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Let me start by saying I am mathematically challenged. That statement there will probably explain a lot but I can not wrap my head around the following.
I was looking for a new (to me) way to filter numbers and I started counting the distance between the digits that come out in one drawing.
Here is an example.
Say the drawing was 7-4-2, using lottery math you take the first digit 7 and count up until you get to the second digit 4 getting a distance of 7. Then you take the 4 and count the distance between that and the 2, the answer being 8. Now take the last digit 2 and check the distance between that and the first digit 7 the distance being 5. The distance for all 3 digits being 7-8-5 which equals 20. This is the part I find strange. I did this for many combos and found that they all equaled a sum of 10 or 20. You get a 0 if you do it on a triple but all others are sums of 10 or 20.
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It took me a minute... here goes...
what you are doing is counting up from that first number (in this case 7), and then you go "up to" or "around" to your second number (doesn't matter what that number is, we'll come back to that in a min) then you go "up to" or "around" to your third number (doesn't matter what that number is either, we'll come back to that in a min too). Finally, you take your third number and go back "around" to your first number.
In a base 10 system, no matter how many times you go around, if you wind up in the same place, your "trip" must be some multiple of ten.
I could explain by way of equations but you don't want that
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Quote: Originally posted by time*treat on Sep 7, 2007
It took me a minute... here goes...
what you are doing is counting up from that first number (in this case 7), and then you go "up to" or "around" to your second number (doesn't matter what that number is, we'll come back to that in a min) then you go "up to" or "around" to your third number (doesn't matter what that number is either, we'll come back to that in a min too). Finally, you take your third number and go back "around" to your first number.
In a base 10 system, no matter how many times you go around, if you wind up in the same place, your "trip" must be some multiple of ten.
I could explain by way of equations but you don't want that
Ok. I think I understand what you are saying. So using the lottery math is the cause of all the combo sums being 10 or 20? I notice this only happens if you go sideways (for a lack of a better term) across a combo. If compared to the next drawing that comes out the sums vary like I expected.
NY United States
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October 16, 2005
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As Time*Treat says, it's because you're always returning to where you started. If you always return to your starting place by the same route that "distance" is always the same. In this case you're always going back to the first number in groups of 10:
Let's look at it another way. Using your same numbers, imagine doing the same thing with a clock. If you start at 7 AM it will be 9 hours until 4 PM, another 10 hours until 2 AM, and then 5 hours until 7 AM on the next day. Forget about the 4 and 2 for a moment and consider what you've done. You've gone a full day from 7 AM on one day to 7 AM on the following day. A full day is always 24 hours so it will always take 24 hours to get from any given time on one day to the same time on the following day.
Depending on which digits come up you may or may not have to "pass" zero in going from one to the next. If you don't have to pass zero, as with 247, the total will only be 10. With 742 you have to pass zero twice, so the total is 20. I'll leave it to you to see what happens with a triple.
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Quote: Originally posted by KY Floyd on Sep 8, 2007
As Time*Treat says, it's because you're always returning to where you started. If you always return to your starting place by the same route that "distance" is always the same. In this case you're always going back to the first number in groups of 10:
Let's look at it another way. Using your same numbers, imagine doing the same thing with a clock. If you start at 7 AM it will be 9 hours until 4 PM, another 10 hours until 2 AM, and then 5 hours until 7 AM on the next day. Forget about the 4 and 2 for a moment and consider what you've done. You've gone a full day from 7 AM on one day to 7 AM on the following day. A full day is always 24 hours so it will always take 24 hours to get from any given time on one day to the same time on the following day.
Depending on which digits come up you may or may not have to "pass" zero in going from one to the next. If you don't have to pass zero, as with 247, the total will only be 10. With 742 you have to pass zero twice, so the total is 20. I'll leave it to you to see what happens with a triple.
That did it! Now I fully understand. Good explanation. Thank you.
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Quote: Originally posted by Dead_Aim on Sep 7, 2007
Let me start by saying I am mathematically challenged. That statement there will probably explain a lot but I can not wrap my head around the following.
I was looking for a new (to me) way to filter numbers and I started counting the distance between the digits that come out in one drawing.
Here is an example.
Say the drawing was 7-4-2, using lottery math you take the first digit 7 and count up until you get to the second digit 4 getting a distance of 7. Then you take the 4 and count the distance between that and the 2, the answer being 8. Now take the last digit 2 and check the distance between that and the first digit 7 the distance being 5. The distance for all 3 digits being 7-8-5 which equals 20. This is the part I find strange. I did this for many combos and found that they all equaled a sum of 10 or 20. You get a 0 if you do it on a triple but all others are sums of 10 or 20.
Why? Why no variance in sums from 20 on down?
Dead_Aim
People use different definitions for Lottery Math but lottery enthusiasts as long as 1/2 a century ago used the plain and simple 111 Minus/123 Plus Rundown. There is one thing to remember when doing Lottery Math is that you don't go outside the realm of 0-9 and the wrap...Meaning - no counting 11, 12, 13 etc.
Know that all numbers touch in 3 digit and 4 digit Lottery. No one Rundown stand alone. They all touch throughout the realm.....moving both vertically and horizontally. It's truly amazing.
If I were we do Lottery Math for the number 742 it will first be the original Rundown, and then the first position Rundowns that the number run off of throughout the realm of 000-999.
The mirror is 297. Yeah Mirrors came from this Rundown and so does V-Tracs. An example of 742 running off the top left corner in the realm of 000-999 is Rundown 853.
The Rundowns that hit the 4 corners are 853,865,629 and 631.
742
742
853
853
631
865
742
976
520
988
631
099
419
001
520
112
308
124
419
235
297
247
308
358
186
360
297
471
075
483
186
594
964
506
075
617
853
629
964
730
742
742
853
853
Left Column
All three digits do the same thing. Each digit minus down one until it returns to itself at the bottom.
First digit minus1 down,
Second digit minus 1 down
Third digit minus 1 down
________________________________
The right column is the Plus side. It does a different thing with all three digits individually. The first digit you do just like you did on the left side (move down one) - but plus instead of minus. Remember you'll only plus one for the first digit on this side. The second digit you plus two and the third digit you plus 3 and of course the number returns to itself.
When moving down one from 0 - the next digit is 9 and when moving up one from 0 the next digit is 1.