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		<title>how could the computer find patterns in a lottery?</title>
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			<title>Reply #70</title>
			<link>https://www.lotterypost.com/thread/323305/5724378</link>
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			<pubDate>Wed, 07 Nov 2018 04:12:57 GMT</pubDate>
			<dc:creator>oate</dc:creator>
			<description><![CDATA[<p>Thank you.</p>]]></description>
			<category>oate</category>
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			<title>Reply #69</title>
			<link>https://www.lotterypost.com/thread/323305/5724327</link>
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			<pubDate>Wed, 07 Nov 2018 02:52:03 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>I like this guy, great reply.</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #68</title>
			<link>https://www.lotterypost.com/thread/323305/5724169</link>
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			<pubDate>Tue, 06 Nov 2018 23:47:07 GMT</pubDate>
			<dc:creator>oate</dc:creator>
			<description><![CDATA[<p>drsan, it sounds like you have a keen interest in mathematics, but a lot of vague and half-formed ideas about math and how it can be applied to the lottery. Your posts are full of math-y buzzwords that aren&#x27;t used correctly in context, and there&#x27;s an English language barrier, so your posts don&#x27;t make a lot of sense.<br /><br />Without knowing your mathematical background it&#x27;s hard to tell you exactly where to start, but regardless I think you should start with the basics like statistics, probability, an... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5724169">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>oate</category>
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			<title>Reply #67</title>
			<link>https://www.lotterypost.com/thread/323305/5724122</link>
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			<pubDate>Tue, 06 Nov 2018 23:00:01 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>Also your suggested equations are wrong.<br /><br />Not going into why in any detail.<br /><br />You have defined your variables reasonably well but lack specific dynamic indices that can give a more meaningful outcome to your results.</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #66</title>
			<link>https://www.lotterypost.com/thread/323305/5724116</link>
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			<pubDate>Tue, 06 Nov 2018 22:55:59 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>5 or 6 or statistical data points. I know these data points well and as long as they remain statistics that you use they will also remain random, even for an AI or NN computer system.<br /><br />Using a dynamic data analysis system I have narrowed my data down to one remaining variable. A vary elusive and difficult one to resolve that I am currently 5 layers deep into a dynamic analysis of.<br /><br />I have tried NN systems but they can only find data or patterns, if they exist, within the data as presented.</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #65</title>
			<link>https://www.lotterypost.com/thread/323305/5724099</link>
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			<pubDate>Tue, 06 Nov 2018 22:38:44 GMT</pubDate>
			<dc:creator>Sarge0202</dc:creator>
			<description><![CDATA[<p>So your made up rule is in some lottery game with with 31 numbers, if you pick 15, there is little to no chance in a past game the numbers ( 03 09 21 27 13 14 16 17 18) were not also picked?!? Since you eliminated about a third of of the numbers, I would guess that is a bad prediction. Several questions:<br /><br />1) What lottery game and where lets you pick x numbers from 31?<br /><br />2) What is the 7 in 31/7 mean? Usually when we refer to lottery games it is in a format like 5/40 meaning pick 5 numbers fro... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5724099">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Sarge0202</category>
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			<title>Reply #64</title>
			<link>https://www.lotterypost.com/thread/323305/5724084</link>
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			<pubDate>Tue, 06 Nov 2018 22:14:16 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>lottery 31/7<br /><br />01 02 03 04 05 06<br /><br />07 08 09 10 11 12<br /><br />13 14 15 16 17 18<br /><br />19 20 21 22 23 24<br /><br />25 26 27 28 29 30<br /><br />31<br /><br />yes= 15<br /><br />not= 03 09 21 27 13 14 16 17 18</p>]]></description>
			<category>dr san</category>
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			<title>Reply #63</title>
			<link>https://www.lotterypost.com/thread/323305/5724003</link>
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			<pubDate>Tue, 06 Nov 2018 20:55:55 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>an example if you choose, the number 15, you can not play in the 15 column,<br /><br />You asked how could the computer find patterns , but now you&#x27;re talking about choosing numbers and numbers in arbitrarily placed columns. If you can define a discernible pattern, you can easily program a computer to find it, but you still haven&#x27;t defined one.<br /><br />It would help if you said the type of game where you expect to find patterns.</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #62</title>
			<link>https://www.lotterypost.com/thread/323305/5723977</link>
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			<pubDate>Tue, 06 Nov 2018 20:17:27 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>ok ALLENB !thank you, corret</p>]]></description>
			<category>dr san</category>
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			<title>Reply #61</title>
			<link>https://www.lotterypost.com/thread/323305/5723718</link>
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			<pubDate>Tue, 06 Nov 2018 16:42:38 GMT</pubDate>
			<dc:creator>AllenB</dc:creator>
			<description><![CDATA[<p>Back to the Original Question. We find a Pattern or have a System. The System is for Pick 3. It Produces 20+/- Combinations on a Set Formula. A Little Back testing shows some Hits. You Run a Complete History of the Game Through Your System. (If you have not done this at least once with one of your system, well,,,,YOU JUST DON&#x27;T BACK TEST). The Big Back Test is a Total Loser as expected. All said and done a Commitment to the System beginning with the Very first Game loses $3000. Sounds like a bus... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5723718">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>AllenB</category>
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			<title>Reply #60</title>
			<link>https://www.lotterypost.com/thread/323305/5723529</link>
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			<pubDate>Tue, 06 Nov 2018 12:42:50 GMT</pubDate>
			<dc:creator>Elizabeth03</dc:creator>
			<description><![CDATA[<p>How would it work for the Canadian lotteries</p>]]></description>
			<category>Elizabeth03</category>
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			<title>Reply #59</title>
			<link>https://www.lotterypost.com/thread/323305/5723523</link>
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			<pubDate>Tue, 06 Nov 2018 12:21:28 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>the era of computing and electronics is only linear. or at the beginning we have much to evolve step by step, but we can already use artificial intelligence, to cross reference pattern of a number of statistics, example I have 5 or 6<br /><br />Statistical data, at least one of them will have a high peak in the lottery draw, this is what we are looking for with computation<br /><br />of course, not only in a single event<br /><br />(a lottery the next) everything is a matter of compatibility and synchronism, also in ra... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5723523">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #58</title>
			<link>https://www.lotterypost.com/thread/323305/5723478</link>
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			<pubDate>Tue, 06 Nov 2018 10:00:27 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>you can use 80/20 or 75/25 or be a part, play fixed numbers, because mathematically you can only reach 80% or 75% (Pareto law) example of a lottery 49/6 if you play 4 numbers fixed the remaining two that lack random, you have already noticed that in the carteziano plane can be a good filter? example matrix filter column columns (crossing) type cartelzino<br /><br />an example if you choose, the number 15, you can not play in the 15 column, numbers that are above and below it, and in the line can not pla... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5723478">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #57</title>
			<link>https://www.lotterypost.com/thread/323305/5723401</link>
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			<pubDate>Tue, 06 Nov 2018 05:16:47 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>If you could beat the 1000 to 1 odds, you would also beat the 50% house edge.<br /><br />The reason the lottery people are not worried is after a player beats the 1000 to 1 odds, they only play half of the odds. Bet most don&#x27;t even understand the payoff odds are really $500 for $1 because they keep your bet. You only win $499.<br /><br />A couple of years ago The Kentucky Lottery had an extraordinary number of pick-3 triples one month and paid out 97% of their sales in prizes. Though a 3% profit is nothing com... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5723401">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #56</title>
			<link>https://www.lotterypost.com/thread/323305/5723270</link>
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			<pubDate>Tue, 06 Nov 2018 02:04:31 GMT</pubDate>
			<dc:creator>Tucker Black</dc:creator>
			<description><![CDATA[<p>Probably lots of methods beating the 1000 to 1 odds, but the trick is beating the 50% edge and why lottery people aren&#x27;t worried.<br /><br />The edge and the odds are connected by the paytable. The house edge of 50% is a result of the fact that the state only pays you 500 times your bet on a 1000 to 1 odds game. If you could beat the 1000 to 1 odds, you would also beat the 50% house edge.</p>]]></description>
			<category>Tucker Black</category>
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			<title>Reply #55</title>
			<link>https://www.lotterypost.com/thread/323305/5723266</link>
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			<pubDate>Tue, 06 Nov 2018 02:00:09 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>took advantage of a situation that the Mass. lottery folks weren&#x27;t immediately aware of.<br /><br />They were aware of when there was a spike in ticket sales that created a rollover and benefited extra sales volume. The problem for the Mass Lottery was the same as the for the Virginia Lottery, regular players couldn&#x27;t use the terminals. Had one of those regular players won the jackpot, the MIT students and the Michigan couple would lose lots of money.<br /><br />I don&#x27;t consider my methods, or any other metho... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5723266">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #54</title>
			<link>https://www.lotterypost.com/thread/323305/5723264</link>
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			<pubDate>Tue, 06 Nov 2018 01:57:25 GMT</pubDate>
			<dc:creator>Tucker Black</dc:creator>
			<description><![CDATA[<p>Why is it that no mathematician has ever demonstrated via an LP post how knowing the odds, probabilities, statistics and other math-based features can help average, everyday players actually win a significant lottery prize?<br /><br />Firstly, let&#x27;s get a handle on some terms. Odds and probabilities are basically the same thing. Odds = 1 divided by probability. Equivalently, probability = 1 divided by odds. That is, if the probability of winning is 1 in 150, the odds of winning are said to be 150... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5723264">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Tucker Black</category>
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			<title>Reply #53</title>
			<link>https://www.lotterypost.com/thread/323305/5723246</link>
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			<pubDate>Tue, 06 Nov 2018 01:42:21 GMT</pubDate>
			<dc:creator>Stack47</dc:creator>
			<description><![CDATA[<p>I have a DOS based program that shows trends like even/odd, high/low, sums, etc. and it shows decades and consecutive numbers in 5/39 and lotto games. It&#x27;s more for filtering than showing a pattern. Keno players look for patterns, but it&#x27;s 20 numbers out of 80 unlike 5 out of 69 or 70 numbers.<br /><br />The thing is, we keep reading about patterns, but it&#x27;s very seldom when somebody actually identifies one. You can&#x27;t program a computer find a pattern without knowing what you&#x27;re looking for.... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5723246">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Stack47</category>
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			<title>Reply #52</title>
			<link>https://www.lotterypost.com/thread/323305/5721704</link>
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			<pubDate>Sun, 04 Nov 2018 15:20:26 GMT</pubDate>
			<dc:creator>Lucky Loser</dc:creator>
			<description><![CDATA[<p>I&#x27;m certainly glad that you cleaned this up from your last post, bobby. None of those people outside of the ball painters and the Tipton Mob did anything illegal otherwise there would&#x27;ve been charges and jail time. Players that have the money, the knowledge, and the logistics find ways to make money in lottery games and have been doing it for decades. It was only after what happened in Virginia did lawmakers begin seriously looking at ways to prevent or discourage those with the money, knowledge... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5721704">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Lucky Loser</category>
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			<title>Reply #51</title>
			<link>https://www.lotterypost.com/thread/323305/5721690</link>
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			<pubDate>Sun, 04 Nov 2018 14:52:41 GMT</pubDate>
			<dc:creator>Lucky Loser</dc:creator>
			<description><![CDATA[<p>I feel bad enough already that I diverted the thread from its&#x27; patterns discussion so I&#x27;ll leave the bulk of your post alone. Your last sentence, however, is exactly what I recently elaborated on. The player must know what they&#x27;re looking for, why, and how to use it to their advantage.</p>]]></description>
			<category>Lucky Loser</category>
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			<title>Reply #50</title>
			<link>https://www.lotterypost.com/thread/323305/5721213</link>
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			<pubDate>Sat, 03 Nov 2018 23:50:12 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>Giesswork wrote...how could the computer find patterns in a lottery? Not until you find it first if there are any and then you program it to replicate what you have discovered, if that makes sense<br /><br />Perfect sense.<br /><br />Depending on the math used ALL the numbers are the winning numbers.<br /><br />Probability and infinite outcome thinking dictates this.<br /><br />So if ALL the numbers are winners then which one&#x27;s aren&#x27;t?<br /><br />Math alone will not determine this for you, math is a tool like a mechanics spanner. You... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5721213">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #49</title>
			<link>https://www.lotterypost.com/thread/323305/5721199</link>
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			<pubDate>Sat, 03 Nov 2018 23:45:51 GMT</pubDate>
			<dc:creator>bobby623</dc:creator>
			<description><![CDATA[<p>Re: My last post.<br /><br />I am in no way saying or implying that all non-Quick Pick methods are illegal.<br /><br />People like Tipton who use their knowledge and access to rig a game are engaging in criminal conduct.<br /><br />The Australians broke no laws. They just took advantage of lax or non-existent lottery procedures in Virginia.<br /><br />The MIT students didn&#x27;t violate any laws. They, like the Australians, took advantage of a situation that the Mass. lottery folks<br /><br />weren&#x27;t immediately aware of. The prizes were... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5721199">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>bobby623</category>
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			<title>Reply #48</title>
			<link>https://www.lotterypost.com/thread/323305/5721134</link>
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			<pubDate>Sat, 03 Nov 2018 22:30:05 GMT</pubDate>
			<dc:creator>GuesssWork</dc:creator>
			<description><![CDATA[<p>It&#x27;s the compilation of it all, as a unit...a system, which is dictated by math which reveals how much needs to be spend in order to yield the best chance(s) of success.<br /><br />what&#x27;s the debate about?? sunk cost vrs winning and staying ahead?? Or is it that everyone has to use a certain amount of math no matter how small or large complex to play lotto it does not matter if you have devised a system in excel or on paper?? is this it?<br /><br />Vtrac&#x27;s are substitutions in a small basic math form but it&#x27;s... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5721134">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>GuesssWork</category>
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			<title>Reply #47</title>
			<link>https://www.lotterypost.com/thread/323305/5721073</link>
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			<pubDate>Sat, 03 Nov 2018 20:59:56 GMT</pubDate>
			<dc:creator>bobby623</dc:creator>
			<description><![CDATA[<p>Lucky Loser<br /><br />One - an apology to &#x27;dr san&#x27; for taking this thread in a different direction.<br /><br />Two - I can&#x27;t believe you can view an actual drawing and not see the &#x27;chaos&#x27; caused by numerous balls being randomly disturbed by a mix of air, motion and paddles in an enclosed vessel.<br /><br />Three - Yes, the MIT students applied various math-based theories to find and exploit weaknesses in a poorly designed lottery game. However, this was a one-time effort that required the participation and financial r... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5721073">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>bobby623</category>
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			<title>Reply #46</title>
			<link>https://www.lotterypost.com/thread/323305/5720695</link>
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			<pubDate>Sat, 03 Nov 2018 15:57:59 GMT</pubDate>
			<dc:creator>lottologix</dc:creator>
			<description><![CDATA[<p>I think most of the issue is in back testing each methodology against the history of draws.<br /><br />For example if you follow Sums, the regression to see how many past draws are more ideal to use is different than the amount of past draws used to determine digit wise regression. Also the regression for the hot number or highest frequency numbers is a different amount of past draws than either of that prior two. This does give some degree of certainty, but you will still wind up with a set or given li... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5720695">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>lottologix</category>
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			<title>Reply #45</title>
			<link>https://www.lotterypost.com/thread/323305/5720647</link>
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			<pubDate>Sat, 03 Nov 2018 15:16:50 GMT</pubDate>
			<dc:creator>Lucky Loser</dc:creator>
			<description><![CDATA[<p>One of the many benefits of being a daily LP visitor is being entertained by the many math-based theorums being offered as a way to win a lottery jackpot.<br /><br />I don&#x27;t claim to be one of the smartest cards in the deck, but I&#x27;m smart enough to know that if there is a mathematical solution to winning the lottery it would have been used to win either one of the recent high dollar jackpots.<br /><br />I&#x27;ve been so very patient in all this...up until now. bobby, just how do you think the that the lottery enti... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5720647">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Lucky Loser</category>
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			<title>Reply #44</title>
			<link>https://www.lotterypost.com/thread/323305/5719783</link>
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			<pubDate>Fri, 02 Nov 2018 17:30:06 GMT</pubDate>
			<dc:creator>bobby623</dc:creator>
			<description><![CDATA[<p>One of the many benefits of being a daily LP visitor is being entertained by the many math-based theorums being offered as a way to win a lottery jackpot.<br /><br />I don&#x27;t claim to be one of the smartest cards in the deck, but I&#x27;m smart enough to know that if there is a mathematical solution to winning the lottery it would have been used to win either one of the recent high dollar jackpots.<br /><br />A &#x27;lucky shot&#x27; is possible in just abount any guessing game, but if that is true for any one of the many nati... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5719783">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>bobby623</category>
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			<title>Reply #43</title>
			<link>https://www.lotterypost.com/thread/323305/5719349</link>
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			<pubDate>Fri, 02 Nov 2018 05:22:43 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello = has to make each number, its classification in the formula, then it is placed in ascending order in a line, example in the 49/6<br /><br />each number has been qualified, then it is placed in ascending order in a row<br /><br />ex = xxxxxxxxxxxxxxxxxxxxxxxxxxxx .... up to 49 in the case of lottery 49/6<br /><br />you have to apply the formula of the average frequency to each of the 49 numbers<br /><br />you can improve the formula if it gives the best answer,</p>]]></description>
			<category>dr san</category>
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			<title>Reply #42</title>
			<link>https://www.lotterypost.com/thread/323305/5719221</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/323305/5719221</guid>
			<pubDate>Fri, 02 Nov 2018 02:42:27 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>Awesome effort Timmsy.</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #41</title>
			<link>https://www.lotterypost.com/thread/323305/5719216</link>
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			<pubDate>Fri, 02 Nov 2018 02:39:52 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>Can you offer a better definition of how your variables are derived to help us further understand what you are wanting?<br /><br />Will also help us to mirror your equations and give additional insight.<br /><br />FWIW I would love it if I could reduce my method to a neat set of definitions and equations.</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #40</title>
			<link>https://www.lotterypost.com/thread/323305/5719001</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/323305/5719001</guid>
			<pubDate>Thu, 01 Nov 2018 23:19:55 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>number of the ten= ingles= numbers<br /><br />objective = of the formula is to do the analysis of each number, to see its frequency media, because at some point it will align<br /><br />all numbers of the lottery in a sector, all numbers within the range 01 to 49 in ascending order, in the case, in the ex = of this lottery but can be applied in all lottery in the world, it is a matter of physics and frequency and its mean of each number among them, for this only with algorithm and computation we can see within</p>]]></description>
			<category>dr san</category>
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			<title>Reply #39</title>
			<link>https://www.lotterypost.com/thread/323305/5718980</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/323305/5718980</guid>
			<pubDate>Thu, 01 Nov 2018 23:13:44 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>number of the ten= ingles= numbers</p>]]></description>
			<category>dr san</category>
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			<title>Reply #38</title>
			<link>https://www.lotterypost.com/thread/323305/5718967</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/323305/5718967</guid>
			<pubDate>Thu, 01 Nov 2018 23:10:18 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>SUBTITLE:<br /><br />01 = Number of the ten<br /><br />02 = Last contest<br /><br />03 = Number of outputs / Average R / D<br /><br />04 = (A) space between contests<br /><br />05 = (B) space between contests<br /><br />06 = (F) Complement (A- (B + F)) / 3<br /><br />07 = Frequency repeats<br /><br />08 = Largest space between contests<br /><br />09 = Final (A-F)<br /><br />10 = Repeated Frequencies<br /><br />11 = (C) Sum of frequencies<br /><br />12 = (D) Qty of frequencies<br /><br />13 = Average of the frequency (C / D)<br /><br />contests=draws<br /><br />hello= jade help</p>]]></description>
			<category>dr san</category>
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			<title>Reply #37</title>
			<link>https://www.lotterypost.com/thread/323305/5718959</link>
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			<pubDate>Thu, 01 Nov 2018 23:05:44 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>F = ( A - B + F ) / 3<br /><br />F / 3 = A - B + F<br /><br />B - A = F - ( F / 3 )<br /><br />B - A = 2F / 3<br /><br />F = ( 3 * ( B - A)) / 2<br /><br />F=frequency</p>]]></description>
			<category>dr san</category>
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			<title>Reply #36</title>
			<link>https://www.lotterypost.com/thread/323305/5718954</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/323305/5718954</guid>
			<pubDate>Thu, 01 Nov 2018 23:00:49 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello, as a number is drawn, it is projecting, by its frequency, until at a certain moment (a number of several draws) the numbers are in the same sequence (in the case a draw,)<br /><br />much like the alignment of the orbits of the planets lining up for an eclipse<br /><br />in our case the lottery would be a draw, so there will be a moment in time that it is better to play with<br /><br />with certain sequences or patterns, only the computer can do this part due to the large numbers of crossovers, frequencies and pa... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5718954">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #35</title>
			<link>https://www.lotterypost.com/thread/323305/5718414</link>
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			<pubDate>Thu, 01 Nov 2018 14:59:52 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hi Timmsy, we have to think that<br /><br />when it comes to the draw of only one number, and 49<br /><br />the chance is the same for any of the 49 numbers,<br /><br />but when we have sequences of 5.6 or 7 numbers,<br /><br />changes because the first number has a relation with the number next to the 2nd position and so to the last position<br /><br />in ascending order, ie in the 49/6<br /><br />You can see double, quadruple triples and quintuples<br /><br />and her relationships, Timmy, my neighbor is a porn actress, but she does not want to be w... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5718414">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #34</title>
			<link>https://www.lotterypost.com/thread/323305/5718169</link>
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			<pubDate>Thu, 01 Nov 2018 10:17:26 GMT</pubDate>
			<dc:creator>timmsy</dc:creator>
			<description><![CDATA[<p>how could the computer find patterns in a lottery the answer is yes and no<br /><br />Any programmer and write code to find patterns from the past lottery results E,G most common pairs triplets quadruplets sextuplets and most common odd and even numbers ,<br /><br />but putting them together to get a win that&#x27;s a very $$$ cost exercise and maybe over time years you cold win,<br /><br />in AUS lottery I only use 18 numbers from 45 to play<br /><br />my experience my best method to find 8 numbers with a computer with cod... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5718169">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>timmsy</category>
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			<title>Reply #33</title>
			<link>https://www.lotterypost.com/thread/323305/5718046</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/323305/5718046</guid>
			<pubDate>Thu, 01 Nov 2018 04:30:54 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>This is how a computer can find a way...<br /><br />Credit to Hyperdimension for the article find here:<br /><br />https://www.quantamagazine.org/machine-learnings-amazing-ability-to-predict-chaos-20180418/<br /><br />Actual paper here:<br /><br />https://arxiv.org/pdf/1710.07313.pdf<br /><br />And NO this one is not a spoof paper, it&#x27;s the real deal.</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #32</title>
			<link>https://www.lotterypost.com/thread/323305/5718016</link>
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			<pubDate>Thu, 01 Nov 2018 04:07:55 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>Thanks GRW for letting me know.<br /><br />No more trying to subvert the AI then</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #31</title>
			<link>https://www.lotterypost.com/thread/323305/5717998</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/323305/5717998</guid>
			<pubDate>Thu, 01 Nov 2018 03:48:48 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>Whoa HD that&#x27;s my map<br /><br />MIND BLOWN !!!!!!<br /><br />It&#x27;s like I&#x27;m tracking a dynamic fire front and predicting the next flare up.<br /><br />You gotta read the post I just put up under my original post. I&#x27;m doing exactly what those 4 math boffins have described, but dang i feel like an amateur compared to their methods.<br /><br />This rang a big bell for me:<br /><br />The Lyapunov time represents how long it takes for two almost-identical states of a chaotic system to exponentially diverge. As such, it typically sets the... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5717998">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #30</title>
			<link>https://www.lotterypost.com/thread/323305/5717992</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/323305/5717992</guid>
			<pubDate>Thu, 01 Nov 2018 03:43:45 GMT</pubDate>
			<dc:creator>grwurston</dc:creator>
			<description><![CDATA[<p>You have blue bars, links are allowed. Not posting them is only for new members.</p>]]></description>
			<category>grwurston</category>
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			<title>Reply #29</title>
			<link>https://www.lotterypost.com/thread/323305/5717919</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/323305/5717919</guid>
			<pubDate>Thu, 01 Nov 2018 02:42:40 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>Yeah now everyone knows it&#x27;s a spoof paper.<br /><br />Still a good exercise in making people think about what they read and not just take supposed facts on face value.<br /><br />Unfortunately in Lottery player land there is a kind of desperation that drives people to accept anything that they think will enhance their chances of winning.<br /><br />A lucky Budda, a favorite number set, a favorite location to buy tickets at, the weather, a snake oil salesman&#x27;s amazing winning lottery number program .......... the list... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5717919">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #28</title>
			<link>https://www.lotterypost.com/thread/323305/5717578</link>
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			<pubDate>Wed, 31 Oct 2018 21:44:47 GMT</pubDate>
			<dc:creator>AllenB</dc:creator>
			<description><![CDATA[<p>If I recall, the Formula also included a Statistic on then President Obama.<br /><br />That was the Give away for me, I missed the Date entirely.<br /><br />No that is Funny Hydro. I commend you for waiting out the Correct time for the Punch Line.</p>]]></description>
			<category>AllenB</category>
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			<title>Reply #27</title>
			<link>https://www.lotterypost.com/thread/323305/5717570</link>
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			<pubDate>Wed, 31 Oct 2018 21:26:51 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>Shush you, you&#x27;ll spoil my fun.<br /><br />Did you read the line proof of the existence of God in the conclusion?<br /><br />Who knew that nerds had such a sense of humour.</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #26</title>
			<link>https://www.lotterypost.com/thread/323305/5716856</link>
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			<pubDate>Wed, 31 Oct 2018 06:01:47 GMT</pubDate>
			<dc:creator>oate</dc:creator>
			<description><![CDATA[<p>That paper is dated April 1st.</p>]]></description>
			<category>oate</category>
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			<title>Reply #25</title>
			<link>https://www.lotterypost.com/thread/323305/5716813</link>
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			<pubDate>Wed, 31 Oct 2018 05:02:03 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>Really???<br /><br />Deep Learning Predicts Loto<br /><br />http://<br /><br />www.<br /><br />crest.fr<br /><br />/ckfinder<br /><br />/userfiles<br /><br />/files<br /><br />/pageperso<br /><br />/vcottet<br /><br />/paper%20-%20Deep%20Learning%20predicts%20Loto.pdf<br /><br />Not allowed to put in links, just delete the line returns using notepad and you will have the link.</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #24</title>
			<link>https://www.lotterypost.com/thread/323305/5716683</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/323305/5716683</guid>
			<pubDate>Wed, 31 Oct 2018 03:17:23 GMT</pubDate>
			<dc:creator>Quanchill</dc:creator>
			<description><![CDATA[<p>A computer will never find a patern in the lottery because there is no such pattern. even if theere was a supposed pattern it is ruined with the 3 or 4 test draws done every drawing like in powerball. No computern in the lottery pattery</p>]]></description>
			<category>Quanchill</category>
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			<title>Reply #23</title>
			<link>https://www.lotterypost.com/thread/323305/5716564</link>
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			<pubDate>Wed, 31 Oct 2018 01:15:21 GMT</pubDate>
			<dc:creator>Hyperdimension</dc:creator>
			<description><![CDATA[<p>Maybe your secret system is related to this article.</p>]]></description>
			<category>Hyperdimension</category>
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			<title>Reply #22</title>
			<link>https://www.lotterypost.com/thread/323305/5716559</link>
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			<pubDate>Wed, 31 Oct 2018 01:10:02 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>My existing program can predict 6 correct numbers from a play pool of 18 in a 6/45 game. Hit rate for this is random so can not financially afford to implement.<br /><br />Does not use normal prediction methods based on statistics, I use a dynamic system that does not rely on curves and positions.</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #21</title>
			<link>https://www.lotterypost.com/thread/323305/5716081</link>
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			<pubDate>Tue, 30 Oct 2018 17:36:58 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>exact jake 1975, patterns have presence and cycle curves in positions, we can use pareto law where everything is 80/20 or 75/25 or you have 80% chance if you play this or that pattern, because crossing and synchronization of patterns is all<br /><br />I would ask to test the one they know excel =<br /><br />I suggest 5 stats and get a lottery draw<br /><br />can be 49/6 and see which of the 5 stats or can be more<br /><br />show which of them, hit</p>]]></description>
			<category>dr san</category>
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			<title>Reply #20</title>
			<link>https://www.lotterypost.com/thread/323305/5715878</link>
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			<pubDate>Tue, 30 Oct 2018 14:54:59 GMT</pubDate>
			<dc:creator>Jake1975</dc:creator>
			<description><![CDATA[<p>Well currently i&#x27;m developing windows aplication that do something like that and i can predict for example yesterday is high probability that last digit be a 0 or a 1 or the middle digit a 9 yesterday work for the last 520 in floridda pick 3</p>]]></description>
			<category>Jake1975</category>
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			<title>Reply #19</title>
			<link>https://www.lotterypost.com/thread/323305/5715156</link>
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			<pubDate>Mon, 29 Oct 2018 22:43:39 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>The problem is the statistical cross over.<br /><br />Which statistical pattern applies at what time?<br /><br />One pattern will point to one specific number, another will point to a different number .... etc. etc...add infinite.<br /><br />This is the problem with statistics and the premises of the original question.<br /><br />Both are wrong.<br /><br />Patterns can be found in any historical data, structured and random numerical as well as text. These are historical patterns found using various statistical methods.<br /><br />So any stati... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5715156">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #18</title>
			<link>https://www.lotterypost.com/thread/323305/5714708</link>
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			<pubDate>Mon, 29 Oct 2018 14:41:08 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>is it possible to create the statistical cross-over algorithm?<br /><br />ex = we have, prime numbers, we have numbers absent from the last draw, odd and even, etc, would be another way to filter<br /><br />or the algorithm search by pattern trend, defined, to play in several lucky algorithm selects the best trend for that monento for several raffles to play.</p>]]></description>
			<category>dr san</category>
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			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/323305/5714531</link>
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			<pubDate>Mon, 29 Oct 2018 10:07:21 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello tucker, I agree with you, when a ball is drawn only, chances are the same, but when they are drawn<br /><br />5 or 6 balls forming a sequence, this is the difference, according to the size of the lottery, ex = in a lottery 49 x6<br /><br />we have, doubles, triples quadruples and quintuples, each has its repetition cycle, so the difference is if it is a ball, chances are the same, if it is several ball the thing changes, this is what the algorithm will try to cross patterns to play in several draws. We th... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5714531">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/323305/5714526</link>
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			<pubDate>Mon, 29 Oct 2018 09:32:47 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello tucker, you are not taking into account the synchronism of patterns, by position, of your cycle of repetitions in the position.<br /><br />ex-sequence 01 02 03 04 05 06, is less likely to leave<br /><br />of 01 15 24 36 42 56, due to its positional position within the matrix within the two sequels to which the first<br /><br />will be drawn and several times it is the 2nd sequence (01 15 24 36 42 56) by this in the central range of the bell curve, (gauss) is this that the computer has to cross patterns of statist... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5714526">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/323305/5714482</link>
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			<pubDate>Mon, 29 Oct 2018 05:33:50 GMT</pubDate>
			<dc:creator>Tucker Black</dc:creator>
			<description><![CDATA[<p>You can use a computer or pick out numbered ping pong balls from a hat, and the probability of winning is exactly the same. The numbered ping pong balls drawn from a hat would be more fun though.</p>]]></description>
			<category>Tucker Black</category>
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			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/323305/5714403</link>
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			<pubDate>Mon, 29 Oct 2018 03:08:42 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>Dr you will miss half the relationships at least if you start with constraints.<br /><br />If you want to study patterns also look at what I call variable axis patterns.<br /><br />In normal dimensional analysis we are trained to perceive things in an X and Y axis. We throw in a Z axis for 3D and can then generate specific locations in either 2D or 3D space. Time can be attributed to an element of the measured variables or an axis as well.<br /><br />But lets not get ahead of ourselves..<br /><br />Instead of just an X1:Y1, X2... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5714403">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/323305/5714388</link>
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			<pubDate>Mon, 29 Oct 2018 02:48:59 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>Thank you adobea,<br /><br />Many assumptions are made for many systems tried.<br /><br />In my experience no one assumption is correct and no one assumption is incorrect.<br /><br />Most assumptions are based around each individuals philosophical approach or beliefs as to what applies and what does not.<br /><br />I think most will find that the majority of approaches have windows of truth within the numbers that have fallen, but does that truth carry forward to the numbers that have not fallen?<br /><br />It&#x27;s all very large.... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5714388">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/323305/5714384</link>
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			<pubDate>Mon, 29 Oct 2018 02:44:15 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>Hi LL and thanks for the feed back.<br /><br />I embrace all your very good points which serve to make me want to enter into a deeper discussion and clarify further...<br /><br />Future and coincidental patterns - Agree that some methods of pattern recognition and tracking will present repeats over future games. However they will present in different number sets. I have done a lot of pattern tracking and the best method I have been able to derive to track patterns is a method I call differentials.<br /><br />Thes... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5714384">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/323305/5714367</link>
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			<pubDate>Mon, 29 Oct 2018 02:24:16 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>Hi Hyper,<br /><br />A dynamic pattern is very different to a static pattern based on a number set.<br /><br />Statisticians and mathematicians look for statistics and probability in data to derive a best fit for an algorithm of some type to achieve a specified outcome.<br /><br />I have done a lot of this in the past associated with my engineering work, I have derived many algorithms and formula that can be used in my field of expertise that define a systems performance within a range of limits as defined by thes... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5714367">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/323305/5714066</link>
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			<pubDate>Sun, 28 Oct 2018 20:55:25 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>ok, goal = instead of predicting numbers<br /><br />the algorithm has to predict patterns in general mode and vertical postion separated, a pattern can repeat from the last draw to the next, but not in the same position,<br /><br />Of course, you will have to test or simulate in several sweepstakes in a row, up to 10 sweepstakes for example. You can create up to two algorithms, one for the absent numbers of each draw in any lottery, to see blocks the empty slices to be<br /><br />excluded as filters, in everything ther... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5714066">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/323305/5713918</link>
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			<pubDate>Sun, 28 Oct 2018 18:31:11 GMT</pubDate>
			<dc:creator>adobea78</dc:creator>
			<description><![CDATA[<p>Well said.<br /><br />The fundamental question to begin with is wrong.He may be right, if the assumption is based on historical data. The question is, does the past impact subsequent events? The central point for any game of chance is Randomness, this is defined by the matrix of the game.</p>]]></description>
			<category>adobea78</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/323305/5713883</link>
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			<pubDate>Sun, 28 Oct 2018 18:12:44 GMT</pubDate>
			<dc:creator>Lucky Loser</dc:creator>
			<description><![CDATA[<p>The fundamental question to begin with is wrong.<br /><br />I agree for the same reasons I outlined in my previous entry.<br /><br />This however does not ascribe a preset pattern that can then be used to predict future outcomes.<br /><br />Here, I completely disagree 100%. If you notice a &#x27;preset pattern&#x27; then, this pattern can be predicted because the numbers in the game itself are fixed...preset if you will. Therefore, what happens will continue to happen as the dynamics in terms of the numbers and corresponding dra... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5713883">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Lucky Loser</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/323305/5713844</link>
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			<pubDate>Sun, 28 Oct 2018 17:50:52 GMT</pubDate>
			<dc:creator>Hyperdimension</dc:creator>
			<description><![CDATA[<p>If you are looking dynamically you are also looking for patterns.</p>]]></description>
			<category>Hyperdimension</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/323305/5713727</link>
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			<pubDate>Sun, 28 Oct 2018 15:52:36 GMT</pubDate>
			<dc:creator>Hydromaln7</dc:creator>
			<description><![CDATA[<p>The fundamental question to begin with is wrong.<br /><br />There is the presumption that a repeat and therefore potentially predictable pattern exists in the numbers. A pattern that either an AI, NN or even human intelligence could find.<br /><br />There are pattern&#x27;s that we can see and find in the numbers, in fact given a sufficiently sized random data set a lot of coincidental number associations can be found.<br /><br />This however does not ascribe a preset pattern that can then be used to predict future outcome... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5713727">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Hydromaln7</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/323305/5712738</link>
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			<pubDate>Sat, 27 Oct 2018 17:59:03 GMT</pubDate>
			<dc:creator>Lucky Loser</dc:creator>
			<description><![CDATA[<p>how could the computer find patterns in a lottery?<br /><br />dr san, to be perfectly honest with you, it&#x27;s generally the &#x27;player&#x27; which finds and identifies patterns to capitalize on, okay. Further more, any software program integrated into any computer is also derived from some player&#x27;s personal observation(s). Computers require direct input from &#x27;us&#x27; in order to generate a given output which essentially means that the human brain is FAR more superior, even 100% more so than anything you can find to... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5712738">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Lucky Loser</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/323305/5712503</link>
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			<pubDate>Sat, 27 Oct 2018 15:00:45 GMT</pubDate>
			<dc:creator>AllenB</dc:creator>
			<description><![CDATA[<p>Doc,<br /><br />Everywhere you look in the Draw history you find Statistical Patterns. The Most Obvious are the Statistics that Run in back to back games. The Best Example because it is the most obvious is the Type of Draw. California Pick 3 Evening is on a 13 Game Run of No Match or Single Draws. A look back at this Statistic shows long Runs Separated by a Series of Bounces is a continuing Pattern . Because the Pools are not Equal for Doubles-Triples (280) and Singles (720), You can expect that 72% of</p>]]></description>
			<category>AllenB</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/323305/5712356</link>
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			<pubDate>Sat, 27 Oct 2018 12:23:39 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>helloRAVEN62, ok perfect, congratulations, the objective is to filter by groups of statistics,<br /><br />until one of them is drawn in 5.6.7 up to 10 consecutive draws, that is one of the groups<br /><br />which is drawn 80% of its peak is already good, is a way of filtering by groups<br /><br />static for the whole and by position, but for this, we will need artificial intelligence,<br /><br />cross-computing, to control the frequency of repetitions and absence of digits, with the purpose of creating a reference, not to walk... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305/5712356">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/323305/5712329</link>
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			<pubDate>Sat, 27 Oct 2018 11:33:33 GMT</pubDate>
			<dc:creator>Raven62</dc:creator>
			<description><![CDATA[<p>More advanced statistical analysis aims to identify patterns in data:<br /><br />https://www.skillsyouneed.com/num/statistics-identifying-patterns.html<br /><br />If you have never studied statistics, and you&#x27;re not very confident about what you&#x27;re doing, you are probably best off discussing it with a statistician or consulting a detailed statistical textbook.</p>]]></description>
			<category>Raven62</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/323305/5712311</link>
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			<pubDate>Sat, 27 Oct 2018 10:56:50 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>a good statistic, is to create in the last digit (last digit from 0 to 9), the frequency of the repetitions versus absent of the last draw for the next</p>]]></description>
			<category>dr san</category>
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			<title>how could the computer find patterns in a lottery?</title>
			<link>https://www.lotterypost.com/thread/323305</link>
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			<pubDate>Sat, 27 Oct 2018 10:35:26 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>how could the computer find patterns in a lottery?<br /><br />we could create an algorithm to cross statistical patterns<br /><br />by the whole and by position. ex = create 5 or more statistics to see what happened in the last draws or 2,3,4 draws previous, which statistic happened in its fullness or its 80%, then becoming base, as in the genetic code (dna) ex = if a statistic happened on your central bell curve, it becomes master, the other slave, of course you do not know which of the five, so you have to do... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/323305">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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