The Kentucky Lottery Corporation has conducted seven computer drawings of its Three Line Lotto game since it started selling on April 15th. As a 6/39 matrix game, it has had a total of forty-two numbers selected by computer draw. There are some rather glaring facts about these drawings that must pique the interest of any observer.
Over 64% of the numbers drawn have come from the nineteen highest numbers which represent only 49% of the number pool.
Fully 50% of the numbers drawn have come from the numbers 20 through 28 which represent only 23% of the number pool.
The number 28 has been drawn consecutively for the last four draws.
Over 33% of the numbers in the pool have never been drawn.
Among the more than 38% of numbers in the pool from 20 through 34, only one number has never been drawn. Nine of the other twelve numbers which have never been drawn are among the nearly 49% of numbers in the pool from 1 through 19.
About 31% of the numbers have been drawn more than once.
No number lower than 6 has ever been drawn.
Are these merely short-term anomalies? Does the KLC have a defective RNG? Are all RNGs inherently defective? Are RNG test draws skewing the results in the actual game draws? Future draws may reveal the answers.