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Topic closed. 3 replies. Last post 6 years ago by JKING.

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JKING's avatar - Kaleidoscope 3.gif

United States
Member #5700
July 13, 2004
983 Posts
Offline
Posted: December 4, 2005, 11:12 am - IP Logged

Hi,

   Ocurrence distributions are a reliable and valuable tool for me. The summarries below are from 200 games for Fantasy 5. I'll go over the 1 game stats and leave the rest for you.

The top horizontal row represents each lotto ball picked (1-5)

The vertical columns represent how many times an occurrence value appeared. Note they have been sorted lowest to highest.

So, for 1 GAME you can see:

0-occurences happened 200 times or 100% of the time for postion 1

0-occurences happened 200 times or 100% of the time for postion 2

0-occurences happened 197 times or 98% of the time for postion 3

0-occurences happened 172 times or 86% of the time for postion 4

1-occurence happened 28 times or 14% of the time for postion 4

0-occurences happened 101 times or 50% of the time for postion 5

0-occurences happened 99 times or 50% of the time for postion 5

The result is that your first three sorted picks should be equal to 0

and the last two picks should have a value of 0 or 1.

This effectively reduces combinations, correctly profiles your picks and has about a 1% error associated with it.

 

               
                
1 GAME 12345 1G % 12345 
 0200200197172101  0100100988650 
 10132899  10011449 
 200000  200000 
 300000  300000 
                
2 GAME 12345 2G % 12345 
 020019917913049  010099896524 
 1012170134  100103567 
 2000017  200008 
 30000   300000 
                
3 GAME 12345 3G % 12345 
 01981931549521  09996774710 
 12746103147  113235173 
 2000228  2000114 
 300004  300002 
                
4 GAME 12345 4G % 12345 
 01971801335910  0989066295 
 132066130117  1110336558 
 20011166  2000533 
 300006  300003 
 400001  400000 
                
5 GAME 12345 5G % 12345 
 0194166106366  0978353183 
 16349114097  1317457048 
 20032481  20011240 
 3000014  300007 
 400001  400000 
 500001  500000 
 600000  600000 
                
6 GAME 12345 6G % 12345 
 019215177224  0967538112 
 184811814570  1424597235 
 201531100  20021550 
 3000224  3000112 
 400001  400000 
 500000  500000 
 600001  600000 
                
7 GAME 12345 7G % 12345 
 018813659133  094682961 
 1126212712955  1631636427 
 2021455102  20172751 
 3000335  3000117 
 400004  400002 
 500000  500000 
 600000   00000 
 700001   00000 
                
8 GAME 12345 8G % 12345 
 01821133783  091561841 
 1188314511835  1941725917 
 2041771106  20283553 
 3001342  3000121 
 400008  400004 
 500000  500000 
 600000  600000 
 700000  700000 
 800001  800000 
                
9 GAME 12345 9G % 12345 
 0174972561  087481230 
 125961409416  1124870478 
 2173490111  203174555 
 3000856  3000428 
 4001215  400017 
 500000  500000 
 600000  600000 
 700000  700000 
 800000  800000 
 900001  900000 
                
10 GAME 12345 10G % 12345 
 0162721440  08136720 
 1351151317312  1175765366 
 23135310485  216265242 
 30011782  3000841 
 4001219  400019 
 500001  500000 
 600000  600000 
 700000  700000 
 800000  800000 
 900000  900000 
 1000001  1000000 
                

All comments are welcome.

The most valuable things in life are not things.

My predictions at the LP are simply a testing ground of my latest hairbrained ideas, please don't take them seriously.

    RJOh's avatar - chipmunk
    mid-Ohio
    United States
    Member #9
    March 24, 2001
    13921 Posts
    Offline
    Posted: December 4, 2005, 6:58 pm - IP Logged

    How do you use that information to come up with your picks for the next game?  Or what would be your picks for the next game using that information?

    * that which happens most *
    * is most likely to happen again *
     

    Thumbs Up

      JKING's avatar - Kaleidoscope 3.gif

      United States
      Member #5700
      July 13, 2004
      983 Posts
      Offline
      Posted: December 4, 2005, 8:25 pm - IP Logged

      Hi,

        Using the game 1 info, for the next game, I filter to make sure at least 3 number are not repated from the previous draw and a maximum of 2 numbers are repeats. If you think the 14% error is acceptable in the number 4 position, then you would have 4 numbers that were not picked in the previous draw and 1 number repeating from the previuous draw. The one game means one game back from the next numbers you are picking. So, the pevious draw is 1 game.

        The one game criteria is easily identified, the 2 game takes a little more work, and more games takes a pprogram. For me if you look at the %'s for games 1,4,and 10, they have the least amount of events with errors 5% or greater. So those are the 3 game values I use for an initial filter.

      The most valuable things in life are not things.

      My predictions at the LP are simply a testing ground of my latest hairbrained ideas, please don't take them seriously.

        JKING's avatar - Kaleidoscope 3.gif

        United States
        Member #5700
        July 13, 2004
        983 Posts
        Offline
        Posted: December 4, 2005, 11:33 pm - IP Logged

        A good example is the last two picks from California Fantasy 5.

        You can see that 2 numbers repeated. So if you were looking at the Dec 3 picks and trying to determine your picks for Dec 4....using the Game 1 Summary and example posted above you would have had one to two repeats from Dec. 3 and 3 to 4 numbers that were not picked from Dec 3. 

        Sun, Dec 4, 2005       17-22-23-36-37
        Sat, Dec 3, 2005       22-23-27-31-33

        Bottom line it worked, it works.

        The most valuable things in life are not things.

        My predictions at the LP are simply a testing ground of my latest hairbrained ideas, please don't take them seriously.