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		<title>Simulating a 128-second Day for RNG</title>
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		<description>Lottery Post Forum Topic: Simulating a 128-second Day for RNG</description>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/125833/511896</link>
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			<pubDate>Tue, 03 Jan 2006 15:38:09 GMT</pubDate>
			<dc:creator>jordi marey</dc:creator>
			<description><![CDATA[<p>I saw something on 60 Minutes or some Financial Special highlighting a young former auto exec that has successfully devised some unusual computer program geared to stock trading.  This unique program simulates loads of activities that might happen/could happen in a day, month, etc.  Based on this and according to this gent it is highlysuccessful and private.  This company is located in either New Mexico or Arizona I recall it is a southwesten state. Thinking a similar approach for &#x27;a&#x27; 3 digit lo... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/125833/511896">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>jordi marey</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/125833/511315</link>
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			<pubDate>Mon, 02 Jan 2006 19:09:30 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>I was working on the angle that they might use something simple like RANDOMIZE(TIMER), which counts the seconds since midnight of that day.I wonder how a date, like the return value of NOW() is interpreted as an integer, that might make seed hunting easier.</p>]]></description>
			<category>hypersoniq</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/125833/511307</link>
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			<pubDate>Mon, 02 Jan 2006 19:04:36 GMT</pubDate>
			<dc:creator>Todd</dc:creator>
			<description><![CDATA[<p>You could probably run a fairly good simulation if you knew when the lottery rebooted their RNG computers.  The reason is that many RNGs create their random seed based upon the computer&#x27;s internal clock, and most of the internal clocks work like a stopwatch: they record the amount of time since they were started.  Therefore, if you were to start your computer at the precise time that the lottery started their computer, you may have a chance at creating a similar sequence of  random  numbers.  Un... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/125833/511307">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Todd</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/125833/511269</link>
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			<pubDate>Mon, 02 Jan 2006 18:31:28 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>what does 128 seconds have to do with anything? I&#x27;m missing the significance...1.5 years of data @ 675 per day is 369,563 draws (rounding up)the trick isn&#x27;t generating the random numbers, it&#x27;s the logic that compares it to past history.best bet for a first attack is states with CPU draws...PA  magic  window should be between 1:00PM and 1:30PM (46,800 sec. and 48,600 sec., respectively)that is where I would start generating seeds from (using values between the above ranges)........... for x=46800... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/125833/511269">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>hypersoniq</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/125833/511209</link>
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			<pubDate>Mon, 02 Jan 2006 16:45:04 GMT</pubDate>
			<dc:creator>jordi marey</dc:creator>
			<description><![CDATA[<p>tell me more and lets make it a year and a half worth of data.o.k. but can it simulate the likeness and goings on in a 24-hour day?  You know say little miniscule  simulations of what ever seems to goven, or not, the continual winning digits in a specific lottery.Perpetual RNG for simulating a day.</p>]]></description>
			<category>jordi marey</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/125833/511197</link>
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			<pubDate>Mon, 02 Jan 2006 16:23:01 GMT</pubDate>
			<dc:creator>RJOh</dc:creator>
			<description><![CDATA[<p>You don&#x27;t need a super computer to come up with 121,500 results of a RNG.</p>]]></description>
			<category>RJOh</category>
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			<title>Simulating a 128-second Day for RNG</title>
			<link>https://www.lotterypost.com/thread/125833</link>
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			<pubDate>Mon, 02 Jan 2006 16:08:14 GMT</pubDate>
			<dc:creator>jordi marey</dc:creator>
			<description><![CDATA[<p>Twenty 06  Imagine that anticipated Super Comp is now out there for anyone with the capability to access and use.  The engineer or programmer could design and program a simulated 128-second day.  Next should come a special Random Number Generator equipped with a database to capture and maintain all results as they occur every 128 seconds.  Maybe six to twelve months worth of data would be more than sufficient in order to determine If  a daily  three, four or possibly five digit lottery does have... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/125833">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>jordi marey</category>
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