GS FL330 - Page 1
This thread is a collaboration between Bobby623 and CARBOB regarding the
use of a Substitute Lottery System for the Florida Cash 3 numbers game.
The system, developed by Bobby623, is not a lottery number generator per se.
It is a systematic workout, also known as Gap Strategy, that uses the winning lottery
numbers to generate a series of data streams that map trends and help users choose numbers to play.
Unlike workouts based solely on the lottery number sequence, this substitute
system provides a means whereby the winning combinations are reduced to
distinct structures representing the 1000 3-digit combinations in a Pick 3 game,
or the 10000 4-digit combinations in a Pick 4 game.
A unique feature of the system is that the data are based on 3 balls taken
from 30 balls in a single drum rather than one ball taken from 10 numbers
in three separate drums.
A user decides which structure he or she wants to play and then uses the
inventory and tracking data streams to choose numbers to play.
In addition to providing CARBOB with data he can use to convert
a paper and pencil workout to EXCEL, the ultimate goal is to win money.
Yes, the selection of winning numbers is a random process that can't be directly
duplicated. However, this workout has provided multiple wins when
both lottery systems were on the same page, so to speak.
Hopefully, the matches will occur often enough to make the work involved worthwhile.
In order to make learning as easy a process as possible, detailed instructions
on how to generate the data streams will be presented in this thread in
small bites using a Row/Column reference technique.
The outline of the various worksheet, tracking and inventory data forms
will be given initially.
Once the forms, lists, etc are readily available, we will start converting lottery
numbers to Gap numbers beginning with the Nov. 1 drawing.
Once all of the combined Day and Eve drawings are logged and the data streams are complete, details
on how to choose the best numbers to play will be provided via a standard playing worksheet.
This is a paper and pencil workout using graph paper having at least 30 columns
and 40 rows. Using colored pencils is helpful in several respects.
At least 30 or more blank sheets should be immediately available.
Due to other requirements, there may be some delays in presenting further details.
Questions should be posted as Replies to this thread.
Thanks for your interest.
GS FL330 - Page 2
This post provides, using a Row/Column technique, the skeleton of the Distribution
and Count chart used in logging data for the FL330 Substitute Lottery System.
The main purpose of the chart is the conversion of lottery numbers to Gap numbers.
It also provides for a running inventory of lottery and gap numbers, as well
as a means to track doubles.
The chart skeleton is formed as follows: (Graph paper with at least 40 rows and 30 columns)
Key: R = row, C = column, CAN - as many columns as needed, RAN - as many rows as needed
Data in parenthesis is for information only
R2/CAN - Enter 'GS FL330'; 'DISTRIBUTION & COUNT CHART'; 'Begin Date: Nov. 1, 2011'
R4/C3 - Enter '#'(Lottery number)
R4/C4 - Enter 'G'(Gap number)
R4/C6 - Enter '#'
R4/C7 - Enter 'G'
R5-14/C3 - Enter digits 0 thru 9
R4/C19 - Enter LT (Long Term)
R4/C21 - Enter LR (Last Round)
R4/C23 - Enter '#'
R5-R14/C23 - Enter digits 0 thru 9
R4/C26 - Enter CR (Current Round) *** Updated
R18/C19 - Enter LT
R18/C21 - Enter LR
R18/C23 - Enter 'G'
R19-R28/C23 - Enter Gap numbers 1 to 0 (10)
R30/C19 - Enter LT
R30/C21 - Enter CR
R30/C23 - Enter DBL (Doubles)
R31-40/C23 - Enter digits 0 to 9
Note: A Round encompasses all of the data logged on the page. There is room to
process as many as 45 3-digit lottery combinations.
I usually make an error or two when typing complex data. But, if you (generic) have been
tracking lottery numbers, you shouldn't have any problems establishing the form outline.
Thanks for your interest
GS FL330 - Page 3
This post describes, using the Row/Column technique, the skeleton for the main Substitute
Lottery System worksheet.
The graph sheet is turned to provide maximum number of columns (40). There are 30 rows.
R2/C17 - Enter WORKSHEET
R4/C3-12 - Enter 10 9 8 7 6 5 4 3 2 1
R4/C29-40 - Enter 1.2.3=A, 4.5.6=B, 7.8.9=C, R=0
R5/C3-12 - Enter F1F2F3F4F5L1L2L3L4L5
R7/C2 - Enter RE (Reference number)
R8/C2 - Enter PI (Fixed Position Identifiers)
R9/C2 - Enter G# (Gap numbers)
R9/C3-12 - Enter 1 2 3 4 5 6 7 8 9 0
R10/C2 - Enter AL (Alpha Identifier, Letter components)
R11/C2 - Enter A# (Alpha Identifier, Number components)
R12/C2 - Enter S# (Numerical structure numbers)
R28/C3-12 - Enter F1F2F3F4F5L1L2L3L4L5
All of the streams have names and a purpose.
Basically, this form provides the means whereby a Gap number is converted to what is called a
Position Identifier, which, in turn, is then used to generate another stream called Alpha Identifier which has
The PID has a Fixed version, which is shown above, and a Hot version, which will vary according to the
specific data being logged. This will be explained by example.
The AID components are 1A2A3A; 4B5B6B; 7C8C9C; and OR. These can be logged as A1A2A3, B4B5B6, C7C8C9 and R0.
The Letter component stream is used to form the Alpha Structures. There are 64 of them representing 1000 straight lottery combinations.
Ex: AAA, AAB, BAB, CCA, etc. These are logged and tracked separately.
The Number component is used to form the Numerical Structures. There are 20 of them. These are logged and tracked.
Ex: 1200, 2010, etc.
Each numerical structure stands for a distinct Alpha Structure.
For example, 1200 = 1 A, 2 Bs, Zero Cs and zero R (ABB); 2010 = 2 As, zero Bs, 1 C and zero R (AAC).
Conversely, AAA = 3000; ABC = 1110; BCC = 0120, etc.
The AID number components are logged in 3 books - A Book, B Book, and C/R Book.
These numbers are logged and tracked by individual digits, pairs, triples and quads. This will be explained by example.
This system has several data streams but its the AID number streams that are used in deciding which
numbers to play. To be explained.
In event anyone wants to know, there is N0 math involved with this system.
GS FL330 - Page 4
This form is used to track Lottery and Gap numbers.
Three columns are used for each Lottery and Gap combination logged.
Using the Row/Column technique, the form skeleton is composed as follows:
Turn the Graph paper to provide maximum number of columns.
R2/C12 - Enter L#
R2/C17-24 - Enter TRACKING
R2/C28 - Enter G#
R4-14/C2 - Enter 0 thru 9 and S on Row14.
R17-27/C2 - Enter 1 thru 0 and S on Row 27
In a typical Pick 3 drawing, each of the 10 digits has 3 opportunities to be in the final
The logged data reflects the actual numbers, shown with an asterisk, large dot, or other means.
The number of opportunities missed, Times Out, are counted on a 1-Up basis.
Over a period of time, the numbers that seem to come up more often are clearly visible.
The numbers that seem to lag are also identified.
The important thing to remember that 'Times Out' refers to opportunities, not drawings.
In Texas Pick 3 there is a number that has missed 67 consecutive opportunities. This is
The 'S' is used for Advanced play, and will be explained at a later time.
GS FL330 - Page 5
This form is used to track the Position Identifiers and the Alpha Identifiers.
Using the Row and Column technique, the form skeleton is composed as follows.
R2/C12 - Enter PI
R2/C17-24 - Enter TRACKING
R2/C27 - Enter AI
R4-14/C2 - Enter F1F2F3F4F5L1L2L3L4L5 and S in R14
R17-27/C2 - Enter 1A2A3A4B5B6B7C8C9C0R and S in R27
Used to track the individual data elements as they occur.
It will show, over a period of time, which elements seem to occur more frequently
The PIs can be used in aid the number selection process, but they play a minimum role, as
will be demonstrated.
Again, each element has 3 opportunities per drawing. -
The 'no shows' or Time Out, are counted on a 1-up basis.
The AIs play a very important role in deciding which numbers to play.
Accuracy is paramount.
The 'S' cells are for advanced play and will be explained later.
GS FL330 - Page 6A
//This is corrected version//
Effective with this post, we will begin the lottery number to gap number processing.
Basically, gap strategy entails the counting the spaces between like elements in a fixed-length data stream.
The elements can be lottery numbers, gap numbers, position identifiers, alpha identifiers,
Alpha structures, numerical structures and other data.
Fixed-length means that the specific data stream being processed has a fixed number
In a numbers game, there are 10 different numbers. Therefore, the lottery number stream has 10 elements.
If the stream has more or fewer elements - a mistake has been made. A number has been
omitted or there is a repeat number.
All of the other data streams are fixed-length.
The Fixed Position Identifier stream has 10 elements - F1 thru F5 and L1 thru L5.
The Hot Fixed Position Identifer stream has 10 elements in mixed order depending on
The Fixed Alpha Identifier stream has 10 elements - 1A2A3A4B5B6B7C8C9C0R.(1A is an element, as is A3, etc)
The Hot Alpha Identifier stream has 10 elements in mixed order depending on
The Hot Alpha Letter stream has 10 letters.
The Hot Alpha Number stream has 10 numbers.
Note: I use 'Hot' as a reference to a stream that is dynamic, or is undergoing change.
Two critically important features:
ACTIVE CELL, which is an element that HAS NOT been marked off.
INACTIVE CELL, which is an element that HAS BEEN marked off.
There are 10 Active cells in every fixed-length data stream.
L# 0 1 2 3 4 5 6 7 8 9.
Next L# is 4
Counting RIGHT TO LEFT beginning with 9 - There are 6 active cells between the 4 being
added to the L# stream and the 4 already in the stream.
Therefore, L#4 = G#6.
The original 4 is MARKED OFF so that only 10 active cells remain.
The revised L# stream is 0 1 2 3 5 6 7 8 9 4
The G#6 is placed in a column next to the new L#4.
Some folks seem to have a problem with this concept, but I don't know how else to describe Gap number generation.
Converting L#s to G#s:
This post uses the Florida Cash 3 numbers, Day and Eve combined, beginning with the November 1 drawing.
Beginning with Row 15 and going down Col 3 add L# numbers:
5 3 9 8 9 6 2 3 8 2 8 4 6 3 8 3 4 9 2 5 1 4 1 1 7 6 7
Determine the Gap numbers using the prescribed procedure.
Don't obliterate the numbers when marking them off. They will be used for other purposes.
Beginning with Row 15 and going down Col 4 add G# numbers:
5 7 3 4 2 6 8 5 5 3 2 8 5 5 4 2 4 6 6 7 9 5 2 1 9 9 2
The last 10 Active cells in the L# column, which are mixed in with the Inactive cells, should be:
0 8 3 9 2 5 4 1 6 7
If you have different results, a mistake has been made, and needs to be found and corrected.
My vision isn't what it used to be. LOL
The L# inventory totals, Col 25, should be:
0 - 0
1 - 3
2 - 3
3 - 4
4 - 3
5 - 2
6 - 3
7 - 2
8 - 5
9 - 3
The G# inventory totals, Col 25, should be:
1 - 1
2 - 5
3 - 2
4 - 3
5 - 6
6 - 3
7 - 2
8 - 2
9 - 3
0 - 0
The CR (column 22) totals should be
0 - 0
1 - 1
0 - 2
0 - 3
0 - 4
0 - 5
0 - 6
1 - 7
0 - 8
0 - 9
The Double sequence in Col 26 is:
This concludes Gap number generation for this page.
I'm assuming that you understand the concept and can covert additional lottery numbers
without guidance from me.
I suggest you go ahead and add the next 12 winning combinations (36 numbers) down Column 6.
I'll be processing the same numbers.
We can then compare notes.
We will then begin using the Worksheet described in Page 3.
((Again, sorry for the mixup on my part. Guess its been a long day))
((On the bright side, you got more experience converting numbers))