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		<title>what are the best basic dynamic filters for lotteries?</title>
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			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/343621/7141953</link>
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			<pubDate>Tue, 27 Dec 2022 01:17:41 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello, RAV EN62 , perfect, congratulations, thank you! your private message box is full</p>]]></description>
			<category>dr san</category>
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			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/343621/7141699</link>
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			<pubDate>Mon, 26 Dec 2022 19:16:50 GMT</pubDate>
			<dc:creator>Raven62</dc:creator>
			<description><![CDATA[<p>5. Prime Count<br /><br />Determines how many Prime numbers can occur in a combination, If the combination does not match the set conditions will be filtered out.<br /><br />Prime numbers are numbers that have only 2 factors: 1 and themselves. For example, the first 5 prime numbers are 2, 3, 5, 7, and 11. By contrast, numbers with more than 2 factors are called composite numbers.<br /><br />11. Successive Groups<br /><br />Determines Successive Groups amount can occur in a combination, If the combination does not match t... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/343621/7141699">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Raven62</category>
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			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/343621/7140732</link>
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			<pubDate>Sun, 25 Dec 2022 05:04:54 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>ok RAV EN62 , PERFECT, conglatulations, thank you</p>]]></description>
			<category>dr san</category>
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			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/343621/7140635</link>
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			<pubDate>Sun, 25 Dec 2022 02:23:27 GMT</pubDate>
			<dc:creator>Raven62</dc:creator>
			<description><![CDATA[<p>Table of Contents:<br /><br />01. Odd Count<br /><br />02. Even Count<br /><br />03. High Count<br /><br />04. Low Count<br /><br />05. Prime Count<br /><br />06. Number Sum<br /><br />07. Average Value<br /><br />08. Unit Number Sum<br /><br />09. Unit Number Different Number<br /><br />10. Successive<br /><br />11. Successive Groups<br /><br />12. Odd Successive<br /><br />13. Even Successive<br /><br />14. Minimum Number<br /><br />15. Maximum Number<br /><br />16. First-Last Distance<br /><br />17. Max Distance<br /><br />18. Average Distance<br /><br />19. Different Distance<br /><br />20. Arithmetic Complex... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/343621/7140635">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Raven62</category>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/343621/7136020</link>
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			<pubDate>Sun, 18 Dec 2022 18:26:06 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>Ah, well there you go.<br /><br />Whatever we call it there are passive/constant/static numbers and patterns in the game.<br /><br />And whatever we call it there are dynamic/active/variable draws that determine winners.<br /><br />Okay, so we have a definition of the game. But I&#x27;m not seeing the corollary where one can filter in a winning combination.<br /><br />(Something to think about while I go ride my horse in Red Dead Redemption 2.......or not. Maybe I&#x27;ll just go moose hunting and forget it)<br /><br />G</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/343621/7135279</link>
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			<pubDate>Sat, 17 Dec 2022 20:21:58 GMT</pubDate>
			<dc:creator>ddude003</dc:creator>
			<description><![CDATA[<p>Constants aren&#x27;t and variables won&#x27;t -Murphy&#x27;s law</p>]]></description>
			<category>ddude003</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/343621/7135009</link>
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			<pubDate>Sat, 17 Dec 2022 13:39:33 GMT</pubDate>
			<dc:creator>AllenB</dc:creator>
			<description><![CDATA[<p>Perhaps you could share with us what you learned when you asked this question previously.<br /><br />Please include the approximate dates of your earlier research .</p>]]></description>
			<category>AllenB</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/343621/7134979</link>
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			<pubDate>Sat, 17 Dec 2022 12:46:12 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hell allen thanks for answering the post, this is what the forum is for, debating knowing that lotteries are random, but discovering a weak point<br /><br />in them, like rotating patterns in your cycle etc...<br /><br />good filtration makes a lot of difference,</p>]]></description>
			<category>dr san</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/343621/7134970</link>
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			<pubDate>Sat, 17 Dec 2022 12:04:02 GMT</pubDate>
			<dc:creator>AllenB</dc:creator>
			<description><![CDATA[<p>Doc, You amaze me sometimes. You are Definition of Non Confrontation. No matter what kind of response, you are always cordial. Always asking for more, or the same thing you probably asked before, over and over. You win the award for [Insert Pronoun] Congeniality.<br /><br />How about this for a start.<br /><br />A Static Filter is something about a Number that does not change. Odd or Even is an example.<br /><br />A Dynamic filter can change something about a Number after a Draw. Frequencies and Skips are examples.... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/343621/7134970">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>AllenB</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/343621/7134969</link>
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			<pubDate>Sat, 17 Dec 2022 12:03:49 GMT</pubDate>
			<dc:creator>Raven62</dc:creator>
			<description><![CDATA[<p>Maybe you should reread some of your old threads: You&#x27;ve been asking the same questions over and over again for years!<br /><br />https://www.lotterypost.com/thread/328230</p>]]></description>
			<category>Raven62</category>
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		<item>
			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/343621/7134902</link>
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			<pubDate>Sat, 17 Dec 2022 11:09:22 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>As a non English speaker, how are you defining dynamic and static?<br /><br />When something is dynamic it&#x27;s active, energetic, changing.<br /><br />When something is static it&#x27;s stationary, immovable.<br /><br />So we don&#x27;t know what you read, where you read it, or who told you what. How are you using the terms, where did you get them, and who defined them?<br /><br />Just because someone gives lottery stuff a name doesn&#x27;t mean it&#x27;s ubiquitous.<br /><br />We&#x27;ll begin when you tell me tell what Ctx, Ufx and Sg1 is.<br /><br />G... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/343621/7134902">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/343621/7134884</link>
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			<pubDate>Sat, 17 Dec 2022 10:42:37 GMT</pubDate>
			<dc:creator>Stat$talker</dc:creator>
			<description><![CDATA[<p>static and dynamic filter<br /><br />There&#x27;z only 1 You know whut it izzz ...All utherz are a waste of time...<br /><br />I shouldn&#x27;t have to say it...</p>]]></description>
			<category>Stat$talker</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/343621/7134866</link>
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			<pubDate>Sat, 17 Dec 2022 09:13:35 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>there are static and dynamic filter children, the question is which ones are they</p>]]></description>
			<category>dr san</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/343621/7134518</link>
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			<pubDate>Fri, 16 Dec 2022 19:09:18 GMT</pubDate>
			<dc:creator>garyo1954</dc:creator>
			<description><![CDATA[<p>I was afraid you were referring to Excel dynamic filters. You put your search criteria in have results automatically displayed in Excel.<br /><br />G</p>]]></description>
			<category>garyo1954</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/343621/7134435</link>
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			<pubDate>Fri, 16 Dec 2022 17:41:26 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello, ddude003, thank you</p>]]></description>
			<category>dr san</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/343621/7134382</link>
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			<pubDate>Fri, 16 Dec 2022 16:07:03 GMT</pubDate>
			<dc:creator>ddude003</dc:creator>
			<description><![CDATA[<p>GH FFWG has 19 filters... I suggest you review them at https://www.smartluck.com/ffwg-screenshots.htm</p>]]></description>
			<category>ddude003</category>
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		<item>
			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/343621/7133020</link>
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			<pubDate>Wed, 14 Dec 2022 18:49:21 GMT</pubDate>
			<dc:creator>Raven62</dc:creator>
			<description><![CDATA[<p>Please Post a List of the Dynamic Filters and the Game You are Referring to.</p>]]></description>
			<category>Raven62</category>
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			<title>what are the best basic dynamic filters for lotteries?</title>
			<link>https://www.lotterypost.com/thread/343621</link>
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			<pubDate>Wed, 14 Dec 2022 09:48:49 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>what are the best basic dynamic filters for lotteries</p>]]></description>
			<category>dr san</category>
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