<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title>Question about KOLA&#x27;S Pick 3/4 DSUM System</title>
		<link>https://www.lotterypost.com/thread/197479</link>
		<atom:link href="https://www.lotterypost.com/rss/topic/197479" rel="self" type="application/rss+xml" />
		<description>Lottery Post Forum Topic: Question about KOLA&#x27;S Pick 3/4 DSUM System</description>
		<dc:language>en-us</dc:language>
		<generator>Lottery Post RSS Generator</generator>
		<item>
			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/197479/1364801</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/197479/1364801</guid>
			<pubDate>Thu, 30 Jul 2009 19:12:32 GMT</pubDate>
			<dc:creator>rweismiller</dc:creator>
			<description><![CDATA[<p>If you run it out either way it essentially gives you the same numbers if you just do the DSUM. I have back checked this system in PA. midday drawing and this system has returned the correct number 13 of 16 times, not bad. But the down side to all this is, out of all these back drawings the least amount of numbers i have been able to come up with has been 120 so far. To win $80 by spending $120 does not make much sense so for this system to be beneficial there needs to be some way to filter out</p>]]></description>
			<category>rweismiller</category>
		</item>
		<item>
			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/197479/1361400</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/197479/1361400</guid>
			<pubDate>Mon, 27 Jul 2009 00:08:20 GMT</pubDate>
			<dc:creator>Wheeler</dc:creator>
			<description><![CDATA[<p>Hi Kola. It&#x27;s good to see you again. And thank you destinycreation for finding the DSUM Thread. I had been looking for that for a long time. I just wanted to read the thread all over again.</p>]]></description>
			<category>Wheeler</category>
		</item>
		<item>
			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/197479/1361227</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/197479/1361227</guid>
			<pubDate>Sun, 26 Jul 2009 19:46:12 GMT</pubDate>
			<dc:creator>Kola</dc:creator>
			<description><![CDATA[<p>Hello destinycreation. Sorry to be so tardy with my reply. Haven&#x27;t been around in a while.<br /><br />Its funny reading that old thread. I&#x27;m amazed that you gleaned something out of what was a long-winded and half-coherent attempt to explain a method. I was so &#x27;green&#x27; and naive to the lottery at that time. I didn&#x27;t know so many basic things. There were times on that thread that some of the Lotterypost veterans really challenged me about some of the DSUM fundamentals. Most of the time, I didn&#x27;t know w... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/197479/1361227">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Kola</category>
		</item>
		<item>
			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/197479/1358990</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/197479/1358990</guid>
			<pubDate>Fri, 24 Jul 2009 04:04:51 GMT</pubDate>
			<dc:creator>destinycreation</dc:creator>
			<description><![CDATA[<p>There may be a number of variations of the Pi (3.14) System , however, the one I posted is KOLA&#x27;s version of the Pi System, that is directly related to the DSUM System. This is the Pi System that Kola uses with his DSUM System. You have to read through his entire DSUM thread, and other relevant DSUM threads to find where he mentions this particular version of the Pi System, that he uses as a Pointer Number System to narrow down the particular string of 64 numbers within which the next winning lo... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/197479/1358990">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>destinycreation</category>
		</item>
		<item>
			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/197479/1358934</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/197479/1358934</guid>
			<pubDate>Fri, 24 Jul 2009 03:02:49 GMT</pubDate>
			<dc:creator>bigdaddy</dc:creator>
			<description><![CDATA[<p>i don&#x27;t think pi formula has anything to do with dsums or vtracs,atleast not the way i use it...it is a stand alone series of equations...</p>]]></description>
			<category>bigdaddy</category>
		</item>
		<item>
			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/197479/1358104</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/197479/1358104</guid>
			<pubDate>Thu, 23 Jul 2009 03:08:52 GMT</pubDate>
			<dc:creator>Jordans121</dc:creator>
			<description><![CDATA[<p>I like the method alot. However, there are too many number. Filtering is not my specialty but I hit frequently. I strongly prefer pick 3 players to have pateince when playing in order to catch a draw straight for much more profit. The system is takes too long to complete and the profit is very small but I do thankyou for showing the members your method. Thanx KOLA</p>]]></description>
			<category>Jordans121</category>
		</item>
		<item>
			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/197479/1358099</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/197479/1358099</guid>
			<pubDate>Thu, 23 Jul 2009 02:43:04 GMT</pubDate>
			<dc:creator>destinycreation</dc:creator>
			<description><![CDATA[<p>FOR THOSE OF YOU WHO ARE NOT FAMILIAR WITH KOLA&#x27;S DSUM FORMULA, REFER TO PAGE 24 OF THE FOLLOWING POST, TO SEE A COMPLETE DSUM PERMUTATION POSTED BY KOLA, WHICH INCLUDES A COMPLETE 10 POSITION RUNDOWN OF ALL 64 NUMBERS.:<br /><br />https://www.lotterypost.com/thread/134729<br /><br />THE PURPOSE OF THE 2 POINTER NUMBER FORMULAS DISCUSSED ABOVE, IS TO AVOID HAVING TO DO THE FULL DSUM PERMUTATION, i.e. THE 10 POSITION RUNDOWN, BY NARROWING THE NUMBERS DOWN TO THE CORRECT NUMBER STRINGS THAT ARE MOST LIKELY T... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/197479/1358099">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>destinycreation</category>
		</item>
		<item>
			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/197479/1358080</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/197479/1358080</guid>
			<pubDate>Thu, 23 Jul 2009 02:11:27 GMT</pubDate>
			<dc:creator>destinycreation</dc:creator>
			<description><![CDATA[<p>I have some more QUESTIONS applying the 2 Pointer Number Formulas mentioned above to an actual drawing, prior to applying DSUM.<br /><br />EXAMPLE: NORTH CAROLINA JULY 6, 2009 EVE: 380 ; MID: 440<br /><br />APPLYING THE 2ND POINTER NUMBER FORMULA: (RESULTING IN ONE NUMBER TO DSUM)<br /><br />1) SUBTRACT SECOND TO LAST DRAWING FROM THE LAST DRAWING<br /><br />EVE - MID = 380 - 440 = - 60 (REGULAR MATH)<br /><br />OR<br /><br />EVE - MID = 380 - 440 = 040 (LOTTERY MATH)<br /><br />OR<br /><br />ADD THE 2 DRAWINGS INSTEAD (VARIATION IN STEP # 1 OF THIS FORMULA... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/197479/1358080">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>destinycreation</category>
		</item>
		<item>
			<title>Question about KOLA&#x27;S Pick 3/4 DSUM System</title>
			<link>https://www.lotterypost.com/thread/197479</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/197479</guid>
			<pubDate>Wed, 22 Jul 2009 22:26:00 GMT</pubDate>
			<dc:creator>destinycreation</dc:creator>
			<description><![CDATA[<p>This post refers to KOLA&#x27;s Pick 3 and Pick 4 DSUM System:<br /><br />https://www.lotterypost.com/thread/135113<br /><br />https://www.lotterypost.com/thread/134729<br /><br />After reviewing both of these DSUM threads and a few other relevant threads, I noticed that KOLA points out 2 methods by which to ascertain a pointer number without having to do a complete 10 position Rundown of each number. Those methods were as follows:<br /><br />Pi (3.14) Formula Method:<br /><br />1) Take the last number drawn and write out the 3 or 6 c... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/197479">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>destinycreation</category>
		</item>
	</channel>
</rss>

