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		<title>8 x 15 (Pick 3)</title>
		<link>https://www.lotterypost.com/thread/279193</link>
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		<description>Lottery Post Forum Topic: 8 x 15 (Pick 3)</description>
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			<title>Reply #52</title>
			<link>https://www.lotterypost.com/thread/279193/3760874</link>
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			<pubDate>Mon, 01 Sep 2014 21:42:36 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>When I predict a set 996 for exact bet, that&#x27;s my expectation, no excuses for exit 696, saying the 9 was flipped is delusional, 6 is not 9!.In predicting, you have to be restrictive, if I have a hit ratio of 10% within a range of cycles, then capitalizing on 10% will pay off(Success rate). Are the posed questions 1,2,3 related to the POOL or chosen DATA?.Why not base all your assumptions, related parameters and conditions on the POOL?eg.,assuming three distinct digits are drawn each cycle, this... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3760874">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #51</title>
			<link>https://www.lotterypost.com/thread/279193/3760862</link>
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			<pubDate>Mon, 01 Sep 2014 21:38:36 GMT</pubDate>
			<dc:creator>CARBOB</dc:creator>
			<description><![CDATA[<p>Why not track them by LDS?<br /><br />Sum Last Digit:<br /><br />0 12 10.0% 019 028 037 046 127 136 145 235 389 479 569 578<br /><br />1 12 10.0% 029 038 047 056 128 137 146 236 245 489 579 678<br /><br />2 12 10.0% 039 048 057 129 138 147 156 237 246 345 589 679<br /><br />3 12 10.0% 012 049 058 067 139 148 157 238 247 256 346 689<br /><br />4 12 10.0% 013 059 068 149 158 167 239 248 257 347 356 789<br /><br />5 12 10.0% 014 023 069 078 159 168 249 258 267 348 357 456<br /><br />6 12 10.0% 015 024 079 123 169 178 259 268 349 358 367 457</p>]]></description>
			<category>CARBOB</category>
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			<title>Reply #50</title>
			<link>https://www.lotterypost.com/thread/279193/3760616</link>
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			<pubDate>Mon, 01 Sep 2014 18:34:41 GMT</pubDate>
			<dc:creator>PeerGynt</dc:creator>
			<description><![CDATA[<p>Maybe that&#x27;s the secret after all, Adobea. Data is data, and your seems pretty air tight.<br /><br />I really should measure my own success rate, vs. pure random luck. If each box single represents .06%, and every box double .03%, of the available pool, then I should be able to do a success comparison between the choices I make, and spending the same amount on quick picks. I&#x27;m scared what I&#x27;d come up with!<br /><br />---------------<br /><br />Back to the original thread... now, I&#x27;m about to make an elaborate and unfun... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3760616">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>PeerGynt</category>
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			<title>Reply #49</title>
			<link>https://www.lotterypost.com/thread/279193/3760457</link>
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			<pubDate>Mon, 01 Sep 2014 17:00:40 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>There is no certainty in life, for that matter asymmetric event like lottery, my only leverage is degree of confidence and Prediction Interval. If you have a degree of confidence 50%, then time frame should be a critical factor in waging strategy.I am not bothered by stats, return digits or favorite digits(less stressful approach,in my opinion), my approach is based on concepts.<br /><br />NB Take a look at predictions on this thread with the time frame 500/#picks with the assumption of multiple hits or... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3760457">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #48</title>
			<link>https://www.lotterypost.com/thread/279193/3760383</link>
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			<pubDate>Mon, 01 Sep 2014 16:11:04 GMT</pubDate>
			<dc:creator>PeerGynt</dc:creator>
			<description><![CDATA[<p>I keep inputting the numbers into this eviscerated full singles box set, and I must admit I do notice, that the long outs don&#x27;t stay out too long.<br /><br />That is, a set will be out for a long period occasionally... but not as long as other long out sets are out!<br /><br />But is this innovative or insightful, or is it just basic rules of probability? If the whole is sliced into larger pieces, of course they&#x27;re not going to be out any longer.<br /><br />So the experiment at the moment remains inconclusive... still,... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3760383">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>PeerGynt</category>
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			<title>Reply #47</title>
			<link>https://www.lotterypost.com/thread/279193/3759890</link>
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			<pubDate>Mon, 01 Sep 2014 03:49:58 GMT</pubDate>
			<dc:creator>Pick3Guy</dc:creator>
			<description><![CDATA[<p>What you say goes against logic and common sense. What do these peoples&#x27; wins and losses look like? Sure, they&#x27;ll do better than someone not using any system. But, can they win consistently and reliably</p>]]></description>
			<category>Pick3Guy</category>
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			<title>Reply #46</title>
			<link>https://www.lotterypost.com/thread/279193/3759881</link>
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			<pubDate>Mon, 01 Sep 2014 03:38:56 GMT</pubDate>
			<dc:creator>Pick3Guy</dc:creator>
			<description><![CDATA[<p>Well, you have the right idea. This all goes back to what I&#x27;ve been saying about group-tracking. This is the only real answer. You have to track the numbers in terms of groups. However, 15 sets are just too many.</p>]]></description>
			<category>Pick3Guy</category>
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			<title>Reply #45</title>
			<link>https://www.lotterypost.com/thread/279193/3756249</link>
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			<pubDate>Fri, 29 Aug 2014 04:24:45 GMT</pubDate>
			<dc:creator>PeerGynt</dc:creator>
			<description><![CDATA[<p>Thanks for the great input, lakerben, adobea, et. al. I actually tried experimenting with the WinD charts that Blacapple reposted, going back a little ways... it proves intriguing, but not as helpful as imagined. It&#x27;s not much different from a standard slicing of the 120 boxes based on number-order running 0-9 (that one&#x27;s better only for revealing things about the game and how it works, imho).<br /><br />However, it did lead me to think... maybe there&#x27;s something being overlooked here by me: anything yo... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3756249">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>PeerGynt</category>
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			<title>Reply #44</title>
			<link>https://www.lotterypost.com/thread/279193/3742513</link>
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			<pubDate>Mon, 18 Aug 2014 14:25:44 GMT</pubDate>
			<dc:creator>lakerben</dc:creator>
			<description><![CDATA[<p>Since you are just starting off in the p3 games. Keep it simple . Make a list of your last 10 draws and then make pairs out of each draw. Many of the pairs repeat in a small block of games this happens in all the games. Then do a 111 rundown for comparison.<br /><br />234 23 34<br /><br />458 45 58<br /><br />123 12 23<br /><br />890 89 90<br /><br />645 64 45<br /><br />512 51 12<br /><br />189 18 89<br /><br />358 35 58<br /><br />156 15 56<br /><br />004 00 04<br /><br />Rundown<br /><br />234<br /><br />345<br /><br />456<br /><br />567<br /><br />678<br /><br />789<br /><br />890<br /><br />901<br /><br />Don&#x27;t over think things at the start.... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3742513">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>lakerben</category>
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			<title>Reply #43</title>
			<link>https://www.lotterypost.com/thread/279193/3742499</link>
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			<pubDate>Mon, 18 Aug 2014 14:12:29 GMT</pubDate>
			<dc:creator>lakerben</dc:creator>
			<description><![CDATA[<p>MUmbo jumbo? Is that a correct term for a simple explanation? Wow! As far as over running the forum I get pm&#x27;s on a daily basis thanking me for the systems. It seems like jealousy rears its ugly head again. As far as others are you referring to Blacapple? Man up and crawl out of you basement! Blacapple is expert at roots and does amazing work. Take notes and you will learn. He is a huge asset to this forum. Why would anyone want to limit his expertise? This constant monitoring of this forum is r... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3742499">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>lakerben</category>
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			<title>Reply #42</title>
			<link>https://www.lotterypost.com/thread/279193/3742125</link>
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			<pubDate>Mon, 18 Aug 2014 02:39:54 GMT</pubDate>
			<dc:creator>Lildarryl</dc:creator>
			<description><![CDATA[<p>You&#x27;re just a smart person. Your wordplay is amazing.</p>]]></description>
			<category>Lildarryl</category>
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			<title>Reply #41</title>
			<link>https://www.lotterypost.com/thread/279193/3742057</link>
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			<pubDate>Mon, 18 Aug 2014 01:55:13 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>Steps and ideals of each of my threads are well explained, sorry if you find it confusing. There is no overlapping as far as the concept is concern.The link posted uses the sum parameter to locate just two sets of Base which has been charted into playable picks for exact bet, other thread uses each member of the pool as parameter of recurrence, am trying to share alternative strategy, not to zap your intended approach.</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #40</title>
			<link>https://www.lotterypost.com/thread/279193/3742042</link>
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			<pubDate>Mon, 18 Aug 2014 01:43:48 GMT</pubDate>
			<dc:creator>Lildarryl</dc:creator>
			<description><![CDATA[<p>I respect his hustle also. But me myself don&#x27;t understand half of what he says either. But I do admire his willingness to help.<br /><br />He seems to know what he talks about.<br /><br />Everybody plays differently.<br /><br />I myself play using a negative prediction technique taught by the og lantern</p>]]></description>
			<category>Lildarryl</category>
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			<title>Reply #39</title>
			<link>https://www.lotterypost.com/thread/279193/3742026</link>
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			<pubDate>Mon, 18 Aug 2014 01:23:10 GMT</pubDate>
			<dc:creator>PeerGynt</dc:creator>
			<description><![CDATA[<p>The information in the link is a tad confusing, relying on previous information, clearly; I tried your blog, which also contains great information, it appears... but it seems the methods/systems you list there, overlap, confusingly. Am I right, or am I misreading it? Which numbered entries of your blog are you most relying on</p>]]></description>
			<category>PeerGynt</category>
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			<title>Reply #38</title>
			<link>https://www.lotterypost.com/thread/279193/3741702</link>
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			<pubDate>Sun, 17 Aug 2014 20:07:31 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>This link is one of my numerous threads with concept of recurrence using the SUM parameter, is very profitable if you know how to use it. since my method is not historical-based , rather ,the simulation of the pool by a concept, I can start or chose any location point, and establish my time frame for selected picks.<br /><br />PICKS You don&#x27;t have to wage many picks, all selected picks has a Span of play and are waged solely for<br /><br />EXACT BETS(P3), so for location, 722 52-74-58 575-578-545-548-275-278-24... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3741702">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #37</title>
			<link>https://www.lotterypost.com/thread/279193/3741659</link>
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			<pubDate>Sun, 17 Aug 2014 19:01:58 GMT</pubDate>
			<dc:creator>PeerGynt</dc:creator>
			<description><![CDATA[<p>I am unfamiliar with the system at use in your example here, Adobea, so I don&#x27;t exactly know how you arrived at those bases from draws 722 or 734.<br /><br />But regardless of how you got them why are those two draws the starting points, and not others? And how is one to build a working system when you draw from them six pairs that equal sixteen sets of numbers? One would have had to play those sixteen numbers in 722 for five middays (not evenings, I presume? then, it&#x27;d be more) to get your first win. F... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3741659">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>PeerGynt</category>
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			<title>Reply #36</title>
			<link>https://www.lotterypost.com/thread/279193/3741590</link>
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			<pubDate>Sun, 17 Aug 2014 17:57:10 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>Lets take CAL data to explain why you do not necessary need to find a pattern, the pattern should be inherent.<br /><br />Drawing Date Pick 3 Pick 4<br /><br />Midday Evening Midday Evening<br /><br />Sat, Aug 16, 2014 5-7-8 5-3-6 4-4-6-6<br /><br />Fri, Aug 15, 2014 1-7-7 4-0-4 5-2-7-6<br /><br />Thu, Aug 14, 2014 0-3-4 7-3-6 0-4-6-5<br /><br />Wed, Aug 13, 2014 5-9-4 8-0-4 2-9-7-4<br /><br />Tue, Aug 12, 2014 2-6-8 7-6-1 6-6-8-9<br /><br />Mon, Aug 11, 2014 9-0-3 6-3-1 6-1-8-2<br /><br />Sun, Aug 10, 2014 0-3-1 4-0-9 7-2-2-7<br /><br />Sat, Aug 9, 2014</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #35</title>
			<link>https://www.lotterypost.com/thread/279193/3741517</link>
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			<pubDate>Sun, 17 Aug 2014 17:00:38 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>A purely random universe doesn&#x27;t care for such evenness - an algorithm, does.<br /><br />Evenness does not equate proportionality, meaning clusters of certain sets or digits may be early or late(reason why percentiles are estimates), this does not negate the distribution at the end.I presume from above statement, that you don&#x27;t subscribe to lottery event been random, lottery is random, hence the word prediction. Why do you chose or study past data for trends, where all parameters involved are &#x27;yest... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3741517">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #34</title>
			<link>https://www.lotterypost.com/thread/279193/3741396</link>
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			<pubDate>Sun, 17 Aug 2014 15:35:17 GMT</pubDate>
			<dc:creator>PeerGynt</dc:creator>
			<description><![CDATA[<p>Thank you Adobea78. What refutes pure randomness at play, is that often the game will overcompensate in the opposite direction, following a trend: long out digits, will return with a vengeance; bands of numbers that have been long out, will then revert to more-than-average frequency; etc. A purely random universe doesn&#x27;t care for such evenness - an algorithm, does.</p>]]></description>
			<category>PeerGynt</category>
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			<title>Reply #33</title>
			<link>https://www.lotterypost.com/thread/279193/3741296</link>
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			<pubDate>Sun, 17 Aug 2014 14:05:05 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>If that&#x27;s an example of the type of logic you use playing lottery games, it&#x27;s obvious why you never win and I&#x27;m not the only one noticing you trying to hijack this thread by changing the subject.<br /><br />You and another poster act as if you run this site. As far as I remember Todd does.<br /><br />I quoted one of Todd&#x27;s rules and gave a link to all the LP rules and you jumped to the very illogical conclusion I act as if I run this site .<br /><br />Constantly attacking people that are here to help.<br /><br />Can you ex... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3741296">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #32</title>
			<link>https://www.lotterypost.com/thread/279193/3740920</link>
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			<pubDate>Sun, 17 Aug 2014 02:11:40 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>I admire your tenacity, you posed valid questions based mostly on OBSERVATIONS indicating Trends. What do you think is CAUSING those trends, why CLUSTERS of certain SETS are out of commission for extended period?. If normal distribution runs it course, then all sets will even out(IN THEORY), so it does not matter if certain sets has early commission, am not knocking your zest, I just want you to factor in the concept of RANDOMNESS, negating it will lead to problems going further. I have been thr... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3740920">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #31</title>
			<link>https://www.lotterypost.com/thread/279193/3740871</link>
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			<pubDate>Sun, 17 Aug 2014 01:22:53 GMT</pubDate>
			<dc:creator>PeerGynt</dc:creator>
			<description><![CDATA[<p>Thanks, Adobea78. I&#x27;m not sure I exactly understand all that, frankly... that&#x27;s jargon with which I&#x27;m not familiar.<br /><br />However, looking over about a year&#x27;s worth of standard division of single boxes (i.e., starting at digit 0 and ending with 789), trends and patterns are revealed, that are illuminating in their own right; even if the standard division isn&#x27;t as ideal for playing, as a more nuanced division would be (like those great ones suggested here in this thread).<br /><br />Here&#x27;s something to pond... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3740871">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>PeerGynt</category>
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			<title>Reply #30</title>
			<link>https://www.lotterypost.com/thread/279193/3740851</link>
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			<pubDate>Sun, 17 Aug 2014 01:03:29 GMT</pubDate>
			<dc:creator>PeerGynt</dc:creator>
			<description><![CDATA[<p>Thanks, Lildarryl!<br /><br />Any division, even poor ones, are going to help; but I do believe where the work comes in, or at least the upfront work is that you have to go back a ways to see how trends run. And I mean, probably about a year&#x27;s worth of tracking. I&#x27;ve done that with the standard divisions of single boxes (starting at digit 0 and working through all variations to 789 terminus): what&#x27;s revealed, are how trends vary, and a few times bands of 10 can even be out for almost 100 plays. There a... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3740851">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>PeerGynt</category>
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			<title>Reply #29</title>
			<link>https://www.lotterypost.com/thread/279193/3740823</link>
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			<pubDate>Sun, 17 Aug 2014 00:35:34 GMT</pubDate>
			<dc:creator>lakerben</dc:creator>
			<description><![CDATA[<p>You need to read the rules. All you do is complain about how many posts members post etc. Way off the subject. Constantly attacking people that are here to help. You and another poster act as if you run this site. As far as I remember Todd does. That&#x27;s food for thought fella.</p>]]></description>
			<category>lakerben</category>
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			<title>Reply #28</title>
			<link>https://www.lotterypost.com/thread/279193/3740683</link>
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			<pubDate>Sat, 16 Aug 2014 22:06:50 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>No thread hijacking: Stick to the topic.If you want to post something unrelated to a particular discussion thread, then start a new topic in the appropriate forum.<br /><br />You apparently can&#x27;t even comprehend what hijacking a thread means and and/or probably never read the LP posting rules. Do have a suggestion on How would you divide the sets of boxes, PERFECTLY equally</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #27</title>
			<link>https://www.lotterypost.com/thread/279193/3740216</link>
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			<pubDate>Sat, 16 Aug 2014 14:49:09 GMT</pubDate>
			<dc:creator>lakerben</dc:creator>
			<description><![CDATA[<p>Hijack?<br /><br />This is a open forum and you have no right to try and dictate what anyone posts.</p>]]></description>
			<category>lakerben</category>
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			<title>Reply #26</title>
			<link>https://www.lotterypost.com/thread/279193/3740213</link>
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			<pubDate>Sat, 16 Aug 2014 14:44:53 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>CAL<br /><br />Drawing Date Pick 3 Pick 4<br /><br />Midday Evening Midday Evening<br /><br />Fri, Aug 15, 2014 1-0-6 5-1-9 7-8-2-7 1-9-4-0<br /><br />Thu, Aug 14, 2014 1-5-4 3-4-5 1-2-1-0 3-6-2-3<br /><br />Wed, Aug 13, 2014 2-3-1 5-0-6 4-8-0-7 7-3-5-1<br /><br />Tue, Aug 12, 2014 4-1-1 1-9-4 3-0-1-9 1-6-3-5<br /><br />Mon, Aug 11, 2014 0-0-4 3-1-7 8-0-2-1 9-2-0-2<br /><br />Sun, Aug 10, 2014 4-1-3 7-8-6-7<br /><br />Sat, Aug 9, 2014 9-8-5 4-8-5 2-3-0-5 3-6-6-3<br /><br />Fri, Aug 8, 2014 0-4-2 0-9-9 4-6-6-5 0-4-6-2<br /><br />Thu, Aug 7, 2014 9-0-8 8-0-6 8-9</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #25</title>
			<link>https://www.lotterypost.com/thread/279193/3739421</link>
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			<pubDate>Fri, 15 Aug 2014 21:43:16 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>Zero in on what sums are due, widths, roots, and bet with you budget.<br /><br />You already have five threads started in this Forum so why are are trying to hijack this one</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #24</title>
			<link>https://www.lotterypost.com/thread/279193/3739414</link>
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			<pubDate>Fri, 15 Aug 2014 21:39:00 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>I guess I wrongly assumed you understood the idea here is to create 15 groups of 8 three digit numbers possibly isolate on a few.<br /><br />I play VTRACS STRAIGHT in Pick 3, that&#x27;s 8 numbers or less.<br /><br />The question was How would you divide the sets of boxes, PERFECTLY equally? and your method of play doesn&#x27;t come close to answering it. I&#x27;m not sure how to create 8 sets of boxes with perfectly equal three digit numbers, but it can&#x27;t be VTracs because those results are unequally matched.<br /><br />If you&#x27;re... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3739414">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #23</title>
			<link>https://www.lotterypost.com/thread/279193/3739233</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/279193/3739233</guid>
			<pubDate>Fri, 15 Aug 2014 18:46:03 GMT</pubDate>
			<dc:creator>destinycreation</dc:creator>
			<description><![CDATA[<p>I don&#x27;t know what you&#x27;re referring to here. All I said, was that I personally would NOT play a group of numbers larger than a VTRAC string, which is 8 numbers for Pick 3, or 16 numbers for Pick 4. I would aim for playing even less, i.e. Filtering.<br /><br />I play VTRACS STRAIGHT in Pick 3, that&#x27;s 8 numbers or less. I would play a Pick 4 VTRAC String Boxed.<br /><br />If you&#x27;re certain about only 1 number, then play just 1 number. That&#x27;s even better, i.e. aiming for less.</p>]]></description>
			<category>destinycreation</category>
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			<title>Reply #22</title>
			<link>https://www.lotterypost.com/thread/279193/3738856</link>
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			<pubDate>Fri, 15 Aug 2014 12:26:52 GMT</pubDate>
			<dc:creator>Lildarryl</dc:creator>
			<description><![CDATA[<p>8 tickets x .50cent =$4.00<br /><br />pocketchange.<br /><br />Your signature says something like. No strategy better than other.</p>]]></description>
			<category>Lildarryl</category>
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			<title>Reply #21</title>
			<link>https://www.lotterypost.com/thread/279193/3738754</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/279193/3738754</guid>
			<pubDate>Fri, 15 Aug 2014 07:18:01 GMT</pubDate>
			<dc:creator>lakerben</dc:creator>
			<description><![CDATA[<p>I bet a few tickets which allows me to bet on other games such as powerball, hot lotto etc. Too much emphasis on giant blocks of tickets.<br /><br />I usually bet 3 to 4 dollars lately on pick 3. A few on roadrunner cash and 4 dollars on megamillion. That&#x27;s enough.<br /><br />I hit 5 of 6 one time in the Texas lotto with one bet. Its the study and knowing the numbers that counts.<br /><br />No need to empty the bank.</p>]]></description>
			<category>lakerben</category>
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			<title>Reply #20</title>
			<link>https://www.lotterypost.com/thread/279193/3738746</link>
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			<pubDate>Fri, 15 Aug 2014 06:53:47 GMT</pubDate>
			<dc:creator>Lildarryl</dc:creator>
			<description><![CDATA[<p>super great idea...<br /><br />totally mixed up groups..<br /><br />no all hhh, lll, ooo,eee,iii,ooo<br /><br />just 15 groups of everything all mixed up..</p>]]></description>
			<category>Lildarryl</category>
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			<title>Reply #19</title>
			<link>https://www.lotterypost.com/thread/279193/3738745</link>
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			<pubDate>Fri, 15 Aug 2014 06:50:18 GMT</pubDate>
			<dc:creator>Lildarryl</dc:creator>
			<description><![CDATA[<p>i disagree.<br /><br />How is his proposed strategy of tracking Wrong Groups looked<br /><br />at to be Rocket science ...<br /><br />playing 8 numbers isn&#x27;t too many..omg..<br /><br />let him explore.. No strategy is better than the other. If it was. Show me some winning tickets</p>]]></description>
			<category>Lildarryl</category>
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			<title>Reply #18</title>
			<link>https://www.lotterypost.com/thread/279193/3738743</link>
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			<pubDate>Fri, 15 Aug 2014 06:44:19 GMT</pubDate>
			<dc:creator>lakerben</dc:creator>
			<description><![CDATA[<p>I agree.. Chasing overdue numbers and playing large pools is a very expensive way to play and often with no profit.<br /><br />Zero in on what sums are due, widths, roots, and bet with you budget. Zoom in on your game. Sit with the last 12 draws in front of you and you will discover many things on how the numbers evolve.<br /><br />For example<br /><br />440<br /><br />189<br /><br />362<br /><br />157<br /><br />The 36 divided by 2 is 18. 1 and 8 is 9. The 1 and 5 equals 6 and the 3 and 2 equals 5 which gives the 362 draw.<br /><br />This happens... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3738743">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>lakerben</category>
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			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/279193/3738736</link>
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			<pubDate>Fri, 15 Aug 2014 05:53:44 GMT</pubDate>
			<dc:creator>MzDuffleBaglady</dc:creator>
			<description><![CDATA[<p>Great read.<br /><br />I like the charts.<br /><br />Good Luck.</p>]]></description>
			<category>MzDuffleBaglady</category>
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			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/279193/3738715</link>
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			<pubDate>Fri, 15 Aug 2014 04:46:31 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>You might take look at interpretation of PREDICTION INTERVAL for data inference, it may narrow most of your IF conditions. The&#x27;re two common way of data inference(Statistics), BAYESIAN and FREQUENTIST. The bayesian relies more or should say need prior data, whereas the frequentist says prior data is not needed for prediction. Bayesian depends more on probability of normal data distribution (estimate, range), whereas Frequentist depends more on behavior of chosen parameter which has a discrete va... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3738715">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/279193/3738677</link>
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			<pubDate>Fri, 15 Aug 2014 04:07:07 GMT</pubDate>
			<dc:creator>PeerGynt</dc:creator>
			<description><![CDATA[<p>I hear what you&#x27;re saying, but don&#x27;t necessarily neglect the algorithmic part of the algorithm.<br /><br />For example: It seems that, generally (key word there: sometimes it&#x27;s more, sometimes less) the game takes an average of two digits, and cold plays them. Not equally, not all the time, but they tend to be out for long periods and/or rarely played for long periods.<br /><br />So is it possible the algorithm is programmed to leave two digits (we&#x27;ll go with for now) more or less cold? One would have to conclu... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3738677">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>PeerGynt</category>
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			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/279193/3738652</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/279193/3738652</guid>
			<pubDate>Fri, 15 Aug 2014 03:51:23 GMT</pubDate>
			<dc:creator>PeerGynt</dc:creator>
			<description><![CDATA[<p>This is a very good separating, Stack47! The test would be to backtrack and see how it fares; hopefully the lags between groups would be as close as possible. I will try it out when I get some time, thanks.</p>]]></description>
			<category>PeerGynt</category>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/279193/3738429</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/279193/3738429</guid>
			<pubDate>Fri, 15 Aug 2014 00:20:10 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>The key word is PREDICTION, good luck with algorithm!. Slicing, subsetting, down-scaling is what every player does because you can&#x27;t bet 1000 combos.Slicing depends much on a data, what type of data(Historical or extrapolated). Prediction is not a exact science(more intuitive than logic),so keep you line of thought simple, less analytical, good luck.</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/279193/3738385</link>
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			<pubDate>Thu, 14 Aug 2014 23:40:02 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>So if I believe because of a number of factors 396 will be drawn tonight or in the near future, it looks like you&#x27;re suggesting I should play 391, 346, 341, 896, 891, 846, 841 too. I really dislike pointing out the obvious, but if I like 3 first digit position, 9 in the second, and 6 in the third, why would I play 841 or waste money by betting against what I believe has a good chance of being drawn?<br /><br />And I can&#x27;t figure out how adding 7 more 3 digit numbers plus 6 box combos each is aiming for... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3738385">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/279193/3738333</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/279193/3738333</guid>
			<pubDate>Thu, 14 Aug 2014 22:55:36 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>How would you divide the sets of boxes, PERFECTLY equally?<br /><br />You can&#x27;t do it by dividing the 120 box combos by 8, but what about by 12 giving you 12 groups with 10 lines? 830, 941, 052, 163, 274, 385, 496, 507, 618, 729 is an example of one of the unique 12 groups. To get the 12 groups, start with the lowest sum with 3 different digits, 012, add 1 to each digit, 012, 123, 234, 345, 456,, 567, 678, 789, 890, 901 and that line has 10 lines with consecutive digits. Next 013, 124, 235, 346, 457, 5... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3738333">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/279193/3735833</link>
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			<pubDate>Wed, 13 Aug 2014 01:15:16 GMT</pubDate>
			<dc:creator>Igamble</dc:creator>
			<description><![CDATA[<p>THE V&#x27;$-even less ,odd more to b played one can win more and loose less.</p>]]></description>
			<category>Igamble</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/279193/3735748</link>
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			<pubDate>Wed, 13 Aug 2014 00:09:40 GMT</pubDate>
			<dc:creator>PeerGynt</dc:creator>
			<description><![CDATA[<p>Correction - I messed up there - those last two are WinD&#x27;s charts! Sorry about that, my friend.<br /><br />But thanks, Blackapple, for re-posting them.</p>]]></description>
			<category>PeerGynt</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/279193/3735719</link>
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			<pubDate>Tue, 12 Aug 2014 23:52:23 GMT</pubDate>
			<dc:creator>PeerGynt</dc:creator>
			<description><![CDATA[<p>Thanks, all, for the great suggestions and additions.<br /><br />Dr. San - I&#x27;m sorry, I&#x27;m just almost completely lost by what you&#x27;re explaining - I&#x27;m still new here, and don&#x27;t quite get the jargon or gist of things all the time. It looks like you have a well-worked out theory, though. Could you explain it step by step?<br /><br />DestinyCreations - thank you, that&#x27;s very kind, but see my response to Dr. San above. I&#x27;m not really familiar with Vtracs (nor mirrors, WinD), but I&#x27;m meaning to get to them, since so... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3735719">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>PeerGynt</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/279193/3735498</link>
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			<pubDate>Tue, 12 Aug 2014 21:15:39 GMT</pubDate>
			<dc:creator>Lildarryl</dc:creator>
			<description><![CDATA[<p>Great idea.</p>]]></description>
			<category>Lildarryl</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/279193/3735350</link>
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			<pubDate>Tue, 12 Aug 2014 18:44:58 GMT</pubDate>
			<dc:creator>Blackapple</dc:creator>
			<description><![CDATA[<p>quads 120 chart<br /><br />Published: October 3, 2004, 2:15 pm<br /><br />WinD&#x27;s Quad Chart<br /><br />A<br /><br />B<br /><br />0<br /><br />1<br /><br />2<br /><br />3<br /><br />4<br /><br />5<br /><br />6<br /><br />7<br /><br />8<br /><br />9<br /><br />1<br /><br />037<br /><br />029<br /><br />039<br /><br />049<br /><br />013<br /><br />014<br /><br />015<br /><br />016<br /><br />017<br /><br />018<br /><br />1<br /><br />2<br /><br />127<br /><br />038<br /><br />057<br /><br />058<br /><br />059<br /><br />023<br /><br />079<br /><br />025<br /><br />035<br /><br />027<br /><br />3<br /><br />136<br /><br />047<br /><br />129<br /><br />067<br /><br />149<br /><br />069<br /><br />169<br /><br />034... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3735350">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Blackapple</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/279193/3735345</link>
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			<pubDate>Tue, 12 Aug 2014 18:39:38 GMT</pubDate>
			<dc:creator>Blackapple</dc:creator>
			<description><![CDATA[<p>0<br /><br />1<br /><br />2<br /><br />3<br /><br />4<br /><br />5<br /><br />6<br /><br />7<br /><br />8<br /><br />9<br /><br />037<br /><br />029<br /><br />039<br /><br />049<br /><br />013<br /><br />014<br /><br />015<br /><br />016<br /><br />017<br /><br />018<br /><br />127<br /><br />038<br /><br />057<br /><br />058<br /><br />059<br /><br />023<br /><br />079<br /><br />025<br /><br />035<br /><br />027<br /><br />136<br /><br />047<br /><br />129<br /><br />067<br /><br />149<br /><br />069<br /><br />169<br /><br />034<br /><br />125<br /><br />036<br /><br />145<br /><br />056<br /><br />138<br /><br />148<br /><br />158<br /><br />078<br /><br />178<br /><br />124<br /><br />134<br /><br />045<br /><br />235<br /><br />128<br /><br />147<br /><br />238<br /><br />167<br /><br />168<br /><br />259<br /><br />269<br /><br />189<br /><br />126<br /><br />389<br /><br />14... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3735345">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Blackapple</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/279193/3735262</link>
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			<pubDate>Tue, 12 Aug 2014 17:51:46 GMT</pubDate>
			<dc:creator>WIN  D</dc:creator>
			<description><![CDATA[<p>Before VTRAC&#x27;s were thought up....I just called them Mirrors. Wasted a lot of time on VTRAC&#x27;s then dropped them for just that reason. Redundant.<br /><br />You can only use just so many things at this point of our state of the art play. Still don&#x27;t get pairs either. I have tried but don&#x27;t get pairs. I use them for confirmations ...after everything else is done.....but just can&#x27;t use them as front line targets . They just produce too many numbers as primary filters. Just never got it.<br /><br />I broke down... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193/3735262">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>WIN  D</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/279193/3735109</link>
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			<pubDate>Tue, 12 Aug 2014 16:08:05 GMT</pubDate>
			<dc:creator>destinycreation</dc:creator>
			<description><![CDATA[<p>You are making Pick 3 too difficult. The game is Not Rocket Science. Don&#x27;t go there. You don&#x27;t need to play a large group of numbers to win.<br /><br />You sound very intelligent. Has it ever occurred to you to wonder how it is that some people can win Pick 3 or Pick 4, by playing as few numbers as a VTAC string, or even less. Pick 3 VTRAC = 8 numbers. Pick 4 VTRAC = 16 numbers.<br /><br />I would aim for EVEN LESS . Figure that out.</p>]]></description>
			<category>destinycreation</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/279193/3735107</link>
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			<pubDate>Tue, 12 Aug 2014 16:07:00 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>ex= 24x, 2x4, x24= 3 digit odd</p>]]></description>
			<category>dr san</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/279193/3735102</link>
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			<pubDate>Tue, 12 Aug 2014 16:05:11 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Peer hello, pick the 3 you have to look for the pairs posicioniais<br /><br />Example = 1st 2nd 3rd<br /><br />1 or 2 5 8 3 6<br /><br />Well = 1st 2nd 1 3 2 3<br /><br />Well each pick 3 has 3 positions of pairs with pairs of digits = even / odd<br /><br />Example = 851 = odd pair at position 51 = 2nd 3rd<br /><br />Or example = 263 pair, 1 2 2 = 6<br /><br />Then the apres can be odd and even transiting under the three positions (1.2 1.3 2.3)<br /><br />odd<br /><br />13<br /><br />15<br /><br />17<br /><br />19<br /><br />35<br /><br />37<br /><br />39<br /><br />57<br /><br />59<br /><br />79<br /><br />pairs<br /><br />24<br /><br />26<br /><br />28<br /><br />20<br /><br />46</p>]]></description>
			<category>dr san</category>
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			<title>8 x 15 (Pick 3)</title>
			<link>https://www.lotterypost.com/thread/279193</link>
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			<pubDate>Tue, 12 Aug 2014 05:34:12 GMT</pubDate>
			<dc:creator>PeerGynt</dc:creator>
			<description><![CDATA[<p>Question: Has anyone done this before? Is it possible? And would it even be helpful, or completely useless?<br /><br />I guess that&#x27;s three questions, actually .<br /><br />I&#x27;ve utilized a variation of this myself. This centers on non-doubles/non-triples boxes only, in the Daily 3 game (California, which uses an algorithm method).<br /><br />1) First, you take all 120 possible boxes, running in lowest-to-highest order. (Here&#x27;s one site that can easily calculate and lay them out for you, using letters: http://www.maths... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/279193">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>PeerGynt</category>
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