-6<br /><br />Sun, Dec 14, 2014 2-4-4 9-7-3 5-8-0-8 2-1-7-6<br /><br />Sat, Dec 13, 2014 5-9-8 6-2-1 9-4-2-5 2-7-5-0<br /><br />Fri, Dec 12, 2014 3-1-3 0-1-9 9-0-2-0 4-9-3-3<br /><br />Thu, Dec 11, 2014 6-6-8 1-7-9 5-2-6-9 3-7-5-4<br /><br />Wed, Dec 10, 2014 9-2-8 4-2-1 8-0-7-7 2-8-8-6<br /><br />Tue, Dec 9, 2014 1-4-7 5-2-5 1-1-9-2 7-8-5-3<br /><br />Mon, Dec 8, 2014 3-3-7 8-3-5 7-2</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/284027/3900913</link>
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			<pubDate>Tue, 16 Dec 2014 20:44:05 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>Depend on how you interpret the hit ratio, &#x27;15 doubles for 11 hits&#x27; is just observation not a playable scenario.If the patterns has time frame from one to twenty draws for a hit, how do you correlate the 11 hits? I may pick a pattern and wage for 10 draws and miss most of 11 hits or may change a pattern each double trigger and still lose money.<br /><br />State tested Tx(176,492) TN(745,430) VA, Ark, FL(460, only hit),IL(539),IND(631) MO(639), MD(921,210), most of the hits has long time frame even for a... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/284027/3900913">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/284027/3900879</link>
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			<pubDate>Tue, 16 Dec 2014 20:02:23 GMT</pubDate>
			<dc:creator>manual</dc:creator>
			<description><![CDATA[<p>Right, I&#x27;m not playing it because it hits more boxed than straight. I built it based on FL&#x27;s data, with no guarantee it would work with other states, I was just curious so I made this post. My current strategy is to find out how much the numbers can be reduced and still keep a high hit percentage. For example, I can give you a pattern that uses 20 sets and will hit boxed within ten days 91% of the time. That&#x27;s not tracking anything. No VTracs, no sums, no outs, etc. A double hits, do a quick wor... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/284027/3900879">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>manual</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/284027/3900814</link>
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			<pubDate>Tue, 16 Dec 2014 19:11:59 GMT</pubDate>
			<dc:creator>onlymoney</dc:creator>
			<description><![CDATA[<p>Nice Job,<br /><br />Florida,<br /><br />0: 089, 039, 058, 019, 049, 088, 059, 048, 099, 079<br /><br />1: 109, 129, 102, 182, 169, 176, 112, 178, 137, 147<br /><br />2: 268, 208, 210, 218, 230, 260, 258, 200, 263, 288<br /><br />3: 396, 376, 316, 346, 397, 395, 385, 315, 398, 391<br /><br />4: 460, 450, 436, 430, 466, 456, 457, 417, 492, 432<br /><br />5: 597, 567, 569, 537, 547, 506, 583, 513, 543, 541<br /><br />6: 684, 634, 614, 638, 654, 624, 618, 613, 644, 698<br /><br />7: 734, 784, 714, 738, 731, 764, 754, 716, 702, 774<br /><br />8: 861, 801, 851, 836, 856, 86... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/284027/3900814">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>onlymoney</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/284027/3900784</link>
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			<pubDate>Tue, 16 Dec 2014 18:42:11 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>Tested 20 draw range for ten States and is not working, the box bet makes it a losing strategy. What&#x27;s the ideal behind those patterns? Try analyzing positions 1 and 2 as &#x27; pattern finder&#x27; for just 20 picks for only exact bets.</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/284027/3900620</link>
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			<pubDate>Tue, 16 Dec 2014 16:26:22 GMT</pubDate>
			<dc:creator>Igamble</dc:creator>
			<description><![CDATA[<p>Nice !i like it and i can double check on certain parameters.So is Good chart for someone who knows how to use it !not so helpfull for regualr player since is box play ,draw times 0-10 draws,most the time less then 7 draws i noticed here in Nj after double hits.<br /><br />Keep up the good work !and build yourself a more powerfull computer .</p>]]></description>
			<category>Igamble</category>
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			<title>Reducing</title>
			<link>https://www.lotterypost.com/thread/284027</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/284027</guid>
			<pubDate>Tue, 16 Dec 2014 15:31:46 GMT</pubDate>
			<dc:creator>manual</dc:creator>
			<description><![CDATA[<p>Since finding a pattern that worked 64% (10 sets, 10 days) of the time, I really started hitting that hard. I kept doing the workout, one by one, to find a better pattern. I stumbled on two. The first is a twenty number system that hits 91% (tested 5 years) of the time. The other is a ten number system, if played for ten days, would hit 72% (tested over five years) of the time. So finding the percentage could get that high for a sure fire, no bias needed method. I wanted to see what was the best... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/284027">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>manual</category>
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