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		<title>Visual Basic Programing and Math</title>
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			<title>Reply #20</title>
			<link>https://www.lotterypost.com/thread/310911/5017429</link>
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			<pubDate>Sun, 12 Mar 2017 22:40:44 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>That is Keno. If you are playing to match 10 numbers there are 184,756 potential winning combinations each drawing from 5,720,645,481,903 ten digit combinations. In short your odds are 1 in 30,963,246 of picking the correct 10 digits.<br /><br />At first seems like some pretty generous payouts for getting 9 out of 10 numbers although when I look at the odds of 1 in 486,565 they are on par with a pick 5 game here which has about the same payout.<br /><br />If you want to look at historical data just store the 2... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310911/5017429">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Novan60</category>
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			<title>Reply #19</title>
			<link>https://www.lotterypost.com/thread/310911/5017375</link>
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			<pubDate>Sun, 12 Mar 2017 21:36:57 GMT</pubDate>
			<dc:creator>mirapep</dc:creator>
			<description><![CDATA[<p></p>]]></description>
			<category>mirapep</category>
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			<title>Reply #18</title>
			<link>https://www.lotterypost.com/thread/310911/5017360</link>
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			<pubDate>Sun, 12 Mar 2017 21:16:01 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>The way NY Pick 10 works is that there are 80 numbers. They choose 20 numbers each drawing. The prizes are:<br /><br />0 out of 10 - $4.00 6 out of 10 - $10.00 7 out of 10 - $40.00 8 out of 10 - $300.00 9 out of 10 - $6,000.00 10 out of 10 - $500,000.00<br /><br />Every day there are 184,756 different ways to match 10 of the 20 numbers that were picked.<br /><br />If I stored all 184,756 combinations for each drawing it would take up a massive amount of space in my database. While I do have the space to store that da... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310911/5017360">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Novan60</category>
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			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/310911/5016962</link>
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			<pubDate>Sun, 12 Mar 2017 13:57:03 GMT</pubDate>
			<dc:creator>Sunglasses</dc:creator>
			<description><![CDATA[<p></p>]]></description>
			<category>Sunglasses</category>
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			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/310911/5016790</link>
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			<pubDate>Sun, 12 Mar 2017 09:40:51 GMT</pubDate>
			<dc:creator>mirapep</dc:creator>
			<description><![CDATA[<p>Therefore, is crucial to understand well your method. NY Lottery has 20 numbers from 80. The winning ticket numbers are 10 of 20. Your method studies the 184.756 combinations of 10 to 20. But, in another post in the forum lottery system, rightly you write how to choose 20 numbers out of 80. I can not understand ....<br /><br />In Italy there is a similar lottery, 20 of 90 numbers that are drawn every five minutes. You can play tickets from 1 up to number 10 on the 20 winning numbers drawn. A winning num... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310911/5016790">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>mirapep</category>
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			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/310911/5016348</link>
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			<pubDate>Sat, 11 Mar 2017 21:19:22 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>Necessity is the mother of invention.<br /><br />Where we differ is that I had no idea what Lexicographical Ordering was until you mentioned it.<br /><br />When I first started down this road I did look into learning some advanced math to try and assist me, but was overwhelmed by all of the foundational math I was going to need to learn before I could get to anything useful for what I was trying to accomplish. In the end I just decided to figure it out as I went a long using the math that I knew. The price I p... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310911/5016348">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Novan60</category>
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			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/310911/5016331</link>
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			<pubDate>Sat, 11 Mar 2017 21:01:34 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>When I first started out I had no idea what classes were so I would copy the same code over and over again. It was not very efficient.<br /><br />Calls to classes and functions are not necessarily speed killers. In many instances it is much more efficient to call a function than to have to repeatedly copy the same code blocks throughout an application. Plus by using a class it ensures that each time I am performing the same set of calculations exactly the same way each time.<br /><br />The really big advantage</p>]]></description>
			<category>Novan60</category>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/310911/5015695</link>
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			<pubDate>Sat, 11 Mar 2017 10:15:54 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>Here is a picture of my matrix digit calculator that can calculate the stats for any digit 0 to 9 within any matrix up to a 9-99 for both decade<br /><br />and ones place digits. Takes a fraction of a second to run.<br /><br />Here is another pic of a matrix overall and positional number calculator.<br /><br />I have several tools that can convert a set to it&#x27;s lexicographical index or the lexicographical to a set. I mentioned before that we think<br /><br />alike. We both seem to have taken similar paths.</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/310911/5015651</link>
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			<pubDate>Sat, 11 Mar 2017 07:15:43 GMT</pubDate>
			<dc:creator>mirapep</dc:creator>
			<description><![CDATA[<p>Hi, I wrote that I&#x27;m not a professional programmer. However I believe that many requests for external functions to the calculation routines are bad for the execution speed. Also, what do you need software that does those investigations? In the web there are many free software that are already running this !!<br /><br />I use my programs to simulate game choices and check how many times have been winning, etc ....</p>]]></description>
			<category>mirapep</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/310911/5012717</link>
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			<pubDate>Wed, 08 Mar 2017 22:35:05 GMT</pubDate>
			<dc:creator>mirapep</dc:creator>
			<description><![CDATA[<p>I&#x27;m sorry I&#x27;m out for two days</p>]]></description>
			<category>mirapep</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/310911/5012409</link>
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			<pubDate>Wed, 08 Mar 2017 17:39:18 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>I guess my pointy is why not just write the program to calculate this data real time as needed instead of storing the full data</p>]]></description>
			<category>Novan60</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/310911/5012010</link>
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			<pubDate>Wed, 08 Mar 2017 11:14:21 GMT</pubDate>
			<dc:creator>mirapep</dc:creator>
			<description><![CDATA[<p>Well, unfortunately the translation from English into Italian does not make such a simple technical dialogue. My story lottery is contained in a txt file. When I open my application is loaded in a variable and from here all my research. Of a history of 5000 drawings takes a few seconds to search for sums, hot, cold and etc ... .. And if I need to save this data, I create a text file.<br /><br />Regarding the virtual archives, use a string of 90 numbers because many are those from which they are drawn 5</p>]]></description>
			<category>mirapep</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/310911/5011992</link>
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			<pubDate>Wed, 08 Mar 2017 09:59:18 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>I must admit that I am not certain what you are trying to accomplish. For instance why does your virtual historical data needs to contain all 90 numbers?<br /><br />With the pick 10 if I were to store every combination of 10 digit winning combinations I would need to save 184,756 rows of data for every single drawing. Instead what I do is store is the 20 winning numbers and then convert the winning combinations as I need them. the process to convert them faster than it would take to load them all into m... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310911/5011992">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Novan60</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/310911/5010666</link>
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			<pubDate>Tue, 07 Mar 2017 06:08:44 GMT</pubDate>
			<dc:creator>mirapep</dc:creator>
			<description><![CDATA[<p>Something about the virtual archives.<br /><br />For each draw, starting at 1 and up to 90 extraction and then start from 1,<br /><br />high to 5 numbers drawn the random number. In this way<br /><br />It creates a virtual extraction linked to the real one.<br /><br />In practice, imagine that the same extraction procedure of<br /><br />NY lottery is adopted in other 1000 or more states . You would have 1000 statistics<br /><br />and to compare different hot and cold numbers for example.<br /><br />Then to extrapolate the most probable numbers you mu... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310911/5010666">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>mirapep</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/310911/5010641</link>
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			<pubDate>Tue, 07 Mar 2017 05:35:10 GMT</pubDate>
			<dc:creator>mirapep</dc:creator>
			<description><![CDATA[<p>Private Sub Main()<br /><br />frmSplash.Show<br /><br />frmSplash.Refresh<br /><br />Dim y1 As Long, y As Long, temp2 As String<br /><br />temp2 = c:\temp1\Arfitlotto + .dat &#x27; This routine for virtual history data.This file is a random sequence 1 to 90 for<br /><br />Open temp2 For Binary As #4 &#x27; create 10000 virtual history data.<br /><br />For y1 = 1 To 10000<br /><br />For y = 1 To 90<br /><br />Get #4, , x(y1, y)<br /><br />Next<br /><br />Next<br /><br />Close #4<br /><br />Dim l As Single, a As String, FileLength<br /><br />Dim lunrec As Double, ruota, posizione, indice, numtmp(1 To 5... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310911/5010641">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>mirapep</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/310911/5010056</link>
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			<pubDate>Mon, 06 Mar 2017 20:18:35 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>With the latest version of Visual Studio you would still be able to program in VB and it will import your current projects (be sure to make backups). Some syntax has changed and new functionality has been added, but the core of it is essentially the same and well with the upgrade.<br /><br />Unfortunately there is no way to predict what the winning number for a specific drawing is going to be. The only thing you can really do is look for high probability patterns that limit your choices to a number of c... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310911/5010056">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Novan60</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/310911/5009951</link>
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			<pubDate>Mon, 06 Mar 2017 18:38:50 GMT</pubDate>
			<dc:creator>mirapep</dc:creator>
			<description><![CDATA[<p>Thanks for your kind response. I worked a lot on its own to understand VB6 and switch to other programming language ............ ..Bhum! I have tried many strategies but in the end I&#x27;m giving up. There is no way to win on the bench. I also built virtual archives to multiply favorable assumptions of play.<br /><br />In short, I would only predict a number but any bet progression does not work. A single number pays 1 to 11 the bet against a likely favorable than 1/18.<br /><br />He was curious about his strategy... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310911/5009951">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>mirapep</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/310911/5009920</link>
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			<pubDate>Mon, 06 Mar 2017 18:12:20 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>You should get away from VB6 and upgrade to the latest version of Visual Studio so that you can leverage the functionality in some of the more recent Frameworks. More importantly the full feature version of Visual Studio is now free.<br /><br />As for what you are trying to accomplish I am curious as to why you feel the need to run through all 43,949,268 combinations of numbers. Interestingly enough this was the same path that I started down in my early endeavors I thought that in order to find the winn... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310911/5009920">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Novan60</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/310911/5009495</link>
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			<pubDate>Mon, 06 Mar 2017 12:34:00 GMT</pubDate>
			<dc:creator>mirapep</dc:creator>
			<description><![CDATA[<p>Hi Novan60, I use VB6 for my study Italian lottery. I&#x27;m no expert, and so far I have not found the web VB source code for the study of lottery combinations. Millions of combinations in a pick 5 out of 90 lottery requires a lot of processing time if you use it for next cycles. Is there a faster way? I read the tartaglia triangle and use of binary numbers ...... ..I can you help?<br /><br />Cordiality</p>]]></description>
			<category>mirapep</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/310911/5000771</link>
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			<pubDate>Mon, 27 Feb 2017 21:50:35 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>While trying to find trends one of the things I wanted to be to do was to know what the number value represented a set of numbers. For instance, in a pick 5 out of 30 1,2,3,4,5 would be represented as 1, 26,27,28,29,30 would be 142506. Those are easy, the problem was getting all values in between. I also needed to make sure that if I picked a value that I could then get the number set from that value.<br /><br />The following code is a sample of the class library that I used to accomplish this.<br /><br />Publi... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/310911/5000771">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Novan60</category>
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			<title>Visual Basic Programing and Math</title>
			<link>https://www.lotterypost.com/thread/310911</link>
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			<pubDate>Mon, 27 Feb 2017 00:14:58 GMT</pubDate>
			<dc:creator>Novan60</dc:creator>
			<description><![CDATA[<p>When I first started exploring trends in lottery numbers I knew nothing about calculating probabilities and was a novice coder. When I turned to the internet to help with the math and coding there was not a whole lot available. Most of the code snippets out there referred to business use case scenarios and even when I did find math online that could potentially help me with my quest it was often quite difficult to figure out how to translate it into usable code. In the end, I was left to figure</p>]]></description>
			<category>Novan60</category>
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