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		<title>a good way to pick MM numbers</title>
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		<description>Lottery Post Forum Topic: a good way to pick MM numbers</description>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/120212/450603</link>
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			<pubDate>Sat, 24 Sep 2005 17:04:03 GMT</pubDate>
			<dc:creator>fja</dc:creator>
			<description><![CDATA[<p>Bu the way, when I say that I achieve 3, 4 or 5 numbers correct its usually on different lines.....I have hit several 3+0 and 2+1 and 0+1 this year, but I have not acheived a 3+1 or better in quite awhile....my average winnings for the length of time playing is at a dismal 18 cents per dollar played.....</p>]]></description>
			<category>fja</category>
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		<item>
			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/120212/450552</link>
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			<pubDate>Sat, 24 Sep 2005 15:28:35 GMT</pubDate>
			<dc:creator>four4me</dc:creator>
			<description><![CDATA[<p>Fja wrote: I play 10 lines using 35 white balls,  I often achieve 3 and 4 numbers right.  once in awhile I have all 5 numbers picked.....and only once this year did i have 5+1 (in 3 different lines, using only 10 mb numbers).  But that&#x27;s just another theory............ And it&#x27;s a good idea i have played 26 numbers on 11 lines in a wheel and have matched 3 numbers on some tickets and 2 numbers on some tickets. If i could afford to play say 112 to 156 lines i might have matched all 5. The biggest... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/120212/450552">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>four4me</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/120212/450520</link>
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			<pubDate>Sat, 24 Sep 2005 14:09:12 GMT</pubDate>
			<dc:creator>fja</dc:creator>
			<description><![CDATA[<p>ping pong balls, opposite of what you pick, quick pics, birthday numbers, fortune cookies, same numbers every draw, one line per ticket, repeat numbers, frequency analysis, hot numbers, cold numbers, wheel programs, kaos theory, pattern theories, last digit numbers, super computers...etc......All theories that will probably work eventually, and some have......its just a matter of who&#x27;s going to be around when they do..I play 10 lines using 35 white balls,  I often achieve 3 and 4 numbers right.... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/120212/450520">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>fja</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/120212/450513</link>
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			<pubDate>Sat, 24 Sep 2005 13:13:26 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>If you had ever tried it, you would have known the results.</p>]]></description>
			<category>RJOh</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/120212/450489</link>
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			<pubDate>Sat, 24 Sep 2005 12:10:39 GMT</pubDate>
			<dc:creator>hosni</dc:creator>
			<description><![CDATA[<p>In case you didn&#x27;t know, there is a DOS program called Digital Frequency Analysis (DFA) v2.0, produced by CASPOPUB of Ft. Myers, FL. In 1999 I won two 4/5 Fantasy-5 game in California using it.      Escondido John</p>]]></description>
			<category>hosni</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/120212/450486</link>
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			<pubDate>Sat, 24 Sep 2005 11:58:52 GMT</pubDate>
			<dc:creator>Xsmega</dc:creator>
			<description><![CDATA[<p>i tried that during the beginning ,its harder than expected  now im trying last digit analysis  ,like for instance a number this month hasnt had a number end last digit 9 ,so next drawing i may pick 1 or 2 #s  ending in 9 when i play....and the last digit #1 has been hit 7 times ,so it may have just maxed out and i wont see it till next month</p>]]></description>
			<category>Xsmega</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/120212/450469</link>
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			<pubDate>Sat, 24 Sep 2005 08:42:12 GMT</pubDate>
			<dc:creator>Down</dc:creator>
			<description><![CDATA[<p>its the first time im ever trying it so i don&#x27;t know what will happen</p>]]></description>
			<category>Down</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/120212/450468</link>
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			<pubDate>Sat, 24 Sep 2005 08:41:08 GMT</pubDate>
			<dc:creator>Down</dc:creator>
			<description><![CDATA[<p>just to let you know i do use this strategy and others but i use it on the state lottery</p>]]></description>
			<category>Down</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/120212/450466</link>
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			<pubDate>Sat, 24 Sep 2005 08:18:10 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>If there was anything to this strategy, Down would be using it himself instead of suggesting someone else try it. Every MegaMillions drawing have 175,711,536 possible outcomes and only 4,405,086 or 2.5% of those combinations will pay anything, so it not hard to pick one of the 87.5% that pay nothing.Winning a lottery will never be as easy as copying what someone else is doing.</p>]]></description>
			<category>RJOh</category>
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		<item>
			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/120212/450463</link>
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			<pubDate>Sat, 24 Sep 2005 07:01:07 GMT</pubDate>
			<dc:creator>orangeman</dc:creator>
			<description><![CDATA[<p>There is a certain logic to this strategy.  If people could really pick numbers there would be no lottery because the state would lose too much money.  Good idea!Orangeman</p>]]></description>
			<category>orangeman</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/120212/450461</link>
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			<pubDate>Sat, 24 Sep 2005 06:57:13 GMT</pubDate>
			<dc:creator>four4me</dc:creator>
			<description><![CDATA[<p>Down sounds like a good idea anything one can do to try and win these games is what it&#x27;s all about.I&#x27;ve tried process of elimination that is chose picks based on numbers that haven&#x27;t hit in a while. And while your idea might work i found when i did it that usually 2 numbers i dropped from the group are the 2 that come out.Another thing it&#x27;s not that the people in the challenge cant pick winning numbers it&#x27;s the number of possible combinations of numbers that have to be chose. The challenge could... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/120212/450461">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>four4me</category>
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			<title>a good way to pick MM numbers</title>
			<link>https://www.lotterypost.com/thread/120212</link>
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			<pubDate>Sat, 24 Sep 2005 05:58:46 GMT</pubDate>
			<dc:creator>Down</dc:creator>
			<description><![CDATA[<p>im going to try and explane this is best way i can, i don&#x27;t play MM that much but i kinda noticed something with MADDOGS Challenge&#x27;s you know how it is, pick 15 white numbers and 5 mega numbers. i was looking at the results of some older Challenges and most (not all) of the people only had 1 or 2 numbers right, some might get 3 maybe 4, so i was thinking to get good numbers that would come up, all you have to do is just randomly pick like 4 or 5 peoples picks, and then don&#x27;t choose any of the nu... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/120212">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Down</category>
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