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		<title>I can not figure this out</title>
		<link>https://www.lotterypost.com/thread/162358</link>
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		<description>Lottery Post Forum Topic: I can not figure this out</description>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/162358/894012</link>
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			<pubDate>Sat, 08 Sep 2007 19:52:03 GMT</pubDate>
			<dc:creator>Dead_Aim</dc:creator>
			<description><![CDATA[<p>Thank you Tenaj.</p>]]></description>
			<category>Dead_Aim</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/162358/893983</link>
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			<pubDate>Sat, 08 Sep 2007 18:27:04 GMT</pubDate>
			<dc:creator>Tenaj</dc:creator>
			<description><![CDATA[<p>Dead_Aim<br /><br />People use different definitions for Lottery Math but lottery enthusiasts as long as 1/2 a century ago used the plain and simple 111 Minus/123 Plus Rundown.  There is one thing to remember when doing Lottery Math is that you don&#x27;t go outside the realm of 0-9 and the wrap...Meaning - no counting 11, 12, 13 etc.<br /><br />Know that all numbers touch in 3 digit and 4 digit Lottery.   No one Rundown stand alone.  They all touch throughout the realm.....moving both vertically and horizontally.... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/162358/893983">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Tenaj</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/162358/893948</link>
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			<pubDate>Sat, 08 Sep 2007 17:32:05 GMT</pubDate>
			<dc:creator>Dead_Aim</dc:creator>
			<description><![CDATA[<p>That did it! Now I fully understand. Good explanation. Thank you.</p>]]></description>
			<category>Dead_Aim</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/162358/893865</link>
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			<pubDate>Sat, 08 Sep 2007 14:19:30 GMT</pubDate>
			<dc:creator>KY Floyd</dc:creator>
			<description><![CDATA[<p>As Time*Treat says, it&#x27;s because you&#x27;re always returning to where you started.  If you always return to your starting  place by the same route that  distance  is always the same. In this case you&#x27;re always going back to the first number in groups of 10:<br /><br />(0 1 2 3 4 5 6) 7  8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 (8 9)<br /><br />Let&#x27;s look at it another way. Using your same numbers, imagine  doing the same thing with a clock. If you start at 7 AM it will be 9 hours until 4 PM, another 10 hours until 2... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/162358/893865">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>KY Floyd</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/162358/893454</link>
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			<pubDate>Fri, 07 Sep 2007 19:36:37 GMT</pubDate>
			<dc:creator>Dead_Aim</dc:creator>
			<description><![CDATA[<p>Ok. I think I understand what you are saying. So using the lottery math is the cause of all the combo sums being 10 or 20? I notice this only happens if you go sideways (for a lack of a better term) across a combo. If compared to the next drawing that comes out the sums vary like I expected.<br /><br />Thanks.</p>]]></description>
			<category>Dead_Aim</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/162358/893450</link>
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			<pubDate>Fri, 07 Sep 2007 19:22:15 GMT</pubDate>
			<dc:creator>time*treat</dc:creator>
			<description><![CDATA[<p>It took me a minute... here goes...<br /><br />what you are doing is counting up from that first number (in this case 7), and then you go  up to  or  around  to your second number (doesn&#x27;t matter what that number is, we&#x27;ll come back to that in a min) then you go  up to  or  around  to your third number (doesn&#x27;t matter what that number is either, we&#x27;ll come back to that in a min too). Finally, you take your third number and go back  around  to your first number.<br /><br />In a base 10 system, no matter how man... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/162358/893450">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>time*treat</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/162358/893449</link>
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			<pubDate>Fri, 07 Sep 2007 19:22:06 GMT</pubDate>
			<dc:creator>Dead_Aim</dc:creator>
			<description><![CDATA[<p>Thank you Ms. Pat. I feel better knowing I am not the only one.</p>]]></description>
			<category>Dead_Aim</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/162358/893440</link>
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			<pubDate>Fri, 07 Sep 2007 19:13:38 GMT</pubDate>
			<dc:creator>Ms. Pat</dc:creator>
			<description><![CDATA[<p>Sorry D_A can&#x27;t help with this one. I am mathematically challenged. Never was good at math......<br /><br />Ms. Pat</p>]]></description>
			<category>Ms. Pat</category>
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		<item>
			<title>I can not figure this out</title>
			<link>https://www.lotterypost.com/thread/162358</link>
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			<pubDate>Fri, 07 Sep 2007 19:04:34 GMT</pubDate>
			<dc:creator>Dead_Aim</dc:creator>
			<description><![CDATA[<p>Let me start by saying I am mathematically challenged. That statement there will probably explain a lot but I can not wrap my head around the following.<br /><br />I was looking for a new (to me) way to filter numbers and I started counting the distance between the digits that come out in one drawing.<br /><br />Here is an example.<br /><br />Say the drawing was 7-4-2, using lottery math you take the first digit 7 and count up until you get to the second digit 4 getting a distance of 7. Then you take the 4 and count t... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/162358">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Dead_Aim</category>
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