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The time is now 12:57 am
You last visited
June 4, 2026, 10:59 pm
All times shown are
Eastern Time (GMT-5:00)
July 23,2018
Published:
Yesterdays First Triple was 1_6_9. This First Triple hit for the 10th Time in All Games. When Looking at the Graph of The First Triple Hits we see that a New First Triple hit occur about every 10 Draws. That means that the List of Unit Triples posted yesterday should include a Draw Match in 3-4 Days.
Back to the Sniper
The Rifle has advanced into an Automatic Mode, Firing 5 Bullets simultaneously. Game and Round Filters are set automatically to On for Runs and Off for Skips. Block Filters are turned off so that all Numbers from a Running Game pass and those from a Skipping game are Wounded. The Scope Lets you Select a Group from the Casualty Summary and a Block (001,002,003) for Each Bullet. Tonight's Casualty Report is shown Bellow.
| Casualty Summary | |||||||||||||||||||||||||||||||||
| Wounded | 30 | 2 | 3 | 4 | 5 | 6 | 8 | 9 | 10 | 12 | 13 | 14 | 15 | 16 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 28 | 29 | 30 | 33 | 35 | 36 | 37 | 38 | 39 | ||
| Wounded Blocks | 1 | 1 | 1 | 1 | 3 | 2 | 2 | 3 | 1 | 2 | 1 | 1 | 3 | 2 | 1 | 3 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 2 | 2 | 1 | 1 | 1 | 2 | 2 | |||
| Rescued | 13 | 1 | 3 | 6 | 8 | 9 | 11 | 24 | 26 | 27 | 28 | 29 | 32 | 35 | |||||||||||||||||||
| Rescued Blocks | 2 | 1 | 3 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 2 | 1 | ||||||||||||||||||||
| Dead | 22 | 2 | 4 | 5 | 10 | 12 | 13 | 14 | 15 | 16 | 18 | 19 | 20 | 21 | 22 | 23 | 25 | 30 | 33 | 36 | 37 | 38 | 39 | ||||||||||
| Dead Blocks | 1 | 1 | 1 | 3 | 1 | 2 | 1 | 1 | 3 | 2 | 1 | 3 | 1 | 2 | 2 | 2 | 2 | 2 | 1 | 1 | 2 | 2 | |||||||||||
| Survivors | 17 | 1 | 3 | 6 | 7 | 8 | 9 | 11 | 17 | 24 | 26 | 27 | 28 | 29 | 31 | 32 | 34 | 35 | |||||||||||||||
| Survivors Blocks | 2 | 1 | 3 | 1 | 2 | 2 | 2 | 1 | 2 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 1 | ||||||||||||||||
| Rescued_Wounded | 8 | 3 | 6 | 8 | 9 | 24 | 28 | 29 | 35 | ||||||||||||||||||||||||
| Rescued_Wounded Blocks | 1 | 3 | 2 | 2 | 2 | 3 | 3 | 1 | |||||||||||||||||||||||||
| Rescued_UnHurt | 5 | 1 | 11 | 26 | 27 | 32 | |||||||||||||||||||||||||||
| Rescued_UnHurt Blocks | 2 | 2 | 2 | 2 | 2 | ||||||||||||||||||||||||||||
| UNTOUCHED | 4 | 7 | 17 | 31 | 34 | ||||||||||||||||||||||||||||
| UNTOUCHED Blocks | 1 | 1 | 1 | 1 |


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