Why try to beat randomness? USE it!

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My LoopRS excel project gets it's numbers from previous draws. I chose this method because it incorporates the same randomness as the game itself... you're just using the most frequent positions.

Ever notice how great deals of data for a single game kind of show trends year to year? regardless of the machine changes or ballset changes? I believe it has to do with that particular game... Each game has it's own "random identity". For example,the #'s 20, 31 and 35 in PB... in 10 years they remain the hottest... and it is spread out over the 10 years, even though they change machines and ballsets every draw!

I have traditionally dismissed coincidence and looked upon randomness as a problem to be solved... this time I am embracing randomness AND coincidence. Instead of trying to beat the game with some formula or equation, I'm simply letting the past draw history pick my next draw. It is a VERY tedious process to keep going back draw after draw for each position, but I don't want to automate it, because I feel the need to SEE the system unfold one step at a time (like stepping thru a debugger).

Seeing this unfold for some reason makes me think that it really doesn't matter what machine the balls are drawn from, somehow each game has it's own identity and keeps it consistent... like how 2 states can have such widely varied pick3 draw histories.

I have tried for years to BEAT randomness, now I'm gonna relax and JOIN it for awhile ;-)

Entry #131

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