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		<title>After &#x22;Numbers from Image(Sight)&#x22;, Numbers from Sound would be the next logical thing</title>
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		<description>Lottery Post Forum Topic: After &#x22;Numbers from Image(Sight)&#x22;, Numbers from Sound would be the next logical thing</description>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/326445/5900567</link>
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			<pubDate>Sun, 14 Apr 2019 01:23:22 GMT</pubDate>
			<dc:creator>eddessaknight</dc:creator>
			<description><![CDATA[<p>Consider Classical &#x27;Father of Numbers&#x27;; Pythagoras<br /><br />Sound theory of harmony in Numbers, Hz plus associated Colors<br /><br />Pythagorean Sound Scale C = 512 Hz<br /><br />Color; Coral<br /><br />Check it out, many sound possibilities......<br /><br />Fortes Fortuna Harmonia Juvat</p>]]></description>
			<category>eddessaknight</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/326445/5900566</link>
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			<pubDate>Sun, 14 Apr 2019 01:22:54 GMT</pubDate>
			<dc:creator>cddvd</dc:creator>
			<description><![CDATA[<p>Sounds like a tedious process, but it it produces a hit then it&#x27;s all good.</p>]]></description>
			<category>cddvd</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/326445/5900432</link>
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			<pubDate>Sat, 13 Apr 2019 22:34:34 GMT</pubDate>
			<dc:creator>reddog</dc:creator>
			<description><![CDATA[<p>I got to playing around with a free site Clarallel.com where you can put words to notes and letters associated with those notes. Then I took those letters and went the Convert Words And Phrases to Lottery Numbers under Systems tab on Lottery Post and got some interesting results. example, I took the pick3 number that came out and spelled the words out on the music notes site then went to Convert Words and Phrases and picked my state and picked Pick3 and imputed those letters the music site gave</p>]]></description>
			<category>reddog</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/326445/5900177</link>
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			<pubDate>Sat, 13 Apr 2019 17:47:05 GMT</pubDate>
			<dc:creator>cddvd</dc:creator>
			<description><![CDATA[<p>right on...great job.<br /><br />If you read from live speakers then you&#x27;ve faced with the decision of how much/long of sample you need.<br /><br />So I just made mine load an mp3 and read the frequencies similar to pixel values except sound values.<br /><br />I moved on to generate my own wheels for jackpot games it deals with combination using python&#x27;s itertools so you might find that interesting to play around with too.</p>]]></description>
			<category>cddvd</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/326445/5899218</link>
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			<pubDate>Fri, 12 Apr 2019 19:01:28 GMT</pubDate>
			<dc:creator>cottoneyedjoe</dc:creator>
			<description><![CDATA[<p>It&#x27;s a neat idea and I don&#x27;t know a programmatic way to obtain a data stream from computer speakers either. Maybe there is a piece of hardware you can buy that does this.<br /><br />I did make a little program that takes any binary media file as in input and outputs pseudo-random looking lottery numbers for various games. It will accept files with extensions jpg, png, gif, bmp, tiff, mp3, ogg, mp4, wav, aac, pdf, ppt, and others. The only problem is it&#x27;s very slow if the file is over 2MB in size, so for... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326445/5899218">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>cottoneyedjoe</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/326445/5897806</link>
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			<pubDate>Thu, 11 Apr 2019 13:40:00 GMT</pubDate>
			<dc:creator>cddvd</dc:creator>
			<description><![CDATA[<p>Well I was thinking if random dot org uses atmospheric noises to generate random numbers, why can we use use noise to generate some numbers.<br /><br />While sounds like in a song has a pattern(s), The sum of their frequencies should be a large number when mod-ed with lottery range of numbers should be random enough.</p>]]></description>
			<category>cddvd</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/326445/5897770</link>
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			<pubDate>Thu, 11 Apr 2019 12:33:25 GMT</pubDate>
			<dc:creator>Todd</dc:creator>
			<description><![CDATA[<p></p>]]></description>
			<category>Todd</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/326445/5897756</link>
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			<pubDate>Thu, 11 Apr 2019 11:57:54 GMT</pubDate>
			<dc:creator>reddog</dc:creator>
			<description><![CDATA[<p>I am curious as to what was on your mind if you did use sound. What was going to be the key sound or sounds to produce the future numbers for any of the lottery games? That would have been interesting.</p>]]></description>
			<category>reddog</category>
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		<item>
			<title>After &#x22;Numbers from Image(Sight)&#x22;, Numbers from Sound would be the next logical thing</title>
			<link>https://www.lotterypost.com/thread/326445</link>
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			<pubDate>Thu, 11 Apr 2019 02:24:32 GMT</pubDate>
			<dc:creator>cddvd</dc:creator>
			<description><![CDATA[<p>I thought about getting amplitudes from the computer speakers to generate numbers (for lotteries).<br /><br />But after some research didn&#x27;t find any good way to grab sound from live speakers (at least not with javascript).<br /><br />If anything, it might just be like where you select an mp3 file (a song or whatever) and it&#x27;ll generate lottery numbers from that.<br /><br />What I really wanted was the ability to read live sounds coming out from speakers so that you could be playing a song on youtube and it would gener... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/326445">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>cddvd</category>
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