My first problem with the package was with the tutorial itself. It is supposed to teach me how to use the software instead it opens with what I can only refer to as a long and winded essay.
Here is the exact reproduction of lesson 1;
"Example 1
This example applies for the Expert Lotto 6/49 demo lottery.
Assumptions: we will use two sets of numbers
A1 = 16,17,19,20,33,40,48,49,32
A2 = 13,18,35,38,39,26
Furthermore, let's assume the following:
• None of our tickets will contain all six numbers belonging to one set of numbers only (A1 and A2)
• Possible triplets of successive numbers are excluded
• The majority of all the possible triplets should be covered (we have 15 numbers which can create 455 possible triplets)
You can use the following steps to create such tickets:
a) Random tickets generator for 15 numbers allowing maximum match in 3 numbers and swap numbers then.
b) Full package generator with subsequent step-by-step filtering
Steps a):
Approximately 32 tickets should cover about 90% of all triplets from 15 numbers with maximum allowed match in 3 numbers.
• Select Generator in menu Package
• Enter 30 in the field Tickets to generate; use Tickets numbers range from "1" to "15"; select the Generate tickets with random numbers option; select Maximum match in 3 numbers. Use the panel to swap generated numbers (1 to 15) for our chosen numbers. Save the package content of the package to file named e.g. model1a .
• Return to the Generator and select the Generate maximum possible number of tickets option to generate tickets for all number combinations (5005 tickets) from the proposed 15 numbers. Save the contents of the package to file named template15.
• Return to the Generator again and check the boxes 4, 5 and 6 in the Mask numbers at list (option Maximum possible number of tickets must remain selected). This way you will create tickets covering all possible triplets. Save them to file named e.g. trips15.
• In the Generator again check boxes 5 and 6 in the Mask numbers at list and create tickets covering all possible quads. Save them to file named e.g.quads15.
Note : These files are to be used for testing how many triplets (quads) are covered by your bet.
• Now load the model1a file into the package. Use the Successive Numbers filter to remove triplets of successive numbers (if any).
• Let's switch to the Visual Package page.
• Click the numbers from set A1 (or A2) in the table header. Check boxes "0" and "6" next to the Remove Match in button and click this button. This way we obtained a modified set of tickets where at least one and at most 5 numbers are from the set A1 (or A2) and the complementary numbers are from the second set. Of course other combinations of checkboxes can be chosen for different number combinations. Save the results into the file named model1a again.
• Now load the template15 file into the package. Using the Match Tickets in a File function we remove from the template15 all tickets that match tickets in the model1a file in 4, 5 and 6 numbers.
• Now filter out triplets of successive numbers and also remove tickets with numbers from either set of numbers A1 (or A2) from the rest in the package (Visual Package).
• Apply the Shuffle (menu Package) function on the tickets remaining in the package and then use the Match Tickets in the Package filter to remove tickets matching in 4, 5 and 6 numbers. The contents of the package will be reduced by removal of the non-matching tickets.
• Save the rest of the package to the model1a file with the Append to the file option on.
This procedure should be repeated until the package remains empty due to the applied filters.
Steps b):
• Use the Generator to insert tickets for all number combinations possible into the package.
• Use the Successive numbers filter to remove triplets of the successive numbers.
• Switch to the Visual Package page.
• Click numbers from the set A1 (or A2) in the table header. Check boxes "0" and "6" next to the Remove Match in button and click this button. This way we obtained a modified set of tickets where at least one and at most 5 numbers are from the set A1 (or A2) and the complementary numbers are from the second set. Of course other combinations of checkboxes can be chosen for different number combinations.
• Apply the Shuffle function (menu Package) on the rest of the tickets in the package and then use the Match Tickets in the Package filter to remove tickets matching in 4, 5 and 6 numbers. The contents of the package will be reduced by removal of the non-matching tickets.
• Save the tickets remaining in the package to a file named e.g. model1b.
• Load the template15 file into the package again.
• Apply the Match Tickets in a File filter to compare the package with the model1b file and remove tickets matching in 4, 5 and 6 numbers.
• Repeat the Visual Package page procedure and remove from the package tickets matching the set A1 (or A2) in "0" and "6" numbers.
• Shuffle the rest in package; apply the Match Tickets in a Package filter to remove tickets matching in 4, 5 and 6 numbers.
• Append the rest of the tickets in the package to the end of the model1b file.
• Load the template15 file into the package and repeat the procedure as long as any tickets remain in the package.
The following procedure checks the coverage of triplets and/or quads by your bet either in the model1a file or in the model1b file.
Load either the model1a or the model1b file into the package and use the Match Tickets in a File filter to compare it with the trips15 and quads15 files. Make sure that the Tag matching tickets option is selected before using the filter. When the filter is finished load the file you compared with (trips15 or quads15) into the package and use the Tagged Tickets -> Leave (Remove) function to find out how many tickets are covered by your bet. Usually the bet containing 32 tickets should cover about 95% of all possible triplets and about 45-50% of all possible quads. You can conclude that guessing 4 numbers means about 90% guarantee of winning a 4th prize together with several 5th prizes.
You should be able to easily setup similar procedures depending on your required win guarantees."
Come on the above is just example one? It's enough to put anyone off. After that you have examples 2 - 5 to go through? You need to make things easy and straight forward for the general public to understand. The above is like sitting down to take a difficult examination.
My suggestion is you should make the User Interface a lot easier to understand and simplify the tutorial language. You should be writing things like for example, "On opening the package go to such and such menu and load winning number history for the game you want to play. Click on this menu to create a wheel for lottery, generate RNG etc"