You last visited May 18, 2013, 2:33 pm All times shown are Eastern Time (GMT-5:00) | Why the pool size 0-9?United States Member #116363 September 8, 2011 659 Posts Offline | | Posted: December 6, 2012, 7:10 pm - IP Logged | |
I was at the library this afternoon reading about Linear algorithms related to RNG's. Trying to generate random events and testing is a a difficult proposition , but on hunch , I said to myself ' why not reduced the SPACE ' where all events occurred? P3/p4 games has a space of 0-9, try to reduce it to ' 0-6' and treat it as 3 / 6 game with whatever parameters you have.This is just an ideal. | | |
OKC,OK United States Member #120590 December 22, 2011 242 Posts Offline | | Posted: December 11, 2012, 12:52 pm - IP Logged | |
I was at the library this afternoon reading about Linear algorithms related to RNG's. Trying to generate random events and testing is a a difficult proposition , but on hunch , I said to myself ' why not reduced the SPACE ' where all events occurred? P3/p4 games has a space of 0-9, try to reduce it to ' 0-6' and treat it as 3 / 6 game with whatever parameters you have.This is just an ideal. If you reduce it to 0-6, you have to use the space of 0-6 and the digits 7,8,9 will not be in the game. I wish the lottery administattion do that; they would bankrupt!! Would be great choosing 3 of of 7 digits!! Never argue with stupid people. If you do they will drag you down to their level and beat you with experience. | | |
Dump Water Florida United States Member #381 June 5, 2002 2749 Posts Offline | | Posted: December 11, 2012, 1:58 pm - IP Logged | |
If you reduce it to 0-6, you have to use the space of 0-6 and the digits 7,8,9 will not be in the game. I wish the lottery administattion do that; they would bankrupt!! Would be great choosing 3 of of 7 digits!! Change the odds changes the prize ratio as well. .50 Box would pay $17.50 and Straight $171.50 or something like that . . .
BobP
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Digitopia United States Member #29315 December 25, 2005 1289 Posts Online | | Posted: December 11, 2012, 2:01 pm - IP Logged | |
You can reduce the pool to '0 to 4' or '5 to 9'. You mention that the Pick 3 game has a space of 0 - 9. Physics happens to tell us that space and time is curved. Taken to its logical extension, we can say that in this Pick 3 world, the space of 0 - 9 is also curved. If the Pick 3 space is curved, it means that as you move from 0 to 9 you will be at the mirror opposite ends of this curved or rather circular space. If you arrange the digits from 0 to 9 on a circular number line from 0 to 9 you will have: 0 is opposite of 5: 0 = 5
1 is opposite of 6: 1 = 6
2 is opposite of 7: 2 = 7
3 is opposite of 8: 3 = 8
4 is opposite of 9: 4 = 9
These are the formally named "V-Tracs" or commonly named "mirrors" that are used all over the LP, and to me the simplistic conceptual proof above explains a little of why they can work well, depending on how their used of course. After you've worked within your pool of '0 to 4' or '5 to 9', and are ready to make your final picks, you can then do the mirror conversion necessary to account for all digits within the space of '0 to 9'
I don't know if you use mirrors, but there is much, much merit in them...Happy Explorations! "Numbers Be True This Day" Kola
My Time with the Lottery LoreKeepers - a diary
According to Lottery Lore, the first decipherable fragment from the ancient Pick 3 Codex - The Scroll of Harmony - was: "In the Beginning was the Point" -- trans. by The Lottery LoreKeepers
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United States Member #116363 September 8, 2011 659 Posts Offline | | Posted: December 11, 2012, 3:55 pm - IP Logged | |
You can reduce the pool to '0 to 4' or '5 to 9'. You mention that the Pick 3 game has a space of 0 - 9. Physics happens to tell us that space and time is curved. Taken to its logical extension, we can say that in this Pick 3 world, the space of 0 - 9 is also curved. If the Pick 3 space is curved, it means that as you move from 0 to 9 you will be at the mirror opposite ends of this curved or rather circular space. If you arrange the digits from 0 to 9 on a circular number line from 0 to 9 you will have: 0 is opposite of 5: 0 = 5
1 is opposite of 6: 1 = 6
2 is opposite of 7: 2 = 7
3 is opposite of 8: 3 = 8
4 is opposite of 9: 4 = 9
These are the formally named "V-Tracs" or commonly named "mirrors" that are used all over the LP, and to me the simplistic conceptual proof above explains a little of why they can work well, depending on how their used of course. After you've worked within your pool of '0 to 4' or '5 to 9', and are ready to make your final picks, you can then do the mirror conversion necessary to account for all digits within the space of '0 to 9'
I don't know if you use mirrors, but there is much, much merit in them...Happy Explorations! "Numbers Be True This Day" Kola
Thanks for the info, at least you're not doubful and sarcastic like Lp member above. Every ascertained fact in all endeavors started with assumptions, I am aware of skewing the stats and skewing the probabilty, that's the precise ideal and is a thought put out there, but for someone to sneer with the satirical irony is unfortunate, I should have posted this in math forum, thanks for 'happy explorations', we all need it. | | |
United States Member #116363 September 8, 2011 659 Posts Offline | | Posted: December 11, 2012, 4:23 pm - IP Logged | |
If you reduce it to 0-6, you have to use the space of 0-6 and the digits 7,8,9 will not be in the game. I wish the lottery administattion do that; they would bankrupt!! Would be great choosing 3 of of 7 digits!! why should 7,8,9 be in the game? Do you bet all the pool size when you play?, why do you pick a section of the pool for your combo? why do people play only straight bet? This just a thought. find a formula with parameters(sums, vtrac, root etc etc) and turn 0-9 into 0-6 game. Try this string $ 0262135124463535$ , reduce string by digit, base on each draw history, eg if draw was 134, string is reduced to $02625124463535$, say next draw is 133, reduced $026252446535$. The String pattern is very important, now do some testing till you hit at most four digits and see what happens, you got nothing to loose. | | |
United States Member #116363 September 8, 2011 659 Posts Offline | | Posted: December 14, 2012, 11:30 am - IP Logged | |
I was at the library this afternoon reading about Linear algorithms related to RNG's. Trying to generate random events and testing is a a difficult proposition , but on hunch , I said to myself ' why not reduced the SPACE ' where all events occurred? P3/p4 games has a space of 0-9, try to reduce it to ' 0-6' and treat it as 3 / 6 game with whatever parameters you have.This is just an ideal. Observe these predictions for 7 days for straight bets: Ark:023-025-350-352 Conn: 244-246-462-464 DEL:513-515-355-351 Ga:242-244-514-516 FL:244-242-352-354 MD:461-463-134-135 | | |
5/6 and 8/10 winner 127.0.0.0 Belgium Member #123712 February 27, 2012 1782 Posts Offline | | Posted: December 14, 2012, 9:02 pm - IP Logged | |
It wouldn't astonish me if randomness would prove itself wrong.  | | |
KEEP YOUR EYE ON THE BALL! NYC United States Member #124503 March 14, 2012 4996 Posts Online | | Posted: December 14, 2012, 9:39 pm - IP Logged | |
You can reduce the pool to '0 to 4' or '5 to 9'. You mention that the Pick 3 game has a space of 0 - 9. Physics happens to tell us that space and time is curved. Taken to its logical extension, we can say that in this Pick 3 world, the space of 0 - 9 is also curved. If the Pick 3 space is curved, it means that as you move from 0 to 9 you will be at the mirror opposite ends of this curved or rather circular space. If you arrange the digits from 0 to 9 on a circular number line from 0 to 9 you will have: 0 is opposite of 5: 0 = 5
1 is opposite of 6: 1 = 6
2 is opposite of 7: 2 = 7
3 is opposite of 8: 3 = 8
4 is opposite of 9: 4 = 9
These are the formally named "V-Tracs" or commonly named "mirrors" that are used all over the LP, and to me the simplistic conceptual proof above explains a little of why they can work well, depending on how their used of course. After you've worked within your pool of '0 to 4' or '5 to 9', and are ready to make your final picks, you can then do the mirror conversion necessary to account for all digits within the space of '0 to 9'
I don't know if you use mirrors, but there is much, much merit in them...Happy Explorations! "Numbers Be True This Day" Kola

est modus in rebus --- Catch the Lightning! He deals the cards to find the answer, the S. G. of chance, the hidden law of a probable outcome, the numbers lead a dance. - Sting. | | |
Digitopia United States Member #29315 December 25, 2005 1289 Posts Online | | Posted: December 15, 2012, 2:28 am - IP Logged | |
Yeah, I deserved that. I left some stuff out out my previous post, because I didn't want it to be too long. I made the jump from space and time being curved to the pick 3 being curved as well, without any kind of small explanation.
Roughly stated, the pick 3 is MATTER, and because it is MATTER it is beholden to time and space like Everything Else in the visible universe from the living to the non-living. If Time and Space are curved, the Pick 3, like everything else must display aspects of this curvature - this roundness - in varying ways. Curvature in humans may be displayed by the "holes" on our bodies from our eyes, ears, mouth, and etc...Or by the round tubes in us from our blood vessels to our intestines and the "roundness" of our biological cycles like our sleep-wake, and menstruation cycles. How about our thoughts, which can go round and round as 95% of the things we thought yesterday we think again today ? What about the curved nature of history in general, because it is after all often repeated? The same goes for the Pick 3 history. The biggest wheel that I can imagine is the earth curving and wheeling around the sun, and if you scale up you find that the solar system, galaxy and then the universe are un-erringly curving, and revolving around a Center Mass of energy as well...These Macro-curved cycles are the largest objects in the visible universe and even they are swayed by space and time and compelled to curve. How much more the Pick 3? Is it not on the earth and thus entrained by it? And so it goes that the shape(form) and function of the Pick 3 is curved - is circular This is partly why I used the concept of "mirror and V-trac" in my previous post to highlight the merit of 'folding time and space' - folding the Pick 3. If we can literally incorporate some of these ideas in our lottery systems in uncomplicated and simple ways, I trust it would be a huge boon. Happy Explorations LottoBoner! "NUmbers Be True This Day" Kola My Time with the Lottery LoreKeepers - a diary
According to Lottery Lore, the first decipherable fragment from the ancient Pick 3 Codex - The Scroll of Harmony - was: "In the Beginning was the Point" -- trans. by The Lottery LoreKeepers
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OKC,OK United States Member #120590 December 22, 2011 242 Posts Offline | | Posted: December 15, 2012, 10:18 am - IP Logged | |
Adobea, i PM you my apologies. Once again i apologize, we all do mistakes, i do NOT mean to hurt your feeling. We are NOT here to make enemies, we all are here to find a way to make extra cash beside our daily jobs. Never argue with stupid people. If you do they will drag you down to their level and beat you with experience. | | |
KEEP YOUR EYE ON THE BALL! NYC United States Member #124503 March 14, 2012 4996 Posts Online | | Posted: December 15, 2012, 11:17 am - IP Logged | |
Yeah, I deserved that. I left some stuff out out my previous post, because I didn't want it to be too long. I made the jump from space and time being curved to the pick 3 being curved as well, without any kind of small explanation.
Roughly stated, the pick 3 is MATTER, and because it is MATTER it is beholden to time and space like Everything Else in the visible universe from the living to the non-living. If Time and Space are curved, the Pick 3, like everything else must display aspects of this curvature - this roundness - in varying ways. Curvature in humans may be displayed by the "holes" on our bodies from our eyes, ears, mouth, and etc...Or by the round tubes in us from our blood vessels to our intestines and the "roundness" of our biological cycles like our sleep-wake, and menstruation cycles. How about our thoughts, which can go round and round as 95% of the things we thought yesterday we think again today ? What about the curved nature of history in general, because it is after all often repeated? The same goes for the Pick 3 history. The biggest wheel that I can imagine is the earth curving and wheeling around the sun, and if you scale up you find that the solar system, galaxy and then the universe are un-erringly curving, and revolving around a Center Mass of energy as well...These Macro-curved cycles are the largest objects in the visible universe and even they are swayed by space and time and compelled to curve. How much more the Pick 3? Is it not on the earth and thus entrained by it? And so it goes that the shape(form) and function of the Pick 3 is curved - is circular This is partly why I used the concept of "mirror and V-trac" in my previous post to highlight the merit of 'folding time and space' - folding the Pick 3. If we can literally incorporate some of these ideas in our lottery systems in uncomplicated and simple ways, I trust it would be a huge boon. Happy Explorations LottoBoner! "NUmbers Be True This Day" Kola            
est modus in rebus --- Catch the Lightning! He deals the cards to find the answer, the S. G. of chance, the hidden law of a probable outcome, the numbers lead a dance. - Sting. | | |
United States Member #116363 September 8, 2011 659 Posts Offline | | Posted: December 15, 2012, 1:46 pm - IP Logged | |
Adobea, i PM you my apologies. Once again i apologize, we all do mistakes, i do NOT mean to hurt your feeling. We are NOT here to make enemies, we all are here to find a way to make extra cash beside our daily jobs. You're cool, wasn't refering to you but to Lp member telling me to change 'payout' and the 'odds' also. The human brain tend to crave for complexity when simplicity is close-by, some do it to for ego-boasting. | | |
Digitopia United States Member #29315 December 25, 2005 1289 Posts Online | | Posted: December 15, 2012, 3:45 pm - IP Logged | |
Quite pretty! My Time with the Lottery LoreKeepers - a diary
According to Lottery Lore, the first decipherable fragment from the ancient Pick 3 Codex - The Scroll of Harmony - was: "In the Beginning was the Point" -- trans. by The Lottery LoreKeepers
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Texas United States Member #86178 January 30, 2010 1016 Posts Offline | | Posted: December 16, 2012, 11:54 am - IP Logged | |
I was at the library this afternoon reading about Linear algorithms related to RNG's. Trying to generate random events and testing is a a difficult proposition , but on hunch , I said to myself ' why not reduced the SPACE ' where all events occurred? P3/p4 games has a space of 0-9, try to reduce it to ' 0-6' and treat it as 3 / 6 game with whatever parameters you have.This is just an ideal. adobea, you're on the right track with your thinking here. This game is all about which paramaters you combine your numbers around for a given win. I encourage you to pay attention to the formats very closely and go from there. L.L. The essence of mathematics is not to make simple things complicated, but to make complicated things simple. ~S. Gudder
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