Numbers do behave in a pattern thatis not quite random, but not orderly either. And the best example
is a pattern I have neverseen inmy years ofresearch.
I call itthe 1-2-3-4-5-6 bad-boy pattern.
It can also be 2-4-6-8-10-12.
Or 42-41-40-39-38-37.
You are unlikely to getthose numbers allmeeting together at one time in one game. The chances are
very remote indeed. Andmost players know it. That's why you neversee this kind of pattern picked on a
board or coupon... or even as a drawing fromthe computer pick.
Because everyone knowsthey are hugely unlikely to occur.
Butluckily there aremany patternsthat aremore easily identified. There aremillions of other patterns
arranged in different ways. Remove those bad patterns, and you have left a small percentage ofrandom
numbersthat have amuch greater chance of winning
Here'sthe steps:
1. Check outthe results ofthe last game in your area. You can find the results by entering "YourGame
winning numbers" or "YourGame results" in any large search engine.Go back to the winning numbers
on the last day of play, whether amid-week game or a Saturday one.
Make sure you view the LAST set of winning numbers available.
2. See if your game shows unusual number combinations, asin these examples:
- Three consecutive numberstogetherlike 3, 4, 5, or 25, 26, 27, or even 41, 42, 43.
- Numbers concentrated together at one end ofthe play range, like 33, 35, 36, 38 or 2, 4, 5, 7, 8 (not
those numbers you understand - just a pattern like that).
- Unusual patterns of close numbers of 3 ormore thatmay be in or out ofsequence. A pattern like 2, 4,
6, 8 in two areas ofthe winning numbersis another example.