Looking at SC Midday it appears there is something about to happen with either the next game or the day after. The number of levels the 10 digits are on has now been at 5 for the past five games. Present breakdown on LOP's as follows: --------------------------------------------------------------------------------------- Level 1 = 194 Level 2 = 73 Level 3 = 60 Level 4 = 58 Level 6 = 2 If the LOP's EXPAND to 6 the "2" will NOT play. Neither will any of the pairs play together that are on Levels 2-3 or 4. Appears next game will Sum Total either in the Singles or the Twenties with an Alpha Pattern of either EEE/OOO or EOE/OEO. If the LOP's remain the same (at 5), then the "2" has to play with one digit from two other levels or 2 digits from Level 1. If the "2" does not play and the LOP's remain at 5, then one of the pairs Level 2, 3 or 4 must play with 1 digit from Level 1. The only other option for the LOP's to remain at 5 levels is for 1 digit from 1 of the pairs on Levels 2-3 or 4 to play with another pair from one of the other pairs. --------------------------------------------------------------------------------------- The numbers in RED are the digits that played in the SC Midday. LOP's are now as follows: Level 1 = 769 Level 2 = 14 Level 3 = 3 Level 4 = 0 Level 5 = 58 Level 7 = 2 In order for the LOP's to REMAIN at six, either digits 3-0-or 2 will play with a digit from 14 or 58 and 1 digit from 769....or else.....both the 1 & 4 will play with a digit from EITHER 769 or 58. OR...both the 58 will play with one digit from the 14 or 769. If can determine all digits to play will come within the past 4 games, digits 5-8-2 can be eliminated. For LOP's to remain at 6, this would require either digit 3 or 0 to play with either one digit from each 769 and 14 or else both digits come from 769. Otherwise the 1 and 4 would play with either the 7-6-9. A Triple 0 or Triple 3 would leave the LOP's at 6 as well or the 4 & 1 play together and one of them double.
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