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		<title>RNG (Random Number Generator) for 5 of 11 game</title>
		<link>https://www.lotterypost.com/thread/311068</link>
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		<description>Lottery Post Forum Topic: RNG (Random Number Generator) for 5 of 11 game</description>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/311068/5005415</link>
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			<pubDate>Fri, 03 Mar 2017 05:08:29 GMT</pubDate>
			<dc:creator>jackpotismine</dc:creator>
			<description><![CDATA[<p>Each play costs 2 yuan which is 0.2899 (29 cents USD)<br /><br />If you play box which is what I always play the prize payout are:<br /><br />3 of 5 box wins you 19 yuan<br /><br />4 of 5 box wins you 78 yuan<br /><br />5 of 5 box wins you 540 yuan<br /><br />There&#x27;s more but this is what I play.</p>]]></description>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/311068/5004928</link>
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			<pubDate>Thu, 02 Mar 2017 22:05:57 GMT</pubDate>
			<dc:creator>Sunglasses</dc:creator>
			<description><![CDATA[<p>What is the cost, what are the payouts? How much in euro or USD?<br /><br />Looks like fun to play</p>]]></description>
			<category>Sunglasses</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/311068/5004610</link>
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			<pubDate>Thu, 02 Mar 2017 16:56:06 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>I just looked at he website and see it&#x27;s a single digit game, the program I had was for number games.<br /><br />RL</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/311068/5004605</link>
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			<pubDate>Thu, 02 Mar 2017 16:52:53 GMT</pubDate>
			<dc:creator>RL-RANDOMLOGIC</dc:creator>
			<description><![CDATA[<p>JPM<br /><br />I wrote one several years ago that I called a SRNG, Smart-RNG that some claimed worked well. One of the analysis it<br /><br />used was positional tracking. It would try to reduce the list of numbers for each position based on the last 20 games<br /><br />or so. I can&#x27;t remember exactly but the number was generated randomly but had to go through a sort of filtering<br /><br />process before it was accepted or rejected. It was very simple but some claimed it worked well for them. I will look<br /><br />around and see if... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/311068/5004605">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>RL-RANDOMLOGIC</category>
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			<title>RNG (Random Number Generator) for 5 of 11 game</title>
			<link>https://www.lotterypost.com/thread/311068</link>
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			<pubDate>Thu, 02 Mar 2017 08:06:50 GMT</pubDate>
			<dc:creator>jackpotismine</dc:creator>
			<description><![CDATA[<p>We have a game here in China that is a 5 of 11. The game is drawn every 11 minutes. They use a RNG to draw the numbers. Here is the website so you get the idea.<br /><br />http://www.yntc8.cn/datachart/TcDataChart5.aspx<br /><br />You can play it straight or box. My question is: Is there a RNG that allows you to input the history of the numbers before it generates a RNG based on the history that is inputted? I&#x27;ve seen RNG apps bout none let&#x27;s you insert prior history. Any suggestion would be appreciated. Hope t... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/311068">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>jackpotismine</category>
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