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		<title>sums de patterns</title>
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			<title>Reply #45</title>
			<link>https://www.lotterypost.com/thread/356794/8016790</link>
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			<pubDate>Tue, 02 Dec 2025 22:59:26 GMT</pubDate>
			<dc:creator>Elizabeth03</dc:creator>
			<description><![CDATA[<p>I play the Atlantic 49 in Canada. I try to have fun with the game. But as well can be frustrating, .</p>]]></description>
			<category>Elizabeth03</category>
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			<title>Reply #44</title>
			<link>https://www.lotterypost.com/thread/356794/8015321</link>
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			<pubDate>Mon, 01 Dec 2025 06:01:54 GMT</pubDate>
			<dc:creator>Player649</dc:creator>
			<description><![CDATA[<p>You are correct - percentages represent cash returns on a dollar e.g. 70% means 70 cent return. You play for only 30 cents.<br /><br />I always play all numbers in all wheels. 40 draws backtracks generally do not reach above 80% due to fluctuations. To break even you need shorter term backtracks. 10 draws backtracks show many break evens.<br /><br />Backtracking 20 draws (90% threshold)<br /><br />Wheel-49N-10T(15) - 97%<br /><br />Wheel-49N-10T(208) - 92%<br /><br />Wheel-49N-10T(209) - 95%<br /><br />Wheel-49N-10T(300) - 95%<br /><br />Wheel-49N</p>]]></description>
			<category>Player649</category>
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			<title>Reply #43</title>
			<link>https://www.lotterypost.com/thread/356794/8014621</link>
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			<pubDate>Sun, 30 Nov 2025 14:16:52 GMT</pubDate>
			<dc:creator>Cmoore50</dc:creator>
			<description><![CDATA[<p>So you&#x27;re getting back around 65% to 70% of every dollar spent in this example? If that&#x27;s the case. That&#x27;s darn good wheeling all numbers. How many numbers do you need to eliminate to get this to even</p>]]></description>
			<category>Cmoore50</category>
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			<title>Reply #42</title>
			<link>https://www.lotterypost.com/thread/356794/8014458</link>
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			<pubDate>Sun, 30 Nov 2025 05:31:27 GMT</pubDate>
			<dc:creator>Stat$talker</dc:creator>
			<description><![CDATA[<p>Here is a statistical example of wheels used<br /><br />BLACKBOARD BS..!!<br /><br />Wheaa are YO posted lottery ticketz PROOVIN that dat crap werkz Playa649 ?.It&#x27;z uzzzeless if ya cain&#x27;t pick CORRECT Numbaz.. which obviously YOU cain&#x27;t do..!<br /><br />It&#x27;z hard to sell a Fly- Free Flyswatter</p>]]></description>
			<category>Stat$talker</category>
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			<title>Reply #41</title>
			<link>https://www.lotterypost.com/thread/356794/8014454</link>
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			<pubDate>Sun, 30 Nov 2025 05:20:00 GMT</pubDate>
			<dc:creator>Player649</dc:creator>
			<description><![CDATA[<p>Here is a statistical example of wheels used as pattern catchers.<br /><br />Based on latest data ending Nov 26/25.<br /><br />Percentages represent ROIs.<br /><br />All wheels have all 49 numbers in 10 tickets.<br /><br />All processing is fully automated.<br /><br />Results are computed in less than 10 seconds.<br /><br />Loading all draws...<br /><br />3531 draws loaded<br /><br />Loading wheels for playing...<br /><br />1000 wheels loaded<br /><br />Backtracking 40 draws (for long term patterns)<br /><br />Wheel-49N-10T(15) - 63%<br /><br />Wheel-49N-10T(53) - 77%<br /><br />Wheel-49N-10T</p>]]></description>
			<category>Player649</category>
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			<title>Reply #40</title>
			<link>https://www.lotterypost.com/thread/356794/8013936</link>
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			<pubDate>Sat, 29 Nov 2025 15:32:53 GMT</pubDate>
			<dc:creator>Stat$talker</dc:creator>
			<description><![CDATA[<p>So the effort should go not into predicting the future (usually in vain) but into detecting patterns that are already on.<br /><br />A lottery theory, wrapped inside an enigma..<br /><br />Playa649 haz a goose that drank wine,<br /><br />Hiz Uncle chews tobacco from a Streetcar line,<br /><br />The line broke, hiz Uncle got choked,<br /><br />Insurance money lotto<br /><br />Bought him a leaky row boat ....</p>]]></description>
			<category>Stat$talker</category>
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			<title>Reply #39</title>
			<link>https://www.lotterypost.com/thread/356794/8011721</link>
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			<pubDate>Wed, 26 Nov 2025 19:46:19 GMT</pubDate>
			<dc:creator>Player649</dc:creator>
			<description><![CDATA[<p>I think dr san is coming to the same conclusion as I did, based on statistical evidence: that importance of randomness in lotteries is grossly overstates. There are many statistical means to overcome it. Let&#x27;s start from the beginning.<br /><br />Randomness in lotteries is based on either PRNGs or TRNGs. Great majority of them have one dominant characteristic: they produce patterns. Gazillions of them, all the time. If in doubt, ask GPT: can random number generators create patterns? I did, for curiosit... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/356794/8011721">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Player649</category>
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			<title>Reply #38</title>
			<link>https://www.lotterypost.com/thread/356794/8011425</link>
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			<pubDate>Wed, 26 Nov 2025 10:01:54 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>I&#x27;m still testing, I&#x27;m not betting yet.</p>]]></description>
			<category>dr san</category>
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			<title>Reply #37</title>
			<link>https://www.lotterypost.com/thread/356794/8011055</link>
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			<pubDate>Tue, 25 Nov 2025 22:52:12 GMT</pubDate>
			<dc:creator>Ney1</dc:creator>
			<description><![CDATA[<p>What&#x27;s the track record on your system/filter, Dr. San? You have a lot to say on the knowledge of the game but can you show us winning tickets? It doesn&#x27;t have to be a jackpot hit....just show where 2 to 5 numbers have hit on a regular basis. It doesn&#x27;t have to be consistently, either. Just show us some tickets where you got 2 to 5 numbers right. Can you produce that, Dr. San</p>]]></description>
			<category>Ney1</category>
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			<title>Reply #36</title>
			<link>https://www.lotterypost.com/thread/356794/8010914</link>
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			<pubDate>Tue, 25 Nov 2025 19:12:04 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, well, if at least one of the four groups has at least two numbers, then we have 571 pairs at 100%, or a pair, while closing 01 to 69 = we have 2,346 at 100% pairs in the Powerball, a reduction of 1,900 pairs with the same 100%, because it takes advantage of the pattern of one of the four groups having at least two numbers. This is the type of pattern we are looking for, of course, then there are the basic and dynamic filters, etc.</p>]]></description>
			<category>dr san</category>
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			<title>Reply #35</title>
			<link>https://www.lotterypost.com/thread/356794/8010666</link>
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			<pubDate>Tue, 25 Nov 2025 12:34:36 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>That actually was understandable because there was an example included!<br /><br />For a spreadsheet you could use the following...<br /><br />=IF(ISEVEN(QUOTIENT(A1,10)), E , O ) IF(ISEVEN(MOD(A1,10)), E , O )<br /><br />or to stick with the Spanish par/impar...<br /><br />=IF(ISEVEN(QUOTIENT(A1,10)), P , I ) IF(ISEVEN(MOD(A1,10)), P , I )<br /><br />This should assume a single digit has a leading zero. It also assumes the first number of the draw history is in A1, my sheets start in B because the date is in A.<br /><br />You are essen... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/356794/8010666">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>hypersoniq</category>
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			<title>Reply #34</title>
			<link>https://www.lotterypost.com/thread/356794/8010597</link>
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			<pubDate>Tue, 25 Nov 2025 10:06:35 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Okay, it&#x27;s proven that in 100% of any Powerball draw, one of the four groups will have a number or a zero. You can check it all you want; you can even rig any draw, and one of the four groups will have a one or a zero 100%. So where are those who defend randomness</p>]]></description>
			<category>dr san</category>
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			<title>Reply #33</title>
			<link>https://www.lotterypost.com/thread/356794/8010594</link>
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			<pubDate>Tue, 25 Nov 2025 10:02:00 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello=To create a formula that represents the condition where, when dividing the Powerball lottery into 4 groups according to the parity of the digits (PP, II, IP, PI), one of the groups has zero or one number and another group has 2 to 4 numbers, we can think of something like this:<br /><br />1. Definitions of the groups:<br /><br />PP: first digit even, second digit even<br /><br />II: first digit odd, second digit odd<br /><br />IP: first digit odd, second digit even<br /><br />PI: first digit even, second digit odd<br /><br />2. Let xPP,... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/356794/8010594">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #32</title>
			<link>https://www.lotterypost.com/thread/356794/8010579</link>
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			<pubDate>Tue, 25 Nov 2025 09:44:31 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, so we have a pattern, okay, one of the 4 groups will have one or zero numbers in 100%, and another group will have 2 or 3 numbers, meaning one group is cold and the other is hot with one, two, or three numbers. How do we create this formula</p>]]></description>
			<category>dr san</category>
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			<title>Reply #31</title>
			<link>https://www.lotterypost.com/thread/356794/8010570</link>
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			<pubDate>Tue, 25 Nov 2025 09:38:55 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello= powerball<br /><br />02 04 06 08 20 22 24 26 28 40 42 44 46 48 60 62 64 66 68 =par/par<br /><br />11 13 15 17 19 31 33 35 37 39 51 53 55 57 59 =ii<br /><br />10 12 14 16 18 30 32 34 36 38 50 52 54 56 58 =ip<br /><br />01 03 05 07 09 21 23 25 27 29 41 43 45 47 49 61 63 65 67 69=pi<br /><br />draws=08 16 26 30 58<br /><br />pp=08,26<br /><br />ii=zero<br /><br />ip=16,30,58<br /><br />pi= zero</p>]]></description>
			<category>dr san</category>
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			<title>Reply #30</title>
			<link>https://www.lotterypost.com/thread/356794/8010549</link>
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			<pubDate>Tue, 25 Nov 2025 09:20:52 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, you can also create this filter: for example, from 49/6 you can create 4 groups like this: pp = even/even = 02, 06, 24, etc. where the first digit is even and the second digit is also even, ii = odd/odd = 13, 19, 35... where the first digit is odd and the second is also odd, pi = even/odd = 23, 27, 49, where the first digit is even and the second digit is odd, and ip = odd/even 16, 18, 34... the first digit is odd and the second is even =<br /><br />pp<br /><br />ii<br /><br />ip<br /><br />pi How to use: Use the filte... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/356794/8010549">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #29</title>
			<link>https://www.lotterypost.com/thread/356794/8010446</link>
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			<pubDate>Tue, 25 Nov 2025 04:53:14 GMT</pubDate>
			<dc:creator>saint lotto</dc:creator>
			<description><![CDATA[<p>Basic Concept: Frequency of Sums and Patterns The core of the system is that, although individual numbers are drawn randomly, the sum of the numbers drawn in each event may follow a probability distribution. Some sum ranges and certain types of combinations (patterns) are mathematically more likely to occur than others. Components of the Analysis System Your system would need to have the following<br /><br />steps: 1. Collection of Historical Data (Draw Matrix) You need the data matrix: a list of all p... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/356794/8010446">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>saint lotto</category>
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			<title>Reply #28</title>
			<link>https://www.lotterypost.com/thread/356794/8010304</link>
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			<pubDate>Tue, 25 Nov 2025 02:02:54 GMT</pubDate>
			<dc:creator>Elizabeth03</dc:creator>
			<description><![CDATA[<p>I play Atlantic 49 in Canada. It is a interesting lottery. A play cost&#x27;s $1.00. So i buy a few ticket&#x27;s for a draw.</p>]]></description>
			<category>Elizabeth03</category>
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			<title>Reply #27</title>
			<link>https://www.lotterypost.com/thread/356794/8010289</link>
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			<pubDate>Tue, 25 Nov 2025 01:38:22 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>200 to 300... That is why it is a phase 1. I make no promises and have no false expectations.</p>]]></description>
			<category>hypersoniq</category>
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			<title>Reply #26</title>
			<link>https://www.lotterypost.com/thread/356794/8010038</link>
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			<pubDate>Mon, 24 Nov 2025 19:07:41 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>Not a serious player, though. It&#x27;s a hobby.</p>]]></description>
			<category>hypersoniq</category>
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			<title>Reply #25</title>
			<link>https://www.lotterypost.com/thread/356794/8009905</link>
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			<pubDate>Mon, 24 Nov 2025 16:28:36 GMT</pubDate>
			<dc:creator>Ney1</dc:creator>
			<description><![CDATA[<p>Well, all the best to you, sir. I would be miserable if my system/filter is churning out a possible 300 to 400 combos to guess which one is a winner.<br /><br />As a serious lottery player, Id question my life and existence with odds like that.</p>]]></description>
			<category>Ney1</category>
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			<title>Reply #24</title>
			<link>https://www.lotterypost.com/thread/356794/8009622</link>
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			<pubDate>Mon, 24 Nov 2025 03:32:44 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>Well then you are further along than I am, good luck with the big break.<br /><br />The neutral classification results over back testing represent 1/4 of all of the draws being all neutral. The first step that highlights the numbers usually represent 200 to 300 combos. Even though these combos have about a 94% chance of producing at least 1 straight hit in a 21 day cycle, that is too many to play. So I do pick one out of all the combos. And I usually pick wrong. But that is the whole point of developme... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/356794/8009622">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>hypersoniq</category>
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			<title>Reply #23</title>
			<link>https://www.lotterypost.com/thread/356794/8009475</link>
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			<pubDate>Sun, 23 Nov 2025 22:45:32 GMT</pubDate>
			<dc:creator>Ney1</dc:creator>
			<description><![CDATA[<p>By the way, my system gives me 1 to 5 numbers for each columns, and then I use 3 additional filters to get it down to 2 to 3 numbers for each column in a Pick 6 game.<br /><br />And I&#x27;m averaging 2 to 3 numbers right most of the time. Im due for a breakthrough any moment now to start hitting 4 to 5 numbers right, and the big bucks will start to roll in. I dont think about hitting jackpots right now. My focus is on the lowered tier prizes and keep building my game up. And when I filter my numbers, it&#x27;s... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/356794/8009475">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Ney1</category>
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			<title>Reply #22</title>
			<link>https://www.lotterypost.com/thread/356794/8009469</link>
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			<pubDate>Sun, 23 Nov 2025 22:32:43 GMT</pubDate>
			<dc:creator>Ney1</dc:creator>
			<description><![CDATA[<p>Now, let me help you understand how foolish that thinking is. Don&#x27;t take it the wrong way....just glean insight from what I&#x27;m saying, alright?<br /><br />OK, here we go...you separating hot and cold numbers is actually a filter, albeit, weak. You are correct. The frequency of hot and cold numbers is not a filter, though.<br /><br />In practice, it&#x27;s meaningless. So, you&#x27;d argue that the neutral numbers is the result of the frequency of hot and cold number, right? But at the end of that exercise fil... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/356794/8009469">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Ney1</category>
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			<title>Reply #21</title>
			<link>https://www.lotterypost.com/thread/356794/8008202</link>
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			<pubDate>Sat, 22 Nov 2025 03:20:25 GMT</pubDate>
			<dc:creator>Il2c</dc:creator>
			<description><![CDATA[<p>Florida Midday: 267 box.</p>]]></description>
			<category>Il2c</category>
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			<title>Reply #20</title>
			<link>https://www.lotterypost.com/thread/356794/8008192</link>
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			<pubDate>Sat, 22 Nov 2025 03:12:59 GMT</pubDate>
			<dc:creator>Il2c</dc:creator>
			<description><![CDATA[<p>I was going to keep it under wraps, but San I like your filter btw.<br /><br />It did generate me a box win with 4 predicted combos.<br /><br />Thank You</p>]]></description>
			<category>Il2c</category>
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			<title>Reply #19</title>
			<link>https://www.lotterypost.com/thread/356794/8008186</link>
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			<pubDate>Sat, 22 Nov 2025 03:05:10 GMT</pubDate>
			<dc:creator>Il2c</dc:creator>
			<description><![CDATA[<p>He and you are probably thinking 1 in 1,000th of a chance that a boxed or straight combo will come.<br /><br />People are winning, point blank.<br /><br />Look at the history of draws (they did happen btw, lol)<br /><br />And do a visual analysis of the digits.<br /><br />None of this will make sense to someone with negative, nay-say mind.</p>]]></description>
			<category>Il2c</category>
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			<title>Reply #18</title>
			<link>https://www.lotterypost.com/thread/356794/8007637</link>
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			<pubDate>Fri, 21 Nov 2025 12:05:56 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>Frequency can be a filter via classification. Here is how...<br /><br />1. A strict definition of frequency in relation to a draw sample. I use the inter quartile range to separate hot, cold and neutral (those within Q1 to Q3).<br /><br />2. Omit the hots and colds as outliers. There is the filter.<br /><br />Now as Tucker correctly points out, every draw is 1,000 to 1 regardless of past draws. But past draws are all we have to work with.<br /><br />The resulting neutrals create too many combos to play, so the end product</p>]]></description>
			<category>hypersoniq</category>
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			<title>Reply #17</title>
			<link>https://www.lotterypost.com/thread/356794/8007448</link>
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			<pubDate>Fri, 21 Nov 2025 05:00:54 GMT</pubDate>
			<dc:creator>Cmoore50</dc:creator>
			<description><![CDATA[<p>dr san...This is an example how you can use chatgpt to narrow down combinations. I did not have this before drawing. I had a 4th group of<br /><br />numbers and played a 1112 selection process. Filters used in this example would&#x27;ve cut lines from 212 to 25 lines. Winner was line 22. No one hit. Carryover is 300k plus.</p>]]></description>
			<category>Cmoore50</category>
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			<title>Reply #16</title>
			<link>https://www.lotterypost.com/thread/356794/8005483</link>
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			<pubDate>Tue, 18 Nov 2025 17:10:29 GMT</pubDate>
			<dc:creator>Ney1</dc:creator>
			<description><![CDATA[<p>Its not happening because you looking at single numbers through the lens of mathematical percentage when these numbers have other numbers equivalent to the number you thought was gonna play. Get mathematical out of the equation and learn about these numbers, individually and know whose their family members and whose isn&#x27;t.</p>]]></description>
			<category>Ney1</category>
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			<title>Reply #15</title>
			<link>https://www.lotterypost.com/thread/356794/8005479</link>
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			<pubDate>Tue, 18 Nov 2025 16:57:43 GMT</pubDate>
			<dc:creator>Ney1</dc:creator>
			<description><![CDATA[<p>There is no randomness. It&#x27;s pure sequence of patterns. That&#x27;s it.</p>]]></description>
			<category>Ney1</category>
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			<title>Reply #14</title>
			<link>https://www.lotterypost.com/thread/356794/8005469</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/356794/8005469</guid>
			<pubDate>Tue, 18 Nov 2025 16:52:08 GMT</pubDate>
			<dc:creator>Ney1</dc:creator>
			<description><![CDATA[<p>Frequency is not a filter. I guaranteed you are not hitting any number in your Pick 3 draws on a consistent basis using frequency as a filter. I notice on Lottery Post, there&#x27;s a fundamental lack of understanding of things like: Filter, Patterns, Triples, Sequence, Mirror Numbers etc. The way you guys understand these Filters, in relation to the Lottery games, is a flawed misunderstanding. And there is no way you hitting anything on a consistent basis like I am when your understanding on numbers... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/356794/8005469">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Ney1</category>
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			<title>Reply #13</title>
			<link>https://www.lotterypost.com/thread/356794/8004932</link>
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			<pubDate>Mon, 17 Nov 2025 21:36:17 GMT</pubDate>
			<dc:creator>Tucker Black</dc:creator>
			<description><![CDATA[<p>Yes, sometimes digits repeat, but they do so at random</p>]]></description>
			<category>Tucker Black</category>
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			<title>Reply #12</title>
			<link>https://www.lotterypost.com/thread/356794/8004803</link>
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			<pubDate>Mon, 17 Nov 2025 18:46:21 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello,TUKER!if in more than 60% of cases a digit from the last draw of pick3 repeats to the next, I thought that if it&#x27;s about 3 positions and the last three draws, a digit would also repeat in each position in three draws in 60% of cases, but this is not happening.</p>]]></description>
			<category>dr san</category>
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			<title>Reply #11</title>
			<link>https://www.lotterypost.com/thread/356794/8004784</link>
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			<pubDate>Mon, 17 Nov 2025 18:16:13 GMT</pubDate>
			<dc:creator>Il2c</dc:creator>
			<description><![CDATA[<p>Since your starting point was arbitrary, trappin&#x27; under 100 gave some pretty good results.<br /><br />between 2 and 4, 3 was trapped.<br /><br />between 7 and 9, 8 was trapped.<br /><br />between 4 and 5, 4 was trapped.<br /><br />but nobody wants to hear this.</p>]]></description>
			<category>Il2c</category>
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			<title>Reply #10</title>
			<link>https://www.lotterypost.com/thread/356794/8004657</link>
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			<pubDate>Mon, 17 Nov 2025 15:19:40 GMT</pubDate>
			<dc:creator>Tucker Black</dc:creator>
			<description><![CDATA[<p>It doesn&#x27;t change the fact that the probability of winning a straight bet on one pick 3 combination is 1 in 1,000. It has nothing to do with previous drawings. The drawings are independent.</p>]]></description>
			<category>Tucker Black</category>
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			<title>Reply #9</title>
			<link>https://www.lotterypost.com/thread/356794/8004595</link>
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			<pubDate>Mon, 17 Nov 2025 13:31:16 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Thanks! Tucker, 2.7 is very low, so we can use it as a filter, that is, filter three digits in each position, leaving 7 digits in each position.</p>]]></description>
			<category>dr san</category>
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			<title>Reply #8</title>
			<link>https://www.lotterypost.com/thread/356794/8004579</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/356794/8004579</guid>
			<pubDate>Mon, 17 Nov 2025 12:42:56 GMT</pubDate>
			<dc:creator>Tucker Black</dc:creator>
			<description><![CDATA[<p>27/1000 = 2.7</p>]]></description>
			<category>Tucker Black</category>
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			<title>Reply #7</title>
			<link>https://www.lotterypost.com/thread/356794/8004577</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/356794/8004577</guid>
			<pubDate>Mon, 17 Nov 2025 12:36:36 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Hello, Cmo o re50 !! can you help me? It&#x27;s in the pick3 proposition, taking the last three draws:<br /><br />.456<br /><br />190<br /><br />682. We have 3x3x3=27 formations, considering that at least one digit is repeated in each position. Question: What is the percentage that at least one digit is repeated in each position in pick3? Can you do it? Please.</p>]]></description>
			<category>dr san</category>
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			<title>Reply #6</title>
			<link>https://www.lotterypost.com/thread/356794/8003055</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/356794/8003055</guid>
			<pubDate>Sat, 15 Nov 2025 15:26:00 GMT</pubDate>
			<dc:creator>LottoBux</dc:creator>
			<description><![CDATA[<p>Dr San doesn&#x27;t do any workouts or any tracking.<br /><br />He&#x27;s not even asking a question,just showing some AI gibberish.<br /><br />He likes to start threads that he thinks will get responses and that&#x27;s about it.<br /><br />He&#x27;ll reply in AI responses most of the time.<br /><br />He is a Dr San AI duplicate<br /><br />and I fear we&#x27;ve lost the original Dr San for good.<br /><br />He&#x27;s gone to the dark side of AI.<br /><br />It&#x27;s not a big loss I suppose, but it was a bit more interesting<br /><br />when he at least tried to respond himself... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/356794/8003055">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>LottoBux</category>
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			<title>Reply #5</title>
			<link>https://www.lotterypost.com/thread/356794/8003000</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/356794/8003000</guid>
			<pubDate>Sat, 15 Nov 2025 14:11:52 GMT</pubDate>
			<dc:creator>Cmoore50</dc:creator>
			<description><![CDATA[<p>Dude, did you copy that off GPT? It looks like gobbledygook. Have you started any type of worksheet or program that tracks any kind of data? Something, anything that you can show us. Do you even have a list of the past draws</p>]]></description>
			<category>Cmoore50</category>
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			<title>Reply #4</title>
			<link>https://www.lotterypost.com/thread/356794/8002917</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/356794/8002917</guid>
			<pubDate>Sat, 15 Nov 2025 12:20:58 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>hello=<br /><br />Let&#x27;s create a basic model for Pick 3&#x27;s positional filters that considers frequency at each position, with a weighting that combines linear and logarithmic aspects of frequency.<br /><br />### Step 1: Collect Historical Positional Frequency<br /><br />Assume that for each position (1st, 2nd, 3rd) we have the frequency of occurrence of each number (0-9). Example:<br /><br />| Number | Freq. Pos. 1 | Freq. Pos. 2 | Freq. Pos. 3 |<br /><br />|--------|--------------|--------------|--------------|<br /><br />| 0 | 12% | 9... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/356794/8002917">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>dr san</category>
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			<title>Reply #3</title>
			<link>https://www.lotterypost.com/thread/356794/8002813</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/356794/8002813</guid>
			<pubDate>Sat, 15 Nov 2025 07:09:20 GMT</pubDate>
			<dc:creator>Stat$talker</dc:creator>
			<description><![CDATA[<p>that is trying to give them mathematical properties they don&#x27;t have...<br /><br />Hoold oon..If whuteva filter iz sed to&#x27;ve occurred X amount of time ..THAT iz a Mathematical property,which may be tracked, to hit a jackpot<br /><br />Let&#x27;z not git Hyper cent$ itive heaa ..</p>]]></description>
			<category>Stat$talker</category>
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			<title>Reply #2</title>
			<link>https://www.lotterypost.com/thread/356794/8002544</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/356794/8002544</guid>
			<pubDate>Fri, 14 Nov 2025 22:24:44 GMT</pubDate>
			<dc:creator>Cmoore50</dc:creator>
			<description><![CDATA[<p>Here&#x27;s the top pattern that hits in the rolling cash five. The pattern is 23345 and it&#x27;s hit 74 times in 2293 draws. The best time to play it is when those four counts add up to 33 or 34 total numbers used. It hits 25 and 20% of the time. 60 of those patterns were a sum total of 70 to 127. There are many other filters I can use to increase the percentages. Gaps...1 Gap of 10 or , Gaps 6.....Specific counts. For example: if 1 counts are at 6 and the rest aren&#x27;t filtered. How many hits were there.... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/356794/8002544">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>Cmoore50</category>
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			<title>Reply #1</title>
			<link>https://www.lotterypost.com/thread/356794/8002475</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/356794/8002475</guid>
			<pubDate>Fri, 14 Nov 2025 20:22:51 GMT</pubDate>
			<dc:creator>hypersoniq</dc:creator>
			<description><![CDATA[<p>Here is why I don&#x27;t like sums of draw digits... that is trying to give them mathematical properties they don&#x27;t have... the balls in a pick 3 for example, would still work as a drawing if they replaced the numbers with letters or symbols, it is just coloring on a ping pong ball... so what is the sum of BAJ?<br /><br />Frequency is a better filter, because frequencies over time fall in a different distribution than uniform. When using smaller samples, the frequencies repeat, and the numbers churn from dr... &#x5b;&#xa0;<a href="https://www.lotterypost.com/thread/356794/8002475">More</a>&#xa0;&#x5d;</p>]]></description>
			<category>hypersoniq</category>
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			<title>sums de patterns</title>
			<link>https://www.lotterypost.com/thread/356794</link>
			<guid isPermaLink="true">https://www.lotterypost.com/thread/356794</guid>
			<pubDate>Fri, 14 Nov 2025 19:56:54 GMT</pubDate>
			<dc:creator>dr san</dc:creator>
			<description><![CDATA[<p>Basic Concept: Frequency of Sums and Patterns The core of the system is that, although individual numbers are drawn randomly, the sum of the numbers drawn in each event may follow a probability distribution. Some sum ranges and certain types of combinations (patterns) are mathematically more likely to occur than others. Components of the Analysis System Your system would need to have the following steps: 1. Collection of Historical Data (Draw Matrix) You need the data matrix: a list of all past</p>]]></description>
			<category>dr san</category>
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