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		<title>Math behind a card trick</title>
		<link>https://www.lotterypost.com/thread/331161</link>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/331161/6217487</link>
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			<pubDate>Tue, 03 Mar 2020 05:48:46 GMT</pubDate>
			<dc:creator>cottoneyedjoe</dc:creator>
			<description><![CDATA[<p>it&#x27;s not too much trouble, I like these sorts of probability problems. I did 10 million simulations of a shuffled deck and got a success rate of 74.76% for your trick with wrap around, which makes sense in light of the probabilities of the jack-neighborhood sizes -- a 16-card jack-neighborhood size occurs in only about 31% of shuffles, while the average size is about 13.7 cards. I ran 5 million simulations to approximate the probabilities of getting all the different neighborhood sizes from a mi... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/331161/6217487">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>cottoneyedjoe</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/331161/6216286</link>
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			<pubDate>Mon, 02 Mar 2020 04:26:59 GMT</pubDate>
			<dc:creator>ScoobyDue</dc:creator>
			<description><![CDATA[<p>Wow<br /><br />That was way better of an explanation than I could have hoped for.<br /><br />Don&#x27;t work too hard to calculate all the answers. You&#x27;ve given me all I need to know.<br /><br />I was always fascinated by the math behind the challenge but could never put a pencil to it.</p>]]></description>
			<category>ScoobyDue</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/331161/6216035</link>
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			<pubDate>Sun, 01 Mar 2020 22:51:07 GMT</pubDate>
			<dc:creator>cottoneyedjoe</dc:creator>
			<description><![CDATA[<p>Letting the deck cycle through helps. Think of every jack as having a 4-card neighborhood. If the jacks are sufficiently far enough apart so that none of the neighborhoods overlap, then the maximum number of cards that can belong to a jack neighborhood is 16. That means the minimum number of cards that do not belong to a jack neighborhood is 32. Let&#x27;s call these cards the outskirts.<br /><br />The probability that none of the 6s are in a jack neighborhood is equal to the probability that all of them ar... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/331161/6216035">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>cottoneyedjoe</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/331161/6215940</link>
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			<pubDate>Sun, 01 Mar 2020 20:04:48 GMT</pubDate>
			<dc:creator>ScoobyDue</dc:creator>
			<description><![CDATA[<p>I guess I should&#x27;ve said it&#x27;s not infallible but I can&#x27;t figure out how to edit</p>]]></description>
			<category>ScoobyDue</category>
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			<title>Math behind a card trick</title>
			<link>https://www.lotterypost.com/thread/331161</link>
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			<pubDate>Sun, 01 Mar 2020 19:02:25 GMT</pubDate>
			<dc:creator>ScoobyDue</dc:creator>
			<description><![CDATA[<p>I saw a card trick once that was pretty cool.<br /><br />I&#x27;ve since used it hundreds of times to win free drinks at the bar and have often wondered about the mathematics behind the trick.<br /><br />It&#x27;s amazingly reliable but not fallible as I have had to buy a few drinks along the way.<br /><br />The trick goes like this:<br /><br />Take a shuffled deck and ask the participant to name 2 values of cards (suits do not matter).<br /><br />Let&#x27;s say Jack 6.<br /><br />You then predict that you will find their cards either right next to eac... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/331161">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>ScoobyDue</category>
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