The Grid: Basic Strategy
The Grid picks up where the Game Index left of.
The Grid is the next logical evolution of the Game Index.
The Game Index is a great system but it has one major flaw; it’s missing 4 digits. This means that you will miss all the hits that have one of those 4 missing digits.
The Grid has all 10 digits.
Now I will explain in detail how the Grid works.
Here are 12 numbers that hit: 356, 378, 827, 019, 813, 543, 229, 809, 694, 833, 168, 809. The Game Index for these 12 numbers is
0 3 8
1 6 9
These 6 digits correspond with these letters:
P Q R
S T U
However, there are 4 missing digits and numbers that hit with any of those 4 digits can not be represented with the index. I came up with 4 other letters to represent those 4 missing digits: A, B, C, D:
P Q R
S T U
A C B
D
So the complete Game Index in this case is:
0 3 8
1 6 9
2 4 7
5
The only missing low digit (012) is 2 and that is always represented by the letter A.
The only missing high digit (789) is 7 and that is always represented by the letter B.
There are always two missing middle digits (3456) because there are only two of them on the index. These two missing digits are always represented by the letters C and D. (Just associate the letter C with CENTER or middle to make it easier to remember that the letters C and D refer to the two middle digits.)
Here C = 4 and D = 5.
Usually C and D are arranged based on what hit the most with the one that hit the most on top. In this case they both hit the same number of times (twice), so they are arranged with the lowest of the two on top; 4 and then the 5 under it (just the way you do it with the Game Index).
However, I found this arrangement awkward and decided to arrange the digits from left to right like this:
P Q R A C
S T U B D
Having the digits arranged this way makes it much easier to work with on a spreadsheet.
So the Grid for these 12 numbers (356, 378, 827, 019, 813, 543, 229, 809, 694, 833, 168, 809) is
0 3 8 2 4
1 6 9 7 5
The Grid for these 12 numbers (311, 753, 020, 765, 763, 490, 290, 214, 166, 327, 165, 345) is:
1 3 7 2 5
0 6 9 8 4
Very important: here the 8 still goes under the 2 even though no 8 showed up in these 12 numbers. The 8 goes there because the missing high digit always goes in position B.
The same goes for any of the 4 digits on the right. If there was no 2 for example, you would still put the digit 2 in positions A because that is the only missing low digit (012). It always goes there whether that digit hit or not. The same would apply to the 4 or 5 in this case.
The bottom line is this: the Grid always has all 10 digits.
The Grid for these 12 numbers (400, 410, 146, 424, 328, 141, 041, 232, 768, 520, 311, 753) is
1 4 7 2 5
0 3 8 9 6
Another important point is this: for the Grid you only use 12 drawings. There is no 20 drawing version of the Grid; it’s always 12 drawings. I found 20 drawings to be too many drawings and it’s not really necessary.
An Excel spreadsheet can be made to do this automatically once you enter the 12 results.
If you are on my email list you are already familiar with the p34sug website. If you are a member, you can find the Grid program there for BOTH Pick 3 and Pick 4. You will find these two programs on the first page of the index:
ANTHONY The Grid (Pick 4)
ANTHONY The Grid (Pick 3)
All you have to do is put in the last 12 drawings and it will give you the Grid automatically.
Ok….now that you understand the layout of the Grid the real work begins.
The Grid is nothing more than a fixed reference point to help you identify the formula of the numbers that are hitting in your state. You can now identify EVERY number that hits with a formula (example: PTU, ARQ, RAB, SDC, PAC, etc). Once you have the formulas for the last 10 to 15 drawings it becomes very easy to identify patterns.
You only want to identify the two hits right after the Grid. If you are on a two draw per day state, you want the two formulas that hit that day. If you are on a one draw per day state, you want to identify the next two numbers that hit the next two days after the Grid was made.
Let me explain how this process works.
You need to create a spreadsheet or track the numbers on a notebook.
You want the date, the number or numbers that hit that day and the Grid right next to it.
Every evening you would determine the Grid for the following day and at the end of the day you would write in the two formulas that hit for those two numbers (assuming you are on a two draw per day state).
The fastest way to get the two formulas for the two numbers that hit right after the Grid is to use “ANTHONY The 2 Grid Formulas” program on the website I mentioned earlier. You simply enter the last 14 drawings and it will automatically tell you the formulas that hit.
For example, the Grid for 4-11 for New York (which is actually determined on the evening of 4-10 after the evening drawing) was
2 3 8 1 5
0 4 9 7 6
The two numbers that hit that day were 538 and 884 and their formulas based on this Grid are CQR and RRT.
To get this information you simply enter the last 14 drawings; today's two winning numbers (for which you want the formulas for) plus the last 12 draws.
It’s that simple.
Here is what you will get when you press the "run system" button:
14 numbers used:
538 884 452 670 356 378 827 019 813 543 229 809 694 833
538 CQR
884 RRT
The Grid for
452 670 356 378 827 019 813 543 229 809 694 833
2 3 8 1 5
0 4 9 7 6
You can do this by hand of course but it will take you a bit longer.
Below are some examples of how your spreadsheet or notebook should look like.
The day is on the extreme left, then the number that hit, then the Grid for that day, and then the formula of that number.
4-9 356 0 3 8 1 6 QDC
4-9 378 2 4 9 7 5 QBR
4-8 827 0 3 8 1 6 RSB
4-8 019 2 6 9 7 5 PAU
4-7 813 0 6 8 1 4 RAT
4-7 543 2 3 9 7 5 DCT
Once you do this for 10 to 15 drawings you will get a good idea of the most dominant formulas in your state right now.
Once you have this information, you will have a very powerful tool to get STRAIGHT hits.