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		<title>Jackpot-Games Generic-Shift System</title>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/329536/6117088</link>
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			<pubDate>Sat, 23 Nov 2019 15:33:34 GMT</pubDate>
			<dc:creator>cddvd</dc:creator>
			<description><![CDATA[<p>here: http://bit.ly/2pIUWXF</p>]]></description>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/329536/6115574</link>
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			<pubDate>Thu, 21 Nov 2019 22:39:15 GMT</pubDate>
			<dc:creator>bazze</dc:creator>
			<description><![CDATA[<p>Where can we find this system</p>]]></description>
			<category>bazze</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/329536/6094816</link>
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			<pubDate>Wed, 30 Oct 2019 19:14:29 GMT</pubDate>
			<dc:creator>cddvd</dc:creator>
			<description><![CDATA[<p>Btw, Shift constant can be a negative number.</p>]]></description>
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			<title>Jackpot-Games Generic-Shift System</title>
			<link>https://www.lotterypost.com/thread/329536</link>
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			<pubDate>Wed, 30 Oct 2019 18:53:35 GMT</pubDate>
			<dc:creator>cddvd</dc:creator>
			<description><![CDATA[<p>This system (for Jackpot Games) is VERY simple.<br /><br />You simply use previous draw(s) for any jackpot game, and Add a constant Shift number.<br /><br />ie. if previous draw was like 1,2,3,4,5, a shift of 2 would give you 3,4,5,6,7.<br /><br />That&#x27;s it. The idea here is that we choose new numbers based on the same Deltas (The differences between our chosen numbers is the same as differences between previous draw data).<br /><br />The image below shows an example for Powerball using Shift constant of 13.</p>]]></description>
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