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		<title>Bit Picking</title>
		<link>https://www.lotterypost.com/thread/310860</link>
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		<description>Lottery Post Forum Topic: Bit Picking</description>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/310860/5002443</link>
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			<pubDate>Wed, 01 Mar 2017 02:16:13 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>I&#x27;ve mentioned picking by bits as the foundation for developing a strategy to pick a winning set of numbers, here is a walk through on developing the foundation of a strategy for picking numbers this way. For this example I will use a P5B30 game. In this game there 142,506 number combinations. This means it will require 18 bits in order to generate all of the possible number combinations.<br /><br />It is important to keep in mind that 2^18 = 262,144 so that means that there are some combinations of bit... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310860/5002443">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Novan60</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/310860/5000695</link>
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			<pubDate>Mon, 27 Feb 2017 20:10:02 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>BIT IAR is a name that I made up to define what I was trying to accomplish with this strategy. Bit Blocks would probably be a more appropriate name but I had already used that name for a different strategy. I try to be descriptive in my strategy names so that when I look back to an old strategy I can recall what I was trying to accomplish without having to work my way through the code or write extensive notes.<br /><br />Converting a set of numbers to bits was my first exploration into a new strategy in... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310860/5000695">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Novan60</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/310860/5000517</link>
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			<pubDate>Mon, 27 Feb 2017 17:20:36 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>Novan60<br /><br />Did you ever try cutting down your bits then use a method similar to the way resistor color coding works. Using multiplier bits<br /><br />for millions, thousands hundreds etc... and a division bit. I have worked on several different methods but have yet to put any<br /><br />of them into a completed software package. I am not familiar with the BIT IAR so maybe you have considered this already.<br /><br />The things you mentioned above would be nice but in the end you can&#x27;t shorten the odds. It&#x27;s possib... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310860/5000517">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/310860/5000107</link>
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			<pubDate>Mon, 27 Feb 2017 05:48:49 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>This is a nice idea, but in general I have tried to move away from any strategies that involve picking 1 out of X numbers. While I was quite enthusiastic about picking by bits I did eventually move on from it because trying to accurately guess 41 yes/no values proved too challenging. The reason why i posted it is because it might spark an idea in someone else that takes them down a completely different path.<br /><br />One of the reasons why I started using what I refer to as the BIT IAR method was beca... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310860/5000107">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Novan60</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/310860/5000028</link>
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			<pubDate>Mon, 27 Feb 2017 04:00:19 GMT</pubDate>
			<dc:creator>bobby623</dc:creator>
			<description><![CDATA[<p>Might I suggest you take a step back and consider an alternative approach.<br /><br />Choose one drawing.<br /><br />Track data for this one drawing only.<br /><br />For example, I play Mega Millions only on Friday. So, I only track Friday drawings.<br /><br />The Tuesday drawing is ignored.<br /><br />Basic outline:<br /><br />Divide the game into 8 Decades.<br /><br />A thru H<br /><br />R for integer 80<br /><br />etc<br /><br />Create an Alpha Signature for each 10 integers per Decade per drawing.<br /><br />4.9.13.14.27.28.35.39.48.50 = AABBCCDDEF<br /><br />You can track the... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310860/5000028">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>bobby623</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/310860/4999962</link>
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			<pubDate>Mon, 27 Feb 2017 02:36:42 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>The bias is not in the locating the patterns. The bias comes into play when it comes time to select the numbers as almost every strategy is about limiting choice to the smallest set of numbers with the highest probability of appearing together.<br /><br />For example if a strategy produces a number like 1,2,3,4,28 the average person will be hesitant to play that number because the odds of four sequential numbers appearing together in the same drawing offends our senses. So if I was using my strategy to</p>]]></description>
			<category>Novan60</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/310860/4999812</link>
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			<pubDate>Mon, 27 Feb 2017 00:48:33 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>Seeing these patterns most of my effort focused on identifying potential numbers based on three basic statistics<br /><br />How bias can one be in locating these patterns? and how do connect the above statement with the next:<br /><br />The more I continued to experiment the more I came to dislike the notion of picking by number. There were just too many variables as well as a certain amount of human bias regarding certain number sequences so I began focusing on methods that provided me with little to no insigh... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310860/4999812">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/310860/4999658</link>
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			<pubDate>Sun, 26 Feb 2017 22:30:53 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>I originally started with an Access Database as that was all that I had available to me for storing, querying the data and generating play slips. Eventually I graduated to a combination of SQL Server and VB programming in Visual Studio which offers a lot more flexibility.</p>]]></description>
			<category>Novan60</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/310860/4997921</link>
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			<pubDate>Sat, 25 Feb 2017 11:58:09 GMT</pubDate>
			<dc:creator>Gambler667</dc:creator>
			<description><![CDATA[<p>Welcome to LP!<br /><br />Gambler667</p>]]></description>
			<category>Gambler667</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/310860/4997909</link>
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			<pubDate>Sat, 25 Feb 2017 11:40:24 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>I think you might be my long lost twin, Welcome to LP and love your post.<br /><br />RL</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/310860/4997683</link>
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			<pubDate>Sat, 25 Feb 2017 03:53:13 GMT</pubDate>
			<dc:creator>winsumloosesum</dc:creator>
			<description><![CDATA[<p>Thanks for your information.<br /><br />What program are you using</p>]]></description>
			<category>winsumloosesum</category>
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			<title>Bit Picking</title>
			<link>https://www.lotterypost.com/thread/310860</link>
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			<pubDate>Fri, 24 Feb 2017 23:23:57 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>I&#x27;m not much of a gambler, but for whatever reason the NY Pick 10 (Keno) game caught my attention way back in 2001. I was convinced that I could crack the code and set about attempting to do so by doing the computer equivalent of counting on my fingers as I am no mathematician, but had access to plenty of computing power and storage.<br /><br />16 years later I still have not cracked the code, but I am way ahead versus the amount of money I have put in. I&#x27;ve spent most of the last 16 years living outsid... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310860">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Novan60</category>
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